Data Communications PDF
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This document provides a historical overview of data communications, including inventions like the telegraph and telephone, and the development of computer networks. It also covers various network topologies and models, from simple point-to-point connections to more complex mesh configurations. Finally, it examines the evolution of satellites in communication.
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Data Communications History 1753 - Proposal submitted to a Scottish magazine to run a communication line between villages comprising 26 parallel wires representing each letter of the alphabet. (1833) Carl Freidrich Gauss - German mathematician and physicist; Regarded as one of the greatest ma...
Data Communications History 1753 - Proposal submitted to a Scottish magazine to run a communication line between villages comprising 26 parallel wires representing each letter of the alphabet. (1833) Carl Freidrich Gauss - German mathematician and physicist; Regarded as one of the greatest mathematicians of all time. - Developed a system based on a 5x5 matrix representing 25 letters so messages could be sent in a single wire. (1834) Samuel Finley Breese Morse - American painter and inventor; Contributed to the invention of single-wire telegraph. - Invented the telegraph, the first successful data communication system that used binary coded electrical signals to transmit information. - Also developed Morse Code which uses dots and dashes. 1840 - Morse secured American patent for the telegraph. 1844 - The first telegraph line was established. First message conveyed - “What hath God wrought!” (1875) Alexander Graham Bell - Was a Scottish-born American inventor, scientist, and engineer - Credited with inventing the telephone. - Founded the American Telephone and Telegraph Company in 1885. (1899) Guglielmo Macorni - Italian inventor and radio pioneer - succeeded in sending radio (wireless) telegraph messages. 1957 Launch of Sputnik-1 - Earth’s first satellite - Launched into elliptical low orbit by the Soviet Union on October 4, 1957. 1963 Launch of Syncom-1 (February) - Intended to be the first geosynchronous satellite but was lost on the way due to electronics failure. 1963 Launch of Syncom-2 (July) - World’s first geosynchronous communications satellite - Experimental communications satellite placed over the Atlantic Ocean and Brazil. 1964 Launch of Syncom-3 (August) - Was the first geostationary satellite. - Provided live television coverage of the 1964 Olympic games in Tokyo. Diwata-1 - A.K.A PHIL Microsat-1 - First Philippine Satellite and Microsatellite launched. - Philippine Microsatellite launched to the ISS on MArch 23, 2016. Maya-1 - First Filipino Nanosatellite (June 2018 - November 2020). Maya-3 and Maya-4 (Oct 2021 - Aug 2022) - Filipino-made cube satellites; Returned to earth after 10-month mission. NETWORK Computer Network - two or more computers interconnected with one another for the purpose of sharing resources. Elements of Computer Network: Protocols - rules and agreements on how the different parts of the network will operate. Protocol Stack - list or set of protocols used by the system Data and Messages - information used or transmitted/received by the network. Communications medium - interconnects the different devices in the network. Devices - includes computers, routers, switches, bridges, hubs, etc. Classification of Computer Networks (according to geographic scope) Personal Area Network (PAN) Local Area Network - Computers confined to one building or cluster of buildings. - Usually privately owned. Metropolitan Area Network - Computers located within a city or cluster of cities. - Usually use facilities of telecom or network service providers. Wide Area Network - Computers located outside a building or cluster of buildings. -Computers may be located between two or more cities, or between two or more countries. Global Area Network - Computers located in different countries around the world. (Internet) Network Model Server - computer or system that provides resources, data, services or programs to other computers over a network Client - makes the request to the server Two Basic Network Model Peer to peer - All computers share their resources with all the other computers in the network. Dedicated client/server - one or more computers are assigned as a server and the rest of the computers are client (Comp Shop) Network Topology - refers to the appearance or the way the network is laid out. Physical Topology - Refers to the physical layout of the computers in a network. Logical Topology - Describes how data actually flows through the network. Most Basic Topologies Point to point (P2P) - Two stations are connected. Multipoint - Connects three or more stations. NETWORK TOPOLOGY Point to Point - Only two stations are connected by transmission medium. Pros: Very simple. Cons: Less stations can communicate with each other directly. Physical Mesh Topology - every station has a direct two point communication to every other station. Also known as fully connected. Pros: - Computer can communicate easily. - Robust (Data can have alternate routes). - Has more privacy and security. - Easier fault isolation. Cons: - More expensive and bulkier cabling lines - More communication ports are needed. - More cumbersome installation and reconnection. - Could have higher total cost of ownership. Physical Star Topology - Stations are connected directly to a centrally located device which acts like a multipoint connector. Central node is sometimes called the central control/switch. Pros: - If one computer fails, others can still communicate. - Requires less cable and communication ports than mesh. - Less expensive than mesh. - Easier to install than mesh. Cons: - If the central hub breaks down, all communications are down. - Less robust compared to mesh topology. - Often requires more cable than bus. Physical Bus Topology - All stations are connected to a single transmission medium. Also called multidrop, linear bus, horizontal bus. Pros: - Requires no special routing/circuit switching. - Not necessary to store and forward messages. - Requires less cable than other topologies. - Requires less communication ports than ring and mesh. Cons: - Computer could not communicate anytime (due to collision). - If cable breaks down, the entire network could be disrupted. - More difficult fault isolation. - Not suitable when stations are transmitting most of the time. Physical Ring Topology - All stations are connected in tandem to form a closed loop or circle Pros: - Requires less cable than mesh. - Requires less communication ports than mesh. - Relatively easy to install - Could be less expensive than mesh Cons: - Delay is longer at non-adjacent stations. - If one cable breaks down, the entire network could be disrupted. - Requires more communication port than bus or star. Physical Tree Topology - A central root node (top level of hierarchy) is connected to one or more other nodes that are one level lower. Pros: - Leaf nodes can add one or more nodes in the hierarchical chain. Provides high scalability - The other nodes in the network are not affected if one of their nodes are damaged. - Provides easy maintenance and easy fault identification. - Can hold more nodes Cons: - Very difficult to configure compared to other topologies. - Presence of large number of nodes makes the network of topology a bit slower, - If the first level is erroneous, the next level will also have a problem. - Requires a large number of cables compared to star and ring. Hybrid - combines two or more complex traditional topologies to form a large, more complex topology. Pros: - Combines the benefits of traditional topologies used. Cons: - Combines the disadvantages of different topologies used.