Podcast
Questions and Answers
A ______ has magnitude and direction.
A ______ has magnitude and direction.
vector
A ______ has just magnitude.
A ______ has just magnitude.
scalar
Scalars can be negative, but vectors cannot.
Scalars can be negative, but vectors cannot.
False (B)
Which of the following is a scalar quantity?
Which of the following is a scalar quantity?
What is the equation for weight?
What is the equation for weight?
The gravitational field strength, g, is the same on all planets.
The gravitational field strength, g, is the same on all planets.
What is the acceleration in free fall due to gravity on Earth?
What is the acceleration in free fall due to gravity on Earth?
What is a resultant force?
What is a resultant force?
Work Done = ?
Work Done = ?
What is one joule equal to?
What is one joule equal to?
To stretch, bend or compress an object, only one force needs to be applied.
To stretch, bend or compress an object, only one force needs to be applied.
What is deformation?
What is deformation?
The extension of an elastic object is directly proportional to ______, provided that the limit of proportionality is not exceeded.
The extension of an elastic object is directly proportional to ______, provided that the limit of proportionality is not exceeded.
Gears cannot change speed, force or direction by rotation
Gears cannot change speed, force or direction by rotation
What happens when you connect a gear to a gear with fewer teeth?
What happens when you connect a gear to a gear with fewer teeth?
Pressure = force / _____
Pressure = force / _____
Pressure produces a net force at oblique angles to any surface
Pressure produces a net force at oblique angles to any surface
What is 'Upthrust'?
What is 'Upthrust'?
Distance is a vector quantity.
Distance is a vector quantity.
Velocity is a scalar quantity.
Velocity is a scalar quantity.
When an object is travelling in a circular motion, the object is not accelerating.
When an object is travelling in a circular motion, the object is not accelerating.
On a Displacement-Time graph, the gradient is ______?
On a Displacement-Time graph, the gradient is ______?
On a Velocity-Time graph, the gradient is ______?
On a Velocity-Time graph, the gradient is ______?
On a Velocity-Time graph, the area under the line is ______?
On a Velocity-Time graph, the area under the line is ______?
Newton's First Law says an object has a constant velocity unless acted on by a ______ force
Newton's First Law says an object has a constant velocity unless acted on by a ______ force
Force = mass x ______
Force = mass x ______
The tendency for objects to continue in uniform velocity (or stay at rest) is ______
The tendency for objects to continue in uniform velocity (or stay at rest) is ______
Whenever two objects interact, the forces they exert on each other are unequal and opposite.
Whenever two objects interact, the forces they exert on each other are unequal and opposite.
Stopping distance = ______ + braking distance
Stopping distance = ______ + braking distance
Momentum is always ______ in a collision or explosion
Momentum is always ______ in a collision or explosion
Force = change in momentum / ______
Force = change in momentum / ______
Flashcards
What is a vector?
What is a vector?
A quantity with both magnitude and direction.
What is a scalar?
What is a scalar?
A quantity with only magnitude, no direction.
What is a force?
What is a force?
A push or pull that results from interaction.
What is weight?
What is weight?
Signup and view all the flashcards
What is resultant force?
What is resultant force?
Signup and view all the flashcards
What does resolving forces mean?
What does resolving forces mean?
Signup and view all the flashcards
What is work done?
What is work done?
Signup and view all the flashcards
What is Hooke's Law?
What is Hooke's Law?
Signup and view all the flashcards
What is Inertia?
What is Inertia?
Signup and view all the flashcards
What is Newton's Third Law?
What is Newton's Third Law?
Signup and view all the flashcards
What is thinking distance?
What is thinking distance?
Signup and view all the flashcards
What is braking distance?
What is braking distance?
Signup and view all the flashcards
What is momentum?
What is momentum?
Signup and view all the flashcards
What is the conservation of momentum?
What is the conservation of momentum?
Signup and view all the flashcards
How are force and momentum related?
How are force and momentum related?
