Lecture 2 – Software Processes PDF

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TenaciousSecant

Uploaded by TenaciousSecant

Department of Computer Science and Engineering

2024

Sooyoung Cha

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software engineering software processes software development computer science

Summary

This lecture is an introduction to software engineering, covering the software process and related activities, including software specification, development, validation, and evolution. It also explores plan-driven and agile processes, different software process models like the waterfall model, incremental development, and integration and configuration, and methods for coping with changes during development.

Full Transcript

SWE3002-42: Introduction to Software Engineering Lecture 2 – Software Processes Sooyoung Cha Department of Computer Science and Engineering Chapter2. Software Processes Topics covered 01 Software process 02 Software process models 03 Pr...

SWE3002-42: Introduction to Software Engineering Lecture 2 – Software Processes Sooyoung Cha Department of Computer Science and Engineering Chapter2. Software Processes Topics covered 01 Software process 02 Software process models 03 Process activities 04 Coping with change 05 Process improvement Chapter 2. (p.42 ~ p.71) 2 Chapter2-1. Software Processes The Software process [ What is a software process? ] A set of related activities that leads to the production of a software [ 4 fundamental SE activities in many different SW processes ] SW Specification Defining the functionality of the software and constraints on its operation SW Development Producing the software to meet the specification SW Validation Checking that the software does what the customer wants SW Evolution Evolving the software to meet changing customer needs. 3 Chapter2-1. Software Processes The Software process [ What is a software process? ] A set of related activities that leads to the production of a software [ When describing the SW process, it is also critical to describe:] Product & A Process The outcomes of a process activity. Deliverables Activity Roles The responsibilities of the people involved in the process. Pre- and post- Conditions that must hold before and after a process activity. conditions pre-condition architectural post-condition (e.g., approval of the requirements) design (e.g., UML models) 4 Chapter2-1. Software Processes Plan-driven and agile processes [ In plan-driven processes ]  All of the process activities are planned in advance.  ex) Safety-critical systems [ In agile processes ]  Planning is incremental and continual during SW development.  ex) Business systems with rapidly changing requirements Generally, for large systems, we need to find a balance between plan-driven and agile processes. 5 Chapter2-1. Software Processes The Software process [ What is a software process model? ] - A simplified representation of a software process (= High-level, abstract descriptions of software processes) A Software Process A SW Development Life Cycle Model = (SDLC model) A process from a particular perspective M2 (providing partial information about the process) M1 M3 “A set of software process models” 6 Chapter2-2. Software process models Software process models Representing the fundamental process activities as separate The waterfall model process phases. (e.g., a plan-driven process) Incremental Interleaving the fundamental process activities. development Developing as a series of versions (increments). Integration and Relying on reusable software components and an integrating configuration framework for the composition of the components. In practice, most large systems are developed using a process that incorporates elements from all of these models. 7 Chapter2-2. Software process models The waterfall model Planing all of the process activities before starting SW development. Reflecting the fundamental SW development activities directly. “The waterfall model” 8 Chapter2-2. Software process models The waterfall model 1. Requirements analysis and definition 2. System and software design 3. Implementation 4. Integration and 5. Operation and and unit testing system testing maintenance 9 Chapter2-2. Software process models The waterfall model The next phase should not start until the previous phase has finished. The model is not appropriate when software requirements change quickly. The model is only appropriate for some types of system. Embedded Critical systems systems 10 Chapter2-2. Software process models Incremental development Three activities are interleaved rather than separate. Developing an initial implementation, getting feedback from users, and evolving the software through several versions. 11 Chapter2-2. Software process models Incremental development benefits Incremental Waterfall Model < Development  The cost of implementing requirement changes is reduced.  The amount of documentation: Incremental development < waterfall model  It is easier to get customer feedback on the development work.  Customers can comment on demonstrations of the software.  Early deployment of useful software to the customer is possible.  Customers are able to gain value from the software earlier (vs a waterfall process). 12 Chapter2-2. Software process models Incremental development problems  The process is not visible.  Need regular deliverables to measure progress.  If systems are developed quickly, it is not cost-effective to produce documents that reflect every version of the system.  System structure tends to degrade as new increments are added.  Regular change leads to messy code.  It becomes increasingly difficult and costly to add new features to a system.  Solution: should regularly refactor (improve and restructure) the software. 13 Chapter2-2. Software process models Integration and configuration  Integrating existing reusable components into a software rather than developing it from scratch. “A general process model for reuse-oriented development based on integration and configuration” 14 Chapter2-2. Software process models Integration and configuration [ Key process of reuse-oriented SE ] Requirements Don’t have to be elaborated in detail but include brief descriptions specification of essential requirements. Software discovery and Search and evaluate the components and systems that provide evaluation the required functionality. Refine the requirements using information about the reusable Requirements refinement components that have been discovered. 15 Chapter2-2. Software process models Integration and configuration [ Key process of reuse-oriented SE ] Application system COTS application system is configured for use to create configuration the new system. (COTS is available) Component adaptation Reusable components and newly developed components are and integration integrated to create the system. (COTS is not available) 16 Chapter2-2. Software process models Reuse-oriented software engineering [ Advantages ]  Reducing the amount of software to be developed (cost ↓ and risk ↓)  Faster delivery of the system [ Disadvantages ]  A system may not meet real needs of users because requirement compromises are inevitable.  