Client-Server Architecture
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Questions and Answers

What is the maximum bit bandwidth for typical Ethernet segments?

  • 10 Gb/s
  • 100 Mb/s (correct)
  • 500 Mb/s
  • 10 Mb/s

What role does a hub play in an Ethernet segment?

  • It copies every bit received on each port to every other port. (correct)
  • It encrypts data before transmission.
  • It filters data packets based on their address.
  • It stores data temporarily for high-speed access.

What is included in an Ethernet frame's payload?

  • The actual user data. (correct)
  • The destination host's MAC address.
  • A checksum for error detection.
  • The frame length.

How does a client on host A send data to a server on host B through a router?

<p>By invoking a system call that transfers data to the kernel buffer. (A)</p> Signup and view all the answers

What is the purpose of encapsulation in the context of client-server communication?

<p>To append headers for routing and framing. (A)</p> Signup and view all the answers

What happens to a frame sent by the LAN1 adapter on host A?

<p>It is passed to the network for transmission. (D)</p> Signup and view all the answers

What identifies each Ethernet adapter uniquely?

<p>A 48-bit MAC address. (C)</p> Signup and view all the answers

Which of the following actions is performed first when a client wants to send data?

<p>The client copies data into a kernel buffer. (D)</p> Signup and view all the answers

What is the primary function of a server in a client-server architecture?

<p>To provide services by manipulating managed resources (D)</p> Signup and view all the answers

Which of the following describes the first step in a client-server transaction?

<p>The client initiates a transaction by sending a request to the server (C)</p> Signup and view all the answers

How does a server respond after interpreting a client's request?

<p>It sends the processed response back to the client (D)</p> Signup and view all the answers

What is a common example of a resource managed by a Web server?

<p>Disk files (C)</p> Signup and view all the answers

Which best describes the relationship between clients and servers in a network?

<p>Clients and servers can exist on separate hosts within a network (A)</p> Signup and view all the answers

What occurs after a client receives a response from the server?

<p>The client manipulates the response data (D)</p> Signup and view all the answers

In a client-server model, what does a client primarily do?

<p>Initiates requests for services from the server (D)</p> Signup and view all the answers

What characterizes a transaction between a client and a server?

<p>It involves multiple steps including requests and responses (D)</p> Signup and view all the answers

Flashcards

Client-Server Model

A computing model where one or more clients request services from a single server.

Clients

Processes that request services or resources from a server. Examples include web browsers, email clients, and FTP clients.

Servers

Processes that provide resources and services to clients. Examples include web servers, email servers, and FTP servers.

Client-Server Transaction

A transaction where a client sends a request to a server, the server processes the request, and sends a response back to the client.

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Client-Server Communication

The communication between a client and server, typically over a network.

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Server Operations

A server's actions taken after receiving a client request. These actions involve manipulating the server's resources, such as retrieving files or processing data.

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Server Response

The server's response to a client request, which may contain data, files, or information.

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Computer Network

A system that enables communication between different computers or devices, often utilizing cables or wireless connections.

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Ethernet Segment

A physical network segment using wires (usually twisted pairs) and a hub to connect devices within a small area, like a room or floor. All devices on the segment receive all transmitted data. Each device has a unique 48-bit address.

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Ethernet Hub

A central device that connects multiple devices in an Ethernet segment. It simply forwards all data received on one port to all other ports.

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Ethernet MAC Address

A globally unique 48-bit address assigned to each Ethernet adapter, stored permanently in its memory.

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Ethernet Frame

A data unit transmitted over an Ethernet network. It includes a header containing source and destination MAC addresses, length information, and a payload containing the actual data.

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Local Area Network (LAN)

A network that connects multiple devices within a small geographic area, such as a single building or office. Devices on a LAN share a common communication medium, usually an Ethernet segment.

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Bridge

A device that connects two or more LANs, allowing communication between devices on different segments. It filters and forwards data based on destination MAC addresses.

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Internet

The global network of interconnected computer networks that allows communication between devices worldwide. It relies on various protocols and technologies, including the Internet Protocol (IP) and TCP/IP.

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Study Notes

Client-Server Architecture

  • This model is the basis for all network applications.
  • It involves a server process and one or more client processes.
  • A server manages resources and provides services to clients.
  • Web servers manage disk files.
  • FTP servers manage and store disk files.
  • Email servers manage and update spool files.

Client-Server Programming Model

  • The client initiates transactions by sending requests to the server.
  • Web browsers request files from Web servers.
  • The server receives, interprets and manipulates resources relevant to the request.
  • Web servers read disk files based on client requests.
  • The server sends a response to the client.
  • Web servers sends the requested file to the client.
  • The client receives the response and processes it based on the request.
  • Web browsers display pages after receiving them from the server.

Client-Server Operations (Four Steps)

  • Step 1: Client requests service by sending a request to a server.
  • Step 2: The server processes the request and manipulates the requested resource.
  • Step 3: The server responds to the client request and waits for the next request.
  • Step 4: The client receives the server response and processes it.

Client-Server Model

  • Clients and servers are processes, not machines.
  • A single host can run many clients and servers concurrently.
  • Client-server transactions can run on the same or different hosts.

Network

  • Clients and servers often run on separate hosts.
  • Network communication utilizes hardware and software resources.

Ethernet

  • Ethernet segments consist of wires and a hub.
  • Segments are typically contained in small areas, like a room or floor.
  • Each wire has a consistent maximum bit bandwidth (e.g., 100 Mb/s or 1 Gb/s).
  • One end of the wire attaches to a host adapter, and the other end to a port on the hub.
  • A hub copies data from each port to every other.
  • Each Ethernet adapter has a unique 48-bit address.

Ethernet LAN

  • Each Ethernet adapter has its unique 48-bit address.
  • A host can send a chunk of bits (frame) to another host on the same segment.
  • Frames contain header bits (source, destination, length) and a data payload.
  • All hosts receive the frame, but only the destination host reads it.

Bridged LAN

  • Two or more Ethernet segments can be connected with bridges.
  • Bridges connect Ethernet segments with varying bandwidths.
  • Hosts communicate across different LAN segments via bridges.

Internet

  • The Internet connects multiple LANs together.
  • Routers connect distinct LANs.
  • Hosts communicate through routers when they are on separate LANs.

Client-Server Communication

  • Hosts and routers use internet protocols to communicate across incompatible LANs.
  • A request from a client on one LAN is routed to the server on another LAN.
  • Data is encapsulated (wrapped) within multiple layers of protocols as it travels across the internet.

Client-Server Communication (Steps)

  • Client invokes a system call to copy data in virtual address space to kernel buffer.
  • The protocol software creates a LAN1 frame, adding an internet header addressed to the destination host.
  • LAN1 frame header gets added; the frame is sent to the LAN1 adapter, and the corresponding router.
  • The router checks the destination and passes the frame to the LAN2 adapter.
  • The LAN2 adapter passes the frame to the destination host (server).
  • The server's protocol software extracts the user data and places it in the server's virtual address space,.

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Explore the fundamentals of client-server architecture with this quiz. Understand how client and server processes interact, the role of web servers, and the operational steps involved in client-server communications. Test your knowledge of network applications and server functionalities.

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