Intellectual Property PDF
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This document details different types of intellectual property, such as copyrights, patents, and trademarks. It explains the legal aspects and how these properties are protected under Philippine law. The document also touches on related concepts like digital footprint and fair use.
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INTELLECTUAL PROPERTY (IP) It refers to the “creations of the mind, such as inventions; literary and artistic works; designs; and symbols, names, and images used in commerce” (World Intellectual Property Organization, 2016). TYPES OF INTELLECTUAL PROPERTY 1. COPYRIGHT - It is a legal term used to...
INTELLECTUAL PROPERTY (IP) It refers to the “creations of the mind, such as inventions; literary and artistic works; designs; and symbols, names, and images used in commerce” (World Intellectual Property Organization, 2016). TYPES OF INTELLECTUAL PROPERTY 1. COPYRIGHT - It is a legal term used to describe creators’ rights over their literary and artistic works. 2. PATENT - It is an exclusive right granted for an invention. It provides the patent owner with the right to consent to the invention or a way for others to use it. 3. TRADEMARK a. TM – the owner of the mark is in the process of registration. It is a distinguished sign of goods or services of one enterprise from those of other enterprises. b. ® - have been granted registration. 4. INDUSTRIAL DESIGN - An ornamental or aesthetic aspect of an item. 1. 3D features (shape or surface of an article) 2. 2D features (patterns, lines, or color) 5. Geographical Indications and Applications of Origin - Signs used on products possessing qualities, a status, or characteristics that are essentially attributable to that location of origin. REPUBLIC ACT 8293 -The copyrighted works are under this Term of Protection (Source: Official Gazette, 2012,section 213) PHILIPPINE LAWS PROTECTED INTELLECTUAL PROPERTY INTELLECTUAL PROPERTY CODE (RA 8293 CYBERCRIME PREVENTION ACT (RA 10175) Both laws protect intellectual property rights, allowing the rightful creators or owners of patents, trademarks, or copyrighted works to benefit from their work or creation– may it be of moral or material interests. Violation of this law or one of the rights is called “infringement” 3. FAIR USE a legal principle stating that one can use a copyrighted work without a license for the following purposes: commentary, criticism, reporting, research, and teaching. permission from the copyright holder called a “license”. PUBLIC DOMAIN - consists of all the creative work to which no exclusive intellectual property rights apply. B. CREATIVE COMMONS an American non-commercial organization that aims to expand the range of creative works available for others to build upon and to share legally. free of charge to the public (CreativeCommons.org as cited in Ping, 2016). 4. NETIQUETTE -Netiquette or network etiquette is a set of rules for behaving properly online. Virtual Self - is how you present yourself on online platforms. Digital footprint - is any data record of the things you do online. Data Privacy - or the fundamental right of an individual to protect private information from disclosure to information and communication systems is under Republic Act No. 10173 or the Data Privacy Act of 2012. Digital Divide - digital inequality or gap between groups in terms of knowledge, usage, and access to ICT due to circumstances like location,income, and age. 5. COMPUTER ADDICTION -The excessive use of computers to the extent that interferes with daily life. 6. CYBERBULLYING - The use of digital means of communication that could hurt or harass a person. 7. PLAGIARISM - An act or instance of using or closely imitating the language and thoughts of another author without authorization, the representation of what author’s work as one’s own, as by not crediting the original author.