Operating System: Mutual Exclusion
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Questions and Answers

What is the purpose of jacketing?

  • To convert a blocking system call into a non-blocking system call (correct)
  • To handle race conditions
  • To spawn new threads
  • To implement mutual exclusion
  • What is a critical section of code?

  • A section of code that can be executed concurrently
  • A section of code that implements mutual exclusion
  • A section of code that requires access to shared resources (correct)
  • A section of code that handles deadlocks
  • What happens when a thread needs to wait for an event?

  • It enters a critical section
  • It spawns another thread
  • It finishes its execution
  • It blocks, saving its user registers, program counter, and stack pointers (correct)
  • What is a deadlock?

    <p>A situation in which two or more processes are unable to proceed because each is waiting for one of the others to do something</p> Signup and view all the answers

    What is the requirement that ensures no other process may be in a critical section that accesses shared resources when one process is in a critical section?

    <p>Mutual Exclusion</p> Signup and view all the answers

    What is a situation in which multiple threads or processes read and write a shared data item and the final result depends on the relative timing of their execution?

    <p>Race Condition</p> Signup and view all the answers

    What is an atomic operation?

    <p>A function or action implemented as a sequence of one or more instructions that appears to be indivisible</p> Signup and view all the answers

    What happens when a thread completes?

    <p>Its register context and stacks are deallocated</p> Signup and view all the answers

    What is a situation in which two or more processes continuously change their states in response to changes in the other process(es) without doing any useful work?

    <p>Live-lock</p> Signup and view all the answers

    What happens when a new process is spawned?

    <p>A thread for that process is also spawned</p> Signup and view all the answers

    Study Notes

    Mutual Exclusion

    • When one process uses a shared resource, other processes that need access to the same resource are excluded from using it simultaneously.
    • Only one process can access a shared resource at a time, and all other processes must wait.

    Critical Section

    • The part of code in a process that accesses and uses a shared resource is called the critical section.
    • Only one process can enter the critical section at a time to avoid undesirable events.

    Process Concepts

    • Process spawning occurs when the OS creates a process at the explicit request of another process.
    • The process that spawns another process is referred to as the parent process, and the spawned process is referred to as the child process.

    Semaphores

    • A semaphore is an abstract data type that functions as a software synchronization tool to implement a solution to the critical section problem.
    • Semaphores can be used to synchronize access to shared resources.

    Producer-Consumer Problem

    • The producer-consumer problem involves two processes: the producer process, which produces data items and inserts them in a buffer, and the consumer process, which removes data items from the buffer and consumes them.

    Multi-Threading

    • Multi-threading refers to the ability of an OS to support multiple, concurrent paths of execution within a single process.
    • A thread is a unit of dispatching, and a process is a unit of resource ownership.

    Context Switch

    • When the OS interrupts an executing process, it carries out a context switch, changing the CPU from one process to another.
    • The time it takes for this changeover is called the context switch time.

    Deadlocks

    • A deadlock is a state of indefinite waiting that processes may reach when competing for system resources or when attempting to communicate.
    • Four conditions are necessary for the existence of a deadlock: mutual exclusion, hold and wait, no preemption, and circular wait.

    Synchronization

    • Synchronization is the coordination of activities of two or more processes that need to carry out certain activities, such as competing for resources in a mutually exclusive manner or cooperating in sequencing or ordering specific events.

    Blocking and Unblocking

    • A thread blocks when it waits for an event, saving its user registers, program counter, and stack pointers.
    • A thread is unblocked when the event for which it was blocked occurs, and it is moved to the Ready queue.

    Atomic Operations

    • An atomic operation is a function or action implemented as a sequence of one or more instructions that appears to be indivisible, and no other process can see an intermediate state or interrupt the operation.

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    Description

    Learn about mutual exclusion in operating systems where a shared resource can only be accessed by one process at a time. Understand critical sections and how they relate to shared resources.

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