Chapter 2: Operating-System Structures PDF

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This document is an excerpt from a textbook on operating systems. It details the concept of operating systems, including services, structures, and implementation. This includes topics such as user interfaces, system calls, and virtual machines.

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Chapter 2: Operating-System Structures Operating System Concepts – 8th Edition Silberschatz, Galvin and Gagne ©2009 Chapter 2: Operating-System Structures Operating System Services User Operating System Interface Syste...

Chapter 2: Operating-System Structures Operating System Concepts – 8th Edition Silberschatz, Galvin and Gagne ©2009 Chapter 2: Operating-System Structures Operating System Services User Operating System Interface System Calls Types of System Calls System Programs Operating System Design and Implementation Operating System Structure Virtual Machines Operating System Debugging Operating System Generation System Boot Operating System Concepts – 8th Edition 2.2 Silberschatz, Galvin and Gagne ©2009 Objectives To describe the services an operating system provides to users, processes, and other systems To discuss the various ways of structuring an operating system To explain how operating systems are installed and customized and how they boot Operating System Concepts – 8th Edition 2.3 Silberschatz, Galvin and Gagne ©2009 Operating System Services Operating systems provide an environment for execution of programs and services to programs and users One set of operating-system services provides functions that are helpful to the user: User interface - Almost all operating systems have a user interface (UI).  Varies between Command-Line (CLI), Graphics User Interface (GUI), Batch Program execution - The system must be able to load a program into memory and to run that program, end execution, either normally or abnormally (indicating error) I/O operations - A running program may require I/O, which may involve a file or an I/O device File-system manipulation - The file system is of particular interest. Programs need to read and write files and directories, create and delete them, search them, list file Information, permission management. Operating System Concepts – 8th Edition 2.4 Silberschatz, Galvin and Gagne ©2009 Operating System Services (Cont.) Communications – Processes may exchange information, on the same computer or between computers over a network  Communications may be via shared memory or through message passing (packets moved by the OS) Error detection – OS needs to be constantly aware of possible errors  May occur in the CPU and memory hardware, in I/O devices, in user program  For each type of error, OS should take the appropriate action to ensure correct and consistent computing  Debugging facilities can greatly enhance the user’s and programmer’s abilities to efficiently use the system Operating System Concepts – 8th Edition 2.5 Silberschatz, Galvin and Gagne ©2009 Operating System Services (Cont.) Another set of OS functions exists for ensuring the efficient operation of the system itself via resource sharing Resource allocation - When multiple users or multiple jobs running concurrently, resources must be allocated to each of them  Many types of resources - Some (such as CPU cycles, main memory, and file storage) may have special allocation code, others (such as I/O devices) may have general request and release code Accounting - To keep track of which users use how much and what kinds of computer resources Protection and security - The owners of information stored in a multiuser or networked computer system may want to control use of that information, concurrent processes should not interfere with each other  Protection involves ensuring that all access to system resources is controlled  Security of the system from outsiders requires user authentication, extends to defending external I/O devices from invalid access attempts  If a system is to be protected and secure, precautions must be instituted throughout it. A chain is only as strong as its weakest link. Operating System Concepts – 8th Edition 2.6 Silberschatz, Galvin and Gagne ©2009 A View of Operating System Services Operating System Concepts – 8th Edition 2.7 Silberschatz, Galvin and Gagne ©2009 User Operating System Interface - CLI Command Line Interface (CLI) or command interpreter allows direct command entry  Sometimes implemented in kernel, sometimes by systems program  Sometimes multiple flavors implemented – shells  Primarily fetches a command from user and executes it – Sometimes commands built-in, sometimes just names of programs » If the latter, adding new features doesn’t require shell modification Operating System Concepts – 8th Edition 2.8 Silberschatz, Galvin and Gagne ©2009 User Operating System Interface - GUI User-friendly desktop metaphor interface Usually mouse, keyboard, and monitor Icons represent files, programs, actions, etc Various mouse buttons over objects in the interface cause various actions (provide information, options, execute function, open directory (known as a folder) Invented at Xerox PARC Many systems now include both CLI and GUI interfaces Microsoft Windows is GUI with CLI “command” shell Apple Mac OS X as “Aqua” GUI interface with UNIX kernel underneath and shells available Solaris is CLI with optional GUI interfaces (Java Desktop, KDE) Operating System Concepts – 8th Edition 2.9 Silberschatz, Galvin and Gagne ©2009 Bourne Shell Command Interpreter Operating System Concepts – 8th Edition 2.10 Silberschatz, Galvin and Gagne ©2009 The Mac OS X GUI Operating System Concepts – 8th Edition 2.11 Silberschatz, Galvin and Gagne ©2009 System Calls