Concurrency, Mutual Exclusion and Synchronization
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Questions and Answers

Which of the following is a typical control problem that must be faced in the case of competing processes?

  • Priority inversion
  • Mutual exclusion (correct)
  • Cache invalidation
  • Memory fragmentation

In a uniprocessor system, concurrent processes can achieve overlapped execution.

False (B)

What is the primary purpose of the compare_and_swap instruction in the context of mutual exclusion?

  • To perform a bitwise XOR operation on two memory locations
  • To initiate a context switch between two processes
  • To atomically update a memory location if its current value matches a given test value (correct)
  • To signal an interrupt to the operating system

The fundamental characteristic that distinguishes a mutex from a binary semaphore is that the process that ______ the mutex must be the one to unlock it.

<p>locks</p> Signup and view all the answers

Which operation on a semaphore may result in the blocking of a process?

<p>Decrement (D)</p> Signup and view all the answers

With a weak semaphore, there is a guarantee on the order in which processes are removed from the queue.

<p>False (B)</p> Signup and view all the answers

What is the purpose of a 'condition variable' in the context of monitors?

<p>To block a process or thread until a particular condition is true (A)</p> Signup and view all the answers

In the context of message passing, what is a 'rendezvous'?

<p>blocking send and blocking receive</p> Signup and view all the answers

Match the following message passing synchronization types with their characteristics:

<p>Blocking Send, Blocking Receive = Both sender and receiver are blocked until the message is delivered. Nonblocking Send, Blocking Receive = Sender continues, but receiver is blocked until the requested message arrives. Nonblocking Send, Nonblocking Receive = Neither party is required to wait.</p> Signup and view all the answers

In the context of message passing, what is the key difference between direct and indirect addressing?

<p>Direct addressing specifies the destination process explicitly, while indirect addressing uses a shared mailbox (B)</p> Signup and view all the answers

In the readers/writers problem, if writers have priority, no readers can access the shared resource while a writer is waiting.

<p>True (A)</p> Signup and view all the answers

Which of the following is NOT a necessary requirement for mutual exclusion?

<p>A process must remain inside its critical section indefinitely. (C)</p> Signup and view all the answers

Name three potential control problems that exist when concurrent processes compete for the same resource.

<p>mutual exclusion, deadlock, starvation</p> Signup and view all the answers

Which of the following is a disadvantage of using interrupt disabling for mutual exclusion?

<p>It noticeably degrades execution efficiency by limiting the ability to interleave processes. (A)</p> Signup and view all the answers

Special machine instructions like Compare&Swap are only applicable to a single processor system.

<p>False (B)</p> Signup and view all the answers

A semaphore may be initialized to a ______ integer value.

<p>nonnegative</p> Signup and view all the answers

Which of the following best describes the producer/consumer problem?

<p>Managing processes that produce data and processes that consume data from a shared buffer. (A)</p> Signup and view all the answers

In the readers-writers problem, what are the three conditions that must be satisfied?

<p>Any number of readers may simultaneously read the file, only one writer at a time may write to the file, and if a writer is writing to the file, no reader may read it.</p> Signup and view all the answers

Dekker's and Peterson's algorithms provide hardware-level solutions for mutual exclusion.

<p>False (B)</p> Signup and view all the answers

What is the primary advantage of using monitors over semaphores for process synchronization?

<p>Monitors are easier to control and less prone to errors than semaphores. (B)</p> Signup and view all the answers

Match the following terms with their definitions related to message passing:

<p>Direct addressing = The send primitive includes a specific identifier of the destination process Indirect addressing = Messages are sent to a shared data structure consisting of queues that can temporarily hold messages Message Queue = Queues referred to as mailboxes</p> Signup and view all the answers

Considering the Readers/Writers problem, what happens if the preference is given to writers?

<p>No new readers can start reading while a writer is waiting. (D)</p> Signup and view all the answers

In message passing, __________ send, __________ receive, means the sender continues on but the receiver is blocked until the requested message arrives.

<p>nonblocking, blocking</p> Signup and view all the answers

In a monitor, what are 'condition variables' used for?

