Podcast
Questions and Answers
Which factor is LEAST influential in determining the applicability of agile methods?
Which factor is LEAST influential in determining the applicability of agile methods?
- The size and co-location of the development team.
- The size and complexity of the product being developed.
- The use of specific integrated development environments (IDEs). (correct)
- The degree of customer involvement in the development process.
Which of the following is a core principle of agile methods that emphasizes team autonomy?
Which of the following is a core principle of agile methods that emphasizes team autonomy?
- Customer Involvement
- Maintain simplicity
- Incremental Delivery
- People not process (correct)
When deciding between plan-driven and agile development methodologies, which project characteristic would MOST strongly suggest using a plan-driven approach?
When deciding between plan-driven and agile development methodologies, which project characteristic would MOST strongly suggest using a plan-driven approach?
- A project requiring frequent changes based on customer feedback.
- A small, co-located team with excellent communication.
- A project where rapid prototyping is essential to demonstrate core functionality.
- A long-lifetime system requiring detailed documentation for future support. (correct)
In the context of choosing between plan-driven and agile development, which scenario would make agile methods a more suitable choice?
In the context of choosing between plan-driven and agile development, which scenario would make agile methods a more suitable choice?
Which of the following is a primary characteristic of Extreme Programming (XP)?
Which of the following is a primary characteristic of Extreme Programming (XP)?
In Extreme Programming (XP), what is the purpose of delivering increments to customers every two weeks?
In Extreme Programming (XP), what is the purpose of delivering increments to customers every two weeks?
Which practice is central to Extreme Programming (XP) to ensure that the software build remains stable and reliable?
Which practice is central to Extreme Programming (XP) to ensure that the software build remains stable and reliable?
Which of the following best describes the role of 'story cards' in Extreme Programming (XP)?
Which of the following best describes the role of 'story cards' in Extreme Programming (XP)?
What does 'test-first development' involve in the context of Extreme Programming (XP)?
What does 'test-first development' involve in the context of Extreme Programming (XP)?
In Extreme Programming (XP), what does the practice of 'refactoring' primarily aim to achieve?
In Extreme Programming (XP), what does the practice of 'refactoring' primarily aim to achieve?
Which of the following is a defining characteristic of 'pair programming' in Extreme Programming (XP)?
Which of the following is a defining characteristic of 'pair programming' in Extreme Programming (XP)?
In Extreme Programming (XP), what is the PRIMARY benefit of 'collective ownership' of the code?
In Extreme Programming (XP), what is the PRIMARY benefit of 'collective ownership' of the code?
What does 'continuous integration' entail in the context of Extreme Programming (XP)?
What does 'continuous integration' entail in the context of Extreme Programming (XP)?
What is the significance of 'sustainable pace' within Extreme Programming (XP)?
What is the significance of 'sustainable pace' within Extreme Programming (XP)?
Which statement BEST describes the role of the 'on-site customer' in Extreme Programming (XP)?
Which statement BEST describes the role of the 'on-site customer' in Extreme Programming (XP)?
What aspect of software development does Extreme Programming intentionally de-emphasize compared to plan-driven methodologies?
What aspect of software development does Extreme Programming intentionally de-emphasize compared to plan-driven methodologies?
In the context of the 'Prescribing Medication Story', what happens if Kate selects 'formulary'?
In the context of the 'Prescribing Medication Story', what happens if Kate selects 'formulary'?
According to the 'Prescribing Medication Story', what is the system designed to do immediately after Kate enters the dose?
According to the 'Prescribing Medication Story', what is the system designed to do immediately after Kate enters the dose?
According to the 'Prescribing Medication Story', what action does the system take if the dose entered by Kate is outside the approved range?
According to the 'Prescribing Medication Story', what action does the system take if the dose entered by Kate is outside the approved range?
What is the main purpose of the 'Dose Checking' task in the context of the 'Prescribing Medication Story'?
What is the main purpose of the 'Dose Checking' task in the context of the 'Prescribing Medication Story'?
Flashcards
Agile Methods
Agile Methods
An approach to software development that aims at rapid development and delivery for software systems.
