Vocabulary for Pattern Recognition Lesson
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Questions and Answers

_______ recognition: Looking for something that repeats, then using this information to solve a problem.

Pattern

Sequence: The specific order of _______.

instructions

Prototype: A sample, model or first release of a product, such as a program or device, built to test a concept (idea) or _______.

process

Flowchart: A diagram showing the sequence of actions in a computer program; a graphical representation to show the steps to solve a _______.

<p>problem</p> Signup and view all the answers

Algorithm: A sequence of steps or instructions to solve a _______.

<p>problem</p> Signup and view all the answers

Test plan: A step-by-step approach to testing whether your program works as expected; you write what tests you will do including the inputs and expected _______.

<p>results</p> Signup and view all the answers

User feedback: Gathering reviews and ideas from users of the product, which can be used to help make it _______.

<p>better</p> Signup and view all the answers

Bug: An error in a program that stops it working _______.

<p>correctly</p> Signup and view all the answers

Full release: In game development, the final full game released to _______.

<p>users</p> Signup and view all the answers

Looking for something that repeats, then using this information to solve a problem is called _______ recognition.

<p>pattern</p> Signup and view all the answers

Study Notes

Pattern Recognition

  • Looking for something that repeats, then using this information to solve a problem.

Sequence

  • The specific order of instructions.

Prototype

  • A sample, model or first release of a product (such as a program or device) built to test a concept or process.

Flowchart

  • A diagram showing the sequence of actions in a computer program.
  • A graphical representation to show the steps to solve a problem.

Algorithm

  • A sequence of steps or instructions to solve a problem.

Test Plan

  • A step-by-step approach to testing whether your program works as expected.
  • Includes writing what tests you will do, including the inputs and expected results.

User Feedback

  • Gathering reviews and ideas from users of the product.
  • Used to help make the product better.

Bug

  • An error in a program that stops it working correctly.

Full Release

  • In game development, the final full game released to users.

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Description

Learn important terms related to pattern recognition, including sequence, prototype, flowchart, and algorithm. Understand how these concepts are used in problem-solving and computer programming.

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