Computer Hardware, Software and Generations

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Questions and Answers

What is the role of software in relation to computer hardware?

  • To direct the hardware in executing commands and instructions. (correct)
  • To act as a storage location for hardware components.
  • To replace the need for some hardware components.
  • To physically construct the hardware components.

Which of the following best describes the primary function of software?

  • To physically protect the computer's internal components.
  • To regulate the electrical flow within the computer.
  • To provide a platform for running hardware diagnostics.
  • To execute specific tasks and operate the computer. (correct)

What distinguishes the second generation of computers from the first?

  • The use of vacuum tubes instead of transistors.
  • The use of transistors instead of vacuum tubes. (correct)
  • The development of microprocessors.
  • The introduction of integrated circuits.

What was the main advancement in technology that defined the third generation of computers?

<p>The integration of integrated circuits (ICs) (C)</p> Signup and view all the answers

What technological advancement is most associated with the fourth generation of computers?

<p>The introduction of microprocessors. (D)</p> Signup and view all the answers

Which technology is primarily associated with the fifth generation of computers?

<p>Artificial intelligence (A)</p> Signup and view all the answers

Which component is considered the 'heart' of a computer, where the processor is located?

<p>The motherboard (A)</p> Signup and view all the answers

What is the main function of RAM (Random Access Memory) in a computer?

<p>Program execution and short-term data storage (D)</p> Signup and view all the answers

Which of the following components is responsible for controlling the hard disk and CD-ROM drives?

<p>Storage controllers (B)</p> Signup and view all the answers

What is the primary function of a video display controller in a computer system?

<p>To produce the output for the computer display. (C)</p> Signup and view all the answers

Which of these is the most common type of removable media?

<p>CD (C)</p> Signup and view all the answers

What is the main purpose of a tape drive in computer systems?

<p>To back up data and provide long-term storage. (B)</p> Signup and view all the answers

What function does a sound card perform in a computer system?

<p>It translates signals into analog voltage levels for speakers. (C)</p> Signup and view all the answers

Which of the following devices is used for dial-up internet connections?

<p>Modem (C)</p> Signup and view all the answers

What is the primary function of an input unit in a computer?

<p>To accept data and instructions from the outside world. (D)</p> Signup and view all the answers

How do all digital computers represent characters and numbers?

<p>Using the binary system (0's and 1's) (B)</p> Signup and view all the answers

What is the relationship between kilobytes (KB) and megabytes (MB) in terms of memory size?

<p>1 MB is equal to 1,000 KB (C)</p> Signup and view all the answers

What happens to the data stored in primary memory when the computer is switched off?

<p>The data is lost. (A)</p> Signup and view all the answers

Which of the following best describes the use of secondary memory?

<p>Storing programs, documents, and databases for long-term use. (D)</p> Signup and view all the answers

What is the function of a digitizer?

<p>To convert analog information into digital form. (D)</p> Signup and view all the answers

What is the purpose of Magnetic Ink Character Recognition (MICR) technology?

<p>To read characters printed with magnetic ink, mainly used in banks. (A)</p> Signup and view all the answers

What is the function of an Optical Character Reader (OCR)?

<p>To read printed text (A)</p> Signup and view all the answers

Which type of printer uses a ribbon to create an imprint on paper?

<p>Impact printer (A)</p> Signup and view all the answers

Which category of software includes programs designed to manage computer hardware and application programs?

<p>System software (A)</p> Signup and view all the answers

What is the term for a collection of software programs that perform related functions and are often sold together?

<p>Packages (D)</p> Signup and view all the answers

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Flashcards

Computer Hardware

The physical parts of a computer, including CPU, RAM, monitor, keyboard, and motherboard.

Computer Software

Instructions or programs used to operate computers and perform specific tasks, like applications and scripts.

First Generation Computers (1940-1956)

First generation computers used vacuum tubes, were large, consumed a lot of electricity and used high-level programming languages and no OS.

Second Generation Computers (1956-1963)

Second-generation computers used transistors instead of vacuum tubes. Used core storage to hold data.

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Third Generation Computers (1964-1971)

Third generation computers used integrated circuits (ICs), which consist of many transistors on silicon chips.

