Design Interfaces and Consistency
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Questions and Answers

What is the purpose of feedback in the context of interface design?

  • To conceptualize interfaces as 'perceived' affordances
  • To prevent users from selecting incorrect options
  • To provide clues about how to use an object (correct)
  • To restrict the possible actions that can be performed

According to Norman (1988), what does 'affordance' refer to in interaction design?

  • Conceptualizing interfaces as 'perceived' affordances
  • Interfaces are virtual and do not have affordances like physical objects
  • Learned conventions of arbitrary mappings between action and effect at the interface
  • Attributes of an object that allow people to know how to use it (correct)

What does Norman argue about the concept of 'real' affordances when it comes to interfaces?

  • Real affordances are arbitrary mappings between action and effect at the interface
  • Interfaces are better conceptualized as 'perceived' affordances
  • Real affordances do not make sense in the context of interfaces (correct)
  • Interfaces should be designed with 'real' affordances similar to physical objects

What is the role of constraints in interface design?

<p>To restrict possible actions that can be performed (B)</p> Signup and view all the answers

What is the main benefit of designing interfaces to have similar operations and use similar elements for similar tasks?

<p>Consistent interfaces reduce the cognitive load on users and make learning and using them easier (B)</p> Signup and view all the answers

When consistency breaks down due to more than one command starting with the same letter, what does it lead to?

<p>It increases the learning burden on users and makes them more prone to errors (C)</p> Signup and view all the answers

How do usability goals differ from user experience goals?

<p>Usability goals focus on efficiency and effectiveness, while user experience goals focus on emotional and subjective aspects (D)</p> Signup and view all the answers

Are there trade-offs between usability and user experience goals?

<p>Yes, emphasizing usability may compromise creativity, while emphasizing user experience may compromise functionality (C)</p> Signup and view all the answers

Which usability goal focuses on the representation being close to real life?

<p>Having good utility (A)</p> Signup and view all the answers

In the context of usability goals, what makes a product efficient?

<p>It gets the job done well and quickly (A)</p> Signup and view all the answers

Which usability goal relates to people investing time in learning?

<p>Easy to remember how to use (B)</p> Signup and view all the answers

What distinguishes an effective product from an efficient one in the context of usability?

<p>The resources used to achieve the desired output (B)</p> Signup and view all the answers

What design principle focuses on the user's ability to recognize the purpose of a control when they see it?

<p>Visibility (C)</p> Signup and view all the answers

Which design principle deals with the question 'What is being done?'

<p>Feedback (C)</p> Signup and view all the answers

Which design principle is concerned with the question 'How do I use it?'

<p>Affordance (C)</p> Signup and view all the answers

Which design principle addresses the question 'Why can’t I do that?'

<p>Constraint (D)</p> Signup and view all the answers

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