<p>suspend execution of the calling process on a condition or resume execution of some process blocked after a cwait on the same condition</p> Signup and view all the answers

What is the main purpose of 'mutual exclusion' in concurrent processes?

<p>To prevent race conditions by ensuring only one process can access a shared resource at a time. (B)</p> Signup and view all the answers

With interrupt disabling for mutual exclusion, other processes can still be interrupted.

<p>False (B)</p> Signup and view all the answers

When using semaphores, the __________ operation decrements the semaphore value.

<p>semWait</p> Signup and view all the answers

Match the following properties to their process awareness relationship:

<p>Processes unaware of each other = Competition Indirect Aware = Cooperation by Sharing Direct Aware = Cooperation by Communication</p> Signup and view all the answers

In the Producer/Consumer Problem, what is the main issue to address?

<p>Preventing the producer from adding data when the buffer is full and the consumer from removing data when the buffer is empty. (B)</p> Signup and view all the answers

Message queues are not considered an aspect of indirect addressing.

<p>False (B)</p> Signup and view all the answers

If the value of 1 is the value in a binary semaphore, what state does this indicate?

<p>unlocked/available</p> Signup and view all the answers

While multiple options exist, what does it mean when a 'monitor' is described as a software model?

<p>A software module with procedures, initialization sequence, and local data. (A)</p> Signup and view all the answers

Match the following terms to their message format definitions:

<p>Header = Metadata about a message to determine its purpose Body = A payload containing a message that is intended for a different location</p> Signup and view all the answers

When implementing semaphores, why is it imperative that the semWait and semSignal operations be implemented as atomic primitives?

<p>To prevent race conditions and ensure that the semaphore's state remains consistent. (A)</p> Signup and view all the answers

Interrupt Disabling works completely fine in Multi-Processor Architectures.

<p>False (B)</p> Signup and view all the answers

What is the condition variable used for?

<p>To block a process or thread until a particular condition is met, ensuring proper synchronization within a monitor</p> Signup and view all the answers

The __________ ensures that the producer won't add data to the buffer it if is full and that the consumer removes items from the buffer only if it is not empty.

<p>producer/consumer problem</p> Signup and view all the answers

What advantage does a Special Machine Instruction provide?

<p>Applicable for any number of processes sharing main memory. (C)</p> Signup and view all the answers

The 'decrement' operation in semaphores blocks no processes.

<p>False (B)</p> Signup and view all the answers

What is the implication of using a 'weak semaphore'?

<p>the order in which processes are removed from the queue is not specified</p> Signup and view all the answers

What distinguishes a 'monitor' from the other options?

<p>It provides equivalent functionality to that of semaphores and is easier to control. (B)</p> Signup and view all the answers

Flashcards

Resource Competition

Concurrent processes conflict when competing for the same resource. This leads to the need for mutual exclusion, strategies to prevent deadlock and mechanisms to avoid starvation.

Mutual Exclusion

Only one process at a time can be in its critical section, preventing race conditions.

Interrupt Disabling

The simple action of preventing a process from being interrupted to guarantee mutual exclusion, works in uniprocessor systems but degrades execution efficiency.

Compare & Swap

Ensures all parts of the process execute as a single, uninterruptible unit. In mutual exclusion: A compare happens between what's in memory and a test value, if they are the same a swap occurs.

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Semaphore

An integer value used for signaling among processes. It supports initialize, decrement, and increment operations. Decrement blocks, increment unblocks processes.

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Binary Semaphore

A semaphore that only takes on the values 0 and 1.

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Mutex

Similar to a binary semaphore; the process which locks the mutex must be the same to unlock it.

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Condition Variable

A data type used to block a process/thread until a condition is true.

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Monitor

High-level programming construct encapsulating variables, access procedures, and initialization code, ensuring only one process actively accesses it at a time.

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Strong semaphore

If the process has been blocked the longest it is released first from the queue (FIFO)

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Weak semaphore

The order in which processes are removed from the queue is not specified

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Mailboxes/Messages

A means for two processes to exchange information, often for synchronization purposes.

