Operating System Concepts - PDF
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Silberschatz, Galvin and Gagne
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This document is a lecture on operating systems. It includes information on operating systems concepts like computer system structure, operating system goals, overview of computer system structure and more topics focused around this concept. The summary covers computer architecture, components, resource management, and functionalities of operating systems.
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Chapter 1: Introduction Operating System Concepts – 10 h Edition Silberschatz, Galvin and Gagne ©2018 Chapter 1: Introduction ▪ What Operating Systems Do ▪ Computer-System Organization ▪ Computer-System Architecture ▪ Operat...
Chapter 1: Introduction Operating System Concepts – 10 h Edition Silberschatz, Galvin and Gagne ©2018 Chapter 1: Introduction ▪ What Operating Systems Do ▪ Computer-System Organization ▪ Computer-System Architecture ▪ Operating-System Operations ▪ Resource Management ▪ Security and Protection ▪ Virtualization ▪ Distributed Systems ▪ Kernel Data Structures ▪ Computing Environments ▪ Free/Libre and Open-Source Operating Systems Operating System Concepts – 10 th Edition 1.2 Silberschatz, Galvin and Gagne ©2018 Objectives ▪ Describe the general organization of a computer system and the role of interrupts ▪ Describe the components in a modern, multiprocessor computer system ▪ Illustrate the transition from user mode to kernel mode ▪ Discuss how operating systems are used in various computing environments ▪ Provide examples of free and open-source operating systems Operating System Concepts – 10 th Edition 1.3 Silberschatz, Galvin and Gagne ©2018 What Does the Term Operating System Mean? ▪ An operating system is “fill in the blanks” ▪ What about: Car Airplane Printer Washing Machine Laptop Mobile Microwave Etc. Operating System Concepts – 10 th Edition 1.4 Silberschatz, Galvin and Gagne ©2018 What is an Operating System? ▪ A program that acts as an intermediary between a user of a computer and the computer hardware ▪ Operating system goals: Execute user programs and make solving user problems (instructions) easier Make the computer system convenient to use Use the computer hardware in an efficient manner Operating System Concepts – 10 th Edition 1.5 Silberschatz, Galvin and Gagne ©2018 Computer System Structure ▪ Computer system can be divided into four components: Hardware – provides basic computing resources CPU, memory, I/O devices Operating system Controls and coordinates use of hardware among various applications and users Application programs – define the ways in which the system resources are used to solve the computing problems of the users Word processors, compilers, web browsers, database systems, video games Users People, machines, other computers Operating System Concepts – 10 th Edition 1.6 Silberschatz, Galvin and Gagne ©2018 Abstract View of Components of Computer Operating System Concepts – 10 th Edition 1.7 Silberschatz, Galvin and Gagne ©2018 What Operating Systems Do ▪ Depends on the point of view ▪ Users want ease of use and good performance Don’t care about resource utilization ▪ But shared computer such as mainframe must keep all users happy Operating system is a resource allocator and control program making efficient use of HW and managing execution of user programs ▪ Mobile devices like smartphones and tablets are resource poor, optimized for usability and battery life Mobile user interfaces such as touch screens, voice recognition ▪ Some computers have little or no user interface, such as embedded computers in devices Run primarily without user intervention Operating System Concepts – 10 th Edition 1.8 Silberschatz, Galvin and Gagne ©2018 Operating System Definition ▪ No universally accepted definition ▪ “The one program running at all times on the computer” is the kernel, part of the operating system ▪ Everything else is either A system program (ships with the operating system, but not part of the kernel) , or An application program, all programs not associated with the operating system ▪ Today’s OS also include middleware – a set of software frameworks that provide additional services to application developers such as databases, multimedia Operating System Concepts – 10 th Edition 1.9 Silberschatz, Galvin and Gagne ©2018 Overview of Computer System Structure Operating System Concepts – 10 th Edition 1.10 Silberschatz, Galvin and Gagne ©2018 Computer System Organization ▪ Computer-system operation One or more CPUs, device controllers connect through common bus providing access to shared memory Concurrent execution of CPUs Devices competing for memory cycles Operating System Concepts – 10 th Edition 1.11 Silberschatz, Galvin and Gagne ©2018 Computer-System Operation ▪ Each device controller is in charge of a particular device type ▪ Each device controller