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CIT 217: Foundations of Sequential Programming
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CIT 217: Foundations of Sequential Programming

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Questions and Answers

What percentage of the total course mark do tutor-marked assignments count for?

30%

What percentage of the total course mark does the final examination count for?

70%

How many tutor-marked assignments are required to be submitted in total?

  • 5
  • 8 (correct)
  • 4
  • 3
  • The best three marks out of the four assignments count for 30% of the course marks. Each assignment is individually worth ______%.

    <p>7.5</p> Signup and view all the answers

    What is the main purpose of the CIT 217 course?

    <p>Overview of programming language evolution</p> Signup and view all the answers

    The CIT 217 course is designed to cover approximately twenty weeks.

    <p>False</p> Signup and view all the answers

    What are the two types of assignments in CIT 217?

    <p>Self-Assessment Exercises and Tutor-Marked Assignments</p> Signup and view all the answers

    The third module in CIT 217 deals with block structured languages and specification and translation of ______ language.

    <p>programming</p> Signup and view all the answers

    What is the process of identifying errors and eliminating them known as?

    <p>Debugging</p> Signup and view all the answers

    Syntax error and logical error are collectively known as features.

    <p>False</p> Signup and view all the answers

    Sequential programming is when the algorithm to be solved consists of operations one after the ____.

    <p>other</p> Signup and view all the answers

    What are the two important aspects of a programming language that one needs to learn?

    <p>Syntax and Semantics</p> Signup and view all the answers

    Match the following common names for input/output functions with their corresponding functions:

    <p>input = read output = write print = display</p> Signup and view all the answers

    What is programming?

    <p>Developing a series of instructions for a computer to perform a task</p> Signup and view all the answers

    Programmers need basic facilities and tools such as text editors, compilers, and interpreters to design, develop, and maintain computer programs.

    <p>True</p> Signup and view all the answers

    What is the purpose of a compiler in programming?

    <p>A compiler processes statements written in a programming language and turns them into machine language that a computer's processor uses.</p> Signup and view all the answers

    A program design is needed to write programs of reasonable ________.

    <p>quality</p> Signup and view all the answers

    Match the following program development life cycle phases with their descriptions:

    <p>Problem Definition = First step defining the problem statement and requirements Problem Analysis = Reviewing specifications to understand what the software should do Algorithm Development = Creating a step-by-step procedure to solve the problem Coding and Documentation = Using a programming language to write the actual program instructions Testing and Debugging = Finding and correcting logical errors in the program</p> Signup and view all the answers

    What is the purpose of a decision structure/selection structure in an algorithm?

    <p>To make a choice between two or more alternatives based on a given condition.</p> Signup and view all the answers

    Which logical operators are used in pseudo-codes for testing conditions?

    <p>and</p> Signup and view all the answers

    The __________ statement is used to test for true or false in pseudo-codes.

    <p>if</p> Signup and view all the answers

    In a selection structure, if the condition is false, Task-B is executed.

    <p>True</p> Signup and view all the answers

    What is the purpose of using an else statement with an if statement?

    <p>To provide an alternative set of conditions or actions if the initial condition is not met.</p> Signup and view all the answers

    Study Notes

    Course Overview: CIT 217 - Foundations of Sequential Programming

    • The course is a three-credit unit course divided into three modules, covering eight units.
    • The course aims to introduce students to the principles of programming languages, computer architecture, and programming language specification and translation.

    Module 1: Principles of Programming

    • Unit 1: Principles of Programming
      • Introduces the basic principles of programming in high-level languages
      • Covers program design and specification, sequential program structure, and classification of programming languages
    • Unit 2: Evolution of Programming Languages
      • Discusses the evolution of programming languages from machine language to high-level languages

    Module 2: Computer Architecture

    • Unit 1: Basic Machine Architecture
      • Introduces basic computer architecture models and microprocessor and memory systems
    • Unit 2: Data Storage in Computer
      • Covers data storage and representation in computer systems
    • Unit 3: Operations on Data
      • Discusses operations on data, including logical, shift, and arithmetic operations
    • Unit 4: Machine Instructions
      • Covers machine instructions, instruction formats, and addressing modes

    Module 3: Block Structured Languages and Programming Language Specification

    • Unit 1: Block Structured Languages
      • Introduces block structured languages, including programming language paradigms and subprograms
    • Unit 2: Specification and Translation of Programming Languages
      • Covers programming language specification, syntax, and semantics, and programming language translators (assemblers, compilers, and interpreters)

    Course Objectives

    • Explain the relationships between high-level languages and computer architecture
    • Describe the models of computer architecture
    • Explain how data is stored and processed in computer systems
    • Understand the basic principles of programming in high-level languages
    • Explain the evolution of programming languages
    • Describe the specification and translation of programming languages

    Course Assessment

    • Assignments (30% of total course marks)
    • Final examination (70% of total course marks)
    • Tutor-marked assignments (four assignments, best three marks count)

    Course Materials

    • Course Guide
    • Study units
    • Recommended texts
    • Assignment file

    Study Tips

    • Create a study schedule and stick to it
    • Organize your study materials and follow the course structure
    • Review the objectives for each study unit to confirm understanding
    • Consult your tutor when needed### Foundations of Sequential Programming
    • This course introduces students to the fundamental concepts of computer programs and how computer systems process them.

