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Summary

This guide provides an introduction to stage lighting design. It covers the objectives of lighting design, controllable properties of light, types of lights, lighting angles, color, lighting systems, and planning your design. It is intended for educators and students of theatre technology.

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STAGE LIGHTING DESIGN: AN INTRODUCTION Educator’s Edition visual environment technologies | etcconnect.com Table of Contents Introduction to Lighting...................................................

STAGE LIGHTING DESIGN: AN INTRODUCTION Educator’s Edition visual environment technologies | etcconnect.com Table of Contents Introduction to Lighting........................................................................... 3 Objectives of Lighting Design................................................................... 6 Controllable Properties of Light............................................................. 10 Types of Lights....................................................................................... 16 Lighting Angles...................................................................................... 20 Color..................................................................................................... 29 Lighting Systems.................................................................................... 35 Planning your Design............................................................................. 41 Getting Technical................................................................................... 47 Appendix A............................................................................................ 52 Appendix B............................................................................................ 53 Appendix C............................................................................................ 54 Appendix D............................................................................................ 55 Glossary of terms................................................................................... 56 Teaching exercises.................................................................................. 63 This guide has been developed as an aid to educators who need to present stage lighting or theatre technology classes to their students and is intended to work in conjunction with the Stage Lighting Educational Poster Series. Each section of this book is color-coded to correlate to the relevant poster in the series. This guide contains explanatory content and some suggested projects and tasks for your students to complete. In this guide, we use the words “play” and “production” synonymously with musicals, operas, dance, and any other type of performance. Likewise, we use “actor” synonymously with any performer. 2 CHAPTER 1: INTRODUCTION TO LIGHTING Humans are inherently storytellers. From the days when cavemen used to gather around the fire and share tales of the day’s hunt, to the elaborate spectacles of modern theatre, we have always been telling stories. Theatres have developed and evolved over time to adapt to different technologies and styles of production. As our theatres were developing, lighting systems were developing too. Early Greek theatre took place in large outdoor amphitheatres where the only source of illumination was the sun. As theatre moved indoors, new methods of lighting the performances was required, with flame (candle and gas) being some of the Ancient Greek amphitheatre early technologies adopted. No matter the source, the ability to control the light has always been a requirement. Early mechanical dimming systems were developed to control the light from candles, complex valves and piping systems were developed for gas light, and the dimming of electric light has also undergone many iterations. Since the mid 1900’s, the tungsten light bulb was the staple of theatrical lighting instruments with discharge lamps (and occasionally fluorescent and other sources) also being used. The past few years have seen a rapid development in lighting technology, with LED lighting becoming more prevalent on our stages. This has had a dramatic effect on the way we design lighting and the level of control that we now require in order to manage our lighting systems correctly. ETC ColorSource family of LED lighting, networking, and control Light and the Eye Before we start to talk about stage lighting and the power light has in helping you to bring your show to life, it is important that we first take some time and consider how light behaves and how our eyes perceive light. Chapter 1: Introduction to Lighting 3 Light is the only thing that our eyes can see. When light strikes an object, whether it is sunlight, moonlight, or stage light, it is the light that object reflects that we are actually seeing. If an object does not reflect any light at all, then we see the object as being black. It is interesting to note that This is why most theatres take a “black box” approach to the light and paint are in fact overall design of the stage – by starting with a black box, you complete opposites of each are limiting the amount of stray light that will be reflected in other. As a painter, you would usually start with a blank the theatre. Lighting design is about the precise control of light, canvas that is white. As a so having the starting point of a dark theatre on a black stage lighting designer (or theatre means that you have a blank canvas onto which you can start maker) your blank canvas to create your lighting looks. tends to be black. Similarly, when working with color, the You may have heard the expression that lighting designers ‘paint relationship between paint with light’ and, to a certain extent, this is a good description of and light is inverted. the process. Light behaves predictably and understanding how light works will help you take advantage of all its properties when you are creating your show. Light is part of the Electromagnetic Spectrum – the same spectrum that also includes X-rays, gamma rays, and microwaves. Visible light occupies a very narrow portion of this spectrum. Either side of the visible light spectrum is ultraviolet light and infrared light. Radio waves Infrared Ultra- X-rays Gamma-rays AM FM TV Radar violet 100m 1m 1cm 0.01cm 1000mm 10nm 0.01nm 0.0001nm Visible Spectrum 700nm 600nm 500nm 400nm 4 Chapter 1: Introduction to Lighting Light is a form of energy and as such, the rules of energy apply. Energy is never lost; it is only converted from one form to another. In terms of stage lighting, most of the energy wasted is in the form of heat. Electrical energy is converted into light and heat, with traditional tungsten fixtures being quite inefficient, as only about 30% of the electrical energy is converted into usable light, the rest being converted to heat. LED fixtures are more efficient, and a higher percentage of the energy consumed is converted into light. Another factor to keep in mind is the rule of reflection – angle of incidence equals the angle of reflection. If light strikes an object at an angle of 30°, then it will reflect at the same angle. This is important to remember, as controlling where the reflected light ends up is part of the role of the lighting designer. Lighting that is reflected towards the audience will appear brighter than light which is reflected away from them. Eye Object Reflected Incident Ray Ray Chapter 1: Introduction to Lighting 5 CHAPTER 2: OBJECTIVES OF LIGHTING DESIGN In the days of the ancient Greek amphitheatres, there was not much call for stage lighting. The sun was used as the lighting source for the plays that were being performed. The ancient Greeks understood the power of light and were able to use the sunlight to create dramatic effects. They would take into account the changing position of the sun as it moved through the sky, as well as its changing color – elements that we still control in our modern lighting designs. Over the years as theatre moved indoors, the sun was no longer a suitable light source. In the era of gas and flame, the primary objective was to provide general illumination for the performance. As this technology developed, different gases were mixed together to create different colored flames, and a complex series of valves allowed for some control of intensity. The advent of the electric light bulb led to stage lighting becoming more sophisticated. Simple Zorro illumination of the stage was no longer the only objective, and Alliance Theater, Atlanta the early pioneers learned that lighting could add real drama Photo credit: Greg Mooney and effect to the show and enhance the audience’s experience. Over the years, technology has constantly improved, but the “Lighting designers create the basic objectives of lighting design have remained the same. We air that the actors breathe.” can break lighting design down into five main objectives: – Jean Rosenthal Visibility Revelation of form Composition Mood Information Let’s take a look at each of these objectives in turn. Visibility This is the primary objective of lighting design. We need to be able to see what is happening on stage. Our task is to ensure 6 Chapter 2: Objectives of Lighting Design that there is enough light to see what is happening clearly but also to help guide the audience’s attention to the parts of the stage where the important action is taking place. Perhaps it is better to think of this in terms of “selective visibility” – you get to decide what the audience sees, when they see it, and, more importantly – how they see