C Tutorial: VS Code and GCC Installation

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Questions and Answers

Which of the following is NOT a valid rule for naming variables in C?

  • Variable names are case-sensitive.
  • Variable names cannot contain blank spaces.
  • The first character must be an alphabet letter or an underscore.
  • Variable names can contain commas. (correct)

In C, float data type typically occupies 2 bytes of memory.

False (B)

What is the purpose of the stdio.h header file in a C program?

standard input output

In C, comments can be written using double slashes // for _____ comments.

<p>single-line</p> Signup and view all the answers

Match the following C concepts with their descriptions.

<p><code>int</code> = Used for storing integer values. <code>float</code> = Used for storing decimal values. <code>char</code> = Used for storing single characters. <code>//</code> = Begins a single-line comment.</p> Signup and view all the answers

What is the purpose of a C compiler?

<p>To convert C code into machine code. (C)</p> Signup and view all the answers

Keywords in C can be used as variable names.

<p>False (B)</p> Signup and view all the answers

In the command gcc hello.c, what does gcc stand for?

<p>GNU Compiler Collection</p> Signup and view all the answers

To print a floating-point variable using printf, the correct format specifier to use is ______.

<p>%f</p> Signup and view all the answers

Given the C code int x = 5; int y = x++ + ++x;, what are the values of x and y after execution?

<p>x = 7, y = 13 (B)</p> Signup and view all the answers

Flashcards

Compiler

Software used to check code syntax and convert it to machine-readable format.

Environment Variable Setup

Setting up the system to find and run the compiler from any directory.

Variable

A named storage location in computer memory that holds a value.

Keywords

Predefined words in C with specific meanings, which cannot be used as variable names.

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Constants

Fixed values that do not change during the execution of a program.

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C Program Structure

The basic blueprint of a C program, including preprocessor directives, the main function, and code blocks.

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Comments

Notes added to code to explain its functionality, ignored by the compiler.

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Compilation

The process of converting C code into machine code using a compiler.

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Instruction Types

Creates variables, arithmetic are math, and control makes decisions.

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Writing Type declaration Statements

You must declare it first before use!

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Study Notes

  • The video offers a comprehensive C tutorial, from basic to advanced levels.
  • The tutorial contains 11 chapters, complete with timestamps for convenient navigation.
  • There are 100 questions, including 70 solved by the instructor and 30 for homework.
  • Codes and notes are available in the description for review.

Software Installation

  • VS Code (code editor) and GCC (compiler) are two essential tools for C coding.
  • VS Code is versatile and supports multiple languages such as C, C++, and Java.
  • A compiler is necessary to verify code syntax and convert it into machine-readable format.

VS Code Installation

  • To install VS Code for Windows, search for "Download VS Code."
  • During the installation, select all checkboxes, including the option to create a desktop icon.
  • After installation, VS Code can be launched by searching for it in the system.
  • VS Code offers options for both light and dark themes.
  • The "New File" option in VS Code allows users to immediately begin writing code.
  • VS Code is compatible with existing, pre-downloaded code editors.

C Compiler (GCC) Installation

  • To download the C compiler, search for "MinGW GCC".
  • Download the version from sourceforge.net.
  • The installation directory appears in a pop-up window.
  • During installation, select all language packages, then click "Installation" and "Apply Changes".
  • Allow time for the packages to download.
  • Close the window when all changes are successfully applied.

Environment Variable Setup

  • Environment variable setup allows one to run C code within the system.
  • Navigate to "This PC" in the system's file explorer and find the "MinGW" folder.
  • Access the "bin" folder inside "MinGW".
  • Copy the displayed path, for example, "C:\MinGW\bin."
  • Search for "Control Panel" and navigate to "Systems," then "Advanced System Settings."
  • In the pop-up window, select "Environment Variables".
  • In "System variables," locate "Path" and edit it.
  • Add a new path by pasting the copied "MinGW\bin" location, press Enter, OK, OK, and OK.