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Spinlock

Mutual exclusion mechanism where process loops waiting for a lock variable value indicating availability.

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Producer/Consumer Problem

One or more producers generate data placed in a buffer, taken out by one consumer, each can only access the buffer.

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Cooperation by Communication

Communication links all processes; it provides synchronization way.

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Semaphore operations

A variable that has an integer value upon which only three operations are defined

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Characteristics of Message Systems

The various design characteristics of Message systems for IPC are synchronization, addressing , queueing discipline and format.

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Blocking send, blocking receive

Blocking send, blocking receive - Both sender and receiver are blocked until the message is delivered

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nonblocking send, blocking receive

Nonblocking send, blocking receive - Sender continues on but receiver is blocked until the requested message arrives

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Addressing in processes

Schemes for specifying processes in send and receive primitives

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Readers/ Writers problem

Any number of readers may simultaneously read the file. Only one writer at a time may write to the file. If a writer is writing to the file, no reader may read it

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Event Flags

A memory word used as a synchronization mechanism. Application code may associate a different event with each bit in a flag. A thread can wait for either a single event or a combination of events by checking one or multiple bits in the corresponding flag. The thread is blocked until all of the required bits are set (AND) or until at least one of the bits is set (OR)

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Study Notes

Concurrency and Mutual Exclusion

  • Focuses on concurrency, mutual exclusion, and synchronization
  • Includes mutual exclusion requirements and hardware approaches to support mutual exclusion

Topics

  • Semaphores
  • Monitors
  • Message passing
  • Classical concurrency problems, specifically the producer/consumer problem

Process Awareness and Potential Issues

  • Processes unaware of each other face competition, leading to potential mutual exclusion, deadlock (renewable resource), and starvation issues
  • Indirectly aware processes (sharing) involve cooperation, potentially leading to mutual exclusion, deadlock (renewable resource), starvation, and data coherence issues
  • Directly aware processes (communication) use cooperation with a risk of deadlock (consumable resource) and starvation

Resource Competition

  • Concurrent processes conflict when competing for the same resource, like I/O devices, memory, processor time, or clock signals
  • Competing processes have 3 control problems to face,
  • The need for mutual exclusion
  • Deadlock
  • Starvation

Mutual Exclusion Requirements

  • A process that halts must not interfere with other processes
  • Processes requiring access to a critical section must not be indefinitely delayed, avoiding deadlock or starvation
  • Any process requesting entry to its critical section when no process is in a critical section must be permitted without delay
  • Should not make assumptions about relative process speeds or number of processes
  • Processes remain inside its critical section for a finite time

Mutual Exclusion Hardware Support

  • In a uniprocessor system, concurrent processes can only be interleaved, not overlapped
  • Mutual exclusion is guaranteed if processes are prevented from being interrupted

Interrupt Disabling

  • Prevents interruption of a process to assure mutual exclusion
  • Primitives are defined by the OS kernel for interrupt disabling and enabling
  • Execution efficiency degrades because the processor's ability to interleave processes becomes limited
  • It will not work in a multiprocessor architecture

Compare and Exchange Instruction

  • Also called "compare and swap instruction"
  • An atomic operation (not subject to interruption) is carried out atomically.
  • If the values are the same, a swap occurs between a memory value and a test value

Special Machine Instruction Advantages

  • Works for any number of processes whether on a single or multiple processors sharing memory
  • It has simple verification
  • Supports multiple critical sections, defined by their own variable

Special Machine Instruction Disadvantages

  • Busy-waiting consumes processor time while waiting critical section access
  • Starvation becomes possible with arbitrary waiting process selection
  • Possibility of deadlock

Common Concurrency Mechanisms

  • Semaphore: An integer value for signaling among processes with initialize, decrement, and increment operations
  • Binary Semaphore: Takes on values 0 and 1
  • Mutex: Locks the mutex (sets the value to zero) and unlocks it
  • Condition Variable: Blocks a process or thread until a condition is true
  • Monitor: A programming language construct that encapsulates variables, access procedures, and initialization code within an abstract data type
  • Event Flags: Involves a memory word used for synchronization where application code associates each bit in a flag with a different event
  • Mailboxes/Messages: Enables two processes to exchange information
  • Spinlocks: Involves mutual exclusion where a process loops infinitely awaiting a lock variable to indicate availability