it. When you are planning your lighting, think about the dramatic moments in the play and how you can draw the audience’s attention to those moments The Color Purple to make sure they do not miss them. When we refer to visibility, we are talking about being able to see the actors’ faces, especially, their eyes. Any light that we use on stage will lead to a certain degree of visibility, but in the context of our main objectives, being able to see the actor’s face is what is important. Ensuring that there is sufficient front light is essential in achieving this objective. Of course, it is not essential that you see all the faces all of the time – there may well be moments when you want to close the scene down and create dramatic effects where people are intentionally placed in shadows and silhouettes are created, but these moments should be used sparingly and created thoughtfully. Revelation of form It is not enough to simply “light the stage.” While visibility Shadow creates three-dimensional objects. is important, we must ensure that we make the actors (and scenery and costumes) look as good as they possibly can. With well-designed lighting, we can make them look even better than they actually are! Revelation of form basically means “introducing shadow.” By introducing shadow, we create three-dimensional objects on stage. Without shadow, things can look very flat and two-dimensional on stage. The shadows you introduce do not have to be black – by adding color to them, you create more visual interest. Shadows can also help tell a different story. Keeping actors in deliberate shadow can create intrigue and mystery. Shadowland, Pilobolous Photo credit: Emmanuel Donny Chapter 2: Objectives of Lighting Design 7 Composition Just as the director or choreographer are creating visual pictures with the actors, the lighting designer is responsible for creating beautiful compositions without compromising on the first two objectives. Most lighting rigs tend to be symmetrical, with evenly spaced lights often mirrored about center. Symmetry tends to be aesthetically pleasing, so by placing your lights carefully it is easier to create pleasing compositions. It is relatively easy to create striking stage pictures by lighting with bold colors and dazzling beams, or glorious rich sunsets, but we should be careful that we do not sacrifice visibility to achieve them. Mood Part of the subliminal magic of lighting is setting the mood of a particular moment during a play. Is the scene a happy or sad one? Is it a cheerful sunrise, or a somber afternoon? Simple adjustments to color or intensity can go a long way to help you set the right mood. Warm-toned light tends to suggest happier themes while cool tones tend to support sadder ones. City of Angels Information (Scene Setting) Donmar Warehouse, London Photo credit: Johan Persson Lighting design is about telling stories and helping the audience understand the play. Theatre is all about creating “suspended disbelief” and helping the audience buy into the idea that we are not actually in a theatre, but in the world that we are representing on stage. Sometimes, a simple projection of a window (when there isn’t actually a window on stage) is a great way to tell the audience where we are. Lighting can be used to tell the audience about the location and the time of day. Lighting can help suggest: Interior spaces Exterior spaces - Forest - City 8 Chapter 2: Objectives of Lighting Design Time of day - Early morning - Afternoon - Evening - Night Season We will discuss these objectives in a little more detail in subsequent chapters. Remember that it may not be possible (or applicable) to achieve all the objectives all the time in all your cues, but they should be your starting point when you are thinking about the lighting for your show. For more info on lighting design principles, check out ETC’s Making the Light Fantastic video series. The Color Purple Chapter 2: Objectives of Lighting Design 9 CHAPTER 3: CONTROLLABLE PROPERTIES OF LIGHT To achieve our five objectives, we will need to make decisions about what types of lights we will use, where we will rig them, what color they should be, and how bright they will be in each cue. As a medium, light has four properties that we can control. By manipulating these properties you will meet your five objectives and are well on your way to your first successful lighting design. It does not matter which lights you are using, all of them will give you control, to varying degrees, of the following properties: Intensity Color Distribution (focus) Movement Intensity We are all used to changes of intensity in light; we experience them every day. It has always been the primary desire of the lighting designer to control the amount of light on stage. When electric lighting became popular, lights were connected to dimmers as a way of controlling the intensity of the lamps. While the nature of dimming technology has changed over the years, they are still prevalent in our theatres. Lights that use LED technology are still capable of being dimmed, but this is done electronically from within the luminaire. 40% 60% 80% 10 Chapter 3: Controllable Properties of Light As lighting designers, we are less concerned about how bright a light is, and more with how bright it appears to be. Of course, the actual brightness is a consideration when selecting fixtures for your show, but when you are creating the lighting, you will set the intensity (also known as ‘levels’) of the light to create the look and feel that you want. Intensity and your objectives – Intensity helps you achieve your design objectives: Visibility. The more light you have on stage, the easier it is to see the action. By simply changing the intensity of the lights on different parts of the stage, it will help guide the audience’s attention – our eyes are naturally drawn to the brightest parts of the stage. We should be a little cautious here though – it is possible to create a situation where there is too much light on stage. When this happens, it can be difficult to control your audience’s focus. The ability to skillfully balance the intensities of all the lights in your rig is part of what makes a successful designer. Revelation of form. Some people think that the lighting designer’s job is to eliminate shadows. Shadows can add depth and dimension, so it is not necessary to try and eliminate them all. When a light is at a lower intensity, the shadows can be more apparent. At higher intensities, some light may be reflected, and this will start to soften some of the shadows. If you have two lights focused on to your actor, one from each side, and one of the lights is at a lower intensity, then this will help ‘shape’ the actor and create a three-dimensional shape on stage. Composition. By varying the intensities of different parts of the stage you can not only guide the audience’s focus, but you can create beautiful stage pictures with a brighter light center stage that fades out to the edges, for instance. Mood. As a general rule, the brighter it is on stage, the happier it will feel – you may have heard the old adage “Bright lights for comedy.” Conversely, the darker it is on stage, the more moody and ominous it can start to feel – after all, murder mysteries normally take place “on a dark and stormy night…” Information. Brighter lighting will imply daylight, or a scene or location that would inherently have more light. Darker lighting will imply night-time or locations that might inherently have less light. Chapter 3: Controllable Properties of Light 11 Color Theatre is rarely a monochromatic place and color is a powerful tool in the hands of the lighting designer. Color, perhaps more so than any of the other properties, helps you achieve the information, mood and composition objectives. While visibility determines whether or not we can see something, color determines how we see something. Careful color choices can enhance scenery and costumes, create fantasy worlds of When you are choosing swirling color, or conversely reduce the stage to a desolate, colors, try to avoid colors that colorless place. are too saturated in your front light, unless it is for a special Traditionally, before the introduction of LEDs, color was effect. Use tints in the front changed by using filters called “gels.” Filter manufacturers each light and keep your more have their own range of colors, both in saturates and tints, that saturated colors for your back you use to create your world on stage. Filter selection used to light instead. be an important part of the design process. You would select your colors, cut the filters to the correct sizes and then fit them to the lights. If you wanted to change a color, you would have to cut a new piece of filter, climb a ladder and change the color on the light. LED technology has made this much simpler: now it’s possible to change the color of a light directly from your lighting desk, and you have a virtually limitless color palette to choose from. Even though we use LEDs to change color these days, the same principles of color theory still apply and we will cover this in more detail in the Color section. In addition to obvious color choices for suggesting day-time or night-time scenes, different colors can have different meanings and this is sometimes the motivation for our color choice. Sometimes, our choice of color is more subliminal – if we want to manipulate the audience’s response to what is happening on stage, we can choose colors that have psychological or symbolic American Idiot meaning instead. Berkley Reperatory Theatre Photo courtesy of mellopix.com 12 Chapter 3: Controllable Properties of