The Digital Self PDF
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Philippine Normal University
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This document discusses the digital self, highlighting the role of technology and the internet in shaping individual digital identities. It focuses on the use of social media platforms and membership in virtual communities. The document also highlights the role of the internet in forming the self-identity of millennial learners.
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THE DIGITAL SELF This Unit examines the role of technology and the internet in shaping an individual‟s digital self, with emphasis on the use of social media platforms and membership in virtual communities. This unit highlights the crucial role of the internet in forming the self...
THE DIGITAL SELF This Unit examines the role of technology and the internet in shaping an individual‟s digital self, with emphasis on the use of social media platforms and membership in virtual communities. This unit highlights the crucial role of the internet in forming the self and identity of millennial learners. GED-SS01: UNDERSTANDING THE SELF LEARNING OUTCOMES After going through this unit, you will be able to: a. Differentiate the concept of digital self from other dimensions of self; b. Value the importance of digital literacy and digital citizenship; c. Lead and assist others in building positive digital experiences. GED-SS01: UNDERSTANDING THE SELF DIGITAL REPORT STATISTICS In the Philippines, time spent online daily soared from 9 hours and 29 minutes last year to 10 hours and 2 minutes in 2019, the highest in the world. The worldwide average is 6 hours and 42 minutes, with Japan spending the least amount of time online at 3 hours and 45 minutes. For the 4th straight year, the Philippines is tops in worldwide social media use. The Philippines also beats Thailand this year for most time spent online. Source: We Are Social and Hootsuite (2019) via Rappler GED-SS01: UNDERSTANDING THE SELF Number of internet users in the Philippines as of January 2020* GED-SS01: UNDERSTANDING THE SELF in addition… The Philippines also tops the world in terms of internet usage in front of a desktop or laptop computer, clocking in at 5 hours and 4 minutes daily, far from the global average of 3 hours and 28 minutes. Fixed internet speed grew from 15.19 Mbps average to 19 Mbps. The global average is 54.3 Mbps. GED-SS01: UNDERSTANDING THE SELF GED-SS01: UNDERSTANDING THE SELF What, exactly, the statistics is saying? GED-SS01: UNDERSTANDING THE SELF The Digital world, a world of digital technology, is made of digital systems and technology in the contemporary society. GED-SS01: UNDERSTANDING THE SELF The DIGITAL SELF The digital self is the persona you use when you‟re online. Some people maintain one or more online identifies that are distinct from their “real world” selves; others have a single online self that‟s more or less the same as the one they inhabit in the real world. GED-SS01: UNDERSTANDING THE SELF Why do we have a Digital Self? GED-SS01: UNDERSTANDING THE SELF Studies revealed the following reasons why we express ourselves online the way we do: We want to meet the expectation of others: research shows over 50% of women would edit their social media photos to look better and meet the expectations that the media and magazines have set. GED-SS01: UNDERSTANDING THE SELF Studies revealed the following reasons why we express ourselves online the way we do: We want to boost our self-esteem: people upload photos and statuses online that they feel will receive „likes‟ and positive feedback in which ultimately helps their egos. GED-SS01: UNDERSTANDING THE SELF Studies revealed the following reasons why we express ourselves online the way we do: To feel a sense of belonging: Some of us want to fit in with the crowd and upload things that are „down with the trend‟. GED-SS01: UNDERSTANDING THE SELF Studies revealed the following reasons why we express ourselves online the way we do: Bigger sense of freedom: Unlike real life, digital platforms allow us to express ourselves in any way we want to without anyone there to physically judge us. GED-SS01: UNDERSTANDING THE SELF Studies revealed the following reasons why we express ourselves online the way we do: Striving to be our ideal selves: Digital Apps, that allow us to improve our appearances on photos. GED-SS01: UNDERSTANDING THE SELF Digital Literacy Model DIGITAL LITERACY Digital literacy is more than technological know-how: it includes a wide variety of ethical, social and reflective practices that are embedded in work, learning, leisure and daily life. GED-SS01: UNDERSTANDING THE SELF ONLINE DISINHIBITION - the lack of restraint one feels when communicating online in comparison to communicating in-person. This could have both positive and negative effects. Two categories: 1. Benign Disinhibition - the disinhibition indicates an attempt to understand and explore oneself, to work through problems, and find new way of being. 2. Toxic Disinhibition - Disinhibition can be ugly. People have witnessed rude language, harsh criticism, anger, hatred, even threats online. Others may even go to the dark side of internet where they can access pornography, crimes, and other forms of violence. People tend to go to virtual spaces which they are not supposed to explore. GED-SS01: UNDERSTANDING THE SELF Digital Identity is a representation of an entity in a specific context. GED-SS01: UNDERSTANDING THE SELF What are your digital attributes? Who we are: name, citizenship, birthday What we like: our favorite reading, food, clothes What our reputation is: whether we are honest, without any problems GED-SS01: UNDERSTANDING THE SELF The notions and properties associated with digital identity: Identifier: an identifier is a set of attributes that allows an application domain to link the declared identity to a digital entity previously known to the system. GED-SS01: UNDERSTANDING THE SELF The notions and properties associated with digital identity: Uniqueness: an identifier is unique within the naming space of an application domain (email inbox, mobile phone, etc.), thus enabling a direct linking to a single entity in the domain. GED-SS01: UNDERSTANDING THE SELF The notions and properties associated with digital identity: Authentication: a digital identity proves by stating their identifier and digital proof of identity (credential) that they are truly the declared identity. GED-SS01: UNDERSTANDING THE SELF The notions and properties associated with digital identity: Anonymity: characteristic of information which cannot be used to directly or indirectly identify the individual to whom the information pertains. GED-SS01: UNDERSTANDING THE SELF The notions and properties associated with digital identity: Unlinkability: inability to connect at least two separate pieces of information (messages, URLs, actions, identifiers) to one individual, or a group of individuals. GED-SS01: UNDERSTANDING THE SELF The notions and properties associated with digital identity: Linkability: this is the opposite of unlinkability. It is particularly useful when tracing something back to the identity of a cybercriminal. GED-SS01: UNDERSTANDING THE SELF The notions and properties associated with digital identity: Pseudonymity: information which is associated with a pseudonym. A pseudonym can be used to reference a digital identity in an application domain without knowing their true identity. In this way, unlike anonymity, linkability is possible. GED-SS01: UNDERSTANDING THE SELF Nine Themes of Digital Citizenship GED-SS01: UNDERSTANDING THE SELF 1 Digital Access is about the equitable distribution of technology and online resources. Teachers and administrators need to be aware of their community and who may or may not have access, not only in school but at home as well. Educators need to provide options for lessons and data collection such as free access in the community or provide resources for the home. GED-SS01: UNDERSTANDING THE SELF 2 Digital Commerce is the electronic buying and selling of goods and focuses on the tools and safeguards in place to assist those buying, selling, banking, or using money in any way in the digital space. Career and technical education use the tools of technology to show students the path for their future. GED-SS01: UNDERSTANDING THE SELF 3 Digital Communication and Collaboration is the electronic exchange of information. All users need to define how they will share their thoughts so that others understand the message. For students struggling to understand their place in the world, technology can help them find their own voices and express themselves. GED-SS01: UNDERSTANDING THE SELF 4 Digital Etiquette refers to electronic standards of conduct or procedures and has to do with the process of thinking about others when using digital devices. Teachers can include Digital Etiquette as part of the classroom rules or academic goals. Whether in the classroom or online, being aware of others is an important idea for everyone. GED-SS01: UNDERSTANDING THE SELF 5 Digital Fluency is the process of understanding technology and its use. The better educated or “digitally fluent,” students are, the more likely they are to make good decisions online, like supporting others instead of making negative comments. Digital literacy includes the discussion of media literacy and the ability to discern good information from poor, such as “fake news” from real news. GED-SS01: UNDERSTANDING THE SELF 6 Digital Health and Welfare refers to the physical and psychological well-being in a digital world. Technology provides many opportunities and enjoyment but knowing how to segment use with the needs of ourselves and others is key to a healthy, balanced life. Educators, especially in 1:1 schools or classrooms need to ask the question of how much screen time is appropriate for students. Common Sense media has developed a guide on this topic. GED-SS01: UNDERSTANDING THE SELF 7 Digital Law refers to the electronic responsibility for actions and deeds and has to do with the creation of rules and policy that address issues related to the online world. Just as in the real world, the online world has had to create structure to protect those using these digital devices from harm. Support for issues such as cyberbullying and sexting are available from School Resource Officers and other school counsel. Administrators need to come up with positive approaches to these issues in their schools and districts. GED-SS01: UNDERSTANDING THE SELF 8 Digital Rights and Responsibility are those requirements and freedoms extended to everyone in a digital world. This area of Digital Citizenship is about helping students understand that when they are provided opportunities, such as the access to the Internet and use of online products, they need to be diligent in helping others as well, such as informing adults of potential problems. Educators must help students understand that protecting others both online and in the real world are essential skills to have. GED-SS01: UNDERSTANDING THE SELF 9 Digital Security and Privacy is the electronic precautions to guarantee safety. Viruses, worms and other bots can be passed along from one system to another just like an illness. When using devices in school or at home, understanding and being aware of attacks and how to prevent them are important skills for today and into the future. GED-SS01: UNDERSTANDING THE SELF S3 FRAMEWORK Safety - Protecting Digital Citizens [being protected from or unlikely to cause danger, risk, or injury to yourself or others] Savvy - Creating Educated Digital Citizens [wisdom and practical knowledge; the understanding to make good judgments] Social - Respecting Yourself as a Digital Citizen [creating cooperative and interdependent relationships and understanding of others] GED-SS01: UNDERSTANDING THE SELF References: Alexander, B., Adams Becker, S., and Cummins, M. (2016). Digital Literacy: An NMC Horizon Project Strategic Brief. Volume 3.3, October 2016. Austin, Texas: The New Media Consortium. Digital Citizenship. Retrieved from https://www.digitalcitizenship.net/nine-elements.html Gonzales, G. (2019). Filipinos spend most time online, on social media worldwide. Retrieved from https://rappler.com/technology/philippines-online-use-2019-hootsuite-we- are-social-report Hague, C. and Williamson, B. (2009). Digital Participation, Digital Literacy, and School Subjects: A Review of the Policies, Literature and Evidence. Bristol: Futurelab. Belshaw, Douglas A.J. (2012). What is ‘digital literacy’? A Pragmatic investigation, Durham theses, Durham University. Collier, A. (2011). “Making the Case for Digital Citizenship.” Slideshare presentation. http://www.slideshare.net/annecollier/making-the-case-for-digital-citizenship-111104 GED-SS01: UNDERSTANDING THE SELF