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Questions and Answers
Which type of projection is commonly used in isometric video games to simulate three-dimensional depth?
Which type of projection is commonly used in isometric video games to simulate three-dimensional depth?
- Orthographic projection
- Perspective projection
- Isometric projection
- Dimetric projection (correct)
What is a sprite atlas?
What is a sprite atlas?
- A type of 2D physics term
- A form of parallel projection
- A texture composed of several smaller textures (correct)
- A 2D GameObject such as a tilemap or sprite
What is a texture atlas?
What is a texture atlas?
- A 2D GameObject such as a tilemap or sprite
- A form of parallel projection
- A texture composed of several smaller textures (correct)
- A type of 2D physics term
Which type of projection is commonly used in isometric video games to simulate three-dimensional depth?
Which type of projection is commonly used in isometric video games to simulate three-dimensional depth?
What is a dimetric projection?
What is a dimetric projection?