Computer Architecture and Assembly Language Quiz

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Questions and Answers

Which of the following items generates executable/object code?

  • Text Editor
  • Compiler (correct)
  • Debugger
  • Assembler (correct)

The FLAGS register in an X86 CPU is 32 bits in size.

False (B)

What is the hexadecimal value in DL if EDX contains 805FD1C6?

C6

The CPU component responsible for performing arithmetic calculations is called the ______.

<p>ALU</p> Signup and view all the answers

Match the following registers with their sizes:

<p>R15D = 32 BH = 8 FLAGS = 16 RIP = 64</p> Signup and view all the answers

Which of the following is NOT a valid segment register in an X86 CPU?

<p>BS (A)</p> Signup and view all the answers

Main memory is considered a part of the CPU.

<p>False (B)</p> Signup and view all the answers

How many general-purpose registers are there in a 64-bit system?

<p>16</p> Signup and view all the answers

What is the minimum number of hexadecimal digits in an object's code for any valid instruction?

<p>2 (D)</p> Signup and view all the answers

The instruction 'cmp' is associated with the EFLAGS register.

<p>True (A)</p> Signup and view all the answers

What is the object code for the instruction 'INC EDX' in upper case hexadecimal?

<p>42</p> Signup and view all the answers

The instruction 'loop' uses the register __________.

<p>ECX</p> Signup and view all the answers

Match the register to its corresponding instruction:

<p>EAX = cbw EIP = Any assembly instruction ECX = loop EFLAGS = cmp</p> Signup and view all the answers

Which of the following jump types is true for the object code E9 B102A134?

<p>Relative Near Jump (A), Forward Jump (B), Backward Jump (D)</p> Signup and view all the answers

206 in decimal is represented as 3032 in the base-4 number system.

<p>True (A)</p> Signup and view all the answers

How many bytes will be allocated for the declaration 'array1 DWORD 25, 47, 15, 50, 32, -30, 38'?

<p>28</p> Signup and view all the answers

Which directive is not necessary for a 64-bit assembly program?

<p>.MODEL FLAT (A), .STACK 2024 (C)</p> Signup and view all the answers

You can define a macro with more than 4 parameters.

<p>True (A)</p> Signup and view all the answers

How many bytes are allocated for the declaration 'myVar2 QWORD -105, 20, -29'?

<p>24</p> Signup and view all the answers

The hexadecimal value for 'num WORD -1' is _____ (enter without prefix or suffix).

<p>FFFF</p> Signup and view all the answers

Match each symbol to its purpose:

<p>. = Directive : = Label , = Parameters ; = Comment</p> Signup and view all the answers

Which of the following can validly replace 'XXXXXX' in the declaration 'value XXXXXX 246'?

<p>DWORD (A), BYTE (D)</p> Signup and view all the answers

You cannot have comments within a macro definition.

<p>False (B)</p> Signup and view all the answers

What is the matching number system for the suffix notation 'H'?

<p>Hexadecimal</p> Signup and view all the answers

Which of the following instructions will leave the same result in AL when the value of x is set to 8?

<p>Both A and B (C)</p> Signup and view all the answers

The result of the instruction 'shl EAX, 2' on AL with a value of 10100101 will be 01001010.

<p>True (A)</p> Signup and view all the answers

What will be the result of the operation '10100100 XOR 10010001'?

<p>00110101</p> Signup and view all the answers

To multiply EDX by 64 using a shift operation, the instruction would be 'shl EDX, ___'.

<p>6</p> Signup and view all the answers

Match the assembly instructions with their characteristics:

<p>stosb = Uses EDI cmpsb = Uses both ESI and EDI lodsb = Uses ESI but not EDI std = Uses neither ESI nor EDI</p> Signup and view all the answers

Which of the following registers will be updated after the instruction 'test EDX, 150' is executed?

<p>EFLAGS (D)</p> Signup and view all the answers

Using a repeat prefix with 'lods' in an assembly instruction is sensible.

<p>False (B)</p> Signup and view all the answers

How many times should a loop iterate to copy 200 bytes using 'movsd'?

<p>50</p> Signup and view all the answers

What does the instruction represented by the object code '8B 15 00000000 R' indicate?

<p>Instruction contains a direct memory reference (D)</p> Signup and view all the answers

MOV AL, 24 followed by ADD AL, 110 will not set the Carry Flag.

<p>False (B)</p> Signup and view all the answers

What will be the hexadecimal value of AX after executing MOV AL, -5 and IMUL AL?

