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Questions and Answers
In C#, what is the primary role of the compiler regarding type safety?
In C#, what is the primary role of the compiler regarding type safety?
- To automatically convert between incompatible types, preventing errors.
- To allow any operation on any type of variable, providing maximum flexibility.
- To ensure that all operations performed on variables are type-safe. (correct)
- To optimize code for faster execution, ignoring type mismatches.
In C#, you can assign a value of one type to a variable of another type without explicit conversion, even if it might cause data loss.
In C#, you can assign a value of one type to a variable of another type without explicit conversion, even if it might cause data loss.
False (B)
What keyword can you use in C# to allow the compiler to infer the type of a variable?
What keyword can you use in C# to allow the compiler to infer the type of a variable?
var
In the context of C#, the automatic memory management functionality of the CLR is known as ______.
In the context of C#, the automatic memory management functionality of the CLR is known as ______.
Match the following C# constructs with their primary characteristic:
Match the following C# constructs with their primary characteristic:
Which of the following statements is true regarding value types in C#?
Which of the following statements is true regarding value types in C#?
In C#, a struct can inherit from another class or struct.
In C#, a struct can inherit from another class or struct.
What is the term for the operation that wraps a value type inside a reference type object in C#?
What is the term for the operation that wraps a value type inside a reference type object in C#?
A type defined as a class
, record
, delegate
, array
, or interface
is known as a ______ type.
A type defined as a class
, record
, delegate
, array
, or interface
is known as a ______ type.
When is the memory for an object of a reference type allocated in C#?
When is the memory for an object of a reference type allocated in C#?
In C#, an interface can be directly instantiated using the new
operator.
In C#, an interface can be directly instantiated using the new
operator.
What is the base class from which all arrays implicitly derive in C#?
What is the base class from which all arrays implicitly derive in C#?
Generic collection classes are known as ______ typed collections because the compiler knows the specific type of the collection's elements.
Generic collection classes are known as ______ typed collections because the compiler knows the specific type of the collection's elements.
What is the primary purpose of using nullable value types in C#?
What is the primary purpose of using nullable value types in C#?
In C#, the compile-time type and the run-time type of a variable are always the same.
In C#, the compile-time type and the run-time type of a variable are always the same.
Вопрос
Вопрос
Flashcards
Strongly Typed Language
Strongly Typed Language
A characteristic of C# where every variable and constant has a specific type.
C# Type
C# Type
Built-in and user-defined structures defining storage, max/min values, members, inheritance, interfaces, and permitted operations.
Type Safety
Type Safety
Ensures operations performed on variable types are valid, preventing errors at runtime.
var Keyword
var Keyword
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Built-in Types
Built-in Types
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Custom Types
Custom Types
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Inheritance
Inheritance
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Common Type System (CTS)
Common Type System (CTS)
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Value Types
Value Types
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Reference Types
Reference Types
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Class
Class
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Struct
Struct
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Record
Record
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Boxing
Boxing
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Generic Type
Generic Type
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Study Notes
- C# is a strongly typed language meaning every variable, constant, and expression has a specific type
- Method declarations include the name, type, and kind (value, reference, or output) for each input parameter and the return value
- The .NET class library offers built-in numeric and complex types representing various constructs like file systems, network connections, collections, arrays, objects, and dates
- C# programs use types from the class library, and user-defined types specific to the program's problem domain
Type Information
The information stored in a type includes:
- Storage space required
- Maximum and minimum representable values
- Members (methods, fields, events, etc.)
