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Questions and Answers
What is the main character in Chapter 1?
What is the main character in Chapter 1?
Old Major
What happens three days after Old Major's meeting?
What happens three days after Old Major's meeting?
Old Major dies.
Which two pigs rise to authority after Old Major's death?
Which two pigs rise to authority after Old Major's death?
What significant event do the animals accomplish in Chapter 2?
What significant event do the animals accomplish in Chapter 2?
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What do the animals create to maintain order on the farm?
What do the animals create to maintain order on the farm?
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What significant task do the animals accomplish in Chapter 3?
What significant task do the animals accomplish in Chapter 3?
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Napoleon raises newborn ______ to ensure proper education.
Napoleon raises newborn ______ to ensure proper education.
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What battle do the animals survive in Chapter 4?
What battle do the animals survive in Chapter 4?
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Mollie the horse is happy to be away from humans in Chapter 5.
Mollie the horse is happy to be away from humans in Chapter 5.
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What does Snowball propose in Chapter 5?
What does Snowball propose in Chapter 5?
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Napoleon decides all decisions will be made by the pigs after Snowball's escape.
Napoleon decides all decisions will be made by the pigs after Snowball's escape.
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What happens to the windmill in Chapter 6?
What happens to the windmill in Chapter 6?
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Study Notes
Chapter 1
- Introduction of Old Major, an influential pig who gathers the animals to share his dream of rebellion against humans and improved animal lives.
- Old Major teaches the animals a song but is interrupted by Mr. Jones, who uses a gunshot to silence the gathering.
Chapter 2
- Old Major dies, prompting Snowball and Napoleon to emerge as leaders, representing rhetoric and force, respectively.
- Inspired by Old Major's words, the animals plan a rebellion; Mr. Jones neglects them due to drinking.
- The animals revolt and successfully drive Mr. Jones off the farm, establishing seven rules to prevent becoming like humans.
Chapter 3
- The animals work more efficiently than under Mr. Jones and become increasingly civilized, learning to read and adopt new skills.
- Snowball organizes educational programs while Napoleon secretly raises a group of puppies to ensure loyalty.
- A divide grows between Snowball and Napoleon, leading to a decision that resources like apples and milk should be reserved for the pigs for effective leadership.
Chapter 4
- Mr. Jones, angry about losing the farm, seeks help from neighboring farmers but is met with rivalry and fear of rebellion among their animals.
- A counterattack occurs where Mr. Jones and men attempt to reclaim the farm, but Snowball leads the animals to victory utilizing military tactics.
- The battle is commemorated by the animals deciding to shoot Mr. Jones's abandoned gun twice in memory of their victory (Battle of the Cowshed).
Chapter 5
- Mollie, a horse, begins to favor human comforts and ultimately leaves the farm, becoming a symbol of betrayal and abandoning revolutionary ideals.
- Snowball proposes a windmill to improve productivity, while Napoleon vehemently opposes the idea, creating tension between the two.
- During a pivotal meeting, Napoleon uses his dogs to chase Snowball away, establishing himself as the unquestioned leader and asserting that decisions will henceforth be made by the pigs.
Chapter 6
- The animals invest effort into the harvest, resulting in less success than previous years, with growing obedience to Napoleon's leadership.
- Pigs begin to violate original commandments, such as sleeping in beds, raising concerns among the other animals.
- Squealer assuages the animals' fears by claiming they are mistaken about the changes, manipulating their perception of reality.
- Napoleon orders the construction of the windmill, which causes confusion among the animals, but they maintain a sense of pride in their work, particularly Boxer, who symbolizes strength and dedication.
- The chapter concludes with the windmill's destruction, with Napoleon accusing Snowball of sabotage and calling for his capture.
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Description
Test your knowledge of the key events and characters in chapters 1-6 of George Orwell's 'Animal Farm'. This quiz covers the initial gatherings of the animals and Old Major's revolutionary ideas. Prepare to recall important themes and developments as the story unfolds.