CPU Design and Microarchitecture

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Questions and Answers

Which of the following best describes the relationship between computer architecture and computer organization?

  • Computer organization is a subset of computer architecture, focusing only on the instruction set.
  • Computer architecture deals with the physical components, while computer organization defines the conceptual structure.
  • Computer architecture and computer organization are essentially the same thing.
  • Computer architecture defines the conceptual structure and functional behavior, while computer organization deals with the physical components and their interconnections. (correct)

During CPU design, which of the following stages is responsible for determining the operation to be performed and the data to be used?

  • Instruction Fetch
  • Write Back
  • Execution
  • Instruction Decode (correct)

Which component of the CPU is responsible for performing arithmetic and logical operations?

  • Memory Management Unit (MMU)
  • Arithmetic Logic Unit (ALU) (correct)
  • Instruction Decode Unit
  • Control Unit

What is the primary goal of microarchitecture?

<p>To implement the architecture, focusing on performance, power efficiency, and cost. (D)</p>
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Which microarchitectural technique allows multiple instructions to be in different stages of execution simultaneously?

<p>Instruction Pipelining (A)</p>
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What is the purpose of branch prediction in a CPU?

<p>To attempt to predict the outcome of branch instructions. (B)</p>
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Which of the following is NOT a typical hazard encountered in pipelined execution?

<p>Address Hazard (D)</p>
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Which type of memory is typically used for cache memory due to its speed?

<p>SRAM (A)</p>
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What is the main advantage of superscalar execution?

<p>Allows multiple instructions to be executed in parallel. (C)</p>
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In a memory hierarchy, which type of memory is the slowest and cheapest?

<p>Secondary Storage (Disk, SSD) (C)</p>
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What is the primary benefit of using multicore processors?

<p>Improved performance through parallel processing (D)</p>
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Which of the following accurately describes the architecture of GPUs compared to CPUs?

<p>GPUs are designed for parallel processing with many simpler cores, while CPUs have fewer, more complex cores. (B)</p>
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What is the main function of the Instruction Fetch Unit?

<p>To fetch instructions from memory. (B)</p>
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What is the role of the Memory Management Unit (MMU)?

<p>Managing memory access and protection, including virtual to physical address translation (B)</p>
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Which unit is responsible for generating control signals to coordinate the data flow and execution within the CPU?

<p>Control Unit (A)</p>
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When an interrupt occurs, what is the first action taken by the CPU?

<p>The CPU saves the current state and jumps to an interrupt handler routine. (A)</p>
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What is the purpose of clock gating in CPU design?

<p>To reduce dynamic power consumption by disabling the clock signal to inactive units (A)</p>
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What is a potential drawback of voltage scaling?

<p>It may reduce the maximum clock frequency (D)</p>
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Which power reduction technique completely shuts off power to inactive units?

<p>Power gating (B)</p>
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In the context of CPU design, what does ISA stand for?

<p>Instruction Set Architecture (A)</p>
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Flashcards

Computer Architecture

Deals with the conceptual structure and functional behavior of a computer system.

Computer Organization

Deals with the physical components and their interconnections to realize the architecture.

CPU Design

Involves defining functional units, their interconnection, and operation to execute instructions.

Microarchitecture

Implementation of the architecture, focusing on performance, power, and cost.

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Instruction Set Architecture (ISA)

Defines the instructions a CPU can execute, including format, addressing modes, and data types.

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Pipelining

Divides instruction execution into stages that operate concurrently on different instructions.

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Data Hazard

Occurs when an instruction depends on the result of a previous instruction.

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Control Hazard

Occurs during branch instructions when the pipeline fetches instructions from the wrong path.

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Branch Prediction

Attempts to predict the outcome of branch instructions to improve performance.

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Caching

Stores frequently accessed data closer to the CPU to reduce access latency.

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Superscalar Execution

Allows multiple instructions to be executed in parallel.

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Memory Hierarchy

Consists of multiple levels of memory with different speeds and costs.

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Multicore Processors

Have multiple CPU cores on a single chip, each executing instructions independently.

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GPU (Graphics Processing Unit)

Designed for parallel processing, especially for graphics and image processing.

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Instruction Fetch Unit

Fetches instructions from memory, often using a branch predictor.

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Instruction Decode Unit

Decodes fetched instructions, identifying the opcode and operands.

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Execution Unit

Executes decoded instructions using functional units like ALU and FPU.

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Memory Management Unit (MMU)

Manages memory access, protection, and translates virtual to physical addresses.

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Control Unit

Coordinates the activities of all other units in the CPU.

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Clock Gating

Clock gating disables the clock signal to inactive units to reduce dynamic power consumption.

