Workstation Server Model in Distributed Computing
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Questions and Answers

In the workstation server model, the request response protocol is mainly used to access the services of the ______ machines.

server

A client process sends a request to a server process for getting some service such as a block of a ______.

file

The request response protocol is known as the ______ model of communication.

client-server

The client-server model provides an effective general-purpose approach to the sharing of information and resources in ______ systems.

<p>distributed computing</p> Signup and view all the answers

The processor-pool model is based on the observation that most of the time a user does not need any computing power but once in a while he or she may need a very large amount of computing power for a short time, such as when recompiling a program consisting of a large number of ______ after changing a basic shared declaration.

<p>files</p> Signup and view all the answers

A user has guaranteed response time because workstations are not used for executing remote ______.

<p>processes</p> Signup and view all the answers

In a client-server model, communication occurs between two entities capable of sending or receiving information. To communicate, the entities must agree on a protocol, which is a set of rules that govern communications. A protocol defines what is communicated, how it is communicated, and when it is communicated. The key elements of a protocol are syntax, semantics, and ______.

<p>timing</p> Signup and view all the answers

In the processor-pool model, intermediary nodes within the network must store all messages before retransmitting them one at a time as proper resource become available. Each intermediary node needs to have sufficient ______ space to store data.

<p>storage</p> Signup and view all the answers

The workstation model is similar to the message switched network, where the message to be sent is broken up into fixed size segments called ______.

<p>packets</p> Signup and view all the answers

In distributed computing systems, the packets traverse independently in the network until they reach the destination node where they are ______.

<p>reassembled</p> Signup and view all the answers

Communication in computer networks occurs between two entities capable of sending or receiving information. For communication to occur, the entities must agree on a ______.

<p>protocol</p> Signup and view all the answers

A request-response protocol in computer networks defines how entities interact by specifying how a request is made and how the corresponding ______ is provided.

<p>response</p> Signup and view all the answers

Each client/server relationship is established between two functional modules when one module (client) initiates a service request and the other (server) chooses to respond to the service request. For a given service request (SR), clients and servers do not reverse roles (i.e., a client stays a client and a server stays a server). However, a server for SRR1 may become a client for SRR2 when it issues requests to another server. For example, a client may issue an SR that may generate other SRs. Information exchange between clients and servers is strictly through messages (i.e., no information is exchanged through global variables). The service request and additional information is placed into a message that is sent to the server. The server's response is similarly another message that is sent back to the client. This is an extremely crucial feature of C/S model. Messages exchanged are typically interactive. In other words, C/S model does not support an off-line process. There are a few exceptions. For example, message queuing systems allow clients to store messages on a queue to be picked up asynchronously by the servers at a later stage. Clients and servers typically reside on separate machines connected through a network. The model in which one module initiates a service request and the other module responds to it is known as the ______ model.

<p>client-server</p> Signup and view all the answers

Each client/server relationship is established between two functional modules when one module (client) initiates a service request and the other (server) chooses to respond to the service request. For a given service request (SR), clients and servers do not reverse roles (i.e., a client stays a client and a server stays a server). However, a server for SRR1 may become a client for SRR2 when it issues requests to another server. For example, a client may issue an SR that may generate other SRs. Information exchange between clients and servers is strictly through messages (i.e., no information is exchanged through global variables). The service request and additional information is placed into a message that is sent to the server. The server's response is similarly another message that is sent back to the client. This is an extremely crucial feature of C/S model. Messages exchanged are typically interactive. In other words, C/S model does not support an off-line process. There are a few exceptions. For example, message queuing systems allow clients to store messages on a queue to be picked up asynchronously by the servers at a later stage. Clients and servers typically reside on separate machines connected through a network. The C/S model strictly relies on ______ for communication between clients and servers.

<p>messages</p> Signup and view all the answers

Each client/server relationship is established between two functional modules when one module (client) initiates a service request and the other (server) chooses to respond to the service request. For a given service request (SR), clients and servers do not reverse roles (i.e., a client stays a client and a server stays a server). However, a server for SRR1 may become a client for SRR2 when it issues requests to another server. For example, a client may issue an SR that may generate other SRs. Information exchange between clients and servers is strictly through messages (i.e., no information is exchanged through global variables). The service request and additional information is placed into a message that is sent to the server. The server's response is similarly another message that is sent back to the client. This is an extremely crucial feature of C/S model. Messages exchanged are typically interactive. In other words, C/S model does not support an off-line process. There are a few exceptions. For example, message queuing systems allow clients to store messages on a queue to be picked up asynchronously by the servers at a later stage. Clients and servers typically reside on separate machines connected through a network. In the C/S model, clients and servers do not ______ roles during the service request process.

<p>reverse</p> Signup and view all the answers

Each client/server relationship is established between two functional modules when one module (client) initiates a service request and the other (server) chooses to respond to the service request. For a given service request (SR), clients and servers do not reverse roles (i.e., a client stays a client and a server stays a server). However, a server for SRR1 may become a client for SRR2 when it issues requests to another server. For example, a client may issue an SR that may generate other SRs. Information exchange between clients and servers is strictly through messages (i.e., no information is exchanged through global variables). The service request and additional information is placed into a message that is sent to the server. The server's response is similarly another message that is sent back to the client. This is an extremely crucial feature of C/S model. Messages exchanged are typically interactive. In other words, C/S model does not support an off-line process. There are a few exceptions. For example, message queuing systems allow clients to store messages on a queue to be picked up asynchronously by the servers at a later stage. Clients and servers typically reside on separate machines connected through a network. The communication between clients and servers in a C/S model is strictly through ______.

<p>messages</p> Signup and view all the answers

Each client/server relationship is established between two functional modules when one module (client) initiates a service request and the other (server) chooses to respond to the service request. For a given service request (SR), clients and servers do not reverse roles (i.e., a client stays a client and a server stays a server). However, a server for SRR1 may become a client for SRR2 when it issues requests to another server. For example, a client may issue an SR that may generate other SRs. Information exchange between clients and servers is strictly through messages (i.e., no information is exchanged through global variables). The service request and additional information is placed into a message that is sent to the server. The server's response is similarly another message that is sent back to the client. This is an extremely crucial feature of C/S model. Messages exchanged are typically interactive. In other words, C/S model does not support an off-line process. There are a few exceptions. For example, message queuing systems allow clients to store messages on a queue to be picked up asynchronously by the servers at a later stage. Clients and servers typically reside on separate machines connected through a network. In C/S model, the server's response to a service request is sent back to the ______.

<p>client</p> Signup and view all the answers

Each client/server relationship is established between two functional modules when one module (client) initiates a service request and the other (server) chooses to respond to the service request. For a given service request (SR), clients and servers do not reverse roles (i.e., a client stays a client and a server stays a server). However, a server for SRR1 may become a client for SRR2 when it issues requests to another server. For example, a client may issue an SR that may generate other SRs. Information exchange between clients and servers is strictly through messages (i.e., no information is exchanged through global variables). The service request and additional information is placed into a message that is sent to the server. The server's response is similarly another message that is sent back to the client. This is an extremely crucial feature of C/S model. Messages exchanged are typically interactive. In other words, C/S model does not support an off-line process. There are a few exceptions. For example, message queuing systems allow clients to store messages on a queue to be picked up asynchronously by the servers at a later stage. Clients and servers typically reside on separate machines connected through a network. The communication between clients and servers in C/S model is primarily through ______.

<p>messages</p> Signup and view all the answers

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