Customer Involvement
Customer Involvement
Close involvement of customers throughout the development process to provide and prioritize new system requirements.
Incremental Delivery
Incremental Delivery
Developing software in increments with customer input on each increment.
People not Process
People not Process
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Embrace Challenge
Embrace Challenge
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Maintain Simplicity
Maintain Simplicity
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Plan-driven Development
Plan-driven Development
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Agile Development
Agile Development
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Extreme Programming (XP)
Extreme Programming (XP)
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Incremental Planning
Incremental Planning
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Test-First Development
Test-First Development
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Refactoring
Refactoring
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Pair Programming
Pair Programming
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Collective Ownership
Collective Ownership
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Continuous Integration
Continuous Integration
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Sustainable Pace
Sustainable Pace
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On-site Customer
On-site Customer
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Software Structure
Software Structure
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Refactoring Example
Refactoring Example
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Study Notes
Agile Methods
- Agile methods are proposed to achieve rapid software development and delivery
- Agile methods depend on five factors
- The development and specification phases are interleaved
- Systems are developed as a series of versions involving stakeholders in version evaluation
- User interfaces use IDEs and graphical toolsets
- Focus is on the code rather than the design
- Deliver working software quickly and evolve it to meet changing needs
- The aim is to reduce overhead by limiting documentation
Five Principles of Agile Methods
- Agile methods involve close customer collaboration throughout development
- Customers provide and prioritize new system requirements and evaluate iterations
- Software is developed incrementally with customer-specified requirements
- Recognize and exploit the skills of the development team
- Team members develop in their own ways without prescriptive processes
- Expect system requirements to change and design to accommodate them
- Focus on simplicity in software and development
When to Use (Applicability)
- Agile methods are best for small to medium-sized products
- The entire development team is in one physical location
- The customer is involved in the development process with fewer external rules
Problems with Agile Methods
- It can be difficult with contracts that need a whole system delivered
- Maintaining customers' interest throughout the process can be challenging
- Prioritizing changes becomes difficult with multiple stakeholders
- Maintaining simplicity requires extra work
Plan-Driven Development
- This development relies on planning outputs of each stage in advance
- Iterations occur within activities
Agile Development
- Specification, development, and testing are all intertwined
- Outputs are decided through negotiation during development
Plan-Driven and Agile Development
- Most projects incorporate elements of both plan-driven and agile development
- Detailed spec: Plan-driven approach needed for its importance to implementation
- Use agile methods for incremental strategies
- Agile for small co-located teams with informal communication
- Real-time systems with complex timing needs utilize the plan driven approach
- Long-lifetime systems require more documentation to communicate with the support team
- See if technologies are good to support development
- Development teams need to develop documents to communicate across the teams
- Traditional engineering is needed for cultural or organizational issues
- Programmers with a higher skill level should use agile methods over plan based
- Systems subject to external regulation may need to produce documentation as part of safety
Extreme Programming (XP)
- It is a well used agile method
- XP takes an "extreme" approach to iterative development
- New versions are built frequently, potentially multiple times a day
- Increments are delivered to customers every two weeks
- Every build requires all tests to pass for acceptance
XP Practices
- Incremental planning: Requirements are on story cards and broken into development tasks
- Small releases: develop the minimum useful functionality
- Enough design is carried out to meet current requirements and no more
- Test-first development: using automated unit test framework for new functionality tests
- Refactoring: developers should refactor code to improve code implementations
- Pair programming: developers work in pairs to check each other's code
- Collective ownership: developers are responsible for the code
- Continuous integration: integrating work to the whole system as soon as the task finishes
- Sustainable pace: Large amounts of overtime are not acceptable
- Onsite customer: the customer is a member of the developing team
Agile Principles in XP
- Incremental development using incremental planning
- Customer involvement means full-time engagement
- People not project
- Embrace the challenge and support the releases
- Simplicity through refactoring code and design
Refactoring
- This involves reorganizing class hierarchies to remove duplicate code
- Ordering and renaming attributes and methods
- Replacing code with methods from a program library
- Program development environments aid refactoring, simplifying dependency finding and global modifications
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