    Importance of Continuing Assignments

    • Do not wait for the return of an assignment before starting on the next unit.
    • Keep to the schedule and pay attention to the tutor's comments on the assignment.

    Facilitators/Tutors and Tutorials

    • The course provides 15 hours of tutorials.
    • Tutors will mark and comment on assignments, monitor progress, and provide assistance.
    • Students can contact tutors by telephone or email for help.

    Circumstances for Seeking Help

    • If students do not understand any part of the study units or assigned readings.
    • If they have difficulty with self-tests or exercises.
    • If they have a question or problem with an assignment or its grading.

    Attending Tutorials

    • Attend tutorials to have face-to-face contact with the tutor and ask questions.
    • Prepare a question list before attending tutorials.

    Course Objectives

    • Understand the fundamental concepts of computer programming.
    • Acquire basic knowledge of program structure and basic computer architecture.
    • Develop skills in designing and writing simple computer programs.

    Principles of Programming

    • Programming is the process of developing a series of instructions to be given to a computer to perform a specific task.
    • Computers do not understand natural language and require programming languages.
    • A programmer requires basic facilities and tools, such as text editors, compilers, interpreters, and diagnostic tools.

    Program Design and Specification

    • Program design applies to the development of computer programs.
    • A program specification is part of a system specification, which defines the whole system.
    • The aims of program design are reliability, maintainability, readability, performance, and storage saving.

    Program Development Life Cycle

    • The program development life cycle is a set of steps used to develop a program.
    • The steps are:
      • Problem definition
      • Problem analysis
      • Algorithm development
      • Coding and documentation
      • Testing and debugging
      • Maintenance

    Sequential Program Structures

    • Sequential programming is when the algorithm to be solved consists of operations one after the other.
    • Sequential program structures are forms in which program components are constructed, organized, and interrelated.
    • The main features of the computer are still visible in features of the programming language, including storage, input and output, operation on data, and control.

    Storage

    • Computers require a set of instructions and data to be stored in their memory to perform a specific task.
    • In programming languages, data are identified by name rather than by their location addresses in main storage.
    • The names that associate stored data values are called identifiers.### Identifiers and Variables
    • An identifier is a constant if it is always associated with the same data value
    • A variable is a symbolic name assigned to a data item by the programmer, and its associated data value can change during a computing process
    • A variable must be declared, stating its data type and value
    • Examples of data types include integer, real, Boolean, and character or string

    Data Declaration

    • A data declaration defines a variable, specifying its name and data type
    • Implicit declaration occurs when the compiler determines the data type without explicit definition
    • Explicit declaration occurs when the programmer explicitly defines the data type
    • Examples of declaration: Float A, B;

    Input and Output

    • Programming languages have special functions for dealing with input and output
    • Examples of input/output functions: input, read, get, accept, output, write, print, put, display
    • In Java, System.out refers to the standard output device, and System.in refers to the standard input device

    Operations on Data

    • Operations on data items are expressed in the form of statements
    • The assignment statement consists of a variable name, followed by the assignment operator (=), followed by an expression
    • Examples of assignment statements:
      • Initialize a variable: count = 0
      • Increment/decrement a counter: count = count + 1
      • Accumulate values: sum = sum + item
      • Capture the result of a computation: y = 3*x + 4
      • Swap two values: t = x; x = y; y = t

    Control Structures

    • Control structures include sequence, selection, and repetition structures
    • Sequence structure: a series of steps executed in order
    • Selection structure (decision structure): choose between two or more alternatives based on a condition
      • Example: If condition is true then do Task-A else do Task-B
    • Repetition structure: repeat a set of steps until a condition is met
      • Examples: Repeat-Until, While, For loops

    Selection Structure

    • The selection structure (decision structure) involves making a choice between two or more alternatives based on a condition
    • If-else statements are used to implement the selection structure
    • Example: If mark &gt;= 80 then display "distinction" else if mark &gt;= 60 then display "merit" else if mark &gt;= 40 then display "pass" else display "fail"

    Repetition Structure

    • Repetition structures include Repeat-Until, While, and For loops
    • Repeat-Until loop: repeat a set of statements until a condition is true
      • Example: REPEAT ... UNTIL condition
    • While loop: repeat a set of statements while a condition is true
      • Example: WHILE condition DO ... ENDWHILE
    • For loop: repeat a set of statements for a specified number of iterations
      • Example: FOR (initialization, stopping condition, increment) ... ENDFOR

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