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Fourth Generation Computers (1971-Present)

Fourth generation computers used microprocessors, which contain all circuits for arithmetic, logic, and control functions on one chip.

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Fifth Generation Computers

Fifth generation computers are based on AI and can behave like humans. Used in voice recognition and games.

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CPU

The central processing unit containing the processor.

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Motherboard

Holds the Processor, Random Access Memory and other parts, and has slots for expansion cards

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RAM (Random Access Memory)

Used for program execution and short term data-storage.

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Power Supply

A case that holds a transformer, voltage control and fan

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Storage controllers

Controls hard disk, floppy disk, CD-ROM and other drives; the controllers sit directly on the motherboard (on-board) or on expansion cards

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Video display controller

Produces the output for the computer display

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Computer bus controllers

To connect the computer to external peripheral devices such as printers or scanners

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CD

The most common form of removable media, cheap but fragile.

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Tape Drive

Mainly for backup and long-term storage

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Internal storage

Keeps data inside the computer for later use.

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Hard disk

For medium-term storage of data.

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Sound card

Translates signals from the system board into analog voltage levels, and has terminals to plug in speakers.

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Networking

To connect the computer to the Internet and/or other computers

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Modem

For dial-up connections

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Digitizer

Device which converts analog information into digital form

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OCR (Optical Character Reader)

An input device used to read a printed text.

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Monitors (Visual Display Unit)

The main output device of a computer that forms images from tiny dots, called pixels

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Primary memory

Stores and provides very fast. Generally used to hold the program being currently executed in the computer and is temporary in nature.

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Secondary memory

Used like an archive and are slower and cheaper than primary memory.

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Study Notes

Hardware

  • Hardware is controlled by software to execute commands or instructions.
  • A combination of hardware and software creates a functional computing system.
  • Computer hardware includes physical components like the case, CPU, RAM, monitor, mouse, keyboard, data storage, graphics card, sound card, speakers, and motherboard.

Software

  • Software comprises instructions, data, or programs that operate computers and execute tasks.
  • Software is a broad term that includes applications, scripts, and programs that run on a device.
  • Software is the variable part of a computer, while hardware is the invariable part.

Generations of Computers

  • The evolution of computers started around the 16th century.
  • Computers have improved in speed, accuracy, size, and price over time.
  • Computer history is divided into generations:
  • First Generation (1940-1956)
  • Second Generation (1956-1963)
  • Third Generation (1964-1971)
  • Fourth Generation (1971-Present)
  • Fifth Generation (Present and Beyond)

First Generation Computers: Vacuum Tubes (1940-1956)

  • Used vacuum tubes, which were fragile glass devices.
  • Computers were large, heavy, and unreliable.
  • Programming was difficult due to the use of high-level languages and the absence of an OS.
  • Used for calculation, storage, and control.
  • Required a lot of space and consumed a lot of electricity.

Second Generation Computers: Transistors (1956-1963)

  • Used transistors instead of vacuum tubes, making them more efficient.
  • Featured core storage.
  • Transistors are semiconductor devices that amplify signals or open/close circuits.

Third Generation Computers: Integrated Circuits (1964-1971)

  • Used integrated circuits (ICs), also known as silicon chips.
  • Integrated circuits involved placing many transistors on silicon chips.
  • Improved speed and reliability.

Fourth Generation Computers: Microprocessors (1971-Present)

  • Microprocessors were first used in 1971.
  • Large Scale Integration (LSI) circuits were built on a single chip, creating microprocessors.
  • A single microprocessor contains all the circuits needed for arithmetic, logic, and control functions.

Fifth Generation Computers

  • Use Artificial Intelligence (AI) technology.
  • Allow computers to behave like humans.
  • Used in voice recognition, medicine, entertainment, and game playing.