Semaphores

  • There is no way to inspect or manipulate semaphores other than the three defined operations
  • A semaphore may be initialized to a nonnegative integer value
  • The semWait operation decrements the semaphore value
  • The semSignal operation increments the semaphore value

Semaphore Consequences

  • It is not possible to know before a process decrements a semaphore whether it will block or not
  • It is not possible to know which process will continue immediately on a uniprocessor system when two processes are running concurrently
  • Knowledge of whether another process is waiting is absent, so unblocked processes may be zero or one

Semaphore Types

  • Queue holds processes waiting on the semaphore
  • The one that has been blocked is released from the queue first by Strong Semaphores
  • Weak Semaphores does not specify its process removal order

Mutual exclusion of a critical section achieved using semaphores

Producer/Consumer Problem

  • Producers generate data and place it in a buffer
  • One consumer takes items out of the buffer at a time
  • Only one producer or consumer may access the buffer at any one time
  • Producer must not add data if full, and consumer must not remove data when empty

Semaphore Implementation

  • semWait and semSignal operations must be atomic primitives
  • Implemented in hardware or firmware
  • Alternate software schemes like Dekker's or Peterson's algorithms exist

Monitors

  • A programming language construct with equivalent functionality to semaphores, but easier to control
  • Implemented in programming languages and as a program library

Monitor Characteristics

  • Local data variables are accessible only by the monitor's procedures
  • Processes enter the monitor by invoking one of its procedures
  • Only one process may be executing in the monitor at a time

Synchronization

  • Uses condition variables within, and are accessible only by, the monitor
  • Includes:
    • cwait(c): suspends execution of the calling process on condition c
    • csignal(c): resumes execution of some process blocked after a cwait on the same condition

Message Passing

  • Interaction entails synchronization and communication
  • Sender and receiver must be blocked (requires more synchronization)

Message Passing Primitives

  • send (destination, message)
  • receive (source, message)
  • A process sends information in the form of a message to another process designated by a destination
  • A process receives information by executing the receive primitive, indicating the source and the message

Message System Design Characteristics

  • Synchronization: This refers to the essential process of managing and coordinating communication between various processes within a concurrent system, which may execute simultaneously.
    • Blocked send and receive operations are fundamental mechanisms that cause the execution to pause until the communication process is fully completed, ensuring data integrity and order.
    • Non-blocking operations support asynchronous interactions, enabling processes to continue executing without waiting for the communication to finalize.
    • Furthermore, implementing arrival testing functions is critical to ensure timely and efficient handling of responses, allowing systems to react dynamically to incoming data and events.
  • Addressing: Direct (send/receive explicit or implicit), Indirect (static, dynamic, ownership)
  • Queueing: FIFO or priority

Addressing Methods in Message Passing

  • Direct Addressing: send specifies the destination
  • Receive Explicit: requires explicit process designation as a sender
    • Receive Implicit: source has value returned after the operation
  • Indirect Addressing: messages sent to a queue structure ("mailboxes")
    • Provides great flexibility of use

General Message Format

  • General Message Format contains:
    • Header: type, ID (destination, source), message length, control information
    • Body: message contents

Queueing Discipline

  • Simplest is first-in-first-out
  • Alternatives are:
    • Specifying message priority by type/sender
    • Allowing the receiver to inspect and select the next message

Readers/Writers Problem

  • A shared date with a single writer process while others are reading
  • Conditions:
    • May have any number of simultaneous readers
    • Only one writer at a time
      • if a writer is writing, no reader may be reading

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Explore concurrency, mutual exclusion, and synchronization, including requirements and hardware approaches. Learn about semaphores, monitors, message passing, and classical concurrency problems like the producer/consumer problem. Understand process awareness and potential issues such as mutual exclusion, deadlock, starvation, and data coherence.

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