Decomposition in Programming Concepts

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Questions and Answers

What is the main purpose of decomposition in problem-solving?

  • To find multiple solutions to a problem
  • To simplify the coding process
  • To speed up program performance
  • To break down a problem into manageable tasks (correct)

Which of the following accurately describes 'Requirements' in the context of identifying problems?

  • The tasks the software must perform (correct)
  • The theoretical potential of the program
  • The detailed flow of the program's logic
  • The way the software will be implemented

What should the structured steps in describing problems ensure?

  • They are flexible and adaptive to changes
  • They prioritize user experience over function
  • They provide a single correct response for each condition (correct)
  • They allow for ambiguity and interpretation

In the example of a calculator program, which of the following is part of the specification?

<p>The system displays a welcome message. (A)</p> Signup and view all the answers

Why is it important for programs to handle steps in a definite manner?

<p>To produce consistent and predictable outcomes (C)</p> Signup and view all the answers

How does the decomposition process start?

<p>By identifying and describing the problems and processes (B)</p> Signup and view all the answers

What is a significant difference between how computers and humans handle answers?

<p>Humans can blur the line between true and false (D)</p> Signup and view all the answers

Which of the following is the best way to break down a problem?

<p>By dividing the problem into distinct, manageable steps (B)</p> Signup and view all the answers

Which statement about sets is correct?

<p>Sets allow storage of one or more values. (A)</p> Signup and view all the answers

When is it beneficial to use global variables?

<p>When a variable needs to be accessed by multiple functions. (B)</p> Signup and view all the answers

What distinguishes records from other data structures?

<p>Records consist of key-value pairs. (C)</p> Signup and view all the answers

What is an appropriate naming convention for variables?

<p>Using camelCase for names with multiple words. (B)</p> Signup and view all the answers

A variable which is accessible only within the function it is defined in is called what?

<p>Local variable (C)</p> Signup and view all the answers

What makes it easier to work with dates and times in programming?

<p>Using a separate date and time data type. (A)</p> Signup and view all the answers

Which of the following is a disadvantage of using global variables?

<p>They may lead to memory leaks if not managed properly. (D)</p> Signup and view all the answers

Which statement about integers is true?

<p>Integers can be both positive and negative whole numbers. (C)</p> Signup and view all the answers

What is a key characteristic of a set?

<p>It cannot have duplicate values. (B)</p> Signup and view all the answers

What is a potential issue with using many local variables?

<p>They can make variable names longer and harder to manage. (A)</p> Signup and view all the answers

What is the main purpose of pattern recognition?

<p>To identify specific patterns in data. (D)</p> Signup and view all the answers

Which of the following describes pattern generalisation?

<p>Creating broad rules based on observed patterns. (A)</p> Signup and view all the answers

What does algorithmic design specifically focus on?

<p>Developing efficient algorithms to solve problems. (A)</p> Signup and view all the answers

What is the primary purpose of flowcharts?

<p>To represent algorithms visually. (C)</p> Signup and view all the answers

Pseudocode is designed to be:

<p>Simple and readable by anyone. (C)</p> Signup and view all the answers

Which symbol is used to denote the start of a comment in pseudocode?

<h1>(A)</h1> Signup and view all the answers

Which of the following best describes an array?

<p>A fixed-size data structure that holds elements of the same type. (D)</p> Signup and view all the answers

What characterizes a float in programming?

<p>It represents decimal values. (B)</p> Signup and view all the answers

What type of data do Booleans represent?

<p>True or false values. (B)</p> Signup and view all the answers

What is the difference between an array and a list?

<p>Arrays require explicit handling, whereas lists do not. (C)</p> Signup and view all the answers

What is the function of the 'FOR' statement in pseudocode?

<p>To repeat a block of code a specific number of times. (A)</p> Signup and view all the answers

What does the 'IF' statement check in pseudocode?

<p>If a certain condition is true. (B)</p> Signup and view all the answers

How are characters defined in programming?

<p>As single symbols. (A)</p> Signup and view all the answers

In what circumstance are lists preferred over arrays?

<p>When multiple data types need to be stored. (C)</p> Signup and view all the answers

Flashcards

Decomposition

Breaking down a complex problem into smaller, manageable tasks.

Identifying the Problem

Defining the goals and desired outcomes of a program or system.

Requirements

Describing the specific actions the software must perform to achieve the desired results.

Specification

Outlining the steps and logic of how the program will function.

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Breaking Down Problems

Dividing a problem into distinct, well-defined steps.

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Binary Outcomes

Ensuring each step in a program has a clear and unambiguous outcome, either true or false.

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Describing Problems in Structured Steps

Describing the steps of a program in a structured, sequential manner.

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Order of Instructions

The order in which instructions are executed can significantly impact the output.

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Pattern Recognition

The process of identifying specific patterns and trends in data, situations, or problems. It involves understanding how data points relate to each other.

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Pattern Generalisation

The process of creating general rules or formulas based on observed patterns. It involves applying the recognized pattern to different types of data or problems.

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Algorithmic Design

Designing and implementing algorithms to solve specific problems efficiently. It involves planning the program's structure, functionality, and future editing.

