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Questions and Answers
What are some differences between a struct and a class? (Select all that apply)
What are some differences between a struct and a class? (Select all that apply)
How can we create an array with non-default values?
How can we create an array with non-default values?
Using the Enumerable.Repeat method.
What is the difference between the 'is' and 'as' operators in C#?
What is the difference between the 'is' and 'as' operators in C#?
'is' checks compatibility and returns boolean; 'as' casts an object to a type.
What are multicast delegates?
What are multicast delegates?
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What are indexers?
What are indexers?
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What is the difference between 'throw' and 'throw ex'?
What is the difference between 'throw' and 'throw ex'?
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What are C# attributes and their significance?
What are C# attributes and their significance?
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Is C# code managed or unmanaged?
Is C# code managed or unmanaged?
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What are some characteristics of C#? (Select all that apply)
What are some characteristics of C#? (Select all that apply)
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Can a class inherit from multiple interfaces?
Can a class inherit from multiple interfaces?
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Define scope?
Define scope?
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What is the difference between public, static, and void?
What is the difference between public, static, and void?
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What are some examples of modifiers in C#? (Select all that apply)
What are some examples of modifiers in C#? (Select all that apply)
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What access modifiers are available in C#? (Select all that apply)
What access modifiers are available in C#? (Select all that apply)
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What are the different classifications for arrays in C#? (Select all that apply)
What are the different classifications for arrays in C#? (Select all that apply)
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What is the difference between an object and an instance?
What is the difference between an object and an instance?
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What is a class destructor?
What is a class destructor?
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Study Notes
Differences Between Structs and Classes
- Classes are reference types; structs are value types.
- Structs are stored on the stack, leading to faster retrieval but potential overhead.
- Structs do not support inheritance; they inherit implicitly from System.ValueType.
- Assigning a struct to another variable copies its data; changes in one do not affect the other.
- Structs have default values based on their fields: value types to their defaults, reference types to null.
- Boxing and unboxing convert between struct types and objects.
- The meaning of "this" differs; instance field declarations in structs cannot include initializers.
- Structs lack a parameterless constructor and destructors.
- Best suited for small, immutable data structures.
Creating Arrays with Non-default Values
- Arrays can be initialized with non-default values using the Enumerable.Repeat method.
Difference Between "is" and "as" Operators
- "is" checks if an object is compatible with a specified type, returning a boolean result.
- "as" attempts to cast an object to a specified type, returning null if the cast fails.
Multicast Delegates
- A multicast delegate can have multiple handlers assigned, each associated with a method.
Indexers
- Indexers, or smart arrays, allow class instances to be accessed like arrays.
Difference Between "throw" and "throw ex"
- "throw" maintains the original error stack trace; "throw ex" resets it to the throw point.
C# Attributes
- Attributes are a way to attach declarative information to C# code elements, which can be queried at runtime.
- Common uses include associating help documentation and value editors in GUIs.
Managed vs Unmanaged Code
- C# is considered managed code since the CLR (Common Language Runtime) compiles it into Intermediate Language (IL).
Characteristics of C#
- C# is known for being simple, type-safe, flexible, object-oriented, compatible, consistent, interoperable, and modern.
Inheritance of Interfaces
- A class in C# can inherit multiple interfaces, allowing for versatile design.
Definition of Scope
- Scope refers to the part of the code where a variable can be accessed.
Difference Between Public, Static, and Void
- Public: Method accessible by anyone.
- Static: Method can be called globally without an instance of the class.
- Void: Indicates that a method does not return a value.
Examples of Modifiers in C#
- Common modifiers include abstract, sealed, virtual, const, event, extern, override, readonly, static, and new.
Access Modifiers Available in C#
- Available access modifiers include public, protected, private, internal, and internal protected.
Classifications of Arrays in C#
- Arrays can be classified as single-dimensional, multi-dimensional, or jagged arrays.
Difference Between Object and Instance
- An object is an instance of a user-defined type; multiple objects can be created from a single class.
Class Destructor
- A destructor is invoked when a class object goes out of scope or is explicitly deleted, used for resource cleanup.
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Description
Explore the key differences between structs and classes in C#. This quiz covers fundamental concepts like memory management and inheritance, providing clear definitions to enhance your understanding of these two essential data structures.