<p>FFFD</p> Signup and view all the answers

If the MOD R/M byte of an object code is 15, the register used is _____ .

<p>EBX</p> Signup and view all the answers

Match the following object codes with their descriptions:

<p>48/F7 EO = Instruction contains a 64-bit operand C3 = Object code consists of one byte only 66|03 C2 = Instruction contains a word size operand 8B 15 00000000 R = Instruction contains a direct memory reference</p> Signup and view all the answers

Which of the following describes what happens when executing INC BL after moving OFFh into BL?

<p>BL will contain 01 (B)</p> Signup and view all the answers

What is the maximum number of parameters that can be passed to a 64-bit procedure via registers?

<p>4</p> Signup and view all the answers

In a 64-bit program, any register can be modified freely by a called procedure.

<p>False (B)</p> Signup and view all the answers

What will the ECX register hold after the instruction 'mov 26, ECX'?

<p>None of the mentioned (D)</p> Signup and view all the answers

A carry out from the most significant bit in binary addition indicates overflow.

<p>False (B)</p> Signup and view all the answers

What assembly instructions will calculate the expression 9 - y - 2x and store it in EAX?

<p>mov eax, 9; sub eax, ebx; shl eax, 1; sub eax, eax;</p> Signup and view all the answers

The hexadecimal ASCII value for the character 'k' is ______.

<p>6B</p> Signup and view all the answers

Match the following hexadecimal numbers with their sign:

<p>5FF1 = Positive D004 = Negative 8001 = Negative 7FA8 = Positive</p> Signup and view all the answers

How many words are in a quadword?

<p>4 (B)</p> Signup and view all the answers

What is the lowest possible signed value in a byte?

<p>-128</p> Signup and view all the answers

The little endian form of the hex number 90CD8A9C is ______.

<p>9C8ACD90</p> Signup and view all the answers

Flashcards

Byte

The smallest unit of data in a computer, typically 8 bits.

DWORD (Double Word)

A data type in assembly language that occupies four bytes in memory, representing a 32-bit integer.

EIP (Instruction Pointer)

Address of the next instruction to be executed by the CPU.

Relative Short Jump

A type of jump instruction that transfers control to a target address within a limited range relative to the current instruction.

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Register Indirect Addressing

An addressing mode in assembly language where the operand's address is calculated based on the value stored in a register.

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Base Conversion

The process of converting a number from one base to another.

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INC Instruction

The instruction used to increment the value of a register by one.

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Decimal to Hexadecimal Conversion

The process of converting a number from decimal (base-10) to hexadecimal (base-16).

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mov 26, ECX

The mov instruction in assembly language does not directly increment the ECX register. It simply copies the value 26 into the ECX register.

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2's Complement

In 2's complement representation, the most significant bit (MSB) indicates the sign of the number. If the MSB is 1, the number is negative.

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Hexadecimal ASCII Value

The hexadecimal ASCII value of a character is its representation in the ASCII table using hexadecimal numbers.

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What is a quadword?

A quadword, in computer architecture, is a data type that occupies 8 bytes (64 bits). It contains 4 words, where each word is 2 bytes (16 bits).

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2's Complement Transformation

The 2's complement transformation of a number is calculated by inverting all its bits and then adding 1. This is a method used to represent negative numbers in computers.

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Lowest Signed Value in a Byte

The lowest possible signed value that can be stored in a byte is -128. This is because the most significant bit is used to represent the sign. If it's a 1, it signifies a negative number.

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Little Endian

Little endian is a byte ordering scheme where the least significant byte is stored in the lowest memory address. This is contrasted with big endian, where the most significant byte is stored first.

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Sign Extension

Sign extension is the process of extending a number's binary representation to a larger size without changing its value. This is crucial when working with different data sizes, ensuring the sign (positive or negative) is preserved.

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EIP Register

In x86 architecture, the Instruction Pointer (EIP) holds the address of the next instruction to be executed by the CPU. It acts as a program counter, keeping track of the program's flow. This ensures the instructions are executed in the correct order, allowing the program to run as intended.

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Register Indirect Memory Reference Mode

The register indirect memory reference mode allows accessing data in memory using the address stored in a register. This mode provides flexibility as the register can be modified during the execution, enabling dynamic memory access.

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Immediate Mode

The immediate mode in assembly instructions is a way to directly embed data within the instruction itself. This data is directly used by or loaded into a register/memory location, effectively making the data part of the instruction.

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Segment Registers

The Segment Registers (CS, DS, SS, ES, FS, GS) are special registers in x86 architecture that hold the base addresses of different memory segments. This segmentation helps organize memory and allows for different parts of code/data to be accessed independently. Each segment is like a separate area within the memory, and the segment register points to the beginning of that area.