Programming interface to the services provided by the OS Typically written in a high-level language (C or C++) Mostly accessed by programs via a high-level Application Program Interface (API) rather than direct system call use Behind the scenes, the functions that make up an API typically invoke the actual system calls on behalf of the application programmer. System call is interface to OS services whereas the API is interface to the system calls [for the ease of programmers]. For example, the Windows function CreateProcess() actually invokes the NTCreateProcess() system call in the Windows kernel. User => Program => API => System calls => OS services => H/W Operating System Concepts – 8th Edition 2.12 Silberschatz, Galvin and Gagne ©2009 System Calls Three most common APIs are Win32 API for Windows, POSIX (Portable Operating System Interface) API for POSIX-based systems (including virtually all versions of UNIX, Linux, and Mac OS X) Java API for the Java virtual machine (JVM) Why use APIs rather than system calls directly? program portability: program using an API may compile and run on any system that supports the same API (How?) Ease of Use: actual system calls can often be more detailed and difficult to work with than the API available to an application programmer (Note that the system-call names used throughout this text are generic) Operating System Concepts – 8th Edition 2.13 Silberschatz, Galvin and Gagne ©2009 Example of System Calls System call sequence to copy the contents of one file to another file Operating System Concepts – 8th Edition 2.14 Silberschatz, Galvin and Gagne ©2009 Example of Standard API Consider the ReadFile() function in the Win32 API—a function for reading from a file A description of the parameters passed to ReadFile() HANDLE file—the file to be read LPVOID buffer—a buffer where the data will be read into and written from DWORD bytesToRead—the number of bytes to be read into the buffer LPDWORD bytesRead—the number of bytes read during the last read LPOVERLAPPED ovl—indicates if overlapped I/O is being used Operating System Concepts – 8th Edition 2.15 Silberschatz, Galvin and Gagne ©2009 System Call Implementation Typically, a number associated with each system call System-call interface maintains a table indexed according to these numbers The system call interface invokes intended system call in OS kernel and returns status of the system call and any return values The caller needs to know nothing about how the system call is implemented Just needs to obey API and understand what OS will do as a result of a call Most details of OS interface hidden from programmer by API  Managed by run-time support library (set of functions built into libraries included with compiler) Operating System Concepts – 8th Edition 2.16 Silberschatz, Galvin and Gagne ©2009 API – System Call – OS Relationship Operating System Concepts – 8th Edition 2.17 Silberschatz, Galvin and Gagne ©2009 Standard C Library Example C program invoking printf() library call, which calls write() system call The C library takes the value returned by write() and passes it back to the user program. Operating System Concepts – 8th Edition 2.18 Silberschatz, Galvin and Gagne ©2009 System Call Parameter Passing Often, more information is required than simply identity of desired system call Exact type and amount of information vary according to OS and call Three general methods used to pass parameters to the OS Simplest: pass the parameters in registers  In some cases, may be more parameters than registers Parameters stored in a block, or table, in memory, and address of block passed as a parameter in a register  This approach taken by Linux and Solaris Parameters placed, or pushed, onto the stack by the program and popped off the stack by the operating system Block and stack methods do not limit the number or length of parameters being passed Operating System Concepts – 8th Edition 2.19 Silberschatz, Galvin and Gagne ©2009 Parameter Passing via Table Operating System Concepts – 8th Edition 2.20 Silberschatz, Galvin and Gagne ©2009 Types of System Calls Process control end, abort load, execute create process, terminate process get process attributes, set process attributes wait for time wait event, signal event allocate and free memory File management create file, delete file open, close file read, write, reposition get and set file attributes Operating System Concepts – 8th Edition 2.21 Silberschatz, Galvin and Gagne ©2009 Types of System Calls (Cont.) Device management request device, release device read, write, reposition get device attributes, set device attributes logically attach or detach devices Information maintenance get time or date, set time or date get system data, set system data get and set process, file, or device attributes Communications create, delete communication connection send, receive messages transfer status information attach and detach remote devices Operating System Concepts – 8th Edition 2.22 Silberschatz, Galvin and Gagne ©2009 Examples of Windows and Unix System Calls Operating System Concepts – 8th Edition 2.23 Silberschatz, Galvin and Gagne ©2009 System Programs System programs provide a convenient environment for program development and execution. They can be divided into: File manipulation Status information File modification Programming language support Program loading and execution Communications Application programs Most users’ view of the operation system is defined by system programs, not the actual system calls Operating System Concepts – 8th Edition 2.24 Silberschatz, Galvin and Gagne ©2009 System Programs Provide a convenient environment for program development and execution Some of them are simply user interfaces to system