- Base type inheritance
- Implemented interfaces
- Permitted operations
Type Safety
- The compiler uses type information to ensure type safety
- Declaring a variable as
int
allows addition and subtraction - Performing those operations on a
bool
variable results in a compiler error bool
is not convertible toint
in C#
Variable Declarations
- Specify the type of a variable/constant or use the
var
keyword for compiler inference - Method parameters and return values are specified in the method declaration
- Redeclaring with a new type or assigning incompatible values is prohibited, though conversion to other types is possible
Metadata and Type Safety
- The compiler embeds type information into the executable file as metadata for the common language runtime (CLR) guarantees type safety during memory allocation and reclamation
Built-In Types
- C# offers a standard set of built-in types, including integers, floating-point values, Booleans, text characters, decimal values, strings, and object types
Custom Types
- Custom types are created using
struct
,class
,interface
,enum
, andrecord
constructs - The .NET class library offers custom types for applications
- Most frequently used types are available by default, others require a project reference to their defining assembly
- After a project reference you can declare variables and constants from the types declared
Choosing a Construct
The decision on which construct to use depends on:
- Small data storage size (under 64 bytes): use a
struct
orrecord struct
- Immutability or nondestructive mutation: use a
struct
orrecord struct
- Value semantics for equality: use a
record class
orrecord struct
- Primary use for data storage (not behavior): use a
record class
orrecord struct
- Part of an inheritance hierarchy: use a
record class
or aclass
- Use of polymorphism: use a
class
- Primary purpose is behavior: use a
class
Common Type System (CTS)
- Two fundamental points: inheritance and type definition (value or reference)
- Types inherit from other types, called base types, inheriting methods, properties, and members
- Base types can derive from other types, forming an inheritance hierarchy
Inheritance and CTS
- All types, including built-in numeric types like
System.Int32
(C# keyword:int
), derive fromSystem.Object
(C# keyword:object
) - This unified hierarchy is the Common Type System (CTS)
Value Types vs. Reference Types:
- Value types are defined using the
struct
keyword (built-in numeric types) - Reference types are defined using the
class
orrecord
keyword - They have different compile-time rules and run-time behavior
Namespace Organization
- Commonly used types are organized in the
System
namespace - Namespace containment doesn't imply value or reference type
Classes and Structs
- Classes and structs are basic constructs that encapsulate data and behaviors as a logical unit, including methods, properties, and events
- Declarations of
class
,struct
, orrecord
serve as a blueprint for objects at run time
Class Instances
- If you define a class, struct, or record named
Person
,Person
is the name of the type - Declaring and initializing variable
p
of typePerson
creates an object or instance of Person. - Multiple instances can be created with different values in their properties and fields
Class as Reference Type
- Classes are reference types: the variable holds a reference to memory
- Assigning the object reference to a new variable means both variables refer to the original object, so changes through one affect the other
Struct as Value Type
- Structs are value types: the variable stores the actual data
- Assigning a struct to a new variable copies the data so, changes to one copy do not affect the other
Record Type
- Record can be a reference or value type
- Record supports equality
Classes vs Structs vs Records
- Classes model complex behavior and store data intended for modification
- Structs suit small data structures not intended for modification
- Records are data structures with compiler-synthesized members, also for data not post-creation modification
Value Type Characteristics
- Value types derive from
System.ValueType
, which derives fromSystem.Object
, with special CLR behavior - Value type variables directly contain their values
- Memory for a struct is allocated inline; no separate heap allocation or garbage collection overhead, can include synthesized members for records
Value Type Categories
- The two categories of value types are
struct
andenum
- Built-in numeric types are structs with accessible fields and methods
- You cannot derive from a value type, such as
System.Int32
, or inherit from user-defined classes or structs - A struct can only inherit from
System.ValueType
Struct Usage
- Structs can implement interfaces, which causes a boxing operation when casting to an interface type
- Boxing wraps the struct inside a reference type object on the managed heap
Struct as Container
- A struct serves as a container for related variables
Enums
- Enums define a set of named integral constants; for example,
System.IO.FileMode
- Using enumerations is better than using constant literal numbers for readability
Enum Inheritance
- All enums inherit from
System.Enum
, inheriting fromSystem.ValueType
- All struct rules apply to enums
Reference Type Details
- A type defined as a
class
,record
,delegate
,array
, orinterface
is a reference type
Null Values
- Reference type variables contain
null
until assigned an instance using thenew
operator
Memory Management
- Objects are created allocating memory on a managed heap
- Variables only hold memory location references
- Types on the managed heap require resources for both allocation and later reclamation
- Garbage collection is automatic memory reclamation
Arrays
- Arrays are reference types even if their elements are value types
- Arrays derive from the
System.Array
class - Elements are accessed using a simplified syntax in C#
Inheritance
- Reference types fully support inheritance. Classes can inherit from other classes or interfaces that aren't sealed
- Overriding virtual methods is possible
- Types can be declared with one or more type parameters that act as placeholders for the actual type, these are called generic types
Generic Types
- Code provides the concrete type on creating an existing type
- When the type is created you specify what objects the list contains for strings
- This is possible because the parameters allows the same class to hold any time of element without having to convert each element to object
Literal Value Typing
- Literal values in C# receive a type from the compiler automatically
- Numeric literals can be typed by appending a letter (e.g., "f" or "F" for
float
) - Literals are typed and derive from
System.Object
Implicit Typing
- Local variables can be implicitly typed using the
var
keyword, with the type determined by the compiler
Anonymous Types
- Anonymous types are used for simple sets of related values that won't leave method boundaries
Nullable Value Types
- Ordinary value types can't be null
- They can append a
?
after the type (e.g.,int?
) can be assigned null - They help when passing to and from datebases in which numeric values might be null
Compile-Time vs. Run-Time Types
- A variable can have different compile-time and run-time types
- The compile-time type, declared, or inferred is in the source code
- The action applies to which type, recognizing how types interact with your code
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Description
Overview of types and type safety in C#. This includes a discussion of method declarations and .NET class library types. Also covers information stored in a type and how the compiler ensures type safety.