Badminton Rules and Gameplay PDF
Document Details
Uploaded by DurableComposite5867
Tags
Summary
This document provides an overview of badminton, covering its history and development, along with crucial details regarding different playing styles, including the scoring and rules of singles and doubles play. It also includes information on the equipment needed for the game.
Full Transcript
**What is Badminton** - Badminton is a racquet sport played by either two opposing players (singles) or two opposing pairs (doubles), who take positions on opposite halves of a rectangular court that is divided by a net. - Players score points by striking a shuttlecock (birdie)with the...
**What is Badminton** - Badminton is a racquet sport played by either two opposing players (singles) or two opposing pairs (doubles), who take positions on opposite halves of a rectangular court that is divided by a net. - Players score points by striking a shuttlecock (birdie)with their racquet so that it passes over the net and lands in their opponents\' half of the court. - A rally ends once the shuttlecock has struck the ground, and each side may only strike the shuttlecock once before it passes over the net. **History and Development** - In 5th Century BC, the people in China then played a game called "Ti jian Zi" - This objective of the game is to keep the shuttle from hitting the ground without using hand. - It was the first game that uses a shuttle. - About five centuries later, a game named Battledore and Shuttlecock was played in China, Japan, India, and Greece. - This is a game where you use a battledore(paddle) and a shuttlecock back and forth. - By 16th Century it became popular in Europe and known as Jeu de Volant to them. - The beginnings of mid-18th century British India, badminton was created by British military officers. - Being particularly popular in the British garrison town Poona (now Pune), the game also came to be known as Poona. - This game was taken by retired officers back to England where it developed, and rules were set out. - The new sport was launched in 1873 at the Badminton House, Gloucestershire, owned by the Duke of Beaufort. - The game\'s official name became Badminton. - The International Badminton Federation (IBF) was established in 1934 by Canada, Denmark, England, France, the Netherlands, Ireland, New Zealand, Scotland, and Wales as its founding members. - The BWF now governs international badminton and develops the sport globally **Scoring System** - A match consists of the best of 3 games of 21. - Every time there is a serve a point is scored. - The side winning the rally adds a point to it's score. - Each game must be won by a 2 point advantage. - At 29 all -- the team to score the 30th point will win. - A side winning a game will serve in the next game. **Singles Play** At the beginning of a game (0-0), and when the servers score is even, the server will serve from the right service court. When the servers score is odd, the server serves from the left service court. If the server wins a rally, the server scores a point and serves again from the alternate service court. If the receiver wins a rally, they score a point and serve from the appropriate service court -- left if their score is odd, and right if their score is even. **Doubles Play** - In doubles, if the serving side wins a rally, the same player continues to serve, but s/he changes service courts so that s/he serves to each opponent in turn. - The opponents remain in their service court until they win a rally. - If the opponents win the rally and their new score is even, the player in the right service court serves; if odd, the player in the left service court serves. - The players\' service courts are determined by their positions at the start of the previous rally, not by where they were standing at the end of the rally. - A consequence of this system is that each time a side regains the service, the server will be the player who did not serve last time. **Faults** - Players win a rally if their opponents commit a fault. - The most common fault in badminton is when players fail to return the shuttlecock so that it passes over the net and lands inside the opponents' court. - Neither the server or receiver may lift a foot until the shuttlecock has been struck by the server. - The server must hit the base or cork of the shuttlecock. - Each side may only hit the shuttlecock once before it passes back over the net. - It is also a fault if the shuttlecock hits the ceiling. **Let** - If a let is called, the rally is stopped and replayed with no change in score. - Lets may occur when there is an unexpected disturbance. EX. -- a shuttle landing on your court which was hit from an adjacent court. **Equipment Needed to Play** - Racket - Shuttlecock (Birdie) - Net - Badminton Court - Athletic