Essentials of Management Information Systems - Chapter 10 PDF
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2020
Kenneth C. Laudon and Jane P. Laudon
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Summary
This document is chapter 10 from the book "Essentials of Management Information Systems", Fourteenth Edition, Global Edition, focusing on e-commerce, digital markets, and digital goods. It covers topics such as learning objectives, characteristics of e-commerce, and revenue models.
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Essentials of Management Information Systems Fourteenth Edition, Global Edition Chapter 10 E-commerce: Digital Markets, Digital Goods Copyright...
Essentials of Management Information Systems Fourteenth Edition, Global Edition Chapter 10 E-commerce: Digital Markets, Digital Goods Copyright © 2020 Pearson Education Ltd. Learning Objectives 10.1 What are the unique features of e-commerce, digital markets, and digital goods? 10.2 What are the principal e-commerce business and revenue models? 10.3 How has e-commerce transformed marketing? 10.4 How has e-commerce affected business-to-business transactions? 10.5 What is the role of m-commerce in business, and what are the most important m-commerce applications? Copyright © 2020 Pearson Education Ltd. E-Commerce Today E-commerce: Use of the Internet and web to transact business Began in 1995 and grew exponentially; still stable even in a recession Companies that survived the dot-com bubble now thrive The new e-commerce: social, mobile, local Move from desktop to smartphone Copyright © 2020 Pearson Education Ltd. Figure 10.1 The Growth of E-Commerce Copyright © 2020 Pearson Education Ltd. Why E-commerce Is Different (1 of 2) Ubiquity – Marketspace is virtual – Transaction costs reduced Global reach – Transactions cross cultural and national boundaries Universal standards – One set of technology standards: Internet standards Richness – Supports video, audio, and text messages Copyright © 2020 Pearson Education Ltd. Why E-commerce is Different (2 of 2) Interactivity Information density – Greater price and cost transparency – Enables price discrimination: the practice of charging different prices to different customers for the same product or service, based on factors such as customer characteristics, purchasing behavior, or demand. Personalization/customization – Technology permits modification of messages, goods Social technology – Promotes user content generation and social networking Copyright © 2020 Pearson Education Ltd. Characteristics of E-commerce (1 of 8) (1) Ubiquity Internet/Web technology available everywhere: work, home, and so on, anytime. Effect: – Marketplace removed from temporal, geographic locations to become “marketspace” – Enhanced customer convenience and reduced shopping costs Reduces transaction costs – Costs of participating in market Copyright © 2020 Pearson Education Ltd. Characteristics of E-commerce (2 of 8) (2) Global reach The technology reaches across national boundaries, around Earth Effect: Commerce enabled across cultural and national boundaries seamlessly and without modification. Marketspace includes, potentially, billions of consumers and millions of businesses worldwide. Copyright © 2020 Pearson Education Ltd. Characteristics of E-commerce (3 of 8) (3) Universal standards – One set of technology standards: Internet standards – Effect: Different computer systems easily communicate with one another Lower market entry costs—costs merchants must pay to bring goods to market Lower consumers’ search costs—effort required to find suitable products Copyright © 2020 Pearson Education Ltd. Characteristics of E-commerce (4 of 8) (4) [Media] Richness – Supports video, audio, and text messages – Effect: Possible to deliver rich messages with text, audio, and video simultaneously to large numbers of people. Video, audio, and text marketing messages can be integrated into single marketing message and consumer experience. Copyright © 2020 Pearson Education Ltd. Characteristics of E-commerce (5 of 8) (5) Interactivity – The technology works through interaction with the user. – Effect: Consumers engaged in dialog that dynamically adjusts experience to the individual. (how?) Consumer becomes co-participant in process of delivering goods to market. Copyright © 2020 Pearson Education Ltd. Characteristics of E-commerce (6 of 8) (6) Information density – Large increases in information density —the total amount and quality of information available to all market participants – Effect: Greater price transparency Greater cost transparency Enables merchants to engage in price discrimination Think about information overload! Copyright © 2020 Pearson Education Ltd. Characteristics of E-commerce (7 of 8) (7) Personalization/Customization – Technology permits modification of messages, goods – Effect: Personalized messages can be sent to individuals as well as groups. Products and services can be customized to individual preferences. Copyright © 2020 Pearson Education Ltd. Characteristics of E-commerce (8 of 8) (8) Social technology – The technology promotes user content generation and social networking – Effect: New Internet social and business models enable user content creation and distribution, support social networks Many-to-many model Copyright © 2020 Pearson Education Ltd. Key Concepts in E-commerce – Digital Markets and Digital Goods in a Global Marketplace Internet and digital markets have changed the way companies conduct business – Information asymmetry reduced one party in a transaction has more or better information than the other. This imbalance can affect decision-making, create inefficiencies, and sometimes lead to unfair practices in markets. – Menu costs, search and transaction costs reduced The cost of changing the prices is much less. – Dynamic pricing enabled Price optimization based on data collected about demand. Copyright © 2020 Pearson Education Ltd. Key Concepts in E-commerce – Digital Markets and Digital Goods in a Global Marketplace Internet and digital markets have changed the way companies conduct business – Switching costs: reduce the price for changing from one source to another. – Delayed gratification resist an immediate reward in favor of a later, often greater reward. – Disintermediation removing intermediaries or "middlemen" from a supply chain or distribution channel, allowing producers to sell directly to consumers. Copyright © 2020 Pearson Education Ltd. Figure 10.2 The Benefits of Disintermediation to the Consumer Copyright © 2020 Pearson Education Ltd. Digital Goods Goods that can be delivered over a digital network Cost of producing first unit is almost entire cost of product