Running a Sample Code

  • After setting up the environment, open VS Code to run sample code.
  • Create and save a new file as "hello_world.c."
  • Install the "C/C++" extension to enable full functionality before running the code.
  • Open a new terminal and enter commands to execute the code.
  • After executing successfully, the "Hello, World!" message will appear on the screen.

Creating a C Code File

  • In VS Code, either open an existing folder or create a new folder, such as "C Tutorials."
  • Create a new file (e.g., "hello.c") inside the folder to write C code.
  • Files can be named freely, such as "first program," but the ".c" extension indicates that it's a C file.

Sample C Code Explanation:

  • The code includes elements that may be unfamiliar at first.
  • The code features elements such as stdio.h, int main(), printf("Hello World"), and return 0.
  • C code isn't inherently difficult, its purpose is to print "Hello World" on the screen.
  • Open a new terminal to run the code.
  • Invoke the C compiler (GCC) by typing gcc and the file name.
  • Compile the file using an invocation to the compiler; for example, gcc hello.c.
  • Once compiled, run the code using ./a.out (or a.exe on Windows).
  • The "Hello World" message will then be printed to the screen.
  • Those using Windows should type \.a.exe to run the code because Windows names the output file a.exe by default.

Key Concepts in C:

  • Covered are variables, keywords, constants, comments, the basic program structure of a C program, compilation, and program execution.

Variables

  • Variables are names given to memory locations where data is stored.
  • Variables are like shoe boxes in a store or spice containers in a kitchen that hold specific items and data.
  • A variable in computer memory is a named location where data, such as the number 25 or the character 's', can be stored.
  • int a = 25 stores the number 25 in a memory location named 'a', so 'a' is the variable.
  • To store "s", the character is assigned to the memory location "b".

C Variable Implementation with Code:

  • To store 25, use int number = 25.
  • Use char star = '*' to store an asterisk.
  • To store an age, use int age = 22.
  • float pi = 3.14 stores the value 3.14 with ‘pi'.

C Variable Rules:

  • They are Case-sensitive (a and A are distinct variables).
  • The first character must be an alphabet letter (A-Z, a-z) or an underscore (_).
  • Variable names can only include the underscore character.
  • Commas or blank spaces are not allowed.
  • No special symbols are allowed, except for the underscore.

Updating Variable Value Notes:

  • Variable values can change, for example, age = 24 updates the age variable.
  • Use meaningful names for variables for better readability, such as final_price instead of fp.

Data Types

  • They are used when deciding what type of data a variable can store.
  • Common data types in C include character and integer.
  • Data types indicate what kind of data is stored and how much memory is allocated.
  • A character uses 1 byte of memory, an integer typically uses 2 bytes, and a float (decimal) often uses 4 bytes.
  • C doesn't have built-in boolean or string types, unlike later languages.

Important Data Types Overview

  • Includes int (integer values), float (decimal values), and char (single characters).
  • int age = 22 will store 22
  • float pi = 3.14 stores the value of pi
  • char symbol = '#' shows another data example

Constants

  • Constants are fixed values that cannot be changed while the program is running.
  • Integer Constants: 1, 2, 3, 0, -1, .-2` (numerical values).
  • Real Constants: 1.0, 2.0, 3.14, -2.4 (real numbers with decimal points).
  • Character Constants: A, a, #, %, *, @ (characters in single quotes).
  • Character constants must be in single quotes, like 'A'.

Keywords

  • Keywords cannot be used as variable names.
  • These words are reserved and have special meanings known to the compiler.
  • There are 32 keywords in the C language.

C Programming Structure:

  • The format of a C program is similar to the layout of a human body, including the components to include, the main function, and comments.
  • It starts with #include (preprocessor directive).
  • int main() indicates where the main function begins.
  • The main part of the program is the code inside the curly braces {} in main().
  • Instructions are executed line by line.
  • Typically, each line ends with a semicolon (;), which is like a full stop in English.
  • The C language is case-sensitive.

Program Elements

  • It must include the preprocessor directive #include .
  • It needs "int main{}".
  • It requires curly braces and a return 0, with the curly braces being where code is placed.
  • Semicolons (;) are required at the end of each line.

