Summary

This document is a lecture on pattern recognition, covering topics like machine perception, different learning types, and applications. It includes a discussion on how to design a pattern recognition system, including data collection, choosing features, selecting models, training classifiers, and evaluating performance. The presentation emphasizes the importance of considering factors like generalization and overfitting when designing such systems. It also explains the concept of learning types, such as supervised, unsupervised, and reinforcement learning.

Full Transcript

Pattern Recognition Nagham Elsayed Mekky Faculty of Computers and Information Sciences, Mansoura University, Mansoura BOOK: Chapter(1) Introduction Machine Perception  Builda machine that can recognize patterns: ▪ Speech recognition ▪ Fingerprint identification ▪ OCR (Optica...

Pattern Recognition Nagham Elsayed Mekky Faculty of Computers and Information Sciences, Mansoura University, Mansoura BOOK: Chapter(1) Introduction Machine Perception  Builda machine that can recognize patterns: ▪ Speech recognition ▪ Fingerprint identification ▪ OCR (Optical Character Recognition) ▪ DNA sequence identification Better decision boundary Learning and Adaptation  Supervised learning ◼ A teacher provides a category label for each pattern in the training set  Unsupervised learning ◼ The system forms clusters or “natural groupings” of the unlabeled input patterns  Reinforcement learning or learning with a critic‫الناقد‬, no desired category signal is given; critic instead, the only teaching feedback is that the tentative category is right or wrong. The End 31  Learning Types Supervised Learning with target vector : the training data comprises examples of the input vectors along with their corresponding target vectors. Examples: 1.Classification the assignment of each input vector to one of a finite number of discrete categories or classes. 2.Regression. If the desired output consists of one or more continuous variables. Unsupervised learning without target vector: the training data consists of a set of input vectors x without any corresponding target values. Examples: 1. Clustering: The goal is to discover groups of similar examples within the data. 2. Density estimation to determine the distribution of data within the input space. 3. Visualization project the data from a high- dimensional space down to two or three dimensions. Reinforcement learning which maximize a reward: The problem of finding suitable actions to take in a given situation in order to maximize a reward. The learning aims to discover examples of optimal outputs by a process of trial and error. A general feature reinforcement learning is the trade- off between exploration‫استكشاف‬, in which the system tries out new kinds of actions to see how effective they are, and exploitation‫استغالل‬, in which the system makes use of actions that are known to yield a high reward.

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