Binary Morphology and Image Processing Techniques

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Questions and Answers

What is the primary purpose of applying erosion in gray-scale images?

  • To increase the thickness of boundaries
  • To remove high-valued image structures (correct)
  • To enhance bright features
  • To highlight edges generated by intensive filters

Which morphological operation combines erosion followed by dilation using the same structuring element?

  • Skeletonization
  • Top-hat Filtering
  • Morphological Opening (correct)
  • Morphological Closing

In the context of binary morphology, what does the Voronoi tessellation represent?

  • The filled areas of binary images
  • The partition of space based on distance to objects (correct)
  • The sequence of pixel intensities
  • The outer boundaries of objects

What does the morphological gradient of a gray-scale image represent?

<p>The difference between a dilated and an eroded image (D)</p> Signup and view all the answers

What is a key function of gray-scale closing in image processing?

<p>Filling in holes within the background and objects (A)</p> Signup and view all the answers

What is the purpose of computing the distance transform of an image in binary image processing?

<p>To find representative center points for all objects (B)</p> Signup and view all the answers

What is the main use of ultimate erosion in binary image processing?

<p>To separate touching objects while retaining their structure (B)</p> Signup and view all the answers

What is represented by the output image 'R' after performing reconstruction in ultimate erosion?

<p>The final delineation of individual objects without any merging (A)</p> Signup and view all the answers

What does the Voronoi tessellation represent in the context of ultimate dilation?

<p>The layout of background points equidistant from objects (A)</p> Signup and view all the answers

Which condition is applied during the iterative dilation process to maintain object integrity?

<p>Objects must not merge (A)</p> Signup and view all the answers

What is the role of the marker image R0 in the image reconstruction process?

<p>It contains seed pixels from selected objects for reconstruction. (D)</p> Signup and view all the answers

How can you fill all holes in the objects of an image?

<p>Take the complement of the image and reconstruct it from the complement's boundary pixels. (A)</p> Signup and view all the answers

What is the purpose of calculating the distance from object pixels to the background in binary image processing?

<p>To measure the proximity of the object to the background. (A)</p> Signup and view all the answers

What is the outcome of the iterative process Ri = (Ri−1 ⊕ S) ∩ I in image reconstruction?

<p>It converges to a final image containing only selected objects. (B)</p> Signup and view all the answers

When trying to remove objects that are partially in the image, what initial step is taken?

<p>Seeds are obtained from the boundary pixels of the input image. (D)</p> Signup and view all the answers

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Study Notes

Reconstruction of Binary Objects

  • Create a marker image R0 with seed pixels from selected objects in image I.
  • Iteratively compute Ri = (Ri−1 ⊕ S) ∩ I until no change occurs (Ri remains constant).
  • For removing partly visible objects, use boundary pixels B as seeds and subtract the resulting reconstruction from the input image.
  • To fill holes in objects, compute the reconstruction of the complement image Ic using boundary pixels as seeds, then take its complement Rc.

Distance Transform of Binary Images

  • Compute object pixel distances to the background by iteratively dilating the input image I, maintaining non-merging constraints.
  • The result is known as Voronoi (Dirichlet) tessellation.

Skeletonization of Binary Images

  • Find the representative centerline of objects through iterative conditional erosion (thinning) that preserves connectivity.
  • The final structure obtained is a one-pixel thick skeleton of the object.

Binary Morphology in nD Images

  • Concepts extend to any dimensionality, such as 3D with volumetric pixels (voxels).
  • Algorithms include 3D dilation, opening, erosion, and closing.

Gray-scale Mathematical Morphology

  • Treat nD gray-scale images as (n+1)D binary images for processing.
  • The umbra of an image represents the landscape surface with volume beneath it.

Gray-scale Dilation and Erosion

  • Dilation is defined as I ⊕ S = U⁻¹[U(I) ⊕ U(S)], where U(I) is the umbra of the gray-scale image.
  • Erosion is defined as I S = U⁻¹[U(I) U(S)], mapping the binary erosion back to gray-scale.
  • Both operations can be interpreted as local max-filtering (dilation) and min-filtering (erosion) for suitable structuring elements.

Opening and Closing of Gray-scale Images

  • Opening is defined as I ⊖ S followed by dilation: I ° S = (I S) ⊕ S.
  • Closing combines dilation followed by erosion: I ● S = (I ⊕ S) S, smoothing structures within the grayscale image.

Morphological Operations for Image Smoothing

  • Gray-scale opening removes high-valued structures, while closing suppresses low-valued structures.
  • Demonstrates advanced nonlinear filtering capabilities beyond linear filtering techniques.

Morphological Gradients and Laplacean

  • Gradient is the difference between dilated and eroded images: D = I ⊕ S, G = D - E.
  • Laplacean combines outer and inner gradients: L = D + E - 2I, yielding features important for edge detection.

Top-hat Filtering

  • A technique using closing followed by subtraction to enhance or extract specific features: O = I - (I ⊕ S).

Summary of Mathematical Morphology

  • Fundamental toolbox for image segmentation involving gray-scale and binary morphology.
  • Pre-processing includes gray-scale noise removal, background shading removal, and eliminating unwanted structures.
  • Post-processing functions include closing holes, detecting outlines, separating touching objects, and extracting shapes.

Ultimate Erosion and Dilation

  • Ultimate erosion identifies representative center points by computing distance transforms and retaining local maxima.
  • To separate touching objects, ultimate erosion is performed followed by a constrained reconstruction to prevent merging.
  • Ultimate dilation computes background points equidistant to objects through iterative dilation while enforcing non-merging constraints.

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