ASB 2023 G11 Physics C Review
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Questions and Answers

Qual es le fórmula pro calcular le posición angular in un systema con acceleration angular constant?

  • $ heta = heta_0 + rac{1}{2} eta t + eta t$
  • $ heta = heta_0 + eta t$
  • $ heta = heta_0 + rac{1}{2} eta t^2$ (correct)
  • $ heta = heta_0 + rac{1}{2} eta t^2 + heta_0$
  • Qual es le unitate de torque (𝜏)?

  • Newton-meter (correct)
  • Kilogram-meter
  • Newton
  • Joule
  • Qual es le condition pro conservation de momentum angular?

  • Quando le velocitate angular es constante
  • Quando le torque totale es al zero (correct)
  • Quando le massa es constante
  • Quando le torque totale es positive
  • Qual es le formula pro calcular le energia cinetica rotative?

    <p>$KE = rac{1}{2} I eta^2$</p> Signup and view all the answers

    Que indica le constante de ressort (k) in le formula F = -kx?

    <p>Le rigiditate del ressort</p> Signup and view all the answers

    Qual es le resultado de aplicar le principio de le conservation de le energia in un systema de rotazione?

    <p>Le energia rotative resta constant</p> Signup and view all the answers

    In le fórmula $ au = F imes r imes ext{sin}( heta)$, que indica le $ heta$?

    <p>Le angulo entre le forza e le radius</p> Signup and view all the answers

    Qual es le correlato de le torque ad un objecto con inertia rotative?

    <p>$ au = I imes eta$</p> Signup and view all the answers

    Que indica le maxima energia potencial in un oscillatore harmonico?

    <p>Le amplitude</p> Signup and view all the answers

    Study Notes

    ASB 2023 G11 Physics C Review

    • Review materials created by students邵奕萱(11-5), 韦恩(11-2), 高天鸿(11-1)
    • Reviewed by the Physics club

    Describing Motion: Kinematics in One Dimension

    • Reference Frames & Displacement
      • A reference frame is needed to measure position, distance, or speed.
      • Displacement is the change in an object's position from its starting point.
      • It's a vector quantity, possessing both magnitude and direction.
    • Average Velocity
      • Average speed = total distance / total time
      • Average velocity = displacement / time
      • Velocity is a vector, having both magnitude and direction.
    • Instantaneous Velocity
      • Average velocity over an infinitesimally short time interval.
    • Acceleration
      • Change in velocity/time taken to change velocity.
      • Acceleration is a vector, having both magnitude and direction.
      • Positive/negative values depend on direction of change.
    • Motion at Constant Acceleration
      • Equations for constant acceleration motion.

    Kinematics in Two Dimensions; Vectors

    • Vector and Scalars
      • Vectors have both magnitude and direction.
      • Scalars are completely described by a magnitude.
    • Addition of Vectors
      • Component Method: Vectors can be broken down into components along different axes.
      • Graphical Method: Use of drawings/diagrams to add vectors

    Projectile Motion

    • Horizontal component of motion
      • Horizontal motion at a constant velocity.
      • Time of flight = (2 x Vertical Initial velocity) / (gravity)
    • Vertical component of motion
      • Vertical motion affected by gravity
      • Time of flight = Vertical final velocity / gravity

    Dynamics: Newton's Laws of Motion

    • Force
      • Force is a pushing or pulling action that can change an object's state of motion.
    • Newton's First Law of Motion (Law of Inertia)
      • An object in motion will stay in motion unless acted upon by an unbalanced force.
    • Newton's Second Law of Motion
      • Acceleration of an object is directly proportional to the net force acting on it, and inversely proportional to its mass. This relationship follows the equation F = ma.
    • Newton's Third Law of Motion
      • For every action, there is an equal and opposite reaction.
    • Mass
      • A measure of inertia.