How to Comment Code

  • Comments are helpful for notes or explanations that will be ignored by the compiler
  • Double slashes // add comments that the computer ignores.
  • The \* and */ characters allow multi-line comments.
  • Comments help in code clarity, especially in large projects.

Output via print

  • Use the printF function.
  • The print function is a pre-existing C library call
  • Inside the printF call, enclose whatever you want displayed in double quotes.
  • To start something on a new line, add a backslash and "n" ("/n") at the end.
  • Use %d, %f, or %c to make a variable print from within printF to match that variable.

Format Specifier:

  • There are three data types: strings, integers, and characters.
  • %d represents integers.
  • Percentage F is for real numbers with data values.
  • Percentage C is for characters.

Data input

  • The scanF function is used to get information/data rather than display it
  • Use the same format and a variable.
  • Apply "% " with variables as needed based on type
  • The variable's location must be mentioned with an ampersand.

Input/Output Code Example:

  • A program to enter two numbers (a and b) and output their sum to show how it works
  • Input is required first, then assigned to a variable name.
  • Assign both variables, then add input+input by using a third.
  • A part can be removed by not needing the 3rd variable name.

Copmpilation

  • The C code is converted to machine code via a compiler, like a translator, that ensures the computer can properly read and execute program steps.
  • Compilation files check for code syntax and errors.
  • If the syntax is wrong, compilation won't finish, but if the syntax is correct, new files can be generated for Windows or Linux.

Question

  • Write a program to calculate the area of a square.
  • Also, the program can print out the output or check types etc with math to make it look professional.

Practice Problem

  • Write a program involving a circle.
  • The code will change when a user types in a radius with a given formula
  • Codes can also be checked and compared with other things.

C Basic Recap

  • The basics of C were recently covered.
  • The concepts can be used in different math problems for middle school.

Chapter 2 Info

  • What to use and how when coding in C will be covered.
  • Slides will be available.
  • Data types, variables, etc, will be shown.

Structure:

Instructions

  • Steps to build computer sequence such as building a chair or car

Instruction Types

  • Includes types, arithmetic, and control, where type creates variables, types are math and control makes decisions.

Writing Type Declaration Statements, including rules

  • You must declare it first, like int a, and then set the name.
  • Declare before using!
  • The computer must know what you want.
  • For example, int b = a is used to create b after "a".

Rules with good examples.

  • Use int a = 22
  • Then use b = a to ensure it works.
  • Use c = b + 1.
  • d = 1, e can still be used.

Bad codes

  • Cannot use a letter in the middle/before its creation.
  • Actions must be take before all else.
  • No quick skipping by setting defaults on the same declaration.

Arithmetic

  • A+b yields numbers.
  • A is operand 1
  • B is operand 2
  • Operators include +, -, /, and *.

Implementing this in C Code

  • To complete A + B must be done.
  • Must be one variable on the Left.

Using the Math Operators

  • Operators include /, -, and *.
  • The module key is known as the remainder.
  • B+c = a is prohibited because we must assign to a.
  • Do not use "power of b", use #include to express said Power.

Notes from earlier can be applied to code.

  • 1 = 1
  • Extra 0 may be required.

#Module.

  • % to take remainder numbers.
  • will always be 0

Notes when dividing

  • If numbers divide negative.
  • -8 % 3.
  • Can see with GCC.

Data Type

  • Mixing numbers affects result.
  • int+int will give int
  • Double will show result with 0
  • The data will convert.

Convert:

  • 2/3 double will generate.
  • Can round.

Changing "19" with int.

  • Can't use since not the same.
  • Can typecast.
  • Will not round.
  • Just removes.

Presidents

  • Follow BEDMAS.
  • Then + math add sub then = =
  • "a + b = c" means "put a = b into c."
  • Z = ( x * 4)
  • Left to Right.

Coding questions

  • Find to math.
  • Find steps.

New Instructions.

  • Includes Control and decision.

Control

  • Includes Sequence loop, branch,call
  • Sequence reads lines.

Branching

  • If other decision.
  • Cases similar.