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Study Notes

  • Computer organization and architecture are related but distinct fields
  • Computer architecture deals with the conceptual structure and functional behavior of a computer system
  • Computer organization deals with the physical components and how they interconnect to realize the architecture

CPU Design

  • CPU design involves defining the functional units, their interconnection, and their operation to execute instructions
  • Key stages include instruction fetch, decode, execute, and write back
  • CPUs are designed to execute instructions from an instruction set architecture (ISA) like x86, ARM, or RISC-V
  • CPUs contain an arithmetic logic unit (ALU) that performs arithmetic and logical operations
  • CPUs contain registers for storing data and addresses for quick access
  • CPUs contain a control unit that manages the execution of instructions

Microarchitecture

  • Microarchitecture is the implementation of the architecture
  • It involves techniques to improve performance, power efficiency, and cost
  • Instruction pipelining overlaps the execution of multiple instructions
  • Branch prediction attempts to predict the outcome of branch instructions
  • Caching stores frequently accessed data closer to the CPU
  • Superscalar execution allows multiple instructions to be executed in parallel

Instruction Set Architecture (ISA)

  • ISA defines the instructions a CPU can execute
  • It includes the instruction format, addressing modes, and data types
  • Common ISAs include x86, ARM, and RISC-V
  • CISC (Complex Instruction Set Computing) ISAs have a large number of complex instructions (e.g., x86)
  • RISC (Reduced Instruction Set Computing) ISAs have a smaller number of simpler instructions (e.g., ARM, RISC-V)

Pipelining

  • Pipelining divides instruction execution into stages (fetch, decode, execute, write back)
  • Each stage operates concurrently on different instructions
  • Pipelining increases throughput but introduces hazards such as data hazards, control hazards, and structural hazards.
  • Data hazards occur when an instruction depends on the result of a previous instruction
  • Control hazards occur during branch instructions as the pipeline may fetch instructions from the wrong path
  • Structural hazards occur when two instructions need the same resource at the same time

Branch Prediction

  • Branch prediction attempts to predict the outcome of branch instructions (taken or not taken).
  • Static branch prediction always predicts the same outcome (e.g., always not taken)
  • Dynamic branch prediction uses past behavior to predict future outcomes

Caching

  • Caching stores frequently accessed data closer to the CPU to reduce access latency
  • Cache levels include L1, L2, and L3 caches, with L1 being the fastest and smallest
  • Cache memory is typically made of SRAM, which is faster but more expensive than DRAM
  • Cache replacement policies (LRU, FIFO) determine which data to evict when the cache is full

Superscalar Execution

  • Superscalar execution allows multiple instructions to be executed in parallel
  • It requires multiple execution units (ALUs, FPUs)
  • Instructions are dispatched to available execution units if there are no dependencies

Memory Hierarchy

  • Memory hierarchy consists of multiple levels of memory with different speeds and costs
  • Registers are the fastest and most expensive
  • Cache is faster and more expensive than main memory
  • Main memory (DRAM) is faster and more expensive than secondary storage
  • Secondary storage (disk, SSD) is the slowest and cheapest

Multicore Processors

  • Multicore processors have multiple CPU cores on a single chip.
  • Each core can execute instructions independently
  • Multicore processors improve performance through parallel processing

GPU Architecture

  • GPUs (Graphics Processing Units) are designed for parallel processing, especially for graphics and image processing
  • GPUs have many cores, but each core is simpler than a CPU core
  • GPUs excel at data-parallel tasks

Instruction Fetch Unit

  • Fetches instructions from memory
  • May include a branch predictor to predict the next instruction to fetch
  • Often prefetches instructions to keep the pipeline full

Instruction Decode Unit

  • Decodes the fetched instructions
  • Identifies the opcode and operands
  • May involve register renaming to avoid hazards

Execution Unit

  • Executes the decoded instructions
  • Contains functional units like ALU, FPU, load/store units
  • May involve out-of-order execution

Memory Management Unit (MMU)

  • Manages memory access and protection
  • Translates virtual addresses to physical addresses
  • Enforces memory access permissions

Control Unit

  • Coordinates the activities of all other units
  • Generates control signals to control data flow and execution

Interrupt Handling

  • Interrupts are signals that cause the CPU to suspend its current execution and handle a specific event
  • Interrupts can be generated by hardware or software
  • The CPU saves the current state and jumps to an interrupt handler routine
  • After handling the interrupt, the CPU restores the saved state and resumes execution

Power Consumption

  • Power consumption is a major concern in CPU design
  • Techniques to reduce power consumption include clock gating, voltage scaling, and power gating

Clock Gating

  • Clock gating disables the clock signal to inactive units
  • It reduces dynamic power consumption

Voltage Scaling

  • Voltage scaling reduces the supply voltage to reduce power consumption
  • But, it may also reduce the maximum clock frequency

Power Gating

  • Power gating completely shuts off power to inactive units
  • It reduces static power consumption

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