Light Color White Blue Red Green Yellow Amber Purple Pink References Purity, Sadness, Anger, Wickedness, Warming, Comfort Sense of Love, and revelation loneliness, passion, unnatural calming opulence romance meanings romance blood Uses Daylight Moonlight, Strong Forest Sunlight, Interior Effects, Effect and night time effects & leafy strong scenes, romance mood scenes, evil effects firelight characters By combining the color meanings above with the knowledge It is worth remembering that of how color can enhance scenery and actors’ appearances, different colors can have you are armed with a powerful tool to help convey mood and different meanings to people information. around the world. Color and your objectives – While color will mainly assist in achieving mood, composition and information, it can help with your other objectives too. Visibility. Color can play an important role in helping with visibility. Darker, more saturated colors will make it more difficult for the audience to see what is happening on stage. Also, the darker the color (especially when using gels), the more intensity you need to achieve similar light levels. Revelation of form. Adding color into the shadows can add an extra level of dimension and depth to the stage. Similar to intensity, two lights focused to the same actor in different colors will help sculpt them and make them appear more three-dimensional. Composition. We are drawn to colors that “belong” together. We will typically choose a palette of colors that complement each other as this creates pleasing pictures on stage. Mood. The mood of the scene is largely dictated by the color choices you make. Generally speaking, warmer-toned colors (ambers, pinks, yellows, and certain lavenders) will create a happier mood on stage. Cooler-toned colors (blues, greens, and certain lavenders) will lead to a sadder or more sombre feel on stage. Information. Color can tell a story and set the location and time of day. For example, if you wanted to create the effect that the actors are sitting in front of a fireplace, you would choose warm ambers and yellows to emulate the color of the flames. Chapter 3: Controllable Properties of Light 13 Distribution This refers to both the types of lights you have chosen and the way in which they are focused – in other words, how the light will be distributed on the stage. You may want a well-defined pool of light for a monologue, or perhaps you are just looking for an even, general wash of light on stage. Within your show, there are a number of different “looks” or lighting states that Floodlights you might want to create, and several different kinds of lights that you can use. Each has its own purpose and will give you different results depending on how you decide to use them. When we talk about distribution, there are three main elements that we are referring to. The first is the type of light you are using, the second is where you choose to position it, and the third is how you choose to focus the luminaire. Each type of light has its own unique set of characteristics and PARs properties, and as such, has a job that it is best used for. Most lighting instruments will fall into one of these categories: Floodlights PARs Fresnels (Focus spots) Profiles We will look at the different types of lights in greater detail in the Types of Lights section (pg 16). When planning your lighting rig, you will need to make some decisions early on about where you are going to position your lights and what types you want Fresnels in each position. Different positions will give different effects. While, in theory, it is possible to put a light anywhere, there are five positions that are used most often. Front light Side light Back light Top light Up light We will look at each of these in more detail in the Lighting Profiles Angles section. Use the Throw Distance Calculator (Appendix A) to help determine which lights to use. 14 Chapter 3: Controllable Properties of Light Movement A change of either a single property of a single light, or all the properties for all the lights is thought of as movement. Movement in this context does not really apply to the physical movement of the light beam (something which has become very popular since moving lights became accessible) but refers to the way in which we transition from one lighting state to the other – so in this instance, movement relates to time. We can decide whether the change from one cue to another is instantaneous – perhaps someone has entered the stage and flipped on a light switch on the set – or perhaps it is more Liola, National Theatre, London gradual – a slow change from sunrise to a bright morning light, Photo credit: Max Narula for instance. Movement and your objectives – Movement mainly contributes to the mood and information objectives, but does affect the other objectives too. Visibility. Too many rapid changes of light can tire the audience’s eyes leading to visual fatigue which may make it harder for them to focus on the action. During slow cross- fades, there may be a point at the lower portions of the intensity spectrum where there is not enough light to be able to see properly. Revelation of form. Transitions have a minimal effect on the appearance of objects on stage, although a fade from a front light to a side light would introduce more shadow, making the lighting more dramatic. Composition. While transitions rarely have an effect on the appearance of objects on stage, sometimes you may want to reveal objects to the audience more slowly and dramatically. Mood. Rapid light changes could suggest a mood that is more aggressive or passionate and would suggest a sense of pace. Slower changes, like the gradual change from sunrise to morning light, suggest a calmer scene. Similarly, a darkening sky could suggest a sense of foreboding. Information. Slower changes in the lighting states could suggest that time is passing; a change from afternoon to sunset, perhaps. A more instantaneous change would be expected if an actor turned on a switch and the room lit up. Chapter 3: Controllable Properties of Light 15 CHAPTER 4: TYPES OF LIGHTS Most stage lights that you are likely to encounter will fall into one of these basic categories (in order of complexity): Floodlight PAR Fresnel Profile Moving light Tungsten Floodlight Floodlights Let’s start by looking at the simplest of the fixtures – This, as its name suggests is designed to ‘flood an area with light.’ They are traditionally used to light cyclorama and painted cloths. Floodlights typically consist of a lamp (light source) and a reflector. There are no lenses in a tungsten floodlight and you have very little control over the size and shape of the beam. Floodlights are designed with an asymmetrical reflector that allows the light to be evenly distributed from the top of the cloth to the bottom. In conventional lighting rigs, floodlights would be Border rigged and then filters would be used to make them red, green, and blue. Since most floodlights were 4-cell units, the fourth color would usually be amber, open white, or another blue. (Refer to Appendix B – color mixing). Of course, floodlights do not have to be colored in red, green and blue. You could choose Blended area (additive mixing) the filters that would suit the production needs best. Cycloramas tend to be lit from both above and below and, depending on the type of material used, they can also be lit Scenic from behind. Back-lighting a cyclorama, known as a BP or RP Ground Row (back/rear projection) screen means that you do not have to Cyc worry about trying to conceal the light sources. Lighting from Cyc lit from above and below both above and below can create some interesting effects and 16 Types of Lights is one of the methods employed when creating the illusion of a sunrise or sunset. LED floodlights are slightly more complex than traditional floodlights in that they do have a lens which has been specially designed to spread the light in a similar fashion, but their ColorSource CYC purpose and application is the same. PARs PARs (PARcans) have been a staple of stage lighting for years. PAR is an abbreviation for Parabolic Aluminized Reflector and and is a reference to the type of lamp used. A PAR is a lamp that has the lens, reflector, and light source in a single sealed- beam housing. PARs produce very intense beams of light that are slightly oval. Because the lamps also contain the lens and reflector, the only way to change the size of the beam is to Traditional PARcan replace the entire lamp – which can be costly. Appendix C has more information about the different kinds of PAR lamps available. PARs can be used as part of a general cover* as they provide bright washes of light when focused correctly. PARs can be focused by adjusting their position (pan & tilt) and you have a degree of control over the beam by rotating the lamp to adjust the orientation of the oval-shaped beam. PARs can be colored using gels. ETC has its own version of the PAR called the Source Four PAR – this is a single luminaire with a set of interchangeable lenses Source Four PAR (tungsten) making it much easier and more affordable to adjust the size of the beam. LED PARs have started to replace PAR because they can change color without the need for gels and are safer to use as they do not get hot. You can still change the beam shape and size by using specially designed lenses which are fitted to the front of the fixtures. Fresnel ColorSource PAR (LED) Pronounced “Fre’nel,” these are the first types of light that offer us some degree of control over the size and shape of the *General cover – even illumination beam. Fresnels get their name from