C# Method and Parameter Variance

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Questions and Answers

What is method combination?

Method combination is when two or more methods of the same name, Op, cooperate to solve a problem.

Which of the following describes programmatic control of method combination?

  • Subclass controlled (correct)
  • Imperative method combination (correct)
  • Superclass controlled (correct)

In declarative method combination, a separate abstraction controls how methods in different classes work together.

True (A)

C# supports subclass-controlled method combination through the use of the base.Op(...) notation.

<p>True (A)</p> Signup and view all the answers

What is parameter variance?

<p>Parameter variance refers to how the parameters of a method in different classes (A and B) vary in relation to the variation of their corresponding types (A and B).</p> Signup and view all the answers

What does covariance mean?

<p>The parameters of a method vary the same way as the classes. (A)</p> Signup and view all the answers

Parameter variance is a highly relevant topic in C#.

<p>False (B)</p> Signup and view all the answers

What are abstract classes?

<p>Abstract classes are used for concepts that cannot or will not be fully implemented.</p> Signup and view all the answers

What are some key characteristics of abstract classes?

<p>They cannot be instantiated. (B), They may announce a number of abstract operations. (C), They are intended to be completed in a subclass. (D)</p> Signup and view all the answers

Abstract classes can be derived only from other abstract classes.

<p>False (B)</p> Signup and view all the answers

Abstract methods are implicitly virtual.

<p>True (A)</p> Signup and view all the answers

Properties and indexers can be abstract.

<p>True (A)</p> Signup and view all the answers

What does a sealed class do?

<p>A sealed class prevents the use of that class as a base class for other classes.</p> Signup and view all the answers

A sealed class cannot have virtual methods.

<p>False (B)</p> Signup and view all the answers

A sealed method can be overridden in a subclass.

<p>False (B)</p> Signup and view all the answers

The sealed modifier must be used with the override modifier.

<p>True (A)</p> Signup and view all the answers

What is an interface?

<p>An interface defines a contract or a blueprint for implementing a specific functionality or behavior.</p> Signup and view all the answers

Interfaces can contain implementation details.

<p>False (B)</p> Signup and view all the answers

Interfaces can be implemented by classes and structs.

<p>True (A)</p> Signup and view all the answers

Interfaces can be used as types.

<p>True (A)</p> Signup and view all the answers

Interfaces support multiple inheritance.

<p>True (A)</p> Signup and view all the answers

Interfaces require both classes and structs to implement one or more interfaces.

<p>False (B)</p> Signup and view all the answers

Interfaces define data types.

<p>False (B)</p> Signup and view all the answers

What are the key parts of an interface declaration in C#?

<p>An interface declaration in C# includes the keyword <code>interface</code>, followed by the interface name, a colon (<code>:</code>) if base interfaces are specified, and curly braces (<code>{}</code>) containing the declarations of methods, properties, indexers, and events.</p> Signup and view all the answers

What is the key difference between the implementation of methods in interfaces and classes?

<p>The key difference is that methods defined in interfaces are not implemented. Their implementations are deferred to the classes that implement the interface, while methods in classes are implemented directly.</p> Signup and view all the answers

In foreach loops, is the underlying machinery based on interfaces?

<p>Yes, the <code>foreach</code> loop relies on the underlying machinery provided by interfaces, specifically, the <code>IEnumerable</code> interface.</p> Signup and view all the answers

What is the purpose of the IDisposable interface?

<p>The <code>IDisposable</code> interface is used to define a way to release resources that are not automatically managed by the garbage collector.</p> Signup and view all the answers

The IDisposable interface is used for freeing resources only through the dispose method.

<p>False (B)</p> Signup and view all the answers

What is the purpose of the ICloneable interface?

<p>The <code>ICloneable</code> interface provides a means to create copies of objects when shallow copying is insufficient.</p> Signup and view all the answers

What is the purpose of the IFormattable interface?

<p>The <code>IFormattable</code> interface enables more precise control over the string representation of an object, providing flexibility in formatting based on specific needs.</p> Signup and view all the answers

The IFormattable interface relies solely on the ToString() method for formatting.

<p>False (B)</p> Signup and view all the answers

What is the primary goal of the composite design pattern?

<p>The composite design pattern aims to treat both individual objects (leaves) and groups of objects (composites) as if they were the same type, enabling consistent handling regardless of the underlying structure.</p> Signup and view all the answers

In the composite design pattern, clients specifically interact with only the composite nodes.

<p>False (B)</p> Signup and view all the answers

What is the fragile base class problem?

<p>The fragile base class problem arises when modifications to a base class can inadvertently break derived classes, rendering the code fragile and making maintenance difficult.</p> Signup and view all the answers

What is the key idea behind the Visitor design pattern?

<p>The Visitor design pattern provides a way to add new operations or functionalities to a hierarchy of objects without modifying the existing class structure.</p> Signup and view all the answers

What is the difference between natural object-oriented traversals and a Visitor solution in the context of a composite design?

<p>In natural object-oriented traversals, operations are typically embedded within the class structure, whereas Visitor pattern separates operations from the class structure, making the code more flexible and scalable.</p> Signup and view all the answers

What are some potential advantages of the Visitor design pattern?

<p>Adding new traversals is straightforward. (A), The pattern is highly flexible and adaptable. (B), State related to traversal is naturally integrated. (D)</p> Signup and view all the answers

Flashcards

Method Combination

A way to combine methods of the same name, but from different classes, to solve a problem.

Superclass Controlled Method Combination

When the method in a superclass controls the activation of a method with the same name in a subclass.

Subclass Controlled Method Combination

When the method in a subclass controls the activation of a method with the same name in a superclass.