Different things about using

  • Operators: >, >=, < , <-

Not equal and notes

  • ! Allows you to reverse if true or false.
  • Returns false if not (!).
  • "&&" means " both must be true to be true" or false if something not valid

Logical key "Or"

  • Only False + False == False
  • Otherwise, True.

Then Not "!"

  • Can apply in a statement.
  • Template this code.

Combination Note:

  • Use () brackets and code.

Short Operator

  • +=. -=
  • short math.

Important things

  • Follow always
  • Easy coding.

C and Output and Function call

void something(int number){

printf("Here's output");

}

int main(void){

// then can call the same things in the method or class at one spot
someting(2); //call

return 0;
}

Review

  • Branch
  • It's True or False?
  • Return if nothing valid.
  • Redo using code.
  • Use the codes.
  • Follow notes etc.

Tips for coding C?

  • correct data types

Multi Code:

  • "Command + /" == comment.

Chapter 3

Conditional

  • If/ELSE - true or false?
  • Sunny == smile; sad;
  • Rain == Umbrella; No.

Different things with

  • Older get in free; Else 5.
  • "IF" need "els" set
  • M; this; that.

Function

  1. Write.
  2. Set. 3 Output
  • if A { CODE }
  • Default start at top
void main() {
  if (2> 3){
  //run code
  }
  els{
  // run code
  }
}

Els = Optinal.

  • Yes A; top:

IN Dephth!

if

els {

 IF 3 + 3 is 0{ }' \\"ELSE{
}}
  • Control C

TIP

  • Use.
  • Each ELSE needs IF.

Ternery

  • Easy. ( CONDITION ? TRUE : FALSE);
  • Basic syntax.
int code = 3
code == 2 ? (yes) : (no);

switch

  • Character/Numbers
  • Check exmaple!
void code =""5""
SWITCH () {
  code 1 : //run
brake.
  code: 2 //run here
  // no code will get ran if default.

brake;
}

1 write func

  • Function allows Methods will adding/display. 2 Create Variable
  1. Assign Correct.

Ternery

  • Set Scan code.
  • Follwo setup.
code<10;  (yes); : (no); to give basic answer

if code

if (5 < 10) {

 (yes).

}

els {

 (no).

}

View Results

  • Makes Good!!""

parts

  • Names and ""{ }"" assign""

notes

  • IF !

Homework time!!!""

  • Test ensure ""ok"", files
  • read files

Loops

  • LOOP = repeat code""
  • Building repeat.
  • IF loops.

Us cases.""

"print 100x.

loop

Code = for, ""while"" , ""DO"" Check all!!!""

Code

FOR() {
code
   }

Four top

Start from Set loop. Plus

IN USE

""comment!!!""

The can be empty. Follow

"", Set""

+ = or i = i -1 same thing
int power -=6 same thing
  • Code + Code - 037

""while""

While true {}

Can + 1 Do test

notes""

Reverve

To reverese code

Code Time and tests

All the code always go to top. call test ""continue"", ""break"" Code""""

""Break stops"""

questions and answers.

Break = type. Must

""recurve

Funtios""

The code will run!""

In deepth loop

Multi IF copy side.

Basic Note

File time to copy = link!!!!""

Points intro:

Store Addy Land. Home Memory.

poinst""

Land == adress star = land"" amp = adress

Step to mem

Knoe number Valur ""ing"" rule tells fromRightt0left""

Pointer to type Type check ok?

Type star

String

Set and types

1 Home Means=Check"" Test and fix"" Steps

  • point store Test

Math code is. Correct Random bad

c = plus to points ok?

Points notes

3 to chain

Check notes

  • ++ Correct

Double codes = ok?

Math is numbers

  • ++ and ++++++++

test runn and use if in code""

Make code to make code!"""

Void check or follow.

Tests

Add to follow if good. Then you learn and that point"

""struct points

New data types Codes like"" Name data. must type right.

Check need code"" Data = 1 to all"" Good. Multips

Know name"

Check for

Clean, test what loop=""!" check run syntax is. ""strcpy"" now follows"" all

Remember name

copymultiples"""

To

Data to test""" Void or tests, remember check

And ""continue " """ next.

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