What are They?

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AthleticNash
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20 Questions

What is the context of the discussion?

Game-based Learning

What is the primary method suggested for generating ideas?

Brainstorming in pairs or small groups

What is the role of the computer in this context?

To play educational games

What is the goal of the lead-in activity?

To create groups and facilitate communication

What is the duration of the lead-in activity?

5 minutes

What is the relationship between the computer and learning?

The computer is an interactive learning environment

What is the duration for students to work in small groups to design their own computer game?

7 minutes

What is the primary objective of having students work in small groups?

To promote game-based learning and collaboration

What is the role of the teacher in this activity?

To encourage students to use their imagination

What is the outcome of this activity?

A well-designed computer game

What skill is being developed in this activity?

Creativity and imagination

What is the benefit of having students work in small groups?

It fosters collaboration and teamwork

What is the primary focus of the class?

Playing computer games

What is the initial 7-minute activity?

Surveying students

What is the purpose of the survey?

To understand gaming habits of the class members

What is implied about the class members?

They have some experience with computer games

What is the tone of the class?

Game-focused and entertaining

What is the main benefit of the class?

Discovering gaming habits

What is the role of the instructor?

To facilitate the survey

What is not a focus of the class?

Mathematics

Study Notes

Introduction to Computer Games

  • The activity involves guessing and playing computer games.
  • Students work in pairs or small groups to brainstorm and design their own computer games.

Lead-in Activity

  • The lead-in activity takes 5 minutes and involves making groups and communication.
  • Students are asked to work in pairs or small groups to brainstorm and discuss ideas.
  • This activity promotes interactive learning and encourages students to use their imagination.

Designing Computer Games

  • Students work in small groups to design their own computer games, taking 7 minutes.
  • They are encouraged to use their imagination and creativity.
  • The class is introduced to the concept of playing computer games and its purpose.

Class Survey

  • The class survey takes 7 minutes and involves students listening and sharing information.
  • The purpose of the survey is to understand the gaming habits of the class members.
  • Students share their thoughts and ideas about computer games.

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