the inventor of the lens that of the stage, see page 50. Types of Lights 17 they use (which were originally designed for use in lighthouses), easily recognizable by the series of concentric rings on the front of the lens. A Fresnel has the capability to adjust the size of the beam from a narrow spot to a wide flood (typically 10° - 55°), making it a versatile fixture that can be used for both general cover as well as for isolating parts of the stage or highlighting certain elements during the show (known as a ‘special’). A Fresnel beam has a very soft edge which makes it easy to blend when creating your general cover and stage washes. You Source Four Fresnel also have the option of adding a ‘barn door’ – an accessory that fits to the front of the light (in front of the color) and allows you to shape the light and prevent it from spilling in areas where you do not want it. With a tungsten Fresnel, the lens is in a fixed position and the lamp and reflector move together to adjust the beam size. The closer the lamp is to the lens, the wider the light, and the further away from the lens the narrower the beam of light becomes. The Fresnel has a European cousin called a “PC.” A PC has a Desire Fresnel Plano-convex lens (hence its name) and operates in a similar fashion. A PC has a more defined edge than a Fresnel, a wider zoom range (6°-60°) and the beam can also be roughly shaped using barndoors. Profile (Ellipsoidal Spot) A profile is named for its ability to project a profile of an image or shape. Profiles (also referred to as ‘ellipsoidals’) are the most complex fixtures optically, but also offer you the most control over the light that they emit. Profiles can project a beam of light that can be either hard- or soft-edged. You can also adjust the size of the beam, either by adjusting the lenses or by using an iris, and you can shape the beam using an internal set of framing shutters. Profiles can also project patterns and add texture to the beam by using a gobo. There are two main kinds of profiles – ‘fixed beam’ and Source Four LED ‘zoom’ profiles. Fixed beam profiles have a beam angle that is predetermined by the lens system. You can change the edge of the beam (hard or soft) but if you want to adjust the size of the beam you will need an accessory called an iris. There are 18 Types of Lights a number of fixed beam profiles available, the most common being 19°, 26°, 36°, and 50°. You can also get 5°, 10°, 14°, 70°, and 90° variants. (Appendix A) Zoom profiles make use of a pair of independently controlled lenses and by adjusting these, you can change the size of the beam from a narrow spot to a wide beam. The amount of adjustment that you have depends on the beam angle of the fixture, but typically you will find there are both ‘narrow zoom’ and ‘wide zoom’ options. A ‘narrow’ zoom will allow for adjustment of the beam from 15° to 30° and a wide zoom will allow for a variation from 25° to 50°. You can make further Source Four LED 25˚-50˚ Zoom adjustments to the size of the beam using an iris in a zoom profile, too. Profiles have a set of four framing shutters that allow for precise shaping of the beam. You can also make use of a gobo to project a pattern (like a window) or just to add a break- up texture to the beam (like a leaf pattern) which can add an additional layer and dimension to your design. Followspots A followspot is a profile with a really narrow beam angle that is typically focused to produce a hard-edged beam of light used to follow an actor on the stage. You can use a 5° or 10° Source Four with an iris as a followspot too! Moving lights It is not uncommon to find moving lights in our theatres and lighting rigs. There are two categories of moving lights – “spots” and “washes.” Spots behave like profiles and as such would fall into this main category. A moving spot allows you to change color, use gobos, adjust the size and edge of the beam, and some even offer a set of framing shutters for precise beam control. A moving wash light behaves more like a Fresnel (or a PAR on the simpler units). A wash light will offer you the ability to change color, adjust the size of the beam and have a Fresnel-like soft edge. Both washes and spots allow you to control their focus (position) on stage – all of these features can be controlled remotely from the lighting desk. Types of Lights 19 CHAPTER 5: LIGHTING ANGLES Lighting Angles Understanding the different kinds of lights that are available is only part of the process. Once you know what lights you have available, you need to decide where to position them in the lighting rig. We refer to the positions that we hang lights in as the ‘lighting angles’ and there are five basic lighting angles that you are most likely to use in your show. The lighting angles refer to the light’s positions relative to the actor. Front light Back light Side light Top light Up light Since visibility is our primary objective, we will start by looking at the angles that offer the best visibility and then start to look at how variations on the position of the light introduce shadow and how that achieves the other objectives. There are a few variations on ‘front light’ each giving slightly different results. 5 3 3 6 TOP LIGHT 2 FRONT 45° / 45° FRONT 45° / 45° BACK LIGHT FRONT 45° 4 1 SIDE LIGHT FLAT FRONT LIGHT 7 UP LIGHT 20 Lighting Angles 1. Flat Front Light This is light that is placed directly in front of the performer at eye-level (or as close to as possible). This angle is rarely used for face-lighting. In most theatres, lights that are rigged on the balcony or circle rail would fall into this category. Advantages: This angle offers good visibility as there are no, or minimal, shadows on the actor’s face. If actors are wearing hats, it can be helpful in getting light under the brims of the hats, eliminating strong shadows on the face. It is an optimal position when using projections as there will be minimal image distortion. Disadvantages: When lighting from this position, it is almost impossible to prevent the huge shadows of the actors being cast on the set or the background which will be very hard to get rid of. When actors or objects are lit directly from the front, they can appear flat and two-dimensional. This is also a lighting position that is not always available in all theatres – it is usually only available in theatres that have balcony seating. Because the large shadows cast by the actors will be very hard to get rid of, we want to try and avoid creating them at all, so we tend to elevate the lighting position in an effort to minimize the shadow cast by the actor. The greater the angle of elevation, the smaller the shadow cast by the actor becomes. 2. Front 45° Since most theatres may not have a lighting position that would provide the ‘flat front’ position, and seeing as it would result in harsh shadows, the majority of front- or face-light in theatres comes from a slightly more elevated position. By lifting the lights up to an angle of approximately 45° above the eye line of the actor, we are able to achieve a light that offers good visibility while offering a reasonable containment of the shadow that the actor is casting behind them. This angle also more closely resembles the light that is cast by the sun, so it looks quite natural on stage. By lifting the light up, we start to introduce some natural shadow on the actor’s face; slightly under the nose and chin. We know that shadow is what Lighting Angles 21 contributes to the revelation of form objective, so this actually works in our favor. This is the most common lighting position in proscenium arch theatres. These are the lighting positions in the auditorium and are sometimes referred to as FOH (Front-of-house) bridges. It is an optimal lighting angle for front light, and where possible, we try to achieve this position irrespective of the stage or theatre layout. Advantages: As this is a lighting position that is readily available in most theatres, it is easy to access and will provide good front light coverage. It offers good visibility and due to the small amounts of shadow that it introduces to the face, it also helps to shape the face, so we are starting to achieve our ‘revelation of form’ objective. By hanging the light in an elevated position, we have also reduced the shadow behind the actor and this is now contained to the stage floor, which is easier to manage and looks more natural. Disadvantages: Even though we have introduced some shadow, it is possible that the actors might still appear a little ‘flat’ on stage. 3. Front 45° / 45° Whenever it is possible (depending on available equipment and rigging positions) we tend to elevate the light to a 45° angle and we also offset it by 45° to the side. This position is then mirrored so that we have a matching light from the other side – in other words, we are lighting our actor from two sides at the same time – something known as the FRONT 45-45 which is based on a lighting principle developed by Stanley McCandless (first published in 1932). Typically, one light is colored as a “warm” (pale amber) and the other as a “cold” (pale blue). The same FOH lighting positions are used here that you would use for the single Front 45 approach. The 45° elevation offers good visibility. By moving the light 45° off its axis, you are introducing more shadow on the face, so the revelation of form objective is also achieved by this position. 