    Work and Energy

    • Work done by a Constant Force
      • Work is calculated as the product of force and displacement in the direction of the force. It's expressed by the equation W=Fdcosθ, where F is the force, d is the displacement, and θ is the angle between the force and displacement vectors.
    • Work Done by a Varying Force
      • Work is the integral of force with respect to displacement. It's the area under the force-displacement curve.

    Terminal Speed

    • An object falling through a fluid (a liquid or gas) will eventually reach a constant velocity, terminal speed.
    • Terminal speed occurs when the drag force equals the gravitational force.
    • The formula for terminal speed is VT = mg/k where m is the mass of the object and k is a constant based on the fluid, object size and shape.

    Power

    • Power: The rate at which work is done.
    • P = W/t
    • Average power is equal to the total work divided by the total time.

    Kinetic Energy and the Work-Energy Principle

    • Kinetic energy (KE): The energy an object possesses due to its motion. It's calculated using the equation KE = 1/2mv².
    • Work-Energy Principle: The net work done on an object equals its change in kinetic energy.

    Potential Energy

    • Potential energy (PE): The energy stored in a body due to its position.
    • Gravitational potential energy (GPE): The energy an object has due to its position relative to a reference point in a gravitational field. It's calculated using the equation PE = mgh, with m being mass, g being gravity, and h being height.
    • Elastic potential energy (EPE): The energy stored in a deformed elastic object. It's calculated from Hooke's Law, EPE = ½kx².
    • Conservative/Nonconservative forces: forces that are path-independent/dependent on the path, respectively.

    Circular Motion; Gravitation

    • Kinematics of uniform circular motion
      • Uniform circular motion involves an object traveling at a constant velocity along a curved path. (e.g. a ball on a string)
    • Torque
      • Torque is a rotational force, which can cause a change in an object's rotational state.
    • Rotational Kinetic Energy
    • Angular Momentum, Angular Momentum Conservation
    • Angular Momentum
      • Angular Momentum is calculated by L = Iω.

    Momentum & Impulse

    • Momentum
      • Momentum is a vector quantity.
    • Impulse
      • The change in momentum of an object is equal to the impulse exerted on it.
    • Elastic collisions
      • Momentum and kinetic energy are both conserved.
    • Inelastic collisions
      • Momentum is conserved but kinetic energy is lost.

    Angular Quantities/Torque/Rotational Inertia

    • Angular quantities are related to the rotational motion of objects.
    • Torque (τ) is the rotational analog of force;
    • Rotational Inertia (I) describes the resistance of an object to changes in its rotational motion.
    • Relationships between linear and angular quantities exist.

    Simple Harmonic Motion (SHM)

    • Simple Harmonic Motion (SHM): A special type of periodic motion where the restoring force is directly proportional to the displacement from equilibrium.
    • Examples of SHM include springs or pendulums involved in oscillatory motion.
    • Energy considerations for SHM.

    Period and Frequency

    • Period and frequency are used to describe the time-dependent nature of SHM.

    Pendulum/Spring

    • Simple Harmonic Motion (SHM): A special type of periodic motion where the restoring force is directly proportional to the displacement from equilibrium.
    • Energy Considerations in SHM.

    Planetary Motion

    • Kepler's Laws summarize observations of planetary orbits.
    • Newton's Laws of Motion and Universal Gravitation give a more general understanding.
    • Gravity plays a significant role in orbital mechanics.

    Satellites and Weightlessness

    • Satellites orbit due to the balance of gravity and inertia.
    • Weightlessness arises in a zero-net-force environment, like in orbit.

    Gravitational Potential Energy; Escape Velocity

    • Important considerations in gravitational potential energy are mass , location relative to a center of mass, and the amount of work that must be done to move an object.
    • Escape velocity is the minimum velocity required for an object to escape from the gravitational pull of a planet or other celestial body.

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    Description

    Este quiz reviza conceptos fundamentales de cinemática en una dimensión, incluindo marcos de referencia, desplazamiento, velocidad promedio y aceleración. Participantes son estudiantes de la clase 11 y validado por el club de física. Perfecto para preparar para el examen final.

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