Essentials of Visual Language PDF
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These notes cover various visual language concepts, encompassing elements like visual language, color theory, visual space, and principles of composition. The document is based around visual explanations, providing fundamental concepts of visual communication.
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## 5 Essentials of Visual Language - **Written languages have syntax.** - **Vocabulary - collection of words/symbols.** - **Visual language doesn't require syntax or grammar, no center.** - **Visuals are instructed and give off meaning. ** - **Modern visualising is all about constructing direct vis...
## 5 Essentials of Visual Language - **Written languages have syntax.** - **Vocabulary - collection of words/symbols.** - **Visual language doesn't require syntax or grammar, no center.** - **Visuals are instructed and give off meaning. ** - **Modern visualising is all about constructing direct visuals to communicate some meaning.** - **Construction means putting multiple visuals together. Visuals are not received as separate entities.** - **A dot is the most fundamental element of an ad.** - **An extended dot is a line - Euclidean geometry, zero width and infinite length.** - **Regulated free flowing.** - **Regulated lines are used when accuracy is required.** - **Architecture/measured lines.** - **Product designing.** - **Paul - a line is added that went for a walk.** - **Five flowing lines create shapes of variance.** - **A line that flows and creates distinguishably recognizable shapes.** - **Shape is always in 2D.** - **Shape becomes a form when other elements are added, eg: illusion of light/shade, volume etc.** - **A form is made activate from its properties.** - **Texture is the surface quality of any thing.** - **Wax figures create excellent visual texture.** - **It is easier to create texture with wax figures.** - **Visual art deals with texture to give the visuals more depth, clarity and realism.** ## Colour Theory - Issac Newton - **Consists of three primary colours: Red, Yellow, Blue (RYB - cannot be created).** - **Pigment is molecular form of colour.** - **Secondary colours - mixing two primary colours.** - **Should put primary colours before secondary colours.** - **Tertiary colours - mixing one primary and one secondary.** - **Complementary colours (opposite colours).** - **Complementary colours are the colours which do not get optically mixed when put together. They can stand out from each other.** - **Split complementary colours.** - **To reduce the harshness of the primary colours split complementary colours are used.** ## Harmonious Colours - **Yellow with you or ya.** - **According to classical colour theory, black and white are not colours.** - **Adding white to any colour is called tinting. White is called tint (intensity).** - **According to colour theory, a colour is called hue. We use white to decrease its intensity. It is also called tone, to get tones.** - **Black is called a shade. Adding black to any colour is called shading.** ## Space: 2D, 3D - **2D - spare your drawing length, width.** - **Virtual space - how you feel inside a haunting.** ## Colour Temperature - **It is a visual sensation.** - **Two categories: cool colours and warm colours.** - **Cool colours: Blue, Green.** - **Warm colours: Red, Yellow, Orange.** - **Pastel colours have more white and less actual colour.** - **Warm colours - happiness, friendly etc.** - **Cool colours - sad, insufficient, loneliness, depression etc.** - **Orange - sacrifice, new day.** ## Composition - **Road, sky, two houses, tree, electric post, wires, two pile of clothing.** - **Meaning: July.** - **Arranging various elements within a space.** - **Law of Unity** - **Law of Balance** - **Law of Rhythm** - **Law of Emphasis** - **Law of Proportion** ## Law of Unity - **Means adding elements which aligns to the flavour of the message.** - **No additional element which do not match with the theme should be present.** ## Law of Balance - **Mainly two types of balance.** - **Symmetric balance (Formal balance).** - **Asymmetric balance (Informal balance, occult balance).** - **A headline is a gateway to the news article or ad.** - **A registered TM consists of a brand name, logo combination, font and a product.** - **Baseline/Tagline (slogan).** - **Company statements in short phrases (TL).** - **Body copy - Descriptive text describes about the product specification.** - **Newspaper ads have 35-40 words.** - **Magazine ads have 45-60 words.** - **Subheads will be smaller than the headline and larger than the body copy.