22 Lighting Angles Advantages: This system is favored when lighting plays, where visibility and the ability to see the actors’ faces clearly is essential. The 45° angles offer great visibility and the two different color tones shape and mold the face, providing good revelation of form too. Disadvantages: It is possible that there may still be some unwanted shadows cast on the scenery, particularly upstage. It also may not always be possible to achieve the 45° offset for all units from the FOH bridges as this would require the bridges to be wider than the auditorium. Lighting design is not just about visibility. It is also the responsibility of the lighting designer to make sure that the actors (and scenery and costumes) look as good as they can (or even better than they actually are!) and, that they appear to exist as three-dimensional objects in a space. Front light offers us good visibility, so let’s look at some lighting angles that focus more on the ‘revelation of form’ objective. 4. Side Light Because it only lights one side of the performer, casting the other into full shadow, side lighting has wonderful sculpting and molding properties and as such, is the favored angle when lighting dance. Side lighting is usually rigged on booms, or “trees,” in the wings on the side of the stage, and it is not uncommon to have multiple fixtures in each location. It is also possible for side lighting to be rigged on a floor stand and these are affectionately known as “shin-busters” (or just “shins”) – just ask any dancer who has ever run off into the wings! Usually, profiles (ellipsoidals) will be the light of choice for side lighting, as you have the most control of the light. By using the internal shutters you can cut the light off the floor completely to create a “floating effect.” You are not limited to the use of profiles in this position, you can also use Fresnels or PARs, but you sacrifice some degree of control over the beam quality. LED Lighting Angles 23 battens like the ColorSource Linear, when rigged vertically, are also very effective as side lights. By rigging a light at the very ends of the lighting bar (called Advantages: a ‘pipe-end’) and focusing While this angle offers a degree of visibility, its primary advantage them across the stage, you is its sculpting properties. Side light creates strong shadows and can achieve the side light this high contrast gives perfomers or scenic objects a real three- effect, but your actors will not dimensionality, enhancing their form. Shadows from side light, cast shadows on each other. when rigged on booms, falls into the wings on the opposite side of the stage, so you do not have to be as concerned about shadows falling on the scenery. Disadvantages: If your only source of light is side light, you may run the risk of the performers casting shadows on each other, when they are standing in front of the light. It is rare that a single side light will be your only source of light on stage, so the overlap from the other beams of light will help to alleviate this problem to an extent. 5. Back Light Lighting actors from behind is one of the most effective ways to ensure that they appear as three-dimensional objects on stage and do not blend in to the background. Back light creates a halo effect around their head and shoulders which gives them form, shape, and separates them from the scenery. Back light helps create depth on stage. Another of our objectives is mood – back light is a wonderful tool for creating mood onstage. You are able to introduce more saturated color into the back light as this will not have an impact on skin tones. Also, the principle of ‘angle of incidence equals angle of reflection’, means that it is the back light color that the audience will perceive, as this light is reflecting directly from the stage to the audience, so changes in the back light color are noticeable and a great way to change the mood of the scene. Back light is usually rigged on the overhead lighting bars, and where possible, is positioned so that it is approximately 45° behind the actors so that it is a mirror of the front light position. Of course, in practice, this is not always possible as there may be limitations due to the location of the lighting bars or scenery. 24 Lighting Angles Advantages: Back light provides excellent sculpting on stage and should be considered an essential part of any design. Back light can create a sense of depth on stage and is a good way to introduce more saturated color into the lighting design without there being an impact on skin tones. Back light is more readily perceived by the audience as it reflects off the stage floor, so it is a useful way to change the mood on stage. We will look at how color can be used to change mood in the Color section (pg 29). Disadvantages: Back light offers little visibility in terms of face light and it is rare that it is used in isolation, although sometimes a striking silhouette is called for. Back light can result in some dramatic shadows on the floor in front of the actors, and care should be taken when focusing to ensure that it does not shine into the eyes of the audience in the first few rows of the theatre. 6. Top Light Top light has the advantage of being the most contained when it comes to shadows. With the light directly above the actor, the shadow is cast directly below them, so you don’t have to worry about shadows on the set or backcloth. Top light offers similar properties to the back light in that it offers some good sculpting qualities, but it will cast big shadows in the eye sockets and under the nose – making the eyes and mouth difficult to see. Top light is usually reserved for ‘specials’ as it is an effective way to isolate someone on stage. When used at high intensities, it can result in shadows on the actor’s face that are slightly unnatural and are difficult to get rid of. Saturated color can be used in top light if used carefully and sparingly. When plotted at high intensities, some light will be reflected off the floor and will light up under the actor’s chin. Advantages: Top light provides a contained light with minimal shadows on the stage floor. Depending on the finish of the floor, it sometimes reflects to cast a soft up light on the actor’s face. It offers some sculpting properties similar to a back light, but should be used sparingly. If you are lighting a traverse, thrust, or theatre-in-the-round stage, top light tends to replace your back light as a way of introducing more saturated color. Lighting Angles 25 Disadvantages: When used at high intensities, it can cast strong shadows on the face which can be difficult to eliminate. 7. Up Light Up light is typically reserved for effects, whereas in the days of gas lighting, it was the primary angle used as the gas lamps would be found along the front edge of the stage and would up-light the actors. This angle is not common these days, and when used in this position, is referred to as ‘foot lights’ or simply ‘foots.’ The light cast by an up light does not look natural at all – this is because we are used to our light sources typically coming from above – think of the sun or the lights in the ceilings of our homes or offices. Light from above is something we have become accustomed to, so when it comes from below, it looks unnatural and almost scary – I am sure we have all scared our little brothers and sisters by holding a torch under our chins and leaping out of the dark! Up lights are typically found along the front edge of the stage. Some stages may have special slots in the stage floor to accommodate foot lights, and sometimes it is up to the set designer to incorporate a space for them in the set design. It is not uncommon for the lights to be secured to the front edge of the stage where they are visible to the audience. Footlights tend to be smaller fixtures as they need to be able to fit into small spaces and not block the audience’s view of the stage. Battens like the ColorSource Linear can also be used as footlights. Not all up lights have to be placed on the front of the stage. Any position that will result in the actor being lit from below is considered to be an up light. You may be wondering “if this looks so unnatural, why would I use it?” There are a couple of instances where up light can be really effective. If your actors are wearing wide brimmed hats, then using some up lights at a low intensity is another way of eliminating shadows on their faces cast by the hats. Thinking about our objectives, information, and creating suspended disbelief, is one that we are also working towards. Let’s imagine that you are lighting a scene that is taking place around a camp 26 Lighting Angles fire – by using footlights you are recreating the effect of the flames from the fire by lighting faces from below – add an amber filter and a flicker effect and you have achieved a realistic effect of someone sitting beside the fire! Advantages: Up light is often used to create dramatic effects and can be helpful when you deliberately want to cast shadows on the background. It is a useful angle when creating firelight effects on stage. When used at low intensity, it can be helpful in removing shadows on actors faces caused by wearing hats. Disadvantages: Up light can look very unnatural when used in isolation or at high intensities and will result in large shadows being cast on the background which, if not intentional, can be very difficult to eliminate. The lighting angles listed above are not exhaustive, but form the basis of any lighting rig. There can be variations on the angles depending on the requirements of the show, the design of the set, and the limitations of available rigging positions in the theatre. It is also possible to combine some of the angles to create alternatives – for instance, it is possible to move the back light to a 45° off center (as we do for our front lights) – resulting in a diagonal