Why Study Computers?

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Questions and Answers

Which of the following is NOT typically considered a direct benefit of learning about computers?

  • Increased career opportunities.
  • Better understanding of ethical and legal implications of technology.
  • Becoming a more knowledgeable consumer.
  • Increased awareness of fashion trends. (correct)

Maintaining your computer, avoiding online annoyances, and making good purchase decisions are all aspects of being a savvy computer user and consumer.

True (A)

Name three areas of the workplace where computers are commonly utilized.

Information handling, Information retrieval, Telecommunications

The process of searching huge amounts of data for patterns to respond to consumer buying pattterns is known as __.

<p>data mining</p> Signup and view all the answers

In the arts, what is something computers enable?

<p>Producing computer-generated art. (D)</p> Signup and view all the answers

Instructional software, distance education, and computerized research are examples of how computers are used in gaming.

<p>False (B)</p> Signup and view all the answers

Besides entertainment and security, name one thing you can control in your digital home from your computer via the internet.

<p>lights</p> Signup and view all the answers

In agriculture, _______ tags track and record animals, especially in cases of diseases.

<p>RFID</p> Signup and view all the answers

Match the following concepts with their definitions:

<p>Nanotechnology = Science of the use of nanostructures Nanoscience = Study of molecules and nanostructures Nanostructures = Range in size from 1 to 100 nanometers Nano = Prefix stands for one-billionth</p> Signup and view all the answers

How does technology impact the way we consume?

<p>Through marketing and collaborative consumption. (A)</p> Signup and view all the answers

Flashcards

Computer Savvy

Understanding how computers impact various aspects of life, making informed decisions, and utilizing technology effectively.

Information Technology

Handling data, retrieving information, telecommunications, and deploying software within an organization.

Data Mining

Analyzing large data sets to discover patterns, trends, and insights for better decision-making.

Museum Technology

Using computers and technology to enhance the visitor experience in museums.

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Technology in Education

Instructional software, online courses, virtual field trips, and using the Internet for research.

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Digital Home

Using computers to manage home entertainment, security systems, lighting, and appliances via the Internet.

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Technology in Law Enforcement

Using databases, predicting criminal activity, and computer forensics in law enforcement.

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Technology in Agriculture

Using IT to manage farming businesses, track livestock, and monitor crop conditions.

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Nanoscience

The study of molecules and nanostructures. Range in size from 1 to 100 nanometers.

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Affective Computing

Computing that relates to or tries to influence emotion or tries to influence emotion.

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Study Notes

  • Learning about computers makes you a knowledgeable consumer.
  • Understanding computers allows you to use current and future technology.
  • Knowledge of computers may increase career options.
  • When you understand computers you gain awareness of ethical and legal implications.
  • By learning about computers impacts you beyond your own life.
  • Understanding computers helps you avoid hackers and viruses.
  • Computer knowledge protects your privacy.
  • Understanding computers identifies privacy and security risks.
  • Learning about computers allows you to use the Internet wisely and avoid online annoyances.
  • Computer skills help maintain your computer.
  • Computer knowledge helps you make good purchase decisions.
  • Understanding computers allows you to integrate the latest technology
  • Information Technology (IT) includes information handling and retrieval.
  • IT includes computers, telecommunications, and software deployment.
  • The seven fastest-growing jobs are computer-related.
  • Computers are used in business, retail, delivery, and the arts.
  • Computers are essential for computer gaming, education, law enforcement, the legal system, and agriculture.
  • Automotive technology, medicine, and the sciences all use computers.
  • Data mining (data analytics) is used in business, retail, and delivery.
  • Data mining helps businesses respond to consumer buying patterns.
  • Data mining opens the door to more detail.
  • Data mining is a process of searching amounts of data for patterns.
  • Package tracking utilizes computers.
  • Forecasting models are made using computers.

