Artificial Intelligence Lecture Notes 3
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What does PEAS stand for in the context of designing a rational agent?

  • Planning, Execution, Assessment, Strategy
  • Performance, Environment, Actuators, Sensors (correct)
  • Position, Evaluation, Action, Strategy
  • Process, Environment, Action, Sensors

The only component necessary to design a rational agent is its performance measure.

False (B)

What is one of the key tasks of an actuator in an intelligent agent?

To change the environment.

The __________ of an agent consists of the elements that exist around it.

<p>environment</p> Signup and view all the answers

Match the following components with their definitions:

<p>Performance measure = How an agent's success is evaluated Environment = The surroundings of the agent Actuators = Devices that enable an agent to affect its environment Sensors = Components that allow an agent to detect its environment</p> Signup and view all the answers

What does PEAS stand for in the context of agent design?

<p>Performance, Environment, Actuators, Sensors (C)</p> Signup and view all the answers

A partially observable environment allows the agent to access the complete state of the environment.

<p>False (B)</p> Signup and view all the answers

What type of actuator would an interactive English tutor use?

<p>Display</p> Signup and view all the answers

An agent designed for a __________ environment would need to adapt as it receives new information over time.

<p>dynamic</p> Signup and view all the answers

Match the agent type with its performance measure:

<p>Satellite image system = Correct image categorization Part-picking robot = Percentage of parts in correct bins Interactive English tutor = Maximize student’s score on test</p> Signup and view all the answers

Which of the following best describes a deterministic environment?

<p>An environment where the outcomes are predictable and consistent (C)</p> Signup and view all the answers

Episodic environments are characterized by actions that affect future states.

<p>False (B)</p> Signup and view all the answers

Name one type of sensor that might be used by a part-picking robot.

<p>Camera</p> Signup and view all the answers

Which of the following environments requires the agent to maintain an internal state?

<p>Partially observable environment (D)</p> Signup and view all the answers

A deterministic environment is one where the next state is uncertain.

<p>False (B)</p> Signup and view all the answers

Provide an example of an episodic environment.

<p>Mail sorting robot</p> Signup and view all the answers

In a _______ environment, the agent's current decision affects future decisions.

<p>sequential</p> Signup and view all the answers

Which of the following is an example of a stochastic environment?

<p>Taxi driver (C)</p> Signup and view all the answers

A fully observable environment does not require the agent to consider external factors for decision making.

<p>True (A)</p> Signup and view all the answers

What characterizes a static environment?

<p>The environment remains unchanged while an agent is deliberating.</p> Signup and view all the answers

Match the following environmental characteristics with their appropriate descriptions:

<p>Deterministic = Next state is completely determined by current state and action Stochastic = Environment with uncertainty due to incomplete information Episodic = Agent's experience is divided into atomic episodes Dynamic = Environment changes while the agent is deliberating</p> Signup and view all the answers

Which environment type is not observable?

<p>Solitaire (D)</p> Signup and view all the answers

A vacuum cleaner can be classified as a static environment.

<p>True (A)</p> Signup and view all the answers

What two components make up the structure of an agent?

<p>agent program and architecture</p> Signup and view all the answers

An agent's function maps percept sequences to _______.

<p>actions</p> Signup and view all the answers

Which of the following environments is classified as multi-agent?

<p>Chess with a clock (D)</p> Signup and view all the answers

Match the following environments to whether they are deterministic or not:

<p>Solitaire = Deterministic Chess with a clock = Deterministic Taxi = Non-deterministic Vacuum Cleaner = Deterministic</p> Signup and view all the answers

Agent architecture should not support the actions defined by the agent program.

<p>False (B)</p> Signup and view all the answers

What is an appropriate architecture for an agent that performs walking actions?

<p>legs</p> Signup and view all the answers

What is the role of the INTERPRET-INPUT function in a simple reflex agent?

<p>It generates an abstracted description of the current state. (A)</p> Signup and view all the answers

Simple reflex agents can make decisions based on unobserved parts of their environment.

<p>False (B)</p> Signup and view all the answers

What is required for a model-based agent to effectively handle partial observability?

<p>An internal state that reflects unobserved aspects of the environment.</p> Signup and view all the answers

The knowledge about 'how the world works' is referred to as a __________ of the world.

<p>model</p> Signup and view all the answers

Which of the following describes a limitation of simple reflex agents?

<p>They require full observability to function effectively. (B)</p> Signup and view all the answers

Match the following agent concepts with their descriptions:

<p>Simple reflex agent = Operates solely on current percepts. Model-based agent = Maintains an internal state. RULE-MATCH function = Finds the first matching rule for a given state. Percept history = Records past perceptions of the agent.</p> Signup and view all the answers

Model-based reflex agents do not need to consider past percepts when making a decision.

