Podcast
Questions and Answers
What is the main purpose of decomposition in problem-solving?
What is the main purpose of decomposition in problem-solving?
- To find multiple solutions to a problem
- To simplify the coding process
- To speed up program performance
- To break down a problem into manageable tasks (correct)
Which of the following accurately describes 'Requirements' in the context of identifying problems?
Which of the following accurately describes 'Requirements' in the context of identifying problems?
- The tasks the software must perform (correct)
- The theoretical potential of the program
- The detailed flow of the program's logic
- The way the software will be implemented
What should the structured steps in describing problems ensure?
What should the structured steps in describing problems ensure?
- They are flexible and adaptive to changes
- They prioritize user experience over function
- They provide a single correct response for each condition (correct)
- They allow for ambiguity and interpretation
In the example of a calculator program, which of the following is part of the specification?
In the example of a calculator program, which of the following is part of the specification?
Why is it important for programs to handle steps in a definite manner?
Why is it important for programs to handle steps in a definite manner?
How does the decomposition process start?
How does the decomposition process start?
What is a significant difference between how computers and humans handle answers?
What is a significant difference between how computers and humans handle answers?
Which of the following is the best way to break down a problem?
Which of the following is the best way to break down a problem?
Which statement about sets is correct?
Which statement about sets is correct?
When is it beneficial to use global variables?
When is it beneficial to use global variables?
What distinguishes records from other data structures?
What distinguishes records from other data structures?
What is an appropriate naming convention for variables?
What is an appropriate naming convention for variables?
A variable which is accessible only within the function it is defined in is called what?
A variable which is accessible only within the function it is defined in is called what?
What makes it easier to work with dates and times in programming?
What makes it easier to work with dates and times in programming?
Which of the following is a disadvantage of using global variables?
Which of the following is a disadvantage of using global variables?
Which statement about integers is true?
Which statement about integers is true?
What is a key characteristic of a set?
What is a key characteristic of a set?
What is a potential issue with using many local variables?
What is a potential issue with using many local variables?
What is the main purpose of pattern recognition?
What is the main purpose of pattern recognition?
Which of the following describes pattern generalisation?
Which of the following describes pattern generalisation?
What does algorithmic design specifically focus on?
What does algorithmic design specifically focus on?
What is the primary purpose of flowcharts?
What is the primary purpose of flowcharts?
Pseudocode is designed to be:
Pseudocode is designed to be:
Which symbol is used to denote the start of a comment in pseudocode?
Which symbol is used to denote the start of a comment in pseudocode?
Which of the following best describes an array?
Which of the following best describes an array?
What characterizes a float in programming?
What characterizes a float in programming?
What type of data do Booleans represent?
What type of data do Booleans represent?
What is the difference between an array and a list?
What is the difference between an array and a list?
What is the function of the 'FOR' statement in pseudocode?
What is the function of the 'FOR' statement in pseudocode?
What does the 'IF' statement check in pseudocode?
What does the 'IF' statement check in pseudocode?
How are characters defined in programming?
How are characters defined in programming?
In what circumstance are lists preferred over arrays?
In what circumstance are lists preferred over arrays?
Flashcards
Decomposition
Decomposition
Breaking down a complex problem into smaller, manageable tasks.
Identifying the Problem
Identifying the Problem
Defining the goals and desired outcomes of a program or system.
Requirements
Requirements
Describing the specific actions the software must perform to achieve the desired results.
