Web Communication Protocols Overview

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Questions and Answers

What type of communication does WebSocket primarily facilitate?

  • Asynchronous communication
  • Bidirectional communication (correct)
  • One-way data transfer
  • Unidirectional communication

What happens when a WebSocket connection is established and a message is received?

  • A log is created on the server.
  • The message is ignored.
  • An alert is displayed with the message data. (correct)
  • The connection is permanently closed.

Which feature does Socket.IO provide that WebSocket does not guarantee?

  • Real-time updates
  • Server-Sent Events
  • Fallback to polling (correct)
  • Bidirectional communication

In Socket.IO, what do 'namespaces' and 'rooms' primarily help with?

<p>Organizing client-server events (D)</p> Signup and view all the answers

What is a webhook commonly described as?

<p>An HTTP callback mechanism (C)</p> Signup and view all the answers

Which statement regarding the use of Engine.IO in Socket.IO is accurate?

<p>It enables Socket.IO to utilize WebSocket features. (C)</p> Signup and view all the answers

What type of technology is WebRTC related to?

<p>Real-time peer-to-peer communication (C)</p> Signup and view all the answers

What is the primary protocol used for WebSocket communication?

<p>WebSocket Protocol (C)</p> Signup and view all the answers

What is a notable feature of HTTP/1.1 compared to HTTP/1.0?

<p>It allows implicit keep-alive unless specified. (D)</p> Signup and view all the answers

Which HTTP version introduced extensible headers?

<p>HTTP/1.0 (C)</p> Signup and view all the answers

What distinguishes HTTP/1 from HTTP/0.9?

<p>Presence of a mandatory version number. (A)</p> Signup and view all the answers

Which protocol is primarily used for real-time communication on the web?

<p>WebRTC (D)</p> Signup and view all the answers

What is the primary role of Websockets in web communication?

<p>Facilitating long-lived connections for real-time data exchange. (D)</p> Signup and view all the answers

How do Webhooks operate in a web communication context?

<p>By allowing one server to send automated messages to another upon a specific event. (B)</p> Signup and view all the answers

Which one of the following is NOT a feature of HTTP/1.0?

<p>It has a more complex request-response model than HTTP/1.1. (D)</p> Signup and view all the answers

What is the purpose of the QUIC protocol introduced in HTTP/3?

<p>To enable faster data transmission with lower latency. (B)</p> Signup and view all the answers

What is the primary purpose of the Fetch API in the provided example?

<p>To facilitate fetching data asynchronously from a server (D)</p> Signup and view all the answers

In the context of Comet, what technique is used to keep the connection open for server push?

<p>Long polling (B)</p> Signup and view all the answers

What is the main advantage of WebRTC in real-time communication?

<p>It establishes peer-to-peer connections over UDP. (D)</p> Signup and view all the answers

Which method allows for real-time communication in a full-duplex manner?

<p>WebSocket (B)</p> Signup and view all the answers

What does the EventSource API primarily handle?

<p>Streaming data from the server as events (B)</p> Signup and view all the answers

Which method is used in WebRTC to assist with NAT traversal?

<p>Session Traversal Utilities for NAT (STUN) (C)</p> Signup and view all the answers

Which of the following approaches is considered a hack in the context of Comet?

<p>Streaming techniques (A)</p> Signup and view all the answers

What is a primary feature of HTTP/3 compared to previous versions?

<p>Operates over UDP (B)</p> Signup and view all the answers

Which of the following technologies is NOT part of the real-time communication options discussed?

<p>Hypertext Transfer Protocol Version 3 (HTTP/3) (D)</p> Signup and view all the answers

What technology does WebRTC use for establishing media channels?

<p>UDP (C)</p> Signup and view all the answers

What is the role of the onreadystatechange event in XMLHttpRequest?

<p>To check the status of the HTTP request (C)</p> Signup and view all the answers

How does QUIC improve upon the traditional use of TCP?

<p>It ensures reliable connections while using UDP (A)</p> Signup and view all the answers

What is the significance of TLS 1.3 in HTTP/3?

<p>It is built-in for added security (D)</p> Signup and view all the answers

Which of the following services utilizes WebRTC for video conferencing?

<p><a href="https://www.webrtc-experiment.com/video-conferencing/">https://www.webrtc-experiment.com/video-conferencing/</a> (B)</p> Signup and view all the answers

What is the primary difference between XMLHttpRequest and the Fetch API?

<p>Fetch API returns a Promise, while XMLHttpRequest does not (D)</p> Signup and view all the answers

What does TURN stand for in the context of WebRTC?

<p>Traversal Using Relays around NAT (B)</p> Signup and view all the answers

Which statement about WebSocket communication is accurate?

<p>WebSocket allows real-time communication through TCP socket (D)</p> Signup and view all the answers

Which of the following best describes head-of-line (HOL) blocking?

<p>It causes delays when a single packet is lost in a stream (A)</p> Signup and view all the answers

Which is a characteristic of HTTP/2 compared to HTTP/1?