<p>False (B)</p> Signup and view all the answers

What allows a model-based agent to update its internal state?

<p>Knowledge of how the world evolves and how the agent's actions affect it.</p> Signup and view all the answers

What is the purpose of the UPDATE-STATE function in model-based reflex agents?

<p>To create a new internal state description (A)</p> Signup and view all the answers

Goal-based agents require both current state knowledge and desired end states to make decisions.

<p>True (A)</p> Signup and view all the answers

What is the main difference between goal-based agents and model-based reflex agents?

<p>Goal-based agents consider future outcomes while reflex agents rely on condition-action rules.</p> Signup and view all the answers

A goal-based agent combines current state information with __________ to choose actions.

<p>goal information</p> Signup and view all the answers

Match the following characteristics with the type of agent they describe:

<p>Model-based reflex agents = React to current stimulus Goal-based agents = Consider future actions Flexibility = Ability to adapt to different situations Efficiency = Speed of response in decision-making</p> Signup and view all the answers

Why are goal-based agents considered more flexible than reflex agents?

<p>They can modify their knowledge and decision-making process (C)</p> Signup and view all the answers

Reflex agents are designed to consider future states before making a decision.

<p>False (B)</p> Signup and view all the answers

What kind of situations do goal-based agents seek to achieve?

<p>Situations that are desirable or lead to the agent's goals.</p> Signup and view all the answers

Flashcards

Agent's task environment

The environment where an agent operates and its characteristics (performance, environment, actuators, and sensors) determine the agent's behavior.

Performance measure

A criterion used to evaluate how effectively an agent accomplishes its task.

Environment

The set of elements surrounding the agent and influencing its actions.

Actuators

The agent's tools to change its environment.

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Sensors

The agent's means to perceive the environment.

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PEAS

Performance, Environment, Actuators, Sensors; a framework for specifying an agent's task environment.

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Fully observable environment

An environment where the agent's sensors provide all necessary state information.

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Partially observable environment

An environment where the agent's sensors don't provide complete state information.

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Deterministic environment

An environment where the next state is fully determined by the current state and the agent's action.

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Stochastic environment

An environment where the next state is not fully determined, and there's uncertainty about the outcome of the agent's action.

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Episodic environment

An environment where the agent's experience is divided into independent episodes.

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Sequential environment

An environment where the agent's experience is a sequence of related episodes.

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Task Environment

The combination of PEAS for a given task.

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Fully Observable Environment

An environment where the agent has complete knowledge of the current state.

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Partially Observable Environment

An environment where the agent doesn't have complete knowledge of the current state due to noisy sensors or missing data.

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Deterministic Environment

The next state is entirely predictable from the current state and action.

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Stochastic Environment

The next state isn't entirely predictable; there's uncertainty.

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Episodic Environment

Agent's experience is divided into independent episodes; each episode's decision only depends on that episode itself.

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Sequential Environment

Agent's decisions in one step affect future decisions.

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Static Environment

The environment doesn't change while the agent is making decisions.

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Strategic Environment

Deterministic environment where the actions of other agents are unknown, and part of the state.

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Agent Program

Part of an agent that maps the agent's perceptions to actions

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Agent Architecture

The physical sensors and actuators of an agent; the agent's body

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Agent

An entity that perceives its environment and acts upon it

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Percept Sequence

A series of percepts/observations an agent receives

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Environment

The surrounding situation an agent interacts with

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Agent Function

Mapping of percept sequences to actions

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Physical Sensors

Parts/components that receive input from the environment

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Actuators

Parts/components that allow agent to exert actions outside of itself

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Simple Reflex Agent

An agent that directly maps percepts to actions based on predefined rules. It only considers the current state.

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Partial Observability

An environment where the agent cannot perceive all aspects of the current state.

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Model-based Agent

An agent that maintains an internal state and model of the world to handle partial observability.

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Internal State

The agent's representation of the world that is updated based on percepts reflecting unobserved aspects of the current state.

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Model of the World

Knowledge of how the world evolves and how the agent affects the world, incorporated into the agent program.

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Percept

The sensory input received by the agent.

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RULE-MATCH function

The function that finds the applicable rule in the rule-base based on the abstracted state description.

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INTERPRET-INPUT function

The function responsible for creating an abstracted description of the current state from the percept.

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Model-based reflex agent

An agent that uses a model of the environment to predict future states and choose actions accordingly.

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UPDATE-STATE function

A function in the agent program that creates a new internal state description based on new perceptions and the world's evolution.