calls; others are considerably more complex File management - Create, delete, copy, rename, print, dump, list, and generally manipulate files and directories Status information Some ask the system for info - date, time, amount of available memory, disk space, number of users Others provide detailed performance, logging, and debugging information Typically, these programs format and print the output to the terminal or other output devices Some systems implement a registry - used to store and retrieve configuration information Operating System Concepts – 8th Edition 2.25 Silberschatz, Galvin and Gagne ©2009 System Programs (Cont.) File modification Text editors to create and modify files Special commands to search contents of files or perform transformations of the text Programming-language support - Compilers, assemblers, debuggers and interpreters sometimes provided Program loading and execution- Absolute loaders, relocatable loaders, linkage editors, and overlay-loaders, debugging systems for higher-level and machine language Communications - Provide the mechanism for creating virtual connections among processes, users, and computer systems Allow users to send messages to one another’s screens, browse web pages, send electronic-mail messages, log in remotely, transfer files from one machine to another Operating System Concepts – 8th Edition 2.26 Silberschatz, Galvin and Gagne ©2009 Operating System Design and Implementation Design and Implementation of OS not “solvable”, but some approaches have proven successful Internal structure of different Operating Systems can vary widely Start by defining goals and specifications Affected by choice of hardware and the type of system: desktop/laptop, mobile, distributed, others User goals and System goals User goals – operating system should be convenient to use, easy to learn, reliable, safe, and fast System goals – operating system should be easy to design, implement, and maintain, as well as flexible, reliable, error-free, and efficient Operating System Concepts – 8th Edition 2.27 Silberschatz, Galvin and Gagne ©2009 Operating System Design and Implementation (Cont.) Important principle to separate Policy: What will be done? Mechanism: How to do it? Mechanisms determine how to do something, policies decide what will be done For example, the timer construct is a mechanism for ensuring CPU protection, but deciding how long the timer is to be set for a particular user is a policy decision. The separation of policy from mechanism is a very important principle, it allows maximum flexibility if policy decisions are to be changed later Operating System Concepts – 8th Edition 2.28 Silberschatz, Galvin and Gagne ©2009 Implementation Much variation Early OSes in assembly language Then system programming languages like Algol, PL/1 Now C, C++ Usually, a mix of languages Lowest levels in assembly Main body in C Systems programs in C, C++, scripting languages like PERL, Python, or using shell scripts Implementation in high-level language to port to other hardware Fast production, compact code, easy to understand and debug. But slower Operating systems may be developed using emulators of the target hardware, particularly if the real hardware is unavailable ( or not built yet ) Operating System Concepts – 8th Edition 2.29 Silberschatz, Galvin and Gagne ©2009 OS Structures Simple structure Monolithic structure Layered structure Microkernel structure Modular structure Operating System Concepts – 8th Edition 2.30 Silberschatz, Galvin and Gagne ©2009 Simple Structure MS-DOS – written to provide the most functionality in the least space Not divided into modules Although MS-DOS has some structure, its interfaces and levels of functionality are not well separated Application programs can directly access to hardware All layers have access to hardware so not a layered architecture Hardware Not well protected, not well structured, and not well defined Written on Intel 8088 where is no dual mode support. Operating System Concepts – 8th Edition 2.31 Silberschatz, Galvin and Gagne ©2009 UNIX UNIX – limited by hardware functionality, the original UNIX operating system had limited structuring. The UNIX OS consists of two separable parts Systems programs The kernel  Consists of everything below the system-call interface and above the physical hardware  Provides the file system, CPU scheduling, memory management, and other operating-system functions; a large number of functions for one level Operating System Concepts – 8th Edition 2.32 Silberschatz, Galvin and Gagne ©2009 Traditional UNIX System Structure Monolithic structure Many services at one place, many functions packed in one place Debugging is difficult Difficult to scale, difficult to add new service in the kernel Operating System Concepts – 8th Edition 2.33 Silberschatz, Galvin and Gagne ©2009 Layered Approach The operating system is divided into a number of layers (levels), each built on top of lower layers. The bottom layer (layer 0), is the hardware; the highest (layer N) is the user interface. With modularity, layers are selected such that each uses functions (operations) and services of only lower-level layers Inner layers hide details from the outer layers. Simplified design, easy debugging. Error on one layer may not affect the other layers. Problems: 1) layer definition and difficult to decided layers hierarchy 2) overhead per layer (changed parameters per system call). Operating System Concepts – 8th Edition 2.34 Silberschatz, Galvin and Gagne ©2009 Microkernel System Structure MK: to remove all non-essential services from the kernel, and implement them as system applications instead, i.e. making the kernel as small and efficient as possible. Mach was the first example