<p>Support for multiplexing of requests (A)</p> Signup and view all the answers

What technique is used in long polling for server communication?

<p>Waiting for a server response before sending another request (C)</p> Signup and view all the answers

Which protocol is designed for real-time web communication, distinct from traditional request-response models?

<p>WebSocket (C)</p> Signup and view all the answers

Which characteristic of QUIC allows for a single round-trip handshake?

<p>It eliminates the reliance on the TCP socket (B)</p> Signup and view all the answers

What is a drawback of HTTP/2 that HTTP/3 aims to resolve?

<p>Dependence on a single connection for all streams (A)</p> Signup and view all the answers

What is the primary method for exchanging messages in polling?

<p>HTTP request-response pairs without server push (C)</p> Signup and view all the answers

What primary goal does HTTP/2 aim to achieve?

<p>Make the web faster (B)</p> Signup and view all the answers

Which of the following describes the nature of HTTP/2?

<p>It utilizes a binary protocol (B)</p> Signup and view all the answers

What is a key feature of HTTP/2's multiplexing?

<p>It splits communication into frames that can be prioritized. (A)</p> Signup and view all the answers

In HTTP/2, what does 'server push' enable?

<p>The server can send additional responses to a single request. (A)</p> Signup and view all the answers

Which of the following correctly outlines a component of HTTP/2's structure?

<p>HTTP/2 supports frame compression for header data. (D)</p> Signup and view all the answers

What is one major advantage of using a single TCP connection in HTTP/2?

<p>It reduces latency by allowing multiple requests over one channel. (A)</p> Signup and view all the answers

What does HTTP/2's push-promise mechanism do?

<p>Allows the server to anticipate client resource needs. (A)</p> Signup and view all the answers

What fundamental change does HTTP/2 introduce compared to HTTP/1.1?

<p>It introduces a binary framing mechanism. (B)</p> Signup and view all the answers

Flashcards

What is HTTP/0.9?

HTTP/0.9 was a very simple, one-line protocol used in 1991. It is no longer in use.

What is HTTP/1.0?

HTTP/1.0 introduced a mandatory version number and extensible headers, allowing more information to be exchanged between the client and server.

What is HTTP/1.1's key feature?

HTTP/1.1 added support for persistent connections, which means that a single connection can be used for multiple requests and responses, leading to greater efficiency.

How did HTTP/1.1 introduce implicit keep-alive connections?

A 'keep-alive' header in HTTP/1.0 specifically indicates to the server that the connection should remain open after a request. This was optional and required explicit declaration. On the other hand, in HTTP/1.1, connections are persistent by default, unless specified otherwise by the 'Connection: close' header. This allows for greater efficiency and responsiveness.

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Explain the significance of 'keep-alive' header in HTTP/1.0.

The keep-alive header in HTTP/1.0 allows clients to indicate their desire to keep the connection open after a request, improving efficiency by allowing for multiple requests on the same connection. This is in contrast to HTTP/1.1, which defaults to persistent connections making a connection open until explicitly closed.

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HTTP/3

A protocol that uses UDP instead of TCP, eliminating head-of-line blocking and enabling faster connection setup.

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QUIC

A transport layer protocol built on UDP, designed for fast and reliable communication over the internet. Provides features like connection multiplexing, flow control, and built-in TLS 1.3 encryption.

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Head-of-Line Blocking

A problem that occurs in TCP where a single slow packet can block the entire connection, even if other packets are ready to be sent.

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Polling

A communication pattern where a client repeatedly asks the server for updates. It's often inefficient, as the server continuously answers requests, even if nothing has changed.

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Long Polling

A technique that improves upon polling by allowing the server to keep a connection open until there's an update, minimizing unnecessary requests.

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WebSocket

A bidirectional communication protocol that allows real-time communication between client and server. Allows for continuous data exchange without requiring repeated requests from the client.

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HTTP/2 Multiplexing

Multiple requests can be sent and received on a single TCP connection. This eliminates the overhead of opening multiple connections and improves efficiency.

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HTTP/2 Server Push

The server can proactively send resources the client might need, even before the client explicitly requests them.

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HTTP/2 Frames and Streams

HTTP/2 uses frames to transmit data, each frame belonging to a specific stream. Frames are prioritized and controlled to optimize data flow.

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HTTP/2 Pipelining

HTTP/1.1 allowed only one request at a time on a connection. HTTP/2 improved this by allowing multiple requests to be sent one after another without waiting for the previous response.

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HTTP/2 Performance Advantages

HTTP/2's primary advantage is its ability to improve page load times and overall web performance. It achieves this through features like multiplexing, server push, and header compression.

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SPDY

A protocol developed by Google that used HTTP/2-like features to improve web performance before HTTP/2 was adopted.

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Socket.IO

A server-side technology that enables real-time bidirectional communication between a client and a server over a WebSocket connection.

