12 Principles of Animation: Disney's Animation Principles

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16 Questions

Which principle of animation is debatably the most fundamental?

Squash and stretch

Who introduced the Twelve Basic Principles of Animation?

Ollie Johnston and Frank Thomas

What was the main purpose of the principles of animation?

To produce an illusion of characters adhering to the basic laws of physics

Which principle deals with the timing of actions in an animation?

Timing

Which principle is related to creating more realistic animations?

Solid drawing

Which type of animation did the Twelve Principles of Animation originally apply to?

Traditional, hand-drawn animation

What is the term for the widening of an object on impact to maintain its volume?

Squash and stretch

Which principle directs the audience's attention toward the most important elements in a scene?

Staging

Which technique involves drawing each frame of an action one after another as you go along?

Straight Ahead Action

What describes the movement of secondary elements following through on the primary element's action?

Overlapping Action

Which principle involves carefully controlling the changing speeds of objects to create believable animation?

Ease In, Ease Out

What term is used to describe the circular paths along which living beings, including humans, move?

Arcs

Which method involves drawing the extremes (beginning and end drawings) of an action, followed by filling in the frames in-between?

"Pose to Pose"

What is the preparation for the main action called?

"Anticipation"

"How do you swing your foot back to wind up?" is an example of which principle?

"Anticipation"

"Carefully controlling the changing speeds of objects creates an animation that has a superior believability." This statement is related to which principle?

"Ease In, Ease Out"

Study Notes

Fundamentals of Animation

  • The most fundamental principle of animation is debatable, but various principles contribute to creating a believable animation.

The Twelve Basic Principles of Animation

  • Introduced by unknown animators at the Walt Disney Studio, specifically Ollie Johnston and Frank Thomas.
  • The main purpose of the principles is to create more realistic, engaging, and believable animations.

Principles of Animation

  • Timing: deals with the timing of actions in an animation to create a sense of realism.
  • Secondary Action: creating more realistic animations by adding secondary motions that follow the primary action.
  • Follow Through and Overlapping Action: describes the movement of secondary elements following through on the primary element's action.
  • Slow In and Slow Out: involves carefully controlling the changing speeds of objects to create believable animation.
  • Arcs: describes the circular paths along which living beings, including humans, move.

Animation Techniques

  • Straight Ahead Action: involves drawing each frame of an action one after another as you go along.
  • Pose-to-Pose: involves drawing the extremes (beginning and end drawings) of an action, followed by filling in the frames in-between.
  • Anticipation: the preparation for the main action, e.g., "How do you swing your foot back to wind up?"

Additional Concepts

  • Squash and Stretch: the widening of an object on impact to maintain its volume.
  • Staging: directs the audience's attention toward the most important elements in a scene.

Original Application

  • The Twelve Principles of Animation originally applied to hand-drawn animation, specifically traditional animation.

Explore the 12 principles of animation introduced by Disney animators Ollie Johnston and Frank Thomas in their book 'The Illusion of Life: Disney Animation'. This quiz covers the fundamental principles that serve as a foundation for creating realistic and compelling animations.

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