Week 6.docx
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**Week 6** **Network Layer Characteristics** **The Network Layer** Provides services to allow end devices to exchange data IP version 4 (IPv4) and IP version 6 (IPv6) are the principle network layer communication protocols. The network layer performs four basic operations: Addressing e...
**Week 6** **Network Layer Characteristics** **The Network Layer** Provides services to allow end devices to exchange data IP version 4 (IPv4) and IP version 6 (IPv6) are the principle network layer communication protocols. The network layer performs four basic operations: Addressing end devices Encapsulation Routing De-encapsulation **IP Encapsulation** IP encapsulates the transport layer segment. IP can use either an IPv4 or IPv6 packet and not impact the layer 4 segment. IP packet will be examined by all layer 3 devices as it traverses the network. The IP addressing does not change from source to destination. **Note:** NAT will change addressing, but will be discussed in a later module. ![A diagram of a network layer Description automatically generated](media/image2.png) **Characteristics of IP** IP is meant to have low overhead and may be described as: Connectionless Best Effort Media Independent **Connectionless** IP is Connectionless IP does not establish a connection with the destination before sending the packet. There is no control information needed (synchronizations, acknowledgments, etc.). The destination will receive the packet when it arrives, but no pre-notifications are sent by IP. If there is a need for connection-oriented traffic, then another protocol will handle this (typically TCP at the transport layer). **Best Effort** IP is Best Effort IP will not guarantee delivery of the packet. IP has reduced overhead since there is no mechanism to resend data that is not received. IP does not expect acknowledgments. IP does not know if the other device is operational or if it received the packet. ![](media/image4.png) **Media Independent** IP is unreliable: It cannot manage or fix undelivered or corrupt packets. IP cannot retransmit after an error. IP cannot realign out of sequence packets. IP must rely on other protocols for these functions. IP is media Independent: IP does not concern itself with the type of frame required at the data link layer or the media type at the physical layer. IP can be sent over any media type: copper, fiber, or wireless. **Media Independent (Contd.)** The network layer will establish the Maximum Transmission Unit (MTU). Network layer receives this from control information sent by the data link layer. The network then establishes the MTU size. Fragmentation is when Layer 3 splits the IPv4 packet into smaller units. Fragmenting causes latency. IPv6 does not fragment packets. Example: Router goes from Ethernet to a slow WAN with a smaller MTU ![](media/image6.png) **IPv4 Packet** **IPv4 Packet Header** IPv4 is the primary communication protocol for the network layer. The network header has many purposes: It ensures the packet is sent in the correct direction (to the destination). It contains information for network layer processing in various fields. The information in the header is used by all layer 3 devices that handle the packet **IPv4 Packet Header Fields** The IPv4 network header characteristics: It is in binary. Contains several fields of information Diagram is read from left to right, 4 bytes per line The two most important fields are the source and destination. Protocols may have may have one or more functions. **\ ** **IPv4 Packet Header Fields** Significant fields in the IPv4 header: **Function** **Description** -------------------------- ----------------------------------------------------------------------------------- Version This will be for v4, as opposed to v6, a 4 bit field= 0100 Differentiated Services Used for QoS: DiffServ -- DS field or the older IntServ -- ToS or Type of Service Header Checksum Detect corruption in the IPv4 header Time to Live Layer 3 hop count. When it becomes zero the router will discard the packet. Protocol I.D.s next level protocol: ICMP, TCP, UDP, etc. Source IPv4 Address 32 bit source address Destination IPV4 Address 32 bit destination address **IPv6 Packets** **Limitations of IPv4** **IPv4 has three major limitations:** ** ** IPv4 address depletion -- We have basically run out of IPv4 addressing. Lack of end-to-end connectivity -- To make IPv4 survive this long, private addressing and NAT were created. This ended direct communications with public addressing. Increased network complexity -- NAT was meant as temporary solution and creates issues on the network as a side effect of manipulating the network headers addressing. NAT causes latency and troubleshooting issues. **IPv6 Overview** IPv6 was developed by Internet Engineering Task Force (IETF). IPv6 overcomes the limitations of IPv4. Improvements that IPv6 provides: Increased address space -- based on 128 bit address, not 32 bits Improved packet handling -- simplified header with fewer fields Eliminates the need for NAT -- since there is a huge amount of addressing, there is no need to use private addressing internally and be mapped to a shared public address ![A screenshot of a computer Description automatically generated](media/image8.png) **IPv4 Packet Header Fields in the IPv6 Packet Header** The IPv6 header is simplified, but not smaller. The header is fixed at 40 Bytes or octets long. Several IPv4 fields were removed