C++ STL Containers for Relationships
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Which of the following data structures is most suitable for representing a one-to-many relationship between people and their courses, where each person can enroll in multiple courses?

  • A `map` where the key is a person's name and the value is a `set` of course names. (correct)
  • A single `set` containing all people and course names.
  • A `map` where the key is a course name and the value is a person's name.
  • A `vector` of `pair` objects, with each `pair` containing a person's name and a single course name.

If you are using a set to store Person objects, what is a crucial requirement for the Person class?

  • It must overload the `==` operator to check for equality.
  • It must define the `<` operator to provide a strict weak ordering. (correct)
  • It must have a `print()` method for displaying the person's details.
  • It must have a default constructor with no arguments.

Considering the need to associate people with their friends (where both people and friends are Person objects), which STL container combination would efficiently prevent duplicate entries and allow quick lookups?

  • A `map<Person, set<Person>>`, mapping each person to a set of their friends. (correct)
  • A `map<Person, vector<Person>>`, mapping each person to a list of their friends.
  • A `list` of `pair<Person, Person>`, representing friend connections.
  • A `vector` of `pair<Person, Person>`, representing friend connections.

What is the primary benefit of using STL containers like map and set over traditional arrays when managing relationships between objects?

<p>STL containers automatically manage memory and provide efficient search and manipulation operations. (A)</p> Signup and view all the answers

Suppose you have a map<string, vector<int>> called data and you want to add the value 5 to the vector associated with the key "example". Assuming the key already exists in the map, how would you correctly perform this operation?

<p><code>data[&quot;example&quot;].push_back(5);</code> (D)</p> Signup and view all the answers

What is the primary benefit of using generic programming in C++?

<p>It reduces the amount of code needed by eliminating the need to write multiple sort functions for different data types. (C)</p> Signup and view all the answers

In the context of the provided code snippets, what is the purpose of implementing custom comparison operators?

<p>To enable the use of standard comparison symbols (&gt;, &lt;, ==) with user-defined types based on specific criteria. (C)</p> Signup and view all the answers

Why is it necessary to define custom comparison operators when comparing objects of user-defined classes like Dog or Circle?

<p>The compiler does not know which attributes of the objects are relevant for comparison. (B)</p> Signup and view all the answers

Which of the following best describes the role of templates in generic programming?

<p>Templates allow you to write code that can work with different data types without having to rewrite the code for each type. (D)</p> Signup and view all the answers

What is the Standard Template Library (STL) in C++?

<p>A collection of pre-built template classes and functions for common data structures and algorithms. (D)</p> Signup and view all the answers

Which of the following is NOT a typical component of the STL?

<p>Compilers (A)</p> Signup and view all the answers

What is the role of iterators in the Standard Template Library (STL)?

<p>To provide a way to access the elements of a container sequentially. (B)</p> Signup and view all the answers

Which of the following tasks would be most efficiently accomplished using STL algorithms?

<p>Sorting a large array of integers. (C)</p> Signup and view all the answers

If a class defines the operator>=, does C++ automatically define the < operator to maintain consistency?

<p>No, you must define each comparison operator explicitly. (A)</p> Signup and view all the answers

What happens if a comparison operator, such as operator>=, attempts to call a non-const member function within a const object?

<p>The compiler will produce an error because a <code>const</code> object can only call <code>const</code> member functions. (B)</p> Signup and view all the answers

Consider a scenario where you are comparing two Dog objects based on their weight using an overloaded operator>=. Which of the following is the most accurate implementation of this operator?

<p>bool operator&gt;=(const Dog &amp;a, const Dog &amp;b) { if (a.getWeight() &gt;= b.getWeight()) return true; else return false; } (A)</p> Signup and view all the answers

Why is it important to declare the getWeight() method as const when used within a const comparison operator in the Dog class?

<p>To ensure the <code>getWeight()</code> method can be called on <code>const</code> instances of the <code>Dog</code> class. (A)</p> Signup and view all the answers

In the context of overloading comparison operators for a class, what is the significance of passing arguments by const reference?

<p>It prevents unintended modification of the objects and avoids unnecessary copying. (B)</p> Signup and view all the answers

What is the likely outcome if the getWeight() function is not declared as const within the Dog class, but is called within a const comparison operator?