Signup and view all the flashcards
Study Notes
Vectors and Scalars
- Vectors possess both magnitude and direction
- Scalars possess only magnitude
- Scalars are typically non-negative, while vectors can be positive or negative depending on direction
Examples of Vectors and Scalars
- Speed, distance, time, and mass are scalar quantities
- Velocity, displacement, acceleration, momentum, and force are vector quantities
Displacement Note
- Displacement can be zero at a reference point like the height of a cliff
- Displacement above the cliff is positive, and below is negative
Speed vs Velocity
- Speed becomes velocity when direction is specified
- For example, 10 m/s is speed, but 10 m/s at 30° is velocity
Acceleration in Circular Motion
- An object moving at a constant speed around a roundabout is accelerating
- This occurs because its direction, and thus velocity, is constantly changing
Vector Representation
- Vectors are represented by arrows
- The size or length of the arrow indicates the vector's magnitude
Forces
- Forces are either pushes or pulls resulting from object interactions
Non-Contact Forces
- Objects are physically separated
- Electrostatic forces are attractive or repulsive forces caused by charges
- Gravitational forces are attractive forces caused by mass
Contact Forces
- Objects are physically touching
- A normal contact force is felt in the opposite direction to contact and is normal to the plane of contact
- Friction is due to surface roughness when objects move in contact
Gravity
- All matter attracts other matter through a gravitational field
- The greater the mass, the stronger the gravitational field and attraction
Weight
- Weight is the force exerted on a mass by a gravitational field
- Weight = mass × gravitational field strength, or W = mg = m × 10
- Weight is measured in newtons (N), and mass is measured in kilograms (kg)
Measurement of Weight
- A force meter or calibrated spring balance measures weight
- A weighing scale measures the force exerted, then divides by 10 to give mass
- Remember that the earth's gravitational field strength (g) is 9.8
Mass vs Weight
- The mass of the object is the same on any planet
- Gravitational field strength varies by planet, hence weight changes
Acceleration due to Gravity
- Acceleration in free fall is due to gravity and equals 10 m/s-2
Weight Location
- An object's weight is considered to act at its center of mass
Resultant Force
- This is the single force representing the sum of all forces acting on an object
- It's found by adding forces in the same direction or subtracting forces in opposite directions
Skydiver Forces
- Air resistance and weight are the forces
- Initially, a skydiver experiences only weight
- As the skydiver falls, they accelerate and increase speed
Changes in Forces
- Air resistance increases, decreasing the resultant force
- This causes acceleration to decrease
- Eventually, air resistance equals the resultant force
Resolving Forces
- A force can be resolved into parallel and perpendicular components relative to the ground
- The components can be calculated the formula provided
Work
- Work Done = Force × Distance and W = Fs
- Work Done (W) is in joules (J), Force (F) is in newtons (N), and distance (s) is in meters (m)
- Distance must be measured along the line of action of the force
- Work is done when energy transfers from one object to another
Examples of Work
- Lifting a book transfers energy
- Work is done against gravity when moving objects vertically
- The energy is transferred from muscles, increasing the object's gravitational potential energy
- One joule equals the work from a one-newton force causing a one-meter displacement
Rise of Temperature
- Work done against frictional forces causes a rise in temperature
Springs
- Multiple forces must be applied to stretch, bend, or compress
- A single force applied to an object will just cause movement
Stretching
- An object stretches if pulled in opposite directions or if fixed and stretched
Deformation
- Deformation is a change in shape
Elastic Deformation
- The object returns to its original shape after removing the load, such as with an elastic band
Plastic Deformation
- The object does not return to its original shape after removing the load
- A spring pulled too far is an example
Hooke's Law
- The extension of an elastic object, like a spring, is directly proportional to the force applied, provided the limit of proportionality is not exceeded
- F = kx, where F is force in N, k is the spring constant in N/m, and x is the extension in m
Force/Extension Graph
- A linear line indicates the elastic region and follows Hooke's Law
- The gradient of this line is k
- The limit of proportionality is where the line stops being linear and Hooke's Law no longer applies
Elastic vs Plastic Behaviour
- A non Linear line indicates plastic behavior