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Flowchart

A visual representation of an algorithm using arrows and different shaped boxes to depict operations.

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Pseudocode

An easy-to-read language using simple operators, universally understandable across programming languages.

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Character

A single symbol, such as a letter, number, or punctuation mark.

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String

A sequence of multiple characters, often treated as an array of characters.

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Alphanumeric String

A type of string containing only letters and numbers.

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Object

An instance of a class, created from a blueprint that represents a data type or concept.

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Floating Point (Real, Double, Decimal)

A non-integer value represented with a decimal point. It encompasses real numbers, double-precision floating points, and decimal numbers in base 10.

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Array

A data structure used to store multiple pieces of data of the same type in a contiguous block of memory.

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List

A data structure used to store multiple pieces of data, allowing dynamic resizing and mixed data types.

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Boolean

A variable that represents either true or false, used commonly in databases and flowcharts.

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Integer

A whole number that can be either positive or negative.

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Set

A data structure that cannot contain duplicate values.

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Record

A data structure that allows you to store key-value pairs.

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Global Variable

A variable declared outside of any function and accessible throughout the entire program.

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Local Variable

A variable declared inside a function and only accessible within that function.

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Scope

The range within which a variable is accessible in a program.

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Snake Case

Naming convention where multiple words are separated by underscores. Example: my_variable.

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Camel Case

Naming convention where multiple words are separated by capitalizing the first letter of each subsequent word. Example: myVariable.

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Pascal Case

Naming convention where the first letter of each word is capitalized. Example: MyVariable.

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Study Notes

Decomposition

  • Decomposition is breaking a problem into smaller, manageable tasks to reduce complexity.
  • It involves three key parts:
    • Identifying and describing the problem and its processes.
    • Breaking the problem down into distinct steps.
    • Describing the problem and processes in a structured way.
  • Identifying the Problem:
    • Determine the program's goals and functions.
      • Requirements: tasks the software must perform (correct results are key).
      • Specification: detailing the program's operation (flowchart).
        • Example for a calculator: welcome message, value input, operator input, another value input, result display.
  • Breaking Down Problems into Steps:
    • Computer programs operate on binary logic (true/false).
    • Program steps need defined true/false conditions to avoid ambiguity.
      • Example if/else statements for decision-making.
      • Code order affects output (examples shown).
  • Describing Problems in Structured Steps:
    • Programs execute instructions sequentially (unless otherwise directed).
    • Order matters; different order leads to different results.

Pattern Recognition

  • Pattern Recognition is identifying patterns and trends in data or problems to understand relationships.
  • This is essential for generalising and automating data.
  • Example: Police notice more crime at night, leading to the generalization that criminals prefer darkness.

Pattern Generalisation

  • Pattern Generalisation uses observed patterns to create broad rules or formulas.
  • It applies patterns to different datasets and problems.
  • Example: the sequence 2, 4, 6, 8... shows a pattern where each term increases by 2; generalisation is finding the nth term (2n).

Algorithmic Design

  • Algorithmic design creates efficient algorithms to solve problems.
  • It involves careful planning and structure for maintainability.
  • Computational thinking requires decomposition, abstraction, pattern recognition/generalisation and algorithmic design.

Flowcharts

  • Flowcharts visually represent algorithms. Arrows and boxes represent operations.
  • Symbols are standard across flowchart programs.

Pseudocode

  • Pseudocode is easy-to-understand text; programmers of different languages can understand it.
  • It's a way to represent an algorithm and avoid language-specific details.
  • It aids in creating code that avoids important elements being missed.
  • Includes statements like #comment, INPUT, OUTPUT, FUNCTION/ENDFUNCTION, IF/THEN/ELSE/ENDIF, FOR/ENDFOR, REPEAT/UNTIL.

Handling Data within Programs

  • Characters: Single symbols (letters, punctuation). Can be converted to integers (e.g., for Caesar Cipher).
  • Strings: Sequences of characters (denoted by "" or ''). Often treated as character arrays.
    • Alphanumeric strings: Contain only letters and numbers.
  • Objects: Instances of classes (blueprints).
  • Floating Points: Non-integer values. Includes double precision and decimal representations.
  • Arrays/Lists: Store multiple data items of the same type.
    • Arrays: Fixed size, often limited to one data type. More efficient for numerical computations.
    • Lists: Dynamic size, can hold different data types. Less efficient, but more flexible.
  • Booleans: Represent true/false values.
  • Integers: Whole numbers (positive or negative).
  • Sets: Cannot contain duplicates, useful for unique values.
  • Records: Key-value pairs for structured data. Useful for organizing related data (like book details).
  • Date/Time: Complex data type requiring consideration of calendars, time zones, formats, and leap years.

Managing Variables

  • Variable Names: Should be descriptive (e.g., username). Standard naming conventions (snake_case, camelCase, PascalCase).
  • Global Variables: Declared outside any function, accessible throughout the program. Use sparingly and judiciously.
  • Local Variables: Used within a specific function or block. Improved code modularity. Reduces memory usage.

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