<p>The compiler will issue an error because a <code>const</code> object cannot call a non-<code>const</code> member function. (C)</p> Signup and view all the answers

Consider the following code snippet:

class Dog {
public:
 int getWeight() const { return m_weight; }
private:
 int m_weight;
};

bool operator>=(const Dog &a, const Dog &b) {
 return a.getWeight() >= b.getWeight();
}

What potential issue might arise if the m_weight member is directly accessed within the operator>= function instead of using the getWeight() method?

<p>It would violate encapsulation, making the code harder to maintain and reason about. (C)</p> Signup and view all the answers

You have two Dog objects, fido with a weight of 5 and spot with a weight of 3. Using the overloaded operator>= as defined, what will be the result of the expression fido >= spot?

<p>The expression will evaluate to <code>true</code>. (A)</p> Signup and view all the answers

What is the purpose of the customCompare function in the provided C++ code?

<p>To define a comparison criterion for sorting <code>Dog</code> objects based on their bark volume, prioritizing dogs with louder barks. (C)</p> Signup and view all the answers

Given a vector of Dog objects named dogs, what would sort(dogs.begin(), dogs.end()); do, assuming customCompare is defined as in the code?

<p>Sorts all <code>Dog</code> objects in the <code>dogs</code> vector from the beginning to the end, using <code>customCompare</code> to determine the order. (C)</p> Signup and view all the answers

What will be the result of sort(arr, arr+4, customCompare); given an integer array arr = {5, 2, 1, -7} and a customCompare function designed for Dog objects?

<p>The code will result in a compilation error due to a type mismatch between the integer array and the <code>customCompare</code> function. (A)</p> Signup and view all the answers

If you wanted to sort only the first three elements of a std::vector<int> numbers using the standard comparison, which of the following is correct?

<p><code>sort(numbers.begin(), numbers.begin() + 3);</code> (B)</p> Signup and view all the answers

Consider you have a std::vector<Dog> dogs. Which of the following statement regarding sort(dogs.begin(), dogs.end(), customCompare) is most accurate, assuming that Dog class has getBite() and getBark() methods, and customCompare prioritizes bite and then bark?

<p>The <code>dogs</code> vector will be sorted in descending order of <code>bark</code> and then <code>bite</code>. (B)</p> Signup and view all the answers

What STL data structure would be most appropriate for storing a list of courses each UCLA student is enrolled in, using the student's name as the key?

<p><code>std::map&lt;std::string, std::list&lt;Course&gt;&gt;</code> (D)</p> Signup and view all the answers

Given the declaration std::map<std::string, std::list<Course>> crsmap;, how would you add a course c1 to the list of courses for a student named "Alice"?

<p><code>crsmap[&quot;Alice&quot;].push_back(c1);</code> (C)</p> Signup and view all the answers

If crsmap is a std::map<std::string, std::list<Course>>, what operation would you use to iterate through all the courses for a specific student named "Bob"?

<p>Both A and C. (C)</p> Signup and view all the answers

Flashcards

Generic Programming

Writing functions or classes that can work with many different data types.

Generic Sorting Function

A generic function that can sort an array holding ANY type of value.

Generic Linked List

A generic linked list class that can hold ANY type of variable.

Uses of Generic Programming

Used to speed up development in virtually every C++ program. e.g. Search engines, video games, etc.

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Generic Comparisons

The way to compare two objects is different due to different attributes to check (weight vs radius).

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Custom Comparison Operator (Dog)

A function that overloads the '>' operator to compare Dog objects based on their weight.

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getWeight() Method Importance

Must include a getWeight() method to allow the > operator to compare the weights of two Dog objects.

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The keyword: const

The keyword const promises that the object will not be modified by the passed object.

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What does const mean for a member function?

Indicates that the function does not modify any member variables of the object.

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Does C++ automatically define related operators (e.g., !=)?

You must explicitly define each related operator yourself.

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What are Custom Comparison Operators?

Comparison operators (e.g. >=, <=) between custom objects.

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Why might a const method be required for comparison operators?

This error occurs because the comparison operators called a non-const getWeight() method.

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Why add const to int getWeight() const?

Marks the getWeight method as one that does not modify the object's state.

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What is a Vector?

An array-like structure representing a sequence of elements.

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What is .push_back()?

Method to add a new object to an existing vector.

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What is vector<string> n;?

A vector of strings.

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Mapping friends with STL

A data structure to map people to their friends, using Person objects.

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operator< Overloading

A class should define this operator if it will be used as a key in a map or element in a set.

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std::map

An STL container that stores key-value pairs where keys are unique and sorted.