Arts

  • Computers help create websites.
  • Computers are used to digitize dance movements.
  • Computers produce computer-generated art.
  • Art museums enhance visitors' experiences with computers.

Gaming

  • Computers are used for design and programming.
  • 3D animation and VR utilize computers.

Education

  • Computers help with instructional software.
  • Distance education utilizes computers.
  • Research is now computerized.
  • Virtual field trips and PDA-guided tours are enabled by computers.

Digital Home

  • Home systems can be controlled from your computer and via the Internet.
  • Entertainment, security, and lights can be controlled by digital home systems.
  • Heating and cooling can be controlled by digital home systems.
  • Appliances can be controlled by digital home systems.

Law Enforcement

  • Computerized law enforcement systems can search databases.
  • Computerized law enforcement systems predict criminal activity.
  • Employing computer forensics is an important aspect of law enforcement.
  • Surveillance cameras in the legal system capture crimes.
  • Forensic animations based on evidence are utilized in the legal system.
  • High-tech courtrooms, handheld wireless devices, and online legal libraries are all used in the legal system.

Agriculture

  • Computer programs manage complex farming businesses and information systems.
  • RFID tags track and record animals in cases of diseases.
  • Computerized sensors monitor conditions and activate equipment to protect crops.

Automotive Technology

  • Environmental trends and government regulations cause change in automotive technology.
  • Computerized sensors and CPU systems control vehicles.
  • Consumer demand for computerized subsystems is changing technology.

Medicine

  • Patient simulators and surgical robots are important in medicine.
  • Digital modeling of human anatomy is essential for medicine.
  • Technological solutions to physical problems in medicine.
  • Identity chips are utilized in medicine.

Nanotechnology

  • Nano: Prefix stands for one-billionth.
  • Nanoscience: Study of molecules and nanostructures.
  • Nanostructures: Range in size from 1 to 100 nanometers.
  • Nanotechnology: Science of the use of nanostructures.

Psychology

  • Affective Computing relates to emotion or tries to influence emotion.
  • Emotional social prosthesis (ESP) devices are used.
  • Biped (two-legged) robots are used.

Sports

  • Computers can help with improved training, timing, and scorekeeping.
  • Data storage and statistics are kept by computers in sports.
  • Smart balls sense when soccer goals are scored.
  • Digital referees use computers.
  • The digital society faces challenges of privacy risks, personal data collection, and e-mail monitoring.
  • Copyright infringement is a challenge of the digital society.
  • Reliance on computers for security is a challenge of the digital society.
  • The digital divide is a challenge to the digital society.

Technology on the World Stage

  • Social networking can fuel social unrest.
  • Social networking tools enable groups to connect and exchange ideas.
  • Crisis-mapping tools collect and map information and make it publicly available.

Sciences

  • Supercomputers create simulations in astronomy, meteorology, and archaeology.
  • Marketing technology helps to decide what to purchase.
  • It helps in the actual buying process of goods and services.
  • Marketing includes QR codes, location-aware price comparison tools, and mobile coupons (mob coupons).
  • Key issues related to technology and ethics include intellectual property rights, privacy, e-commerce, free speech, and computer abuse.

Personal Ethics

  • A person's ethics develops from family, cultural bias, religious affiliation, and life experiences.

Artificial Intelligence

  • Central goals of AI are natural language processing and perception.
  • Knowledge representation, planning, problem-solving, and learning are all goals of AI.
  • Major AI developments include expert systems, artificial neural networks, and advances in machine learning.
  • Computers are used to support ethical conduct through commercial applications in agriculture, land management, energy, and construction industries.

Technology in a Global Society

  • Social networking tools enable groups to connect and exchange ideas.
  • Crisis-mapping tools collect and map information.

Technology Connects Us with Others

  • Technology impacts how we consume with marketing.
  • This includes influencers and crowdsourcing.
  • The sharing economy, Zip Car, Citi Bike, and collaborative consumption are all part of the technology economy.

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