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Server-Sent Events (SSE)

A technology that allows web servers to push data to client browsers in real-time without the client having to constantly poll for updates.

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Webhook

An HTTP callback mechanism where a server sends a notification to a specified URL when a specific event occurs.

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WebRTC

A JavaScript API that enables real-time peer-to-peer communication between web browsers.

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Comet

A combination of technologies and techniques that enable real-time communication between a client and a server. It often involves long polling, where the client repeatedly checks for updates from the server.

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What is WebRTC?

WebRTC is a communication protocol that enables real-time communication between web browsers, using peer-to-peer connections over UDP.

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How does WebRTC establish sessions?

WebRTC uses ICE (Interactive Connectivity Establishment) to establish sessions. ICE employs two key techniques: STUN (Session Traversal Utilities for NAT) and TURN (Traversal Using Relays around NAT).

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What does STUN do in WebRTC?

STUN helps browsers find each other and communicate, by sending special messages to the network to discover their public IP addresses.

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What does TURN do in WebRTC?

TURN acts as a relay server for browsers when they cannot connect directly, allowing them to exchange data indirectly.

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Is WebRTC a client-server or peer-to-peer protocol?

WebRTC allows browsers to communicate directly without a server. It's a peer-to-peer protocol.

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What channels does WebRTC use for communication?

WebRTC uses two channels: Data Channel for exchanging data like text or files and Media Channel for transmission of audio and video.

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What are some real-world applications of WebRTC?

WebRTC can be used in many applications like video conferences, live chat, collaborative tools, and real-time gaming.

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Why is WebRTC gaining popularity?

WebRTC is becoming increasingly popular as it offers real-time communication capabilities without requiring complex server infrastructure.

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Streaming with Hidden Iframe

A technique for streaming data from the server to the client using a hidden iframe. The server continually sends data to the iframe, which triggers events on the client side. This technique is considered a workaround or a hack because it relies on hidden elements.

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Streaming with Hidden Iframe

A technique for retrieving updates from the server using a hidden iframe. It's similar to long polling but leverages the iframe's event handling capabilities to trigger events on the client side. However, it is considered a less efficient and reliable approach compared to WebSocket or Server-Sent Events.

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XHR Long Polling

A method to enable long-polling communication using JavaScript's XMLHttpRequest (XHR) object. It keeps an open connection and waits for the server to respond with updates. This is a client-side technique that requires server support for long-polling.

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JSONP (JSON with Padding)

A client-side technique for retrieving data from a server using a JavaScript function call. The server responds with a JSON object as a callback parameter to the function. This technique is often used for cross-domain communication as it does not require a browser extension like XHR for long polling.

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Study Notes

Communication Protocols and Exchange Patterns of the Web

  • The presentation covers various web communication protocols, including HTTP/1-3, polling, websockets, webhooks, and WebRTC.
  • The slides detail the history of web protocols, focusing on HTTP evolution (HTTP/0.9, HTTP/1.0, HTTP/1.1, HTTP/2, and HTTP/3).
  • Different real-time communication techniques for the web are explored, including polling, COMET, Server-Sent Events (SSE), WebSockets, and webhooks.
  • The presentation also explains peer-to-peer communication using WebRTC, highlighting its real-time capabilities.

HTTP/0.9

  • First web protocol from 1991
  • Extremely simple
  • One-line protocol (GET request)
  • Connection closed after the response

HTTP/1.0

  • Introduced a mandatory version number.
  • Headers were added, making the protocol more extensible.

HTTP/1.1

  • Implicit keep-alive—persistent connections
  • Multiple connections possible
  • Pipelining—send multiple requests over a single connection.

HTTP/2

  • Binary protocol, versus textual HTTP/1
  • Multiplexing—multiple concurrent requests over a single connection.

HTTP/3 (and QUIC)

  • Uses UDP, unlike TCP of HTTP/1, 2
  • Aims to improve performance over TCP by avoiding TCP handshake delays.
  • Reliable, unlike UDP (using connection reliability methods).

Polling

  • Client repeatedly requests data from a server.
  • Simple but inefficient for real-time updates.

COMET

  • Generic term for long-held HTTP requests
  • A group of long polling techniques
  • Includes techniques like streaming
  • Streaming of updates via Javascript
  • AJAX used in conjunction

Server-Sent Events (SSE)

  • One-directional communication (server-push).
  • Server sends changes to the client.

WebSockets

  • Full-duplex communication (two-way) over TCP.
  • Real-time updates
  • Suitable for applications needing constant updates, like chat apps.

Webhooks

  • Server-to-server communication mechanism.
  • Allows one server to notify another on specific events.
  • Triggered by a specific event on a server.

WebRTC

  • A peer-to-peer (P2P) communication API for browser-based real-time interactions
  • Uses UDP for real-time communication, avoiding delays.
  • Enables real-time connection between browsers without server intervention.
  • Uses ICE, STUN, and TURN for NAT traversal.

Resources

  • Various recommendations (from video) for learning more about the details.

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