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Addressing Modes

The x86 architecture utilizes different addressing modes to access data in memory. These modes provide flexibility and efficiency in accessing data in different ways, depending on the specific needs of the program.

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CPU Components

In the context of x86 architecture, the CPU (Central Processing Unit) is the brain of the computer, responsible for executing instructions and performing calculations. It contains various components, including the ALU, control unit, registers, and clock, working together to process data and make decisions.

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ALU (Arithmetic Logic Unit)

The ALU (Arithmetic Logic Unit) is a crucial component within the CPU. It performs all the arithmetic and logic operations, enabling the computer to analyze and process data. It is responsible for adding, subtracting, comparing, and performing other essential calculations that form the basis of computer processing.

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CPU Clock

The clock is a fundamental component inside the CPU, setting the pace for all operations. It generates a regular, pulsating signal, synchronizing all activities within the CPU. Think of it as the heartbeat, keeping the CPU functioning in a rhythmic manner.

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.DATA Directive in 64-bit Assembly

A directive used to allocate memory for data, typically at the beginning of a 64-bit assembly program.

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.MODEL FLAT Directive

A directive that specifies the memory model used for the program, which is "FLAT" in 64-bit assembly. It is used to indicate the memory layout for a program.

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.STACK Directive in 64-bit Assembly

A directive used to specifically mark a memory space as a stack. However, it is not generally needed in 64-bit assembly programs since the stack is managed differently.

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.CODE Directive

A directive used to define a region of memory used for storing instructions, which are usually executed during a program's runtime.

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DWORD Data Declaration

A variable declaration in assembly language that is used to allocate space for a 32-bit integer value.

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QWORD Data Declaration

A variable declaration in assembly language that is used to allocate space for a 64-bit integer value.

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shl EAX, 2 instruction

The instruction 'shl EAX, 2' shifts the bits in EAX register two positions to the left, filling the vacated positions with zeros. This effectively multiplies the original value in EAX by 4.

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The code sequence 'mov BL, AL not BL add BL, AL'

The 'not' instruction flips all the bits in BL, changing 0s to 1s and vice versa. The 'add BL, AL' then adds the original value in AL to the flipped value in BL. Because the values are flipped, the result is a binary representation of zero, which is 00 in hexadecimal.

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sar AX, 8 Instruction

The 'sar AX, 8' instruction shifts all the bits in AX register 8 positions to the right. The rightmost bits are discarded, so there are only 8 bits remaining in AX. Since AX holds 16 bits, those 8 bits remaining form the most significant 8 bits of AX.

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test EDX, 150

The 'test' instruction performs a bitwise AND operation on EDX and the immediate value 150. The result of this operation is not stored. However, the EFLAGS register is updated based on the outcome of the operation. It is used for conditional jumps or branching.

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repe cmpsb instruction

The repeat prefix tells the processor to repeat the following operation until the ECX register reaches zero. The instruction 'cmpsb' compares the bytes pointed to by ESI (source) and EDI (destination). Both ESI and EDI are incremented after each comparison, so they are essential.

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movsd instruction

The 'movsd' instruction moves a double word from the source location pointed to by ESI to the destination location pointed to by EDI. It is the most efficient choice for minimizing the number of instruction executions in a loop.

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lodsb instruction

The 'lodsb' instruction loads a byte from the memory location pointed to by ESI into AL. It increments ESI after the load, moving it to the next byte. The EDI register is not used in this instruction.

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What does the CBW instruction do?

The CBW (Convert Byte to Word) instruction in assembly language takes the value in the AL register (8-bit) and extends it to the AX register (16-bit), preserving the sign. If the original AL value was positive, the higher byte in AX will be filled with zeros. If the original AL value was negative, the higher byte in AX will be filled with ones. This process ensures the correct representation of the signed value in a larger register.

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What happens to BL after "mov BL, OFFh\ninc BL" executes?

The INC (Increment) instruction in assembly language adds 1 to the value of the specified operand. In the given code, INC BL increases the value in the BL register by 1. If BL initially contained 0FFh, after executing INC BL it will become 00h. This happens because of the rollover effect: when you increment a register that's already at its maximum value, it wraps back to 0.

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If the MOD R/M byte is 15, which register is used?

The MOD R/M byte in an object code contains information about the addressing mode, including the register being used for addressing. The value 15 in the MOD R/M byte specifically signifies the use of the EBX register in the instruction. This indicates that the instruction is using the EBX register as part of the addressing mode. Understanding the MOD R/M byte is essential for dissecting object code and figuring out how instructions are accessing data.