Hardware Components

  • Hardware includes physical devices or tools that can be touched and felt.
  • Hardware consists of the monitor, CPU, keyboard, mouse, and other devices connected externally or internally.
  • A typical PC includes a desktop or tower case (chassis) with various parts.
  • CPU (Central Processing Unit): The processor is the core of the computer, fitted onto the motherboard.
  • Motherboard: The system board holding the processor, RAM, and expansion card slots.
  • RAM (Random Access Memory): Used for program execution and short-term data storage, contributing to a faster PC.
  • Buses: Includes PCI, PCI-E, ISA (outdated), USB, and AGP, which facilitate communication between components.
  • Power Supply: A case containing a transformer, voltage control, and a fan to provide power.
  • Storage Controllers: IDE, SCSI, or other types that control hard disks, floppy disks, CD-ROMs, and other drives, usually located on the motherboard or expansion cards.
  • Video Display Controller: Produces the output for the computer display.
  • Computer Bus Controllers: Parallel, serial, USB, and FireWire connect the computer to external devices like printers and scanners.
  • Removable Media Writer: A device for writing data to removable media such as CDs.
  • CD: A common, inexpensive but fragile type of removable media.
  • Other Storage Devices:
  • CD-ROM, CD-RW, CD-R, DVD, DVD-ROM, DVD-RW, DVD-R: Various types of optical discs.
  • Floppy Disk: An older storage medium.
  • Tape Drive: Used for backup and long-term storage.
  • Internal Storage: Keeps data inside the computer for later use.
  • Hard Disk: For medium-term data storage.
  • Sound Card: Translates signals from the system board into analog voltage levels for speakers.
  • Networking: Connects the computer to the Internet or other computers.
  • Modem: Used for dial-up connections.
  • Network Card: Used for DSL/Cable internet connections.
  • Other Peripherals: -Standard or common external components.
  • Input: Keyboard, pointing devices like mice, trackballs, joysticks, and game pads.

Input Devices

  • Accept data and instructions from the outside world.
  • Convert data into a form the computer can understand.
  • Keyboards:
  • Popular input device with a layout similar to a typewriter.
  • Available in different sizes: 84 keys, 101/102 keys, or 104/108 keys.
  • Mouse:
  • Popular pointing device for cursor control.
  • Has a palm-sized box with a ball that senses movement.
  • Sends signals to the CPU when buttons are pressed.
  • Typically has left and right buttons and a wheel.
  • Controls cursor position but cannot enter text.
  • Joystick:
  • A pointing device used to move the cursor on a monitor.
  • Consists of a stick with a spherical ball at both ends.
  • Moves in all four directions within a socket.
  • Used in Computer Aided Designing (CAD) and computer games.
  • Light Pen:
  • A pointing device similar to a pen, used to select menu items or draw on the screen.
  • Contains a photocell and optical system in a small tube.
  • Detects screen location and sends signals to the CPU when the tip is moved and the button is pressed.
  • Track Ball:
  • An input device used in laptops, instead of a mouse.
  • Has a ball that is half-inserted; moving fingers on the ball moves the pointer.
  • Requires less space than a mouse.
  • Comes in various shapes like a ball, button, or square.
  • Scanner:
  • An input device that functions like a photocopy machine.
  • Transfers information available on paper to the hard disk. Captures images and converts them into a digital form that can be stored on the disk. Images can be edited before printing.
  • Digitizer:
  • Converts analog information into digital form.
  • Can convert signals from a TV or camera into a series of numbers.
  • Used to create a picture of whatever the camera is pointed at.
  • Also known as a Tablet or Graphics Tablet, which converts graphics and pictorial data into binary inputs.
  • Used for fine works of drawing and image manipulation.
  • Microphone:
  • Is an input device to input sound that is then stored in a digital form.
  • Used for adding sound to presentations or mixing music.
  • Magnetic Ink Card Reader (MICR):
  • Used in banks to process a large number of checks.
  • Reads bank code and cheque number printed on checks with magnetic ink.
  • Uses Magnetic Ink Character Recognition (MICR) for fast and less error-prone reading.
  • Optical Character Reader (OCR):
  • Is an input device used to read a printed text.
  • Scans text optically, converts it into a machine-readable code, and stores it in the system memory.
  • Bar Code Reader:
  • Reads bar coded data (light and dark lines) used in labeling goods and numbering books.
  • May be a handheld or stationary scanner.
  • Scans a bar code image, converts it into an alphanumeric value, and sends it to the connected computer.
  • Optical Mark Reader (OMR):
  • Recognizes the type of mark made by pen or pencil.
  • Used for checking multiple-choice exam answer sheets.