back light – an angle which is popular when lighting dance. We have already talked about side lights which are rigged on the ends of the lighting bars – this is effectively making them a 45° side light and is called a pipe-end. Below is an example of combinations of lighting angles as you might expect to find them on stage. Lighting Angles 27 Distribution and the objectives – Carefully choosing your light, its place and its focus, you can make sure that you have covered the visibility, revelation of form, and information objectives. By adding color you can start to cover the mood and composition objectives as well. Visibility. Ensuring that you have a good front-light coverage of the stage is the key to being able to see the actors. Front-light (flat front, front 45 or front 45-45) and side light are good choices here. Using lights that offer precise beam control is also helpful. Profiles (ellipsoidals) are typically used for this purpose, although it is not uncommon to use Fresnels too. Revelation of form. Careful placement of the FOH lighting can help achieve this, but it is usually also accomplished with back light, side light, and top light. Depending on the area you need to cover, you can use profiles, Fresnels, or PARs. Mood. Although mood is largely achieved through use of color and intensity, the types of lights and how they are focused will also have an effect. Steeper angles with more dramatic shadows will portray a different mood to those with softer, more evenly illuminated areas. Similarly, tighter areas of light will have a different feel to broader more open areas. Information. The choice of instrument and its focus can contribute to the setting of the scene. If you want to introduce any form of projected image, a profile will be the only choice. The angle that the light strikes the stage (or actor) can also convey information. Steeper angles might suggest mid-day sunlight while lower angles might invoke the feel of a sunset. Broader areas of coverage would be more suited to suggesting sunlight, while a more contained light might be used to suggest the pool of light beneath a street lamp, for instance. Composition. All of the above elements work together to create the overall composition of the lighting state on stage. 28 Lighting Angles CHAPTER 6: COLOR Before we start to look at how we use color on stage, we need to take some time and look at how color works. When we talk about color and color theory, we use white light as our base point, and when we think of ‘white light’ we use noon-day sunlight as our reference point. We have all seen the image of Newton’s famous experiment where white light was passed through a prism and it diffracted into the colors of the rainbow. From this experiment, Newton determined that white light is made up of seven basic colors: red, orange, yellow, green, blue, indigo, and violet. These seven colors have been further distilled into three primary colors, namely red, green, and blue. The primary colors of light are red, green, and blue. You may have already come across this before – your TV screen, computer monitor, and all the screens on your devices use this principle. Some of the more basic LED luminaires also use this color model. The reason we refer to these colors (often written simply as RGB) as the primary colors of light is because, if we mix these three colors together, they form white light. If we mix any two of the primary colors together, we will get a new color – and this is called a secondary color. If we mix red and green light, the result is yellow. Mix red and blue, the result is magenta. Mix green and blue light and the resulting color is cyan. Cyan, yellow, and magenta are the secondary colors of light and are often expressed as CMY. Green A unique relationship exists between the primary and secondary colors. The primary colors of light are the secondary colors of pigment, and vice Cyan Yellow versa. If you think about the ink cartridges in your ink-jet printer, they use White cyan, yellow and magenta as the basis for their mixing system. Similarly, Blue Red mixing two of these primary colors together creates a secondary color. Magenta For instance, mix yellow and magenta and the result is red. Color 29 Knowing that white light is in fact made up of several different 3. Red ray of light colors, let’s examine how our eyes see color. We have already is reflected learned that our eyes only see the light that an object is 1. White ray of light enters reflecting back towards us. So, let’s take a red dress and shine white light at it. What is happening? The dress is absorbing 2. Red surface absorbs the green and blue light the blue and green portions of the light and is only reflecting the red light back to us, so the dress appears to be red. If we shine white light at a green dress, it will absorb the red and blue portions of the spectrum and only reflect the green light back to us. If, on the other hand, we shine green light at the red dress, the dress will absorb all the green portion of the light, and because there is no red light to reflect, it reflects no light, so appears to be black. To illustrate the above concept, take a piece of red lighting filter (called “gel”) and look at the dresses on the left. Notice how they change? Now do the same with a piece of green gel. Color mixing When we talk about ‘color mixing,’ there are two types of Red mixing that we refer to – Additive and Subtractive color mixing. Additive color mixing – this occurs when you have more Magenta Yellow than one light, each in a different color, focused onto the same area. This is most prevalent on cyclorama lighting where Blue Green you traditionally have floodlights in red, green and blue (or a different combination of colors) and you use these to mix the Cyan different colors on the back cloth. LED fixtures also use additive color mixing – typically based on the RGB color model. Even Primary and secondary colors in a color wheel. though all three colors are housed within one luminaire, it is still additive color mixing at play as you are able to control the three colors separately. We call it additive mixing because as you mix new colors each new color is less saturated than the original Green colors – in other words, you are working towards achieving white light. Cyan Yellow In reality these days, most LED luminaires have more than White just RGB sources as the base of their mixing system, some Blue Magenta Red manufacturers add a white LED, others use different colors and some of the luminaires made by ETC use eight different colors in the mixing system – but irrespective of the number of colored Additive color mixing emitters, it is still additive color mixing. 30 Color Subtractive color mixing – this occurs when you have one light source and you add more than one color filter in front of Cyan it. It is called subtractive mixing because each new color will be more saturated than the original – in other words, you are Blue Green working towards black. You are most likely to encounter this Black type of color mixing system in moving lights (that use a white Magenta Yellow light engine) or if you want to mix your own new color by Red adding two pieces of filter together. The Sola Family fixtures from High End Systems use a subtractive Subtractive color mixing mixing model. Additive color mixing uses the RGB system as a base and subtractive color mixing uses the CMY system. When we think of additive color mixing, we think of using the primary RGB system, but in reality there are usually more than just those three colors used in an LED fixture. The ColorSource range of fixtures from ETC uses RGBL (Red, Green, Blue, and Reflection and absorbtion Lime) as the base. Other fixtures might substitute the Lime for White (RGBW) or even Amber (RGBA), but there will always need to be at least red, green and blue present in the color mix White reflects RGB Black absorbs RGB system if you are going to be able to mix your favorite colors! Now that you understand the basic principle of color mixing, let’s take another look at our red dress example. If we shine Subtractive primaries reflect two of RGB Yellow light at the red dress, what color do you think it will appear? The answer is RED. Yellow light is made up of red and green, so the dress absorbs all the green and only reflects the Additive primaries reflect one of RGB red light back, appearing red. If we have a green dress and we shine cyan light at it – what color do you think it will appear to be? Green, of course! Cyan is made up of green and blue light, so the dress absorbs all the blue light an only reflects the green light back to us. To illustrate the above concept, take a piece of yellow gel and look at both dresses. Notice how they change? Now do the same with a piece of cyan gel. Complementary colors When we speak of color, we tend to talk about primary, secondary and complementary colors. Complementary colors are colors which are opposite each other on the color wheel Complementary colors that, when mixed together additively, form white light. on the color wheel Color 31 Red and Cyan are complementary colors – if we mix red and cyan together additively, we will get white light. Why? Well, cyan is Red Cyan already a mixture of green and blue light – so by mixing red and (Blue + Green) cyan, we are in fact mixing red, green and blue together – so we end up with white light. Other complementary colors are: Blue and Yellow: blue + yellow (red & green) = white Green and Magenta: green + magenta (red & blue) = white Magenta Green (Red + Blue) We can change the color of light in two ways, by either adding a filter (or ‘gel’) to the light, or