Specification
Specification
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Breaking Down Problems
Breaking Down Problems
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Binary Outcomes
Binary Outcomes
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Describing Problems in Structured Steps
Describing Problems in Structured Steps
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Order of Instructions
Order of Instructions
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Pattern Recognition
Pattern Recognition
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Pattern Generalisation
Pattern Generalisation
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Algorithmic Design
Algorithmic Design
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Flowchart
Flowchart
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Pseudocode
Pseudocode
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Character
Character
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String
String
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Alphanumeric String
Alphanumeric String
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Object
Object
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Floating Point (Real, Double, Decimal)
Floating Point (Real, Double, Decimal)
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Array
Array
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List
List
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Boolean
Boolean
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Integer
Integer
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Set
Set
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Record
Record
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Global Variable
Global Variable
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Local Variable
Local Variable
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Scope
Scope
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Snake Case
Snake Case
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Camel Case
Camel Case
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Pascal Case
Pascal Case
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Study Notes
Decomposition
- Decomposition is breaking a problem into smaller, manageable tasks to reduce complexity.
- It involves three key parts:
- Identifying and describing the problem and its processes.
- Breaking the problem down into distinct steps.
- Describing the problem and processes in a structured way.
- Identifying the Problem:
- Determine the program's goals and functions.
- Requirements: tasks the software must perform (correct results are key).
- Specification: detailing the program's operation (flowchart).
- Example for a calculator: welcome message, value input, operator input, another value input, result display.
- Determine the program's goals and functions.
- Breaking Down Problems into Steps:
- Computer programs operate on binary logic (true/false).
- Program steps need defined true/false conditions to avoid ambiguity.
- Example if/else statements for decision-making.
- Code order affects output (examples shown).
- Describing Problems in Structured Steps:
- Programs execute instructions sequentially (unless otherwise directed).
- Order matters; different order leads to different results.
Pattern Recognition
- Pattern Recognition is identifying patterns and trends in data or problems to understand relationships.
- This is essential for generalising and automating data.
- Example: Police notice more crime at night, leading to the generalization that criminals prefer darkness.
Pattern Generalisation
- Pattern Generalisation uses observed patterns to create broad rules or formulas.
- It applies patterns to different datasets and problems.
- Example: the sequence 2, 4, 6, 8... shows a pattern where each term increases by 2; generalisation is finding the nth term (2n).
Algorithmic Design
- Algorithmic design creates efficient algorithms to solve problems.
- It involves careful planning and structure for maintainability.
- Computational thinking requires decomposition, abstraction, pattern recognition/generalisation and algorithmic design.
Flowcharts
- Flowcharts visually represent algorithms. Arrows and boxes represent operations.
- Symbols are standard across flowchart programs.
Pseudocode
- Pseudocode is easy-to-understand text; programmers of different languages can understand it.
- It's a way to represent an algorithm and avoid language-specific details.
- It aids in creating code that avoids important elements being missed.
- Includes statements like #comment, INPUT, OUTPUT, FUNCTION/ENDFUNCTION, IF/THEN/ELSE/ENDIF, FOR/ENDFOR, REPEAT/UNTIL.
Handling Data within Programs
- Characters: Single symbols (letters, punctuation). Can be converted to integers (e.g., for Caesar Cipher).
- Strings: Sequences of characters (denoted by "" or ''). Often treated as character arrays.
- Alphanumeric strings: Contain only letters and numbers.
- Objects: Instances of classes (blueprints).
- Floating Points: Non-integer values. Includes double precision and decimal representations.
- Arrays/Lists: Store multiple data items of the same type.
- Arrays: Fixed size, often limited to one data type. More efficient for numerical computations.
- Lists: Dynamic size, can hold different data types. Less efficient, but more flexible.
- Booleans: Represent true/false values.
- Integers: Whole numbers (positive or negative).
- Sets: Cannot contain duplicates, useful for unique values.
- Records: Key-value pairs for structured data. Useful for organizing related data (like book details).
- Date/Time: Complex data type requiring consideration of calendars, time zones, formats, and leap years.
Managing Variables
- Variable Names: Should be descriptive (e.g., username). Standard naming conventions (snake_case, camelCase, PascalCase).
- Global Variables: Declared outside any function, accessible throughout the program. Use sparingly and judiciously.
- Local Variables: Used within a specific function or block. Improved code modularity. Reduces memory usage.
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