Costs of delivery over the Internet very low Marketing costs remain the same; pricing highly variable Industries with digital goods are undergoing revolutionary changes (publishers, record labels, etc.) Copyright © 2020 Pearson Education Ltd. Types of E-commerce Three major types – Business-to-consumer (B2C) Example: Barnes and Noble.com – Business-to-business (B2B) Example: ChemConnect – Consumer-to-consumer (C2C) Example: eBay E-commerce can also be categorized by platform – Mobile commerce (m-commerce) Copyright © 2020 Pearson Education Ltd. E-commerce Business Models Portal E-tailer Content provider Transaction broker Market creator Service provider Community provider Copyright © 2020 Pearson Education Ltd. Copyright © 2020 Pearson Education Ltd. E-commerce Revenue Models Advertising Sales Subscription Free/Freemium Transaction fee Affiliate Copyright © 2020 Pearson Education Ltd. E-commerce Revenue Models Advertising: Revenue is generated by displaying advertisements on a website. Companies pay the website owner for ad space, typically based on the number of impressions, clicks, or conversions. – Example: Google AdSense, where website owners earn money by displaying ads provided by Google. Sales: Revenue is earned through the direct sale of goods or services to customers. This is the traditional model of e-commerce. – Example: Amazon, where customers purchase products directly from the website. Subscription: Users pay a recurring fee, often monthly or annually, to access a product or service. This model provides a steady stream of income. – Example: Netflix, where users subscribe to access streaming video content. Copyright © 2020 Pearson Education Ltd. E-commerce Revenue Models Free/Freemium: Basic services are provided for free, but users can pay for premium features or content. This model aims to convert free users into paying customers. – Example: Spotify, which offers free music streaming with ads and a premium version without ads and with additional features. Transaction Fee: A fee is charged for each transaction processed through the platform. This fee can be a percentage of the transaction amount or a flat fee. – Example: eBay, which charges sellers a fee for each sale made through its platform. Affiliate: Revenue is earned by promoting other companies' products or services. The e-commerce site earns a commission for each sale generated through their referral links. – Example: Amazon Associates, where affiliates earn a commission by linking to Amazon products. Copyright © 2020 Pearson Education Ltd. How E-commerce Has Transformed Marketing Internet provides new ways to identify and communicate with customers Long tail marketing – Long Tail Marketing focuses on selling many niche products that individually sell in small quantities but collectively make up a large portion of sales. This strategy leverages the power of the internet to reach a vast audience. Different marketing and advertising formats – Search – Display ads – Video and rich media – Email Copyright © 2020 Pearson Education Ltd. Behavioral Targeting Behavioral targeting – Tracking online behavior of individuals – On individual websites/apps and across advertising networks Programmatic ad buying: automated process of purchasing digital advertising space through software, rather than traditional, manual negotiations (uses AI extensively). Native advertising: the ad experience matches the form and function of the platform on which it appears. Has resulted in concerns about online privacy Copyright © 2020 Pearson Education Ltd. Figure 10.3 Website Visitor Tracking Copyright © 2020 Pearson Education Ltd. Figure 10.4 Website Personalization Copyright © 2020 Pearson Education Ltd. Figure 10.5 How an Advertising Network Works Copyright © 2020 Pearson Education Ltd. Social E-Commerce and Social Network Marketing Social network marketing – Seeks to leverage individuals’ influence over others – Targeting a social network of people sharing interests and advice – Facebook’s “Like” button – Social networks have huge audiences Social shopping sites: combine e-commerce with social networking, allowing users to shop online in a social and interactive way (instagram). Wisdom of crowds: aggregated opinions or data from a large group can provide valuable insights. Crowdsourcing: obtaining input, ideas, content, or services from a large group of people (wikipedia). Copyright © 2020 Pearson Education Ltd. How Has E-commerce Affected Business-To Business Transactions? U.S. B2B trade in 2019 is $13.5 trillion – U.S. B2B e-commerce in 2018 is $6.3 trillion Internet and networking helps automate procurement Variety of Internet-enabled technologies used in B2B – Electronic data interchange (ED I) – Private industrial networks (private exchanges) – Net marketplaces – Exchanges Copyright © 2020 Pearson Education Ltd. Electronic Data Interchange (ED I) Computer-to-computer exchange of standard transactions such as invoices, purchase orders Major industries have EDI standards – Define structure and information fields of electronic documents More companies are moving toward web-enabled private networks – Allow them to link to a wider variety of firms than EDI allows – Enable sharing a wider range of information Copyright © 2020 Pearson Education Ltd. Figure 10.6: Electronic Data Interchange (ED I) Copyright © 2020 Pearson Education Ltd. New Ways of B2B Buying and Selling Private industrial networks – Private exchanges – Large firm using a secure website to link to suppliers and partners Net marketplaces (e-hubs) – Single digital marketplace for many buyers and sellers – May focus on direct or indirect goods – May be vertical (focus on specific product) or horizontal marketplaces (focus on many needed product) Exchanges – Independently owned third-party Net marketplaces for spot purchasing Copyright © 2020 Pearson Education Ltd. Figure 10.7 A Private Industrial Network Copyright © 2020 Pearson Education Ltd. Figure 10.8 A Net Marketplace Copyright © 2020 Pearson Education Ltd. What Is the Role of M-commerce in Business, and What Are the Most Important M-commerce Applications? M-commerce in 2019 is 45 percent of all e-commerce Fastest growing form of e-commerce – Growing at 30 percent or more per year Main areas of growth – Mass market retailing (Amazon, eBay, etc.) – Sales of digital content (music, T V, etc.) – In-app sales to mobile devices Copyright © 2020 Pearson Education Ltd. Location-Based Services and Applications Used by 74 percent of smartphone owners Based on G PS map services Geosocial services – Where friends are Geo advertising – What shops are nearby Geo information services – Price of house you are passing Copyright © 2020 Pearson Education Ltd.