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Does "8B OD ..." mean the second operand is a memory location?

The MOV instruction in assembly language is used for copying data from one location to another. If the object code contains 8B OD... This indicates that the second operand is a memory location. The opcode 8B signifies a MOV instruction, and the MOD R/M byte OD indicates that the destination operand (second operand) is a memory location. This tells us that the instruction is moving data from a memory location into the register specified as the first operand.

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What is the mnemonic for "F7 DB"?

The NEG (Negate) instruction in assembly language changes the sign of its operand by taking the 2's complement. This means that if the operand is positive, it becomes negative, and vice versa. In the given line of object code F7 DB, the opcode F7 indicates a NEG instruction. The second byte DB indicates that the operand is in the BL register. So, this instruction would negate the value stored in the BL register.

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If AL is -1 and BL is -2 after "SUB AL, BL", what is the state of SF and ZF?

The SUB (Subtract) instruction in assembly language subtracts the second operand from the first operand. In the given context, SUB AL, BL subtracts the value in the BL register from the value in the AL register. The result is then stored in the AL register. The Sign Flag (SF) and Zero Flag (ZF) are often used to determine the outcome of arithmetic operations. The Sign Flag indicates the sign of the result. If the result is negative, the Sign Flag is set to 1. If the result is positive, the Sign Flag is set to 0. The Zero Flag indicates whether the result is zero. If the result is zero, the Zero Flag is set to 1. Given that AL = -1 and BL = -2, when you subtract BL from AL, the result will be 1. Since the result is positive, the Sign Flag will be 0, and since the result is not zero, the Zero Flag will be 0.

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Study Notes

X86 Assembly Instruction Summary

  • Various X86 assembly instructions are used for different tasks.
  • Understanding the operands and their roles is crucial for interpretation.
  • Instructions like MUL require implicit operands.
  • Converting decimal to hexadecimal and handling little-endian format is a common task.
  • Different data sizes (BYTE, DWORD) have implications for assembly code.

Assembly Code Snippet Analysis

  • Analyzing assembly code snippets is important for determining instruction lengths.
  • Understanding data size (byte or dword) plays a role in instructions.
  • Knowledge of assembly instructions (e.g., mov, sub, dec, mov) is needed for accurate interpretation.
  • Assembly language often includes comments detailing the code's logic ('R' often indicates the presence of relocation information).
  • Different addressing modes exist in assembly languages, and identifying them is essential.
  • A common addressing mode noted is Memory-Register Indirect.

Arithmetic and Conversion Instructions

  • Converting decimal numbers to hexadecimal and vice versa is a standard programming task.
  • Using hexadecimal provides a concise representation of data values.

Register Usage and Matching

  • Different registers have different functions in assembly programming.
  • Some registers are crucial for specific instructions, and their role should be understood.

Object Code Digits and Assembly Statements

  • Certain instructions have specific length in hexadecimal code.
  • Specific assembly instructions are identified by code sequences in memory.

ASCII Sequence Interpretation

  • Converting ASCII sequences to strings.
  • Combining ASCII values into a textual representation.

Conditional Statements and Assembly Code

  • Performing conditional operations in assembly code and the associated instructions are important to create complex procedures.
  • IF and ELSE constructs, though pseudocode concepts, must be translated into specific instructions for a targeted assembly language implementation.

Binary Addition and Overflow

  • Recognizing the implication of carry-out in binary addition is essential for understanding overflow conditions.

Data Declaration and Allocation Bytes

  • Different data types (DWORD, QWORD, WORD) in assembly declaration have different sizes.
  • Allocating the appropriate amount of memory for declarations is vital.

Operand Addressing Modes

  • Different operand addressing modes (e.g., register, immediate, register indirect) exist in assembly language.
  • Using correct addressing modes is important to correctly execute data-related instructions.

Instruction Classification and Execution

  • Instructions and their types (MOV, CMP, MUL) are classified based on their properties and usage.
  • Instructions and the associated result of executing the instruction may be determined with analysis.

Register Size and Matching

  • Different registers have specific bit-sizes (in bits).

General-Purpose Registers in 64-bit Systems

  • Determining the number of 64-bit registers used for general programming purposes is essential.

32-bit System Registers

  • Identifying registers used for storing program counters in 32-bit systems is essential.

Instruction Reference and Operand Type

  • Understanding the syntax and functionality of instructions such as MOV, IMUL, CBW

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