Declarative Method Combination

A separate abstraction controls how methods from different classes are combined, without direct calls between them.

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Imperative Method Combination in C#

In C#, the base. keyword is used to call the method from the base class within a subclass.

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Parameter Variance

How the parameters of a method in different classes change in relation to the change in the class types.

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Covariance

The parameters of a method in different classes change in the same way as the class types.

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Contravariance

The parameters of a method in different classes change in the opposite way as the class types.

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Abstract Class

A class that cannot be instantiated and may contain abstract methods.

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Abstract Method

A method that has a signature but no body, and must be implemented by a subclass.

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Sealed Class

A class that cannot be inherited by other classes.

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Sealed Method

A method that cannot be overridden in a subclass, preventing further changes to its implementation.

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Interface

A fully abstract class with no implementation, defining only signatures of members.

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Interface Implementation

A class or struct can implement one or more interfaces, providing concrete implementations for the interface members.

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Interface as a Type

An interface can be used as a type, just like classes, allowing variables and parameters to be declared with interface types.

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Multiple Interface Inheritance

Interfaces can be organized in hierarchies, allowing for multiple inheritance like structures.

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Composite Design Pattern

A design pattern that composes objects into a tree structure, allowing client code to uniformly work with both individual objects and groups of them.

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Traversal in Composite Design Pattern

An operation applied to each element of a Composite structure, traversing through individual elements and composite nodes.

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Visitor Design Pattern

A design pattern that allows adding new operations to a composite structure without modifying the existing classes.

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Visitor Object

An object that encapsulates the logic for a specific operation to be applied on a Composite structure.

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Object Cloning

The process of creating a copy of an existing object.

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Shallow Cloning

A shallow copy copies basic types and references of the original object, but not the objects pointed to by those references.

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Deep Cloning

A deep copy copies both basic types and references and recursively copies the objects referenced by those references.

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MemberwiseClone Method

A protected method in System.Object that performs a shallow clone of an object.

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Fragile Base Class Problem

The issue that arises when adding a new method to a base class that has the same name as a method in a subclass, causing potential dynamic binding errors.

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Strategy Pattern

A design pattern that separates business logic from object structure, making it easier to add new operations without affecting the core classes.

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Template Method Pattern

A design pattern that provides a way to encapsulate the algorithms used in an application, making them interchangeable.

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Study Notes

Method Combination

  • Method combination occurs when two or more methods with the same name interact to solve a problem.
  • Programmatic (imperative) control involves one method controlling the activation of another. Superclass control occurs when a method in a parent class activates a method in a child class, while subclass control is the reverse.
  • Imperative method combination uses an overall pattern to manage the cooperation between methods. Methods do not call each other directly, and a separate abstraction manages how methods in different classes combine.
  • Declarative method combination is supported in C# using the base.Op(...) notation.

Parameter Variance

  • Parameter variance describes how parameters change in relation to the classes they belong to.
  • Covariance means parameters vary in the same way as classes (e.g., if class A uses parameter S, and class B inherits from A and uses parameter T, T is equivalent to S).
  • Contravariance means parameters vary in the opposite way as classes (e.g., if class A uses parameter S, and class B inherits from A and uses parameter T, T is a different type from S).

Abstract Classes

  • Abstract classes define concepts that aren't fully implemented. They often have one or more abstract operations.
  • Abstract operations have names and parameters but lack a body (implementation).
  • Abstract classes cannot be instantiated.
  • Abstract classes are designed to be completed in subclasses, where the abstract methods are defined.

Sealed Classes and Methods

  • A sealed class cannot be inherited.
  • Sealed classes prevent inheritance by other classes.
  • Sealed classes also seal all virtual methods within the class.
  • Methods marked as sealed cannot be redefined or overridden in subclasses.

Interfaces

  • Interfaces define signatures of operations but don't implement them directly.
  • Interfaces act as contracts, specifying a set of operations any implementing class must support.
  • Classes and structures can implement multiple interfaces.
  • Interfaces can be used as types, just like classes.
  • Interface members can be organized in hierarchies.

Important Interfaces (C# Libraries)

  • IComparable: An interface with a CompareTo method used in general sorting and searching.
  • IEnumerable: An interface with a method for accessing an enumerator.
  • IEnumerator: An interface with methods for traversing collections.
  • IDisposable: An interface with a Dispose method for resource cleanup.
  • ICloneable: An interface with a Clone method for creating copies.
  • IFormattable: An interface with a ToString method for formatted string generation.

Explicit Interface Member Implementations

  • Explicit interface implementations are used when an interface method has the same name as a class member.
  • Explicitly implementing an interface member lets the compiler recognize the specific interface implementation rather than the class method.

Composite Design Pattern

  • The composite design pattern groups objects into tree structures, treating both individual elements and groups of elements uniformly.
  • Clients operate the same way with both leaf and composite nodes in the tree structure, offering flexible and modular components.

Cloning

  • Cloning creates a copy of an existing object.
  • Shallow cloning copies primitive types and references but not the objects referenced by the references.
  • Deep cloning recursively creates copies of every referenced object.

Visitor Design Pattern

  • The visitor design pattern allows external methods to operate on composite objects without making changes to the structure of the composite components. External methods call an accept method on a component, which then passes the visitor through all the items in the composite structure.

IntSequence Traversals

  • Integer sequences can be represented as composites (trees) of integers, intervals, and more complex composites.

Consequences of Using a Visitor

  • A new type of traversal can be added without affecting the composite.
  • A visitor encapsulates traversal-specific methods.
  • State related to a traversal can be managed within the visitor.
  • Adding a new component class requires changes to the visitor classes.

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