Clothing - Athletic Footwear **Terminologies in Badminton** - Alley -- Side extension of the court by 1 ½ feet on both sides that is used for doubles play - Back Alley- area between the back boundary line and the long service line for doubles. - Back court -- the back third of the court in the back boundary line. - Baseline -- Back boundary line at each end of the court that runs parallel to the net - Bird or Birdie -- another name for shuttlecock - Carry -- an illegal tactic also called a sling or throw, in which the shuttle is caught and held on the racquet and the slung during execution of a stroke. - Center Line -- line perpendicular to the net that separates the left and right service courts. - Clear -- a shot hit deep to the opponent's back court. - Drive -- a fast and low shot that makes a horizontal flight over the net. - Drop -- a shot hit slowly and with finesse to fall rapidly and close to the net on the opponent's side. - Fault -- a violation of the playing rules, either in serving, receiving or during plays. - Flick -- a quick wrist and forearm rotation that surprises an opponent by changing an apparently soft shot into a faster passing one; used primarily on the serve and at the net. - Forecourt Kill -- fast, downward shot that cannot be returned; a "put-away" - Long service line -- in singles, the back boundary line. In doubles, a line 2 ½ feet inside the back boundary line. The serve may not go past this line.\ Match -- a series of games to determine a winner. - Midcourt -- the middle of the third court, halfway between the net and the back boundary line-- front third of the court, between the net and the short service line. - Net shot -- short hit from the forecourt that just clears the net and drops sharply. - Push shot - gentle shot played by the pushing the shuttle with little wrist motion, usually from net or midcourt to the opponent's midcourt. - Racquet -- instrument used by player to hit shuttlecock. Weight about 3 ounces, length is 27 inches and a made of ceramic, graphite or born frame; beef-gut string. - Rally -- this occurs when the players hit the bird back and forth several times before one side scores a point. - Serve or service -- players put the shuttlecock into play for points by "serving" it to the opponents, hitting it over the net into a special part of the court near their opponent. - Service court -- area into which the serve must be delivered. Different singles and doubles play. - - Short service line -- the line 6 ½ feet from the net which a serve must reach to be legal. - Smash -- when a shuttle is floated high into the air, a player has time to unleash a powerful overhand shot straight to the opposing court. **Grips in Badminton** **The forehand grip is used for:** The easiest way to learn the forehand grip is to pretend you are shaking someone's hand. - Forehand clears, smashes and drops - Forehand drives - Forehand lifts - Forehand net shots - Backhand Grip ![](media/image2.png) The easiest way to learn the backhand grip is to set up with your thumb on top of the wider section of the grip, with your strings facing the floor & ceiling like in the photo below. Your fingers should be relaxed around the side. **The backhand grip is used for:** - Backhand drives - Backhand lifts - Backhand net shots - Backhand serves - Doubles defence **Bevel Grip** ![](media/image4.png)To learn the bevel grip you can start in a backhand grip and move your racket head round so that your strings are now facing diagonally, and your thumb is on the ridge / bevel. You would move the racket anticlockwise from your backhand grip if you are right handed, and clockwise from this position if you are left handed. **Panhandle Grip** The panhandle grip is where you have the thumb on the side of the racket, pinching the sides with your thumb and fingers in the position shown below. **SKILLS** - Low serve - good for making opponents lift the shuttle - Drive Serve - the receiver has little time to react, good for surprise serve - Flick serve - good for rushing opponents, wrist action, pretend going for a low serve. - High serve - push opponent as far back in the court to open up space in front, plausible in singles, not so in doubles. **SHOTS AND HITS** - Net Shot - when opponent is far and deep on their court. - Net Lift - backhand, use this for moving opponent deep to their side of the court, disguise for net shot. - Net kill - racket just above the net level - Clear Shots (Underarm, Overhead) - can be defensive can be offensive, plenty flight time for reorganization - Push shot - little to no wrist action, gentle shot played on shuttlecock - Drive shot - basic flat shot, forehand and backhand - Drop Shot - disguise as a drive or smash, good for opponent in the rear court to make them go to forecourt. - Jump/Smash shot - most powerful shot, forehand