by using the LEDs built into the light to mix colors additively. Gels change the color of the light by absorbing the portions of Blue Yellow (Red + Green) the spectrum that are not wanted and only allowing the color we want to transmit through the filter. If we use a red filter, the filer will absorb the green and blue portions of the light and Complementary colors mix to only allow the red light to pass through. create white light. LEDs change color by varying the intensity of the red, green and blue emitters within the light. Color and your objectives – Like intensity, careful use of color can also help you achieve your five objectives. Visibility. Paler colors will aid in visibility and make skin tones appear more natural. Darker colors emit less light, so the darker the colors you use, the less light there will be on stage. Remember the principles of reflection and absorption – darker colors will also reflect less light Revelation of form. Using color to fill in your shadows is a great way to create depth and make things look wonderful. Composition. Using colors that complement each other will create pleasing looks on stage. Mood. Color is a wonderful way to help convey mood and emotion to the audience. Information. We use color to help tell us time of day and location –perhaps a dark blue to suggest night time, or a pale gold to suggest the rising sun. 32 Color Selecting colors One could argue that the introduction of LED technology has actually made the process of selecting colors for your show more difficult. While it is physically easier to select and change colors from the lighting desk, it is much harder to test colors in advance. When using gels to add color to your rig, you could use the swatch book from your favorite filter manufacturer and hold it up and look at the set model or costume swatches to see the result. This method does not really work when using LED. Let’s start by looking at color filters and then we will look at how our method changes when working with LEDs. When looking at your filter swatch book, you will see that for every color swatch, there is a transmission curve graph. These can be really helpful when selecting colors for your show. The graph shows you the amount of color that each gel will transmit. The numbers on the X-axis represent the color in wavelength (based on the electromagnetic spectrum) and the Y-axis is the percentage of that color transmitted by the filter. Pale lavender A pale lavender has good transmission in the blue and red portions of the spectrum and less so in the green and yellow portions. Therefore, blues and reds would render well, while the greens and yellows, less so. Deep blue A deep blue, which allows zero transmission of the yellow and red portions of the spectrum will cause these colors to render poorly and almost appear black on stage. By reading these graphs, we can quickly determine whether a particular filter will work for the show. If the set and costumes have a blue bias, then using colors that have low amounts of blue in them will render them looking dull and lifeless. Conversely, colors that have a high blue content will make them come alive on stage. Another method would be to use a torch and shine the light through the filter at the set model or costume fabric. The pitfall here is that you need to make sure that the torch you are using Color 33 is the same color as the lights you will be using in the theatre. Most LED torches use a cool white LED, so the colors will not render accurately if you are using tungsten sources in the theatre. Tungsten light is much warmer, and this will affect the color the filter produces. If you are using tungsten lights in your design, you need to keep in mind when a tungsten light dims, it gets warmer, or more orange. This change in the color of the light (referred to as “color temperature”) will have an impact on the colors you choose. For example, if you select a blue filter that has a high green content, when the light dims, the light will shift from blue to green. This is known as “amber drift” or “red shift.” This change in color temperature can result in some unexpected changes, so giving some thought to what might happen to the color as it dims is important. When working with LED sources, the problem caused by amber Tungsten dimming drift can be avoided. When LED dims, it does not, by default, 100% Power 3200K change color or get warmer. This means that you can maintain your selected color throughout the dimming cycle which means there will be no big color surprises as your lights fade out at the end of the scene. Some LED luminaires (like the ETC Source Four Series 2 Lustr) have a function called “red shift” which deliberately introduces this color shift into the light as it dims. 50% Power 2700K If you want to emulate the effect of a tungsten light when it fades using LED, then you can turn this feature on in the fixture menu. 30% Power 2000K As the light dims, the color While it is not as easy to test colors in the model box when temperature lowers, making using LED, it is much easier to change colors while you are the light warmer, or more programming. Most consoles have color libraries built in and amber. This amber light interacts with the filter to change the changing the color is as easy as scrolling through the library and color from a bright blue to a choosing the color you want. murky green. While you are finding your way in lighting design, don’t be afraid to experiment with color – it’s the best way to learn and find out what works and what doesn’t. Using your knowledge of how color works will get you started. Using your keen eye and sense of good taste will do the rest. 34 Color CHAPTER 7: LIGHTING SYSTEMS Now that we understand the objectives of lighting design and have a good grasp on the properties that we can control to help achieve this, let’s look at the various components that make up a lighting system. A lighting system will generally consist of a number of fixtures (rigged in different places in the theatre space), dimmers and power distribution, a cable infrastructure, and a lighting control desk. Your theatre might have a combination of tungsten stage lights and LED fixtures. In order to control the intensity of the tungsten lamps, they will need to be plugged in to a dimmer, which is in turn connected to the lighting desk. Let’s take a look at each individual component in the system. The lighting console Sometimes simply referred to as the lighting desk, or lighting board, this is a key component of the lighting system. Most modern consoles have a digital interface that you use to program the lighting, but some will still have some faders for manual control of the lights. Each console will behave slightly differently, but all should have the same basic functionality. You will be able to select the lights you want to use, set their intensity, change their color (if they have the ability) and record the state you have created. Each new lighting state is called a “cue.” When you are recording each cue, you will also need to set the cross-fade time – the time it will take for the change to happen from one cue to the next. On most consoles, each light is called a “channel” and each channel will have its own unique number that you use to select Lighting Systems 35 and control it with. Irrespective of whether you are using faders or a keypad to select the lights, the channel number needs to be assigned first. To assign channel numbers, you need to patch the lights into the console. Patching is the process where you tell the lighting desk which kind of lights are hanging in your rig and which channel numbers you want to use to control them. Each console will have its own unique way of patching, so take some time to read the manual before you get started. We assign channel numbers to the lights as it gives us an easy way to talk to (and about) the rig. Instead of saying “please can you turn on the third light from the left on the second lighting bar”, we can simply say “please turn on Channel 5.” the advantage of this system is that you get to choose the numbers you want to use – so think about a numbering system that will make sense to you. Once all your cues have been created, you will be able to play them back in sequence for your show. Dimmers If you are using tungsten luminaires, you will need to connect the light to a dimmer in order to control the intensity. A dimmer is an electronic device that is used to vary the intensity of a lamp. Dimmers are typically located in a separate room in the theatre and each line of dimming is then wired back to the various lighting positions in the theatre. When you are patching your lights into the console, you are actually patching the dimmers – the light being connected to the dimmers. When you bring up a channel on the lighting desk, you are controlling the dimmer and the dimmer is controlling the intensity of the light. Dimmers work by varying the voltage that is supplied to the lamp. The lower the voltage, the dimmer the light. Switched Power If you are using LEDs (or moving lights if you have them), they will not be connected to a dimmer. LEDs and moving lights should NEVER be connected to a dimmer as this will likely cause damage to the fixture. LEDs will need to be plugged in to a mains voltage or ‘live power’ supply. Depending on the types 36 Lighting Systems of lights you are using, and the electrical installation at your theatre, you might encounter different power connectors. If you have LEDs and tungsten lights in your theatre, you will most likely have two different types of lighting sockets that you can plug lights into. We tend to use