Some control over the system evolution is lost. 17 Chapter2-3. Process activities Process activities  The four basic process activities.  Specification, development, validation and evolution.  These are organized differently in each development process.  Waterfall model The activities are organized in sequence.  Incremental development The activities are interleaved. 18 Chapter2-3. Process activities Software specification [ Software specification or requirements engineering ]  Understanding and defining what services are required from the system.  Identifying the constraints on the system’s operation and development.  The mistakes will lead to later problems in the system design and implementation. [ Requirements engineering process ]  Requirements elicitation and analysis Deriving the system requirements through observation of existing systems and discussions with potential users.  Requirements specification Translating the information gathered into a document that defines a set of requirements  Requirements validation Checking the requirements for realism, consistency, and completeness. 19 Chapter2-3. Process activities Software specification [ The requirements engineering process ] “The requirements engineering process” 20 Chapter2-3. Process activities Software design and implementation [Software design activities ] Identifying the overall structure of the system, the principal Architectural design components, and their relationships. Designing the system data structures and how these are to be Database design represented in a database. Interface design Defining the interfaces between system components. Component selection Searching for reusable components and designing new and design software components. 21 Chapter2-3. Process activities Software design and implementation [ A general model of the design process ] 22 Chapter2-3. Process activities Software design and implementation [Implementation ]  Programming is an individual activity with no standard process.  Testing aims to reveal program bugs that must be removed from the program.  Debugging is concerned with locating and correcting these bugs. 23 Chapter2-3. Process activities Software validation [ Software validation] or [Verification and validation (V & V)]  Checking whether a system conforms to its specification and meets the requirements of the system customer.  Checking at each stage of the software process from user requirements definition to program development. Program testing > user requirements 24 Chapter2-3. Process activities Software validation [ States of testing ] : Testing Individual components (e.g., functions) independently. Component testing (The programmer is the best person to generate test cases.) System testing : Testing the entire system in which the components are integrated. Customer testing : Tested by the system customer rather than with simulated test data. 25 Chapter2-3. Process activities Software validation [ Testing phases in a plan-driven software process (V-model) ]  illustrating how test plans are the link between testing and development activities. 26 Chapter2-3. Process activities Software evolution [ Software evolution ]  Software is inherently flexible and can change.  Even extensive changes of SW are still much cheaper than the changes of HW.  This distinction between development and maintenance is increasingly irrelevant. Seeing development and maintenance as a continuum. 27 https://www.reuters.com/business/autos-transportation/tesla-recalls-over-475000-electric-vehicles-2021-12-30/ Chapter2-4. Coping with change Coping with change [ Change is inevitable in all large software projects. ] The completed tasks The costs of SW Change in SW have to be redone. development ↑ [ Two approaches for reducing the costs of rework. ] Including activities that can anticipate possible changes before Change anticipation significant rework is required. (e.g., prototype system) the process is designed so that changes can be easily made to Change tolerance the system. (e.g., incremental development, refactoring) [ Two ways of coping with change. ] Prototyping Incremental delivery 28 Chapter2-4. Coping with change Software prototyping [ Benefits of prototyping ]  Allowing potential users to see how well the system supports their work.  Revealing errors and omissions in the system requirements.  Reflecting the changed understanding of the requirements.  The only sensible way to develop user interfaces. [ Problems of prototyping ]  Using the prototype system ≠ Using the final system.  Prototype testers ≠ typical of system users.  Avoid those system features that have slow response times. 29 Chapter2-4. Coping with change Software prototyping [ Prototype development ]  Key point: Deciding what to leave out of the prototype system. Leaving out some functionality of the prototype. Relaxing non-functional requirements (e.g., response time and memory usage). Ignoring error handling and management. 30 Chapter2-4. Coping with change Incremental delivery [ Incremental delivery]  Deliver some of the developed increments to the customers.  Define which of the services are most important to the customers. 31 Chapter2-4. Coping with change Incremental development and delivery [Incremental delivery advantages ]  Customers can use the early increments as prototypes and gain experience. or (Customers do not have to wait until the entire system is delivered)  Relatively easy to incorporate changes into the system.  The most important system services receive the most testing. [Incremental delivery disadvantages ]  When replacing an existing system with the new system, users need all of the functionality of the old system.  As requirements are not defined in detail, it can be hard to identify common facilities that are needed by all increments. 32 Chapter2-5. Process improvement Process improvement  Understanding existing processes and changing these processes to increase product quality and/or reduce costs and development time. The process maturity approach Improving process and project management. Introducing good software engineering practice into an organization. The agile approach Iterative development and the reduction of overheads in the software process. Chapter2. Software Processes Summary SW Process Model SW Activities Coping with Change The waterfall model SW specification SW prototyping Incremental SW design and Incremental development implementation delivery Integration and SW validation configuration Software evolution Thank You

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