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Goal-based agent

An agent that decides actions by considering goals and the likely consequences of actions to achieve those goals.

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Goal information

Information that describes situations desirable for an agent to achieve.

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Reflex agent

An agent that operates using specified condition-action rules directly responding to stimuli in the environment.

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Decision Making

The process of choosing an action from a set of possibilities, often involving considering future outcomes and their desirability.

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Goal-based vs Reflex-based

Goal-based agents are more flexible as they explicitly represent and modify crucial knowledge about goals for decision-making, unlike reflex-based agents which operate on basic condition-action rules.

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Road junction decision

An example of a situation requiring future considerations, not simply perceiving the environment; going based on a goal (to reach destination).

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Study Notes

Introduction to Artificial Intelligence

  • Course title: Artificial Intelligence
  • Lecture notes 3
  • University: Mansoura University
  • Faculty: Faculty of Computers and Information
  • Lecturer: Amir El-Ghamry

Agent Environments

  • Agents must be designed with task environment (PEAS) in mind
    • PEAS: Performance measure, Environment, Actuators, Sensors
  • To design agents, the environment needs to be defined, as fully as possible
  • Example agent types, performances, environments, actuators, sensors:
    • Satellite image system: Correct image categorization; Downlink from satellite; Display categorization of scene; Color pixel array
    • Part-picking robot: Percentage of parts in correct bins; Conveyor belt with parts, bins; Jointed arm and hand; Camera, joint angle sensors
    • Interactive English tutor: Maximize student's score on test; Set of students, testing agency; Display exercises, suggestions, corrections; Keyboard entry

Environment Types

  • Observable vs. partially observable
    • Fully observable environments provide complete state information
    • Partially observable environments may have missing or noisy sensor data
    • Examples: Vacuum cleaner with local dirt sensor, taxi driver
  • Deterministic vs. stochastic
    • Deterministic environments have predictable next states
    • Stochastic environments have uncertain next states
    • Examples: Chess is deterministic, taxi driving is not (other agents)
  • Episodic vs. sequential
    • Episodic environments involve independent episodes
    • Sequential environments have dependencies between steps
    • Examples: mail sorting robot; chess & taxi driver
  • Static vs. dynamic
    • Static environments remain unchanged
    • Dynamic environments change over time
    • Semi-dynamic environments change in performance score
    • Examples: Crossword puzzles are static, taxi driving is dynamic, chess when played with a clock is semi-dynamic
  • Discrete vs. continuous
    • Discrete environments have finite states and actions
    • Continuous environments have infinite states and actions
    • Examples: Chess is discrete, taxi driving is continuous
  • Single agent vs. multiagent
    • Single agent operates alone
    • Multiagent environments involve multiple agents
    • Examples: Crossword puzzle is a single agent, chess is a competitive multiagent, taxi driving is a partially cooperative multiagent

Agent Structure

  • Agent = agent program + architecture
  • Agent program: maps percepts to actions
  • Architecture: computing device with sensors and actuators
  • Agent program example:
function SKELETON-AGENT(percept) returns action
    static: memory, the agent's memory of the world
    memory ← UPDATE-MEMORY(memory, percept)
    action ← CHOOSE-BEST-ACTION(memory)
    memory ← UPDATE-MEMORY(memory, action)
    return action

Types of Agents

  • Four basic agent types: Simple reflex, model-based reflex, goal-based and utility-based agents.

Simple Reflex Agents

  • Select actions based solely on the current percept
  • Example: Vacuum agent reacts to dirt based on its current location (Function: REFLEX-VACUUM-AGENT([location,status])
  • Agent Program:
  • If status = Dirty then return Suck
  • Else if location = A then return Right
  • Else if location = B then return Left

Model-Based Reflex Agents

  • Maintain an internal state to track the environment
  • This state is informed by the percepts and history of actions, evolving independently of the agent
  • Example: Agent can handle partial observability

Goal-Based Agents

  • Possess goals that guide decisions
  • Agent considers multiple actions leading to their goal
  • Example: Passenger needing to arrive at their destination
  • Consider the future

Utility-Based Agents

  • Calculate a utility value for a state to quantify happiness
  • Agent makes choices to increase happiness (maximising utility)

Learning Agents

  • Learning allows agents to adapt and improve over time and experience
  • Components:   - Learning element   - Performance element   - Critic   - Problem generator

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This quiz covers the concepts related to agent environments in artificial intelligence, specifically focusing on the PEAS framework. It explores various agent types, performance measures, and environment characteristics necessary for effective design. Dive deep into examples like satellite systems and interactive tutors to enhance your understanding of this fundamental topic.

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