** - **Logo is a signature of a brand.** ## Formal Balance - **Has discipline and strictness.** - **Is based on bilateral symmetry.** - **Division having two equal sides (mirror image).** - **The line that cuts it into two is called Axis of Symmetry.** ## Asymmetric Balance - **Weighing and counterweighing is the base of informal balance.** - **Casual, of ease and easy to the eyes.** - **A good design makes people take action.** - **Illustration is everything which is not a photograph.** ## Law of Rhythm - **It's about eye movement.** - **Printed copy.** - **The top left corner is the least noticed and the starting point along.** - **The bottom right corner is the most focused aspect and is called 'adden found. ' ** - **Website.** ## Law of Emphasis/Law of Focus - **States that in design, one decides when the people should put focus.** - **Emphasis is done so that the viewer should not miss that part.** ## Ways to Emphasize: - **Size.** - **Emphasis can be done using small or big illustrations amidst big or small backdrop respectively.** - **The meaning of the message will be clear and meaningful.** - **Using colours.** - **Emphasis is achieved using complementary colours or split complementary colours.** - **Emphasis using colour tone.** - **This requires contrast.** - **Contrast is the difference between the extremes. When the difference is high it is a high contrast.** - **Contrast can be with tones and shades.** - **White space.** - **Using white spaces to give emphasis to something else.** - **Rotation.** - **Anything which gets rotated from the rest gets emphasis.** ## Gestalt Theory (Gestalt Psychology) - **Physical phenomenon: Motion of light.** - **This is based on persistence of vision.** - **When an object goes out of sight in 1/24th of a second, we would have an image of the object in our mind. The 1/24th of a second, is called persistence of vision.** - **This is the fundamental of animation.** ## Laws of Organization - **Law of Proximity (Closeness).** - **When objects are placed together closely, we tend to see them as a single unit.** - **Law of Common Fate.** - **When a group of objects move together in a single direction, we tend to see them as a single unit.** - **Law of Similarity.** - **Elements that share qualities will be perceived as a part of the same form.** ## Some examples for the above laws (not drawn yet) - **Law of Closure (Law of Continuation).** - **A shape makes meaning when it is closed. So, when a shape is incomplete, our mind will automatically generate it as a closed figure. It also guides continuity.** ## Figure and Ground Gestalt - **Relation between positive space and negative space to make a meaning.** - **Positive space is figure.** - **Negative space is ground (background)** - **To make a meaning, either one cannot work independently.** ## Typography - **Study of graphical font. Structural study of study of forms of letters. Alphabetical aesthetics.** - **Lettering is a handwritten script which looks like actual fonts. This readable by everyone.** - **Is an art of writing in a peculiar style which resembles a font. ** - **Typography is originated from calligraphy.** - **It should attract people to read the content.** - **Calligraphy has uniformity. Calligraphy was practiced till printing came to existence.** ## Type - **They are letters A-Z.** - **Study of type it typography.** - **The design of the letters for mass printing.** - **Studying letter faces.** - **Helps to choose the correct one for your design.** ## Two Familiar Types - **Gothic style:** - **Uniformity of thickness in letters.** - **Gothic style mostly has san serif.** - **Roman style:** - **Has both thick and thin parts.** - **San serif type faces.** - **Write your name in Gothic & Roman style.** ## Anatomy of a Typeface - **Cap Height:** The height of capital letters. - **X Height:** The height of the lowercase letters. - **Baseline:** The line on which the letters sit. - **Ascender:** The part of a letter that extends above the x height. - **Descender:** The part of a letter that extends below the baseline. - **Bar:** Short horizontal feature in letters like A, É, etc. - **Counter:** The enclosed area within curves of round letters. - **Aperture:** The opening within a letter like 'O', 'D', 'C'. - **Stem:** The vertical stroke of a letter. - **Loop:** The curved part of a letter like 'j', 's', 'g'. ## Letters Categorized - **Bar:** A, E, F, H, I, J, L, T, Z, Ft. - **Ascenders:** b, d, f, h k, l, t. - **Counters:** a, b, d, e, g, o, p, q, A, B, D, O, P, Q, R. - **Descenders:** g, j, p, q, y. - **Open Counters:** g, h, j, k, m, n, g, u, v, w, y. ## Write All Types - **DEVIKA**