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push_back() method

Used to add a new element to the end of a std::vector.

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Person class

A class containing a person's name

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std::sort with Custom Comparison

Sorts elements in a range using a custom comparison function.

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Custom Comparison Function

A function that defines how two objects should be compared.

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Sorting Dog Objects

Sorts a vector of Dog objects based on bite and bark.

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sort(n.begin(), n.end())

The sort function sorts elements from begin to end.

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sort(n.begin(), n.begin() + 2)

Sorts only the first two elements of the collection.

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std::sort Function

A standard library function that sorts a range of elements.

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map of student to courses

A data structure that stores key-value pairs, where each key is associated with a list of courses.

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map<string, list<Course>>

A way to represent a correspondence between a student (string) and a list of courses.

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Study Notes

Lecture 9 Overview

  • Custom Comparison Operators will be covered
  • Templates
  • The Standard Template Library (STL)
  • STL Iterators
  • STL Algorithms (sort, etc.)

Generic Programming

  • Generic proramming occurs when a function or class is able to process many different types of data
  • A generic sorting function can sort an array holding any type of value
  • A generic linked list class can therefore hold any type of variable
  • Once a generic function or class has been defined, it can be reused quickly to solve problems
  • This technique is used in almost every C++ program therefore improves development speed, i.e.. search engines, video games, etc.

Allowing Generic Comparisons

  • Default C++ allows comparison of integers
  • It can be useful to compare Objects too, e.g. Circles and Dogs
  • Implementation requires Custom Operators
  • The way two dogs are compared by weight, is different to how two circles may be compared by radius

Custom Comparison Operators

  • Comparison operators must return a Boolean Value
  • Boolean value will be set appropriately for the function implementation, based on true of false values
  • A const specifier must be used, otherwise the function will not work when comparing const objects
  • When operators are defined inside the class, the function has a single "other" parameter, similarly to a copy constructor
  • "other" refers to the value to the right of the operator
  • When the operator is placed outside of the class, it can only the public methods from the class

Writing Generic Functions

  • Using templates enables writing of generic functions
  • Before templates it was required to define a single function for each variable type, e.g. SwapCircle, SwapDog, etc.

Templates

  • Templates enable one function to work for any data type
template <typename T>
void swap(T &a, T &b)
{
    T temp;
    temp = a;
    a = b;
    b = temp;
}
  • or alternative Syntax:
template <class T>
void swap(T &a, T &b)

Template Usage

  • Write templated functions in a header file
  • Then include the header file in all CPP files using the function
  • It is then possible to implement the templated function in the header file, and not just the prototype

Using Templates

  • Using templates is a time-saving/bug-reducing/source-simplifying technique
  • Number of functions does not effect compiled program or code size

Function Template Constraints

  • You must use the templated data type (e.g. Data) to define the type of at least one formal parameter; otherwise, there will be an error
  • If a function template has two or more templated parameters with the same type (e.g. Data), you must both pass the same type of variable/value

Hairy Template Example

  • operator defined for Dogs

  • operator is also defined for integers.

  • Function requirements must be set for templated functions
  • C++ requires that all values passed in support that operator
  • If you use such a function with a user-defined class you mus define the operator for that class!

Multi-type Templates

  • You can use multiple template types in a function
template <typename T, typename U>
void passTwoTypes(const T& first, const U& second) 
{
    std::cout << " First: " << first << " Second: " << second <<std::endl;
}

Writing Generic Classes

  • Templates facilitate using generic classes, stack or queue classes for example
  • The prefix must be used, i.e.. template before the class definition itself
  • For example, it is not required to update every 'int' to Item, as int can be a counter variable

Templated Class in Externally-defined Member Function

  • Add prefix template before the class definition itself
  • Add prefix template before each function definition outside the class
  • Types will require updating to using a templated type
  • Place the postfix <XXX> between the class name and the :: in all function defs.