has a local buffer ▪ Each device controller type has an operating system device driver to manage it ▪ CPU moves data from/to main memory to/from local buffers ▪ I/O is from the device to local buffer of controller ▪ Device controller informs CPU that it has finished its operation by causing an interrupt Operating System Concepts – 10 th Edition 1.12 Silberschatz, Galvin and Gagne ©2018 Common Functions of Interrupts ▪ Interrupt transfers control to the interrupt service routine generally, through the interrupt vector ▪ Interrupt architecture must save the address of the interrupted instruction ▪ A trap or exception is a software-generated interrupt caused either by an error or a user request ▪ An operating system is interrupt driven Operating System Concepts – 10 th Edition 1.13 Silberschatz, Galvin and Gagne ©2018 Interrupt Timeline Operating System Concepts – 10 th Edition 1.14 Silberschatz, Galvin and Gagne ©2018 Interrupt Handling ▪ The operating system preserves the state of the CPU by storing the registers and the program counter ▪ Determines which type of interrupt has occurred: ▪ Separate segments of code determine what action should be taken for each type of interrupt Operating System Concepts – 10 th Edition 1.15 Silberschatz, Galvin and Gagne ©2018 Interrupt-drive I/O Cycle Operating System Concepts – 10 th Edition 1.16 Silberschatz, Galvin and Gagne ©2018 Computer Startup ▪ Bootstrap program is loaded at power-up or reboot Typically stored in ROM or EPROM, generally known as firmware Initializes all aspects of system Loads operating system kernel and starts execution Operating System Concepts – 10 th Edition 1.17 Silberschatz, Galvin and Gagne ©2018 Storage Structure Operating System Concepts – 10 th Edition 1.18 Silberschatz, Galvin and Gagne ©2018 Storage Structure ▪ Main memory – only large storage media that the CPU can access directly Random access Volatile Random-access memory in the form of Dynamic Random-access Memory (DRAM) ▪ Secondary storage – extension of main memory that provides large nonvolatile storage capacity Hard Disk Drives (HDD) Disk surface is logically divided into tracks, which are subdivided into sectors Non-Volatile Memory (NVM) devices– faster than hard disks, nonvolatile Operating System Concepts – 10 th Edition 1.19 Silberschatz, Galvin and Gagne ©2018 Storage-Device Hierarchy Operating System Concepts – 10 th Edition 1.20 Silberschatz, Galvin and Gagne ©2018 Storage Hierarchy ▪ Storage systems organized in hierarchy Speed Cost Volatility ▪ Caching – copying information into faster storage system; main memory can be viewed as a cache for secondary storage ▪ Device Driver for each device controller to manage I/O Operating System Concepts – 10 th Edition 1.21 Silberschatz, Galvin and Gagne ©2018 Storage Definitions and Notation Review The basic unit of computer storage is the bit. A bit can contain one of two values, 0 and 1. All other storage in a computer is based on collections of bits. Given enough bits, it is amazing how many things a computer can represent: numbers, letters, images, movies, sounds, documents, and programs, to name a few. A byte is 8 bits, and on most computers it is the smallest convenient chunk of storage. For example, most computers don’t have an instruction to move a bit but do have one to move a byte. A less common term is word, which is a given computer architecture’s native unit of data. A word is made up of one or more bytes. For example, a computer that has 64-bit registers and 64-bit memory addressing typically has 64-bit (8-byte) words. A computer executes many operations in its native word size rather than a byte at a time. Computer storage, along with most computer throughput, is generally measured and manipulated in bytes and collections of bytes. A kilobyte, or KB , is 1,024 bytes; a megabyte, or MB, is 1,0242 bytes; a gigabyte, or GB, is 1,0243 bytes; a terabyte, or TB, is 1,0244 bytes; and a petabyte, or PB, is 1,0245 bytes. Computer manufacturers often round off these numbers and say that a megabyte is 1 million bytes and a gigabyte is 1 billion bytes. Networking measurements are an exception to this general rule; they are given in bits (because networks move data a bit at a time). Operating System Concepts – 10 th Edition 1.22 Silberschatz, Galvin and Gagne ©2018 How a Modern Computer Works A von Neumann architecture Operating System Concepts – 10 th Edition 1.23 Silberschatz, Galvin and Gagne ©2018 Direct Memory Access Structure ▪ Used for high-speed I/O devices able to transmit information at close to memory speeds ▪ Device controller transfers blocks of data from buffer storage directly to main memory without CPU intervention ▪ Only one interrupt is generated per block, rather than the one interrupt per byte Operating System Concepts – 10 th Edition 1.24 Silberschatz, Galvin and Gagne ©2018 THANK YOU Operating System Concepts – 10 th Edition 1.25 Silberschatz, Galvin and Gagne ©2018