of microkernel Mac OS X kernel (Darwin) partly based on Mach Communication takes place between user modules using message passing Benefits: Easier to extend a microkernel Easier to port the operating system to new architectures More reliable (less code is running in kernel mode) More secure (less code is running in kernel mode) Detriments: Performance overhead of user space to kernel space communication Window NT -> NT 4.0 -> XP (journey again towards partial monolithism) Operating System Concepts – 8th Edition 2.35 Silberschatz, Galvin and Gagne ©2009 Microkernel System Structure Application File Device user Program System Driver mode messages messages Interprocess memory CPU kernel Communication managment scheduling mode microkernel hardware Operating System Concepts – 8th Edition 2.36 Silberschatz, Galvin and Gagne ©2009 Modules Most modern operating systems implement loadable kernel modules Uses object-oriented approach Each core component is separate Each talks to the others over known interfaces Each is loadable as needed within the kernel Overall, similar to layers but with more flexibility Linux, Solaris, etc Operating System Concepts – 8th Edition 2.37 Silberschatz, Galvin and Gagne ©2009 Solaris Modular Approach Each module can communicate with other directly so more flexible than layered Operating System Concepts – 8th Edition 2.38 Silberschatz, Galvin and Gagne ©2009 Virtual Machines The fundamental idea behind a virtual machine is to abstract the hardware of a single computer into several execution environments A virtual machine takes the layered approach to its logical conclusion. It treats hardware and the operating system kernel as though they were all hardware. A virtual machine provides an interface identical to the underlying bare hardware. The operating system host creates the illusion that a process has its own processor and (virtual memory). Each guest provided with a (virtual) copy of underlying computer. Operating System Concepts – 8th Edition 2.39 Silberschatz, Galvin and Gagne ©2009 Virtual Machines History and Benefits First appeared commercially in IBM mainframes in 1972 Fundamentally, multiple execution environments (different operating systems) can share the same hardware Protect from each other Some sharing of file can be permitted, controlled Commutate with each other, other physical systems via networking Useful for development, testing Consolidation of many low-resource use systems onto fewer busier systems “Open Virtual Machine Format”, standard format of virtual machines, allows a VM to run within many different virtual machine (host) platforms Operating System Concepts – 8th Edition 2.40 Silberschatz, Galvin and Gagne ©2009 Virtual Machines (Cont.) (a) Nonvirtual machine (b) virtual machine Operating System Concepts – 8th Edition 2.41 Silberschatz, Galvin and Gagne ©2009 Para-virtualization Presents guest with system similar but not identical to hardware Guest must be modified to run on paravirtualized hardware Guest can be an OS, or in the case of Solaris 10 applications running in containers Operating System Concepts – 8th Edition 2.42 Silberschatz, Galvin and Gagne ©2009 Virtualization Implementation Difficult to implement – must provide an exact duplicate of underlying machine Typically runs in user mode, creates virtual user mode and virtual kernel mode Timing can be an issue – slower than real machine Hardware support needed More support-> better virtualization i.e. AMD provides “host” and “guest” modes Operating System Concepts – 8th Edition 2.43 Silberschatz, Galvin and Gagne ©2009 VMware Architecture Operating System Concepts – 8th Edition 2.44 Silberschatz, Galvin and Gagne ©2009 The Java Virtual Machine Operating System Concepts – 8th Edition 2.45 Silberschatz, Galvin and Gagne ©2009 Operating-System Debugging Debugging is finding and fixing errors, or bugs OSes generate log files containing error information Failure of an application can generate core dump file capturing memory of the process Operating system failure can generate crash dump file containing kernel memory Beyond crashes, performance tuning can optimize system performance Kernighan’s Law: “Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it.” DTrace tool in Solaris, FreeBSD, Mac OS X allows live instrumentation on production systems Probes fire when code is executed, capturing state data and sending it to consumers of those probes Operating System Concepts – 8th Edition 2.46 Silberschatz, Galvin and Gagne ©2009 Operating System Generation Operating systems are designed to run on any of a class of machines; the system must be configured or generated for each specific computer site SYSGEN program obtains information concerning the specific configuration of the hardware system (generate the OS for specific machine) CPU speed and type, memory available, devices interfaced, etc. Booting – starting a computer by loading the kernel Bootstrap program – code stored in ROM that is able to locate the kernel, load it into memory, and start its execution Operating System Concepts – 8th Edition 2.47 Silberschatz, Galvin and Gagne ©2009 System Boot Operating system must be made available to hardware so hardware can start it Small piece of code – bootstrap loader, locates the kernel, loads it into memory, and starts it Sometimes two-step process where boot block at fixed location loads bootstrap loader When power initialized on system, execution starts at a fixed memory location  Firmware used to hold initial boot code Operating System Concepts – 8th Edition 2.48 Silberschatz, Galvin and Gagne ©2009 End of Chapter 2 Operating System Concepts – 8th Edition Silberschatz, Galvin and Gagne ©2009

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