Template Classes

  • Template classes are very useful when building container objects like linked lists

STL Library

  • STL is a collection fo pre-written, tested classes provided by the authors of C++
  • Classes that are built using templates, can be used with many different data types
  • Usage of these classes saves hours of programming
  • Examples include the Stack and Queue classes

STL: Container Classes

  • Classes are called "container" classes because they hold groups of items

Cool STL Class #1: Vector

  • STL vector has some of the same properties as arrays
  • STL vector does not have a fixed size
  • Vectors grow and shrink automatically when adding or removing items
  • Program must "#include " to use vectors
    vector<string> strs;
    vector<int> nums;
  • If using namespace std is excluded:
    std::vector<std::string> strs;

Creating Vectors

  • You can add or remove items to/from existing vectors
  • Push_back is used to add a new item to the end
    vector<string> strs;
        strs.push_back("Carey");
        strs.push_back("Scott");
  • The brackets can be used to change an existing item
  • However cannot be used to add a new item

Reading and Changing Vector Items

  • You can use the front or back methods for read to or write the first or last elements
  • Once an item has been removed, the slot cannot be accessed with brackets

Removing Vector Items

  • An item can be removed from the back via "pop_back" command
  • This shrinks the vector

Vector Details

  • You can view the size and ensure there are values through included functions
  • Vectors are implented internally dynamically allocated arrays
  • During array full and new item addition the vector object will allocate a new array as double the size of the original
  • It will copy all items rom the old array and delete the old array

Cool STL Class #2: List

  • STL list enables creation of a doubly-linked list
  • List contains functions such as, "push_back", "pop_back", "front", "back", "size" and "empty" methods
  • But also includes push_front and pop_front methods
  • These methods allow items to be added or removed from the front of the list

List Usage

  • Lists do not have brackets to access list elements

Iterating Items

  • How can we iterate through elements of STL
    for (int j=0; j<poof.size(); j++)
        cout << poof[j];
  • Other than the vector class this form of iteration does not work

Iterators

  • Iterator variable enumerates the contents of a container
  • Iterator variable works similar to a pointer variable
  • An iterator works exclusively with containers

Iterator Variable

  • Typically, starting with pointing an iterator to an item in the container
  • Can be implemented through increment/decrement
  • The iterator allows read/write functionality
  • Create with, e.g..
vector<int>::iterator it;
  • And must start with:
it = myVec.begin();

Iterator Details

  • Can move your iterator down or back through increment or decrement of pointers
  • There is addition of function "end", which denotes, what happens at end of the function

Algorithm Functions

  • Find function can be applied to STL containers and arrays

Container Template Issues

  • You have to make the iterator a const iterator
const list<string> & nerds

list<string>::const_itenator it
  • Otherwise you can't use the STL container functionality

Iterator Object Details

  • An iterator is an Object
  • What that object does and contains
    • What element is it points to
    • How to find the next element in the container
      • This includes direction
    • How to find the previous element in the container - This includes direction

Alternative ways of looping

  • C++ 11 now has easier to read way of iterating data

Other Important STL concepts

  • Maps and other types of containers
  • Use for finding and storing data, with search algorithm

Cool STL Class #3: Map

  • Maps quickly look up items to find an associated integer "value"
  • You can associate a string "Key" with set value

Map Usage

  • Names can be stored in string variables with phone numbers in integers
    • Each Map can be associated with either direction
map<string, int> name2Fone; // String to Int
map<int, string> fones2Names; //Int to String
  • Requires 2 maps

More Map Details

  • Map always orders from First to Second
  • Maps store this by pairing similar structs

Cool STL Class #4: Set

  • Set always keeps track of unique values in a set
  • Duplicates are ignored
a.erase(2)

Removes "2" value

Additional Cool Class points:

  • You can find a previously added association
  • This returns a map You can define special classes or structs to hold STL classes
  • You cannot call erase, if you use the original object.

Algorithm

  • STL is a common algorithm for different types of data
  • This algorithm works to search STL containers and arrays for a value
  • intersection of different data sets
  • sorting vectors and list elements for use and analysis

STL Gotchas

  • Add new items, with caution to validity, if modified
  • You can run the danger of invalidity of pointer, this must be taken in consideration and the code updated

More STL Gotchas

  • There are also dangers of deleting data incorrectly.
  • When deleting iterator with set container
  • Can avoid with returned iterator to the times following eraser

Deleting Items in Loop

  • You can use the erase() method to return an iterator

STL Algorithms

  • The STL contains extra functions that work with data find() function searches STL containers and arrays for value set_intersection() computes the intersection of two sorted sets/lists/arrays of data sort() sorts arrays/vectors/lists

Inline Functions

Template Exercise

  • How to convert the Stack class to hold any type of data
  • How to create a stack of dogs

Note: There is the find_if function to find the item that best suits requirements.

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Description

Explore suitable C++ STL containers for managing relationships such as one-to-many between people and courses. Learn about requirements for using set with custom objects and the benefits of STL containers over arrays. Understand how to efficiently use maps and vectors.

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