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Questions and Answers
What is the purpose of a graphics package in the context of viewing transformation?
What is the purpose of a graphics package in the context of viewing transformation?
- To specify the region of the xy plane containing the picture
- To allow the user to define which part of a picture is displayed on the output device (correct)
- To map picture parts onto specified areas of device coordinates
- To select a view for a 2D picture
In 2-D viewing, what does the viewing transformation involve?
In 2-D viewing, what does the viewing transformation involve?
- Converting world-coordinate scene description to device coordinates (correct)
- Mapping a 3D scene onto a 2D plane
- Selecting a region on the output device for displaying the picture
- Choosing a specific area on the xy plane for viewing the picture
What is the purpose of the window-to-viewport transformation in 2D viewing?
What is the purpose of the window-to-viewport transformation in 2D viewing?
- Converting world-coordinate scene description to device coordinates
- Mapping a 2D scene onto a 3D space
- Choosing the part of the picture to be displayed on the output device
- Selecting a region on the xy plane for display (correct)
Which step in 2-D viewing involves mapping picture parts onto specified areas of device coordinates?
Which step in 2-D viewing involves mapping picture parts onto specified areas of device coordinates?
What is the significance of selecting a view for a 2D picture in graphics?
What is the significance of selecting a view for a 2D picture in graphics?
Which term best describes converting world-coordinate scene description to device coordinates in 2-D viewing?
Which term best describes converting world-coordinate scene description to device coordinates in 2-D viewing?
What is the primary purpose of the Windows to Viewport Transformation?
What is the primary purpose of the Windows to Viewport Transformation?
Which step in 2D viewing involves choosing specific areas of device coordinates for different picture parts?
Which step in 2D viewing involves choosing specific areas of device coordinates for different picture parts?
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