Podcast
Questions and Answers
What is the main consequence of fast evolution of content management technologies and the internet on traditional education?
What is the main consequence of fast evolution of content management technologies and the internet on traditional education?
What is a characteristic of the new generation of students?
What is a characteristic of the new generation of students?
What is a major obstacle in the adoption of new teaching scenarios in higher education institutions?
What is a major obstacle in the adoption of new teaching scenarios in higher education institutions?
What is the impact of the increasing academic load on instructors?
What is the impact of the increasing academic load on instructors?
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What is the primary goal of classroom assessment techniques such as the 'minute' paper and the 'muddiest point' activity?
What is the primary goal of classroom assessment techniques such as the 'minute' paper and the 'muddiest point' activity?
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What is the role of active learning in the context of higher education?
What is the role of active learning in the context of higher education?
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What is the nature of active learning?
What is the nature of active learning?
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Which of the following is an example of experiential learning?
Which of the following is an example of experiential learning?
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What is the purpose of the 'pause procedure' in active learning?
What is the purpose of the 'pause procedure' in active learning?
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What is a characteristic of interactive lectures?
What is a characteristic of interactive lectures?
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What is the purpose of flash cards in active learning?
What is the purpose of flash cards in active learning?
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What is an example of a visual-based active learning method?
What is an example of a visual-based active learning method?
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What is the primary focus of game-reward theory in electronic educational technology?
What is the primary focus of game-reward theory in electronic educational technology?
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What is the process of applying games or game-based elements in non-game contexts called?
What is the process of applying games or game-based elements in non-game contexts called?
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What is the ultimate goal of designing active learning based on educational theories?
What is the ultimate goal of designing active learning based on educational theories?
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What is the role of instructors in humanism theories of education?
What is the role of instructors in humanism theories of education?
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Which of the following is NOT a key step in the scientific method of experiential learning?
Which of the following is NOT a key step in the scientific method of experiential learning?
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What is the potential of ICTs in education, according to the text?
What is the potential of ICTs in education, according to the text?
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According to behaviourist learning theories, what shapes the behaviour of the learner?
According to behaviourist learning theories, what shapes the behaviour of the learner?
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What is the underlying concept of constructivist learning theories?
What is the underlying concept of constructivist learning theories?
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What is the primary benefit of research-based learning for students?
What is the primary benefit of research-based learning for students?
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What is the relationship between active learning and learning theories?
What is the relationship between active learning and learning theories?
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What is the role of the learner in constructivist learning theories?
What is the role of the learner in constructivist learning theories?
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What is the primary goal of connecting active learning to learning theories?
What is the primary goal of connecting active learning to learning theories?
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What is a key aspect of evaluating the effectiveness of active learning methods?
What is a key aspect of evaluating the effectiveness of active learning methods?
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What is the purpose of revising course methods and content based on evaluation results?
What is the purpose of revising course methods and content based on evaluation results?
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Why is dissemination of active learning approach results important to the scientific community?
Why is dissemination of active learning approach results important to the scientific community?
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What is the benefit of integrating active learning with society and industry?
What is the benefit of integrating active learning with society and industry?
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What is the role of senior exit surveys in evaluating active learning methods?
What is the role of senior exit surveys in evaluating active learning methods?
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Why is it important for higher education to strengthen its connection with the labour market?
Why is it important for higher education to strengthen its connection with the labour market?
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Study Notes
Research-based Learning
- Students are actively involved in research projects, often in collaboration with faculty, to develop critical analysis and synthesis skills.
- This approach exposes students to the most recent findings on a topic and helps them develop transferable skills.
Connection to Basic Learning Theories
- Active learning is connected to different learning theories, including Constructivism, Behaviourist, and Humanism.
- Constructivism: learners construct their own knowledge and subjective representations of objective reality.
- Behaviourist: learning is defined as a change in behaviour due to environmental stimuli, and positive reinforcement shapes behaviour.
Challenges in Higher Education
- Limitations of content-driven education include:
- Fast evolution of content management technologies and the internet.
- Students' familiarity with open educational resources and massive open online courses.
- Traditional instructor-led instruction becomes less motivating.
- New generation's preference for technology and fast information transition.
Active Learning Methods
- Interactive lectures: include question-and-answer sessions, wait time, student summary, brainstorming, and interactive discussion.
- Visual-based active learning: films, in-class demonstrations, and class discussions.
- Classroom assessment techniques (CATs): minute paper, muddiest point, flash cards, clicker questions, and personal response systems.
- Experiential learning: lab experiments, simulations, field work, and field trips.
Evaluation of Active Learning
- Evaluation should focus on:
- Effectiveness in achieving learning outcomes.
- Impact on student attitudes.
- Suitability of resources used.
Implementation of Active Learning
- Results from evaluation should be used to revise course methods and content.
- Dissemination of results to the scientific community can help develop and improve teaching competence.
- Integration with society and industry can strengthen connections with the labour market and address societal needs.
E-learning Theories
- Game-reward theory: uses electronic educational technology to promote effective learning through rewards and incentives.
- Gamification: applies game-based elements in non-game contexts.
- Online collaborative learning: instructor-led group learning online.
- Humanism theories: support active learning, autonomy, and self-actualization.
ICTs and Active Learning
- ICTs have a great potential in promoting active learning, which needs to be explored.
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Description
Explore the role of active learning in higher education, its benefits, and the limitations of traditional content-driven approaches. Learn how technology and social networks are changing the way we learn.