Yu-Gi-Oh! Tournament Rules

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IrresistibleXenon
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Questions and Answers

What is the minimum number of cards a player's deck can contain?

40

What is the maximum number of copies of a card (except for certain banned or limited cards) that a player can have in their deck?

Three

How many duels do players compete in during a match?

Best two out of three

What happens to a player's cards when they are sent from the field or hand to the graveyard?

<p>They are placed in the graveyard zone</p> Signup and view all the answers

What is the name of the zone where monsters, spells, and traps are played?

<p>Field Zone</p> Signup and view all the answers

What happens when a player's Life Points (LP) reach zero?

<p>They lose the duel</p> Signup and view all the answers

What is the consequence of a player's deck running out of cards?

<p>They lose the duel</p> Signup and view all the answers

What is the consequence of a player losing two duels in a match?

<p>They lose the match</p> Signup and view all the answers

Study Notes

Tournament Rules

Deck Requirements

  • A player's deck must contain a minimum of 40 cards and a maximum of 60 cards.
  • A player can have a maximum of three copies of any card (except for certain banned or limited cards).

Match Structure

  • A match typically consists of best two out of three duels.
  • Each duel is played until one player's Life Points (LP) reach zero.
  • The player with the highest LP at the end of the duel is declared the winner.

Dueling Procedure

  • The duel starts with a coin toss to determine who goes first.
  • The winner of the coin toss gets to choose whether to go first or second.
  • The player who goes first does not draw a card during their initial draw phase.
  • Players take turns playing cards, attacking, and defending.

Card Zones

  • Deck Zone: Where the player's deck is placed.
  • Graveyard Zone: Where cards that are sent from the field or hand to the graveyard are placed.
  • Field Zone: Where monsters, spells, and traps are played.
  • Hand Zone: Where the player's hand is placed.

Winning Conditions

  • A player wins the duel when their opponent's LP reach zero.
  • A player can also win if their opponent is unable to draw a card from their deck when required to do so.

Common Infractions

  • Decking: When a player's deck runs out of cards, they lose the duel.
  • Game Loss: If a player's LP fall below zero, they lose the duel.
  • Match Loss: If a player loses two duels, they lose the match.

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