different power connectors for lights that need to be dimmed and ones that need mains power to prevent from any accidental damage. Some power control systems can be either a dimmer or a mains power circuit on a per-channel basis. It is worth making sure you know and understand the type of system that is installed in your theatre. Data Once we have rigged the lights and plugged them in to their outlets, we need to also make sure that there is a link between the lighting desk, dimmers, LEDs, and moving lights. We use a dedicated digital data called DMX (or DMX-512A as it is known officially) as the interface between lighting console and lights. A DMX (or “data”) cable is used to link the lighting desk to the dimmers (to control intensity) and the LEDs. In most instances, the DMX connector is a 5-pin XLR connector although some manufacturers will use a 3-pin connector instead. As the console is the source of the DMX data, the data connection needs to start here. From the console, we usually link to the dimmers first, before linking to the LEDs and moving lights. Most theatre installations will have these links already in place, but it is good to know that they exist in case something goes wrong and you need to do some troubleshooting. If you are adding new lights into the theatre, then you may need to link them into the data network as well as giving them power. In more complex systems, you may have more than one line of DMX. If your console has more than one DMX output, it means that you are capable of controlling bigger lighting systems. Each DMX output is called a “universe” and each universe can control 512 addresses. In lighting systems where you are using dimmers to control the intensity of the lights, usually the number of the socket you plugged the light into will correspond to the channel number Lighting Systems 37 you will use to control it. You can also use the ‘patch’ function to change these number allocations. When you are using LEDs (or moving lights) you also need to give each fixture a unique address. This digital address is the lighting desk’s way of knowing how to control the particular LED fixture you have When patching, consider connected. With a dimmer, there is only one control parameter using multiples of ten, – intensity. With an LED fixture, there is more than one control rounded up above the number parameter. You can control intensity, but you can also control of required addresses. For color and may have a strobe parameter. example, if you need 13 addresses,offset your patch When you assign the addresses to the lights, you should be sure by 20 for each new fixture: to leave a big enough gap between addresses so that none of 1, 21, 41, 61, etc. the control parameters overlap each other as this can cause some problems further down the line. Most modern consoles are capable of assigning addresses to the fixtures for you, using a feature called RDM (Remote Device Don’t forget to read the Management) – so it is one less thing for you to think about! manual for your lighting console so that you can be Once your fixtures have been rigged and patched, you can sure to get the most out of it! ‘flash’ all the channels to make sure that everything is working. You are now ready to start focusing the lights. What is “patching”? Patching is how we connect the lights in our rig to the lighting console. We have already plugged them in to the dimmer or power outlets, and where needed, connected the DMX. Patching is the virtual connection between the instruments and the console. As the size and complexity of the lighting rig increases, there is more and more information that the lighting desk needs to distribute to the units on the rig. Patching is a way of ensuring that you can control the right lights in the right way and ensure that only information intended for a specific instrument is actually delivered to that instrument. It is a way of organizing the lights and channel numbers into a logical system that will be easy to work with and recall. There are two types of patching systems, or methods, that you are likely to come across: Hard- and Soft-patching. 38 Lighting Systems Hard patching is the system in which the luminaires are connected directly to the dimmer outlet (or switched outlet) on the lighting bar. Soft patching occurs at console level and is a way of telling the console which lights you have rigged and which channel numbers you want to use to control them with. Patching gives us a way to talk to (via the lighting desk) and talk about (to our colleagues) the lighting rig. If, every time we wanted to use a light we had to say (or type in) “third light from the left on the fourth electrix” it would take ages to get any work done. So, we allocate a dedicated number to each light on the rig which we call a “channel number” or simply a “channel.” The advantage of doing this is that we get to decide on a numbering system that makes sense to us. You might decide that you want your FOH lighting to be Channels 1 thru 8 and the wash lights to be Channels 101 thru 108 – for no reason other than it makes sense to you! Patching allows you to do this. A channel number can be either single fixture like a Source Four, or it can be a fixture like an LED or a moving light, or it can even be a number of individual lights that you may want to control together, like your houselights, for instance. When you are patching conventional (tungsten-based) instruments, one dimmer is typically patched to one channel number. There are some exceptions to this, but that is the general rule, as you probably want to be able to control each light individually. When patching conventionals, the type of light is not important – all you are patching is the dimmer. When patching, we talk of the dimmers as “addresses”. Each dimmer is an “address”. Dimmer 1 = Address 1, and so on. When it comes to controlling LEDs (or moving lights), there is more than one control parameter. With a tungsten source, you are only controlling intensity. With a moving light, you can also control color, position, gobo, and any number of other parameters. Each parameter requires its own address so that the console knows which parameters to send instructions to. All you need to do is determine the STARTING ADDRESS and the fixture and console will work out the rest. Lighting Systems 39 Parameter Default Address Patched Address Intensity 1 101 Red 2 102 Green 3 103 Blue 4 104 Lime 5 105 Strobe 6 106 When you are setting the addresses of the fixtures, each light must have its own unique address and they should not overlap. There will be a way to set the address of the fixture on the light itself – the user manual for your lights will guide you through this process. Unique DMX address setting 101 DMX Link 111 121 131 DMX in 1 2 3 4 Channel DMX number address Power Control Rack Dimmable circuit DMX DMX Switched Power Lighting console 40 Lighting Systems CHAPTER 8: PLANNING YOUR DESIGN Theatre is a collaborative process – the relationship between the director, designers, crew and cast is important. Everyone needs to be speaking the same “language” when it comes to the production. It is important to establish a means of referring to the stage so that we all understand where the actors, props and furniture will be placed. One of the ways we do this is to divide the stage into virtual zones called “acting areas.” This grid divides the stage into a number of areas that we can refer to consistently so that everyone shares an understanding of direction and placement. The number of acting areas on the stage will vary depending on the size of the stage, but as a typical rule, they are approximately 3m (10ft) wide zones. The stage is divided both horizontally and vertically and all the zones are names from the actor’s point of view, as they are looking at the audience. In European theatres, this convention is reversed, and the parts of the stage are named from the audience’s (or director’s) point of view. For the purposes of this book, we will be naming the areas as shown in the image below. This is not the only way of referencing the stage positioning, but it is the most common. USR USC USL Upstage Upstage Upstage Right Center Left MSR CS MSL Midstage Center Midstage Right Stage Left DSR DSC DSL Downstage Downstage Downstage Right Center Left Planning Your Design 41 As a general rule, most lighting designs start with the designer reading the script, or in the case of a musical, reading the ‘book’ and listening to the score. The script is the starting point for you as the designer and will, as the design develops, become the main resource for all your lighting information. Script reading is a bit like painting a picture – you start with the broad strokes, then you go over it again and add in any specific elements and then you go over it again and add in all the details. It is a good idea to read the script at least three times – the first time is simply to understand the story and learn about the characters, the period and any other ‘broad strokes’ information that you can glean. When you read it for the second time, you can start looking for Top tip! some of the specific details that might be referred to in the text Using small Post-It® notes which will usually be in the stage directions. For instance, the to mark up the script is a opening stage direction might read: “The lights fade up slowly quick way to highlight your cues. It also means that you and we discover Susan sitting at the kitchen table bathed in the can use different colors for early morning sunlight”. Based on our objectives, it is a given different ideas, and if a cue

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