Computer Architecture Lecture 05
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Computer Architecture Lecture 05

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Questions and Answers

What is the name of the prominent mathematician who introduced the model for computer Architecture in the 1940s?

John von Neumann

What are the primary components of a CPU architecture?

All of the above

______ is a high-speed temporary memory storing unit present in the CPU.

Registers

DRAM is faster and cheaper than SRAM.

<p>False</p> Signup and view all the answers

What are the three ways data transfer to peripheral and data transfer from the peripherals can be done?

<p>All of the above</p> Signup and view all the answers

What is the purpose of Interrupt-initiated I/O mode?

<p>To allow the CPU to proceed with other program execution while the interface keeps monitoring the device and issues an interrupt when data is available.</p> Signup and view all the answers

Direct Memory Access (DMA) allows peripherals to directly communicate with each other using the memory ______.

<p>buses</p> Signup and view all the answers

Study Notes

Computer Architecture

  • The design of the internal workings of a computer system, involving decisions about the organization of the hardware, such as the instruction set architecture, data path design, and control unit design.
  • Concerned with optimizing the performance of a computer system and ensuring that it can execute instructions quickly and efficiently.

Von Neumann Architecture

  • Introduced by John von Neumann in the 1940s as a model for computer architecture.
  • Consists of a Central Processing Unit (CPU), memory, and input/output devices.
  • The CPU performs tasks such as executing instructions, doing mathematical operations, moving data, and making logical decisions.

Central Processing Unit (CPU)

  • The main processor or central processor of the computer.
  • Performs tasks such as executing instructions, doing mathematical operations, moving data, and making logical decisions.
  • Components of the CPU include:
    • Arithmetic and Logical Unit (ALU)
    • Control Unit (CU)
    • Registers

Instruction Set Architecture (ISA)

  • An abstract layer that bridges the communication between computer hardware and software.
  • Defines the operations that can be done by the hardware.
  • Describes the registers, memory model, behavior of machine code, and data types.
  • Examples of ISA include ARM, MIPS, and x86.

Microarchitecture

  • The implementation of the Instruction Set Architecture (ISA).
  • The ISA acts as the design specification in microarchitecture.
  • The microarchitecture design process involves four stages: Fetch, Decode, Execute, and Write Back.

Memory Hierarchy

  • The total memory capacity of a computer can be visualized as a hierarchy of components.
  • The trade-off between performance and capacity.
  • Consists of all storage devices contained in a computer system, from the slowest auxiliary memory to the fastest cache memory.

Memory

  • A memory unit is a collection of storage units or devices that store binary information in the form of bits.
  • Classified into two categories:
    • Volatile Memory: loses its data when power is switched off.
    • Non-Volatile Memory: permanent storage that does not lose data when power is switched off.

Registers

  • A high-speed temporary memory storing unit present in the CPU.
  • Can carry any type of information, including a bit sequence or single data.
  • The number of bits in a register is called its width.
  • Early computers had 8-bit registers, then 16-bit, 32-bit, and today many computers have 64-bit or more registers.

Cache Memory

  • The data or contents of the main memory that are used again and again by the CPU are stored in the cache memory.
  • The performance of cache memory is measured in terms of the hit ratio.

Main Memory

  • Communicates directly with the CPU, auxiliary memory, and cache memory.
  • The central storage unit of the computer system.
  • Made up of RAM and ROM, with RAM integrated circuit chips holding the major share.

System Bus

  • A group of lines that connect the CPU, memory, and I/O devices.
  • Meant to carry information.
  • Three types of buses: address bus, data bus, and control bus.

Computational Abstraction Layer

  • Simplifies the execution of complex programs on large data sets.
  • Build complex layers in a bottom-up approach.

I/O Techniques

  • I/O devices can not be interfaced to a microprocessor directly.
  • Need an I/O interface to communicate with external devices.
  • I/O interface contains device selection logic, bus drivers, data buffers, status registers, and control lines.
  • Mode of transfer: Programmed I/O, Interrupt-initiated I/O, and Direct Memory Access (DMA).

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Description

This quiz covers the fundamental concepts of computer architecture, including Von Neumann architecture, instruction sets, memory hierarchy, system bus, and I/O techniques. It tests your understanding of the internal workings of a computer system.

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