Quick Revision G8 Mixed Reality PDF
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Uploaded by CrispKangaroo
Majd Zaatreh
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Summary
This document, a presentation on mixed reality, covers the concepts of virtual reality, augmented reality and how they combine to form mixed reality. It explores applications in various fields like healthcare, education, and entertainment. The presentation also outlines the hardware components (headsets, sensors) and software platforms (Unity, Unreal Engine) used in mixed reality development. This document is intended for a Grade 8 audience.
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Mixed reality Grade 8 Made by: Majd Zaatreh Virtual Reality Mixe d Reali Augmen ted ty Reality Mixed Reality (MR) Merging real and virtual world with each other to create a new environment where digital and physical objects co-exist in mixed reality e...
Mixed reality Grade 8 Made by: Majd Zaatreh Virtual Reality Mixe d Reali Augmen ted ty Reality Mixed Reality (MR) Merging real and virtual world with each other to create a new environment where digital and physical objects co-exist in mixed reality environments and interact in real time. Virtual Reality (VR) This technology transfer the user in a completely digital environme nt. Users wear headsets to block out the re al world and experience a computer- generated world. Augmented Reality (AR) interactive experience that combines the real world and computer-generated 3D content. In groups you have 10 minutes to search for MR applications in these fields: HEALTHCAR EDUCATIO E N INDUSTR Y Entertainme nt 1. Automotive industry Major brands of vehicle design and engineering use VR to conduct design and engineering reviews, significantly reducing the need for costly physical prototypes 2. Healthcare VR has also been used effectively for pain relief in burn injuries, providing a non-invasive solution for pain management. 3. Tourism the developments in VR for tourism enable you to try a holiday before you buy it , users can travel the world from the comfort of their own home. 4. Entertainment VR is being used in the entertainment industry to heighten experiences and increase emotional connection with the characters 5. Education Teachers can create immersive lessons where students can interact with 3D models. Imagine learning about ancient Egypt by exploring a virt ual replica of the pyramids right in your classroom Virtual labs where students conduct experiments withou t physical equipment. To create MR Software Hardware Exercise In groups look for hardware components and software platforms that are needed in VR, AR and MR. (Attach photos for each) Hardware Components in Mixed Reality 1. Headsets : These are the primary devices for experiencing MR. They include: HoloLens: Microsoft's mixed reality headset that overlays holograms onto the real world. Windows Mixed Reality Headsets: These headsets are designed for use with Windows PCs and provide immersive experiences Apple Vision Pro: A high-resolution headset with advanced spatial audio and intuitive controls. 2. Sensors: These devices track the user's movements and the environment: Depth Cameras: Capture the depth of objects in the environment Gyroscopes: Track the orientation and movement of the headset Infrared Cameras: Detect the position of the headset and controllers in space. Processing Components: Processors (CPUs): Handle the computational tasks Graphics Processing Units (GPUs): Render the 3D graphics Input Devices: These allow users to interact with the MR environment: Motion Controllers: Enable users to manipulate virtual objects Hand Tracking: Some headsets can track hand movements without controllers. Software Platforms and Development Tools 1. unity: A popular game engine that supports MR development It offers tools and libraries specifically for creating MR content 2. Unreal Engine: Another powerful game engine used for MR development It provides high-quality graphics and supports various MR devices 3. Microsoft Mixed Reality Toolkit (MRTK): A collection of tools and components for building MR applications, compatible with both Unity and Unreal Engine 4. Azure Mixed Reality Services: Cloud services that support MR development 5. Vuforia Engine: A software platform for creating AR and MR applications, known for its advanced tracking capabilities Criterion Virtual Reality (VR) Augmented Reality (AR) Mixed Reality (MR) An entirely Combining the virtual Adding virtual elements (such immersive experience in a world with the real world so as sound, images, Definition virtual environment with that users can interact or information) to the no connection to the real with virtual objects as if they real world. world. were part of the real world. Interacts with the real Virtual elements None (the virtual Interaction with Real world, but virtual elements interact dynamically with the world completely replaces World do not affect the real world, responding to it the real world). surroundings. in real-time. Smartphones, tablets, MR headsets (e.g., VR headsets, motion sensors, Equipment Used AR glasses like HoloLens, Magic Leap), headphones. Microsoft HoloLens. advanced sensors. Apps like Games like "Beat Apps like "Pokémon Examples "Microsoft HoloLens", "Magic Saber", apps like "Oculus". Go", "Google Lens". Leap". Headsets like Oculus Smartphones, glasses MR headsets like Available Devices Rift, HTC Vive, PlayStation like Google Glass, HoloLens, Magic Leap. VR. Microsoft HoloLens.