to improve performance. Some IPv4 fields were removed to improve performance: Flag Fragment Offset Header Checksum A diagram of a computer program Description automatically generated **\ ** **Pv6 Packet Header** Significant fields in the IPv6 header: +-----------------------------------+-----------------------------------+ | **Function** | **Description** | +===================================+===================================+ | Version | This will be for v6, as opposed | | | to v4, a 4 bit field= 0110 | +-----------------------------------+-----------------------------------+ | Traffic Class | Used for QoS: Equivalent to | | | DiffServ -- DS field | +-----------------------------------+-----------------------------------+ | Flow Label | Informs device to handle | | | identical flow labels the same | | | way, 20 bit field | +-----------------------------------+-----------------------------------+ | Payload Length | This 16-bit field indicates the | | | length of thedata portion or | | | payload of the IPv6 | | | | | | packet | +-----------------------------------+-----------------------------------+ | Next Header | I.D.s next level protocol: ICMP, | | | TCP, UDP, etc. | +-----------------------------------+-----------------------------------+ | Hop Limit | Replaces TTL field Layer 3 hop | | | count | +-----------------------------------+-----------------------------------+ | Source IPv4 Address | 128 bit source address | +-----------------------------------+-----------------------------------+ | Destination IPV4 Address | 128 bit destination address | +-----------------------------------+-----------------------------------+ IPv6 packet may also contain extension headers (EH). EH headers characteristics: provide optional network layer information are optional are placed between IPv6 header and the payload may be used for fragmentation, security, mobility support, etc. **Note:** Unlike IPv4, routers do not fragment IPv6 packets. **How a Host Routes** **Host Forwarding Decision** ** ** Packets are always created at the source. Each host devices creates their own routing table. A host can send packets to the following: Itself -- 127.0.0.1 (IPv4), ::1 (IPv6) Local Hosts -- destination is on the same LAN Remote Hosts -- devices are not on the same LAN ![](media/image10.png) The Source device determines whether the destination is local or remote Method of determination: IPv4 -- Source uses its own IP address and Subnet mask, along with the destination IP address IPv6 -- Source uses the network address and prefix advertised by the local router Local traffic is dumped out the host interface to be handled by an intermediary device. Remote traffic is forwarded directly to the default gateway on the LAN. **Default Gateway** A router or layer 3 switch can be a default-gateway. Features of a default gateway (DGW): It must have an IP address in the same range as the rest of the LAN. It can accept data from the LAN and is capable of forwarding traffic off of the LAN. It can route to other networks. If a device has no default gateway or a bad default gateway, its traffic will not be able to leave the LAN. A Host Routes to the Default Gateway The host will know the default gateway (DGW) either statically or through DHCP in IPv4. IPv6 sends the DGW through a router solicitation (RS) or can be configured manually. A DGW is static route which will be a last resort route in the routing table. All device on the LAN will need the DGW of the router if they intend to send traffic remotely. ![A diagram of a computer network Description automatically generated](media/image12.png) **Host Routing Tables** On Windows, route print or netstat -r to display the PC routing table Three sections displayed by these two commands: Interface List -- all potential interfaces and MAC addressing IPv4 Routing Table IPv6 Routing Table A computer screen shot of a computer Description automatically generated **\ ** **Introduction to Routing** **Router Packet Forwarding Decision** What happens when the router receives the frame from the host device? ![A screenshot of a computer Description automatically generated](media/image14.png) **IP Router Routing Table** There three types of routes in a router's routing table: **Directly Connected** -- These routes are automatically added by the router, provided the interface is active and has addressing. **Remote**-- These are the routes the router does not have a direct connection and may be learned: Manually -- with a static route Dynamically -- by using a routing protocol to have the routers share their information with each other **Default Route** -- this forwards all traffic to a specific direction when there is not a match in the routing table A diagram of a network Description automatically generated **Static Routing** Static Route Characteristics: Must be configured manually Must be adjusted manually by the administrator when there is a change in the topology Good for small non-redundant networks Often used in conjunction with adynamic routing protocol for configuring a default route ![A screenshot of a computer network Description automatically generated](media/image16.png) **Dynamic Routing** Dynamic Routes Automatically: Discover remote networks Maintain up-to-date information Choose the best path to the destination Find new best paths when there is a topology change Dynamic routing can also share static default routes with the other routers. A screenshot of a computer Description automatically generated