Output Devices

  • Monitors (Visual Display Units - VDUs):
  • The main output device of a computer.
  • Forms images from tiny dots called pixels arranged in a rectangular form.
  • Image sharpness depends on the number of pixels.
  • Two types of viewing screens: Cathode-Ray Tube and Flat-Panel Display.
  • Cathode-Ray Tube (CRT) Monitor:
  • Composed of small picture elements called pixels.
  • Smaller pixels result in better image clarity or resolution.
  • Employs multiple illuminated pixels to form characters.
  • Can display a finite number of characters (80 horizontally and 25 vertically).
  • Disadvantages: Large size and high power consumption.
  • Flat-Panel Display Monitor:
  • Video devices with reduced volume, weight, and power requirement, compared to CRT.
  • Can be hung on walls or worn.
  • Used in calculators, video games, laptops, and graphics displays.
  • Flat-panel displays divided into:
    • Emissive Displays: Convert electrical energy into light (e.g., plasma panels and LEDs).
    • Non-Emissive Displays: Use optical effects to convert light (e.g., LCDs).
  • Printers:
  • An output device used to print information on paper.
  • Two types: Impact Printers and Non-Impact Printers.
  • Impact Printers: -Print characters by striking them on the ribbon, which is then pressed on the paper.
  • Non-Impact Printers:
  • Print characters without using a ribbon.
  • Print a complete page at a time, also called Page Printers.
  • These include: Laser Printers and Inkjet Printers.
  • Advantages: Less noise and various printing styles available. Color printing is possible, and some inkjet models can produce multiple copies.

Computer Processing and Memory

  • Computers process data, pictures, sound, and graphics, solving complex problems quickly and accurately.
  • Input Unit:
  • Computers need to receive data and instructions to solve problems.
  • Consists of one or more input devices, such as a keyboard, mouse, floppy disk drive, or magnetic tape.
  • Accept data and instructions from the outside world and convert the data into a form that the computer understands.
  • Memory Hierarchy:
  • Digital computers use the binary system (0s and 1s).
  • Each character or number is represented by an 8-bit code (a byte). A character occupies 1 byte space. A numeric occupies 2 byte space.
  • Byte is the space occupied in memory.
  • Primary storage size is specified in KB (Kilobytes) or MB (Megabytes).
  • 1 KB = 1024 bytes, and 1 MB = 1000 KB.
  • Memory Sizes: Typically start at 16MB. PCs often have 32 MB, 48 MB, 128 MB, or 256 MB.
  • Storage Unit:
  • Holds data and instructions entered through the input unit. Preserves intermediate and final results before sending them to output devices. Saves data for later use.
  • Storage devices are divided into:
    • Primary memory: Stores and provides very fast data.
      • Used to hold programs being currently executed, data from the input unit, and intermediate and final results.
      • Temporary in nature; data is lost when the computer is switched off. -More expensive.
    • Secondary memory: Used as an archive for storing programs, documents, and databases.
      • Programs are transferred to primary memory before execution.
      • Slower but cheaper than primary memory.
      • Common devices include hard disks and CDs.

System Software

  • Designed to run a computer's application programs and hardware.
  • Coordinates the activities and functions of hardware and software.
  • Controls computer operations and provides a platform for other software to work.
  • Examples of system software include the OS, firmware, computer language translators, and system utilities.

Application Software

  • Computer software packages that perform specific functions for users or other applications.
  • Can be self-contained or a group of programs.
  • Examples include office suites, graphics software, databases, web browsers, word processors, software development tools, image editors, and communication platforms.

Packages

  • Collections of programs that perform similar functions or have similar features.
  • Microsoft Office includes multiple applications like Excel, Word, and PowerPoint.
  • Video and audio editing software are also available as packages.
  • Purchasing packaged software can be more cost effective than buying individual programs separately.

Frameworks

  • Software frameworks are abstractions providing generic functionality that can be changed by user-written code for application-specific software.
  • Provide a standard way to build and deploy applications.
  • Universal, reusable software environments that provide particular functionality.
  • Includes support programs, compilers, code libraries, toolsets, and APIs to enable project or system development.

IDES

  • Integrated development environments (IDEs) are software applications that help programmers develop software code efficiently.
  • Increase developer productivity by combining software editing, building, testing, and packaging in an easy-to-use application.

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