- A shallow non Linear line means there's a lot of extension without much force, making it easy to stretch
Brittle Materials
- A brittle material is a graph is just linear, with no non-linear end section
- The material snaps instead of stretches after the elastic limit
Work done using springs
- When a force stretches/compresses a spring, the spring does work
- Elastic potential energy is stored in the spring
- Provided it does not inelastically deform
- The work done on the spring = the elastic potential energy stored
- Work Done = (1/2)kx^2
Moments and Rotation
- An object attached to a pivot point rotates if a force is applied away from the pivot point
Moment of a Force Calculation
- If the force is not perpendicular, consider the perpendicular distance from pivot to applied force line
- Moment of a Force = force × perpendicular distance or M = Fd
- M is in Newton-meters (Nm), F is force in newtons (N), and d is distance in meters (m)
Example of Moments
- Bike riding is an example because Foot pressure on the pedal causes rotation
Equilibrium
- Equilibrium is when the sum of anticlockwise moments equals the sum of clockwise moments
Levers and Gears
- Gears change speed, force, or rotation
- A gear connected to one with fewer teeth turns faster but with less force, and in the opposite direction
- A gear connected to one with more teeth turns slower, with more force, and in the opposite direction
Gear Orientation
- The second gear always turns in the opposite direction
- A larger secondary gear increases power
Pressure
- Gas particles randomly move and exert force on container walls
- Pressure, p = force / area which is p=F/A
- p is in pascals (Pa), F is in newtons (N), and A is in meters squared (m^2)
- Pressure produces net force at right angles
Floating
- An object floats if its weight is less than the weight of its displacement
- A 1000kg boat sinks until it displaces 1000kg of water, provided it doesn't submerge completely
Buoyancy Force
- Pressure in a liquid increases with depth and density
- The buoyancy force counteracts the floating object's weight
- The weight is equal to the weight of the liquid displaced by object
Density Example
- Being of less density, a ping pong ball when floating causes the equivalent amount of water is greater than the weight of the ping pong ball and therefore has resultant force of bouncy
Pressure Calculation
- Pressure due to a column of liquid = height of column × density of liquid × g, or p = hρg
- p is in pascals Pa, h is column height in m, ρ is density in kg/m³, and g is gravitational field strength, normally 10 N/kg
Upthrust Calculation
- Upthrust occurs when submerged objects experience greater pressure on the bottom
- The Earth's atmosphere surrounds it with decreasing density at greater altitude
Atmosphere Considerations
- The total weight of air above a unit area causes pressure
- Less air exists at higher elevations, resulting in less pressure
Atmosphere Characteristics
- Simplified atmospheric models assume isothermal conditions, transparency to solar radiation, and opacity to terrestrial radiation
Distance
- Distance is how far something moves without regard to direction and is a scalar quantity
Displacement
- Displacement has magnitude and direction from start to finish and is a vector quantity
Velocity
- Velocity is speed in a given direction, therefore, velocity is a vector
- Circular motion means constantly changing direction, therefore constantly changing velocity
Acceleration and Speed
- Because velocity is changing, the object is accelerating, even if its speed is constant
Typical Speeds
- Wind speed is 5-7m/s
- Sound speed is 330m/s
- Walking speed is ~1.5m/s
- Running speed is ~3m/s
- Cycling speed is ~6m/s
- Bus speed is 14km/h
- Train speed is 125miles/h
- Plane speed is 900km/h
Units
- Use appropriate units, and convert to ensure everything is equivalent
Speed Equation
- Speed = distance / time, or v = d/t
Average Speeds
- To calculate Average speed over non-uniform motion, first calculate total time, then get total distance
- The total time = distance / speed
Displacement Graph
- Gradient equals velocity
- A sharper gradient means faster speed
- A negative gradient is returning to start
- A horizontal line means stationary
- 0 Distance means that it is back to starting point
- The curved line means acceleration
Velocity Graph
- Gradient equals acceleration
- A sharper gradient means greater acceleration
- A negative gradient is deceleration
- A horizontal line means constant speed
- 0 Velocity means that it is stationary
- Area under the graph equals the distance travelled
- The curved line means changing acceleration
Falling Through Fluid
- Initially, the object is falling freely due to gravity which is roughly 9.8m/s^2
- Drag forces will act to cause the object to move at terminal velocity
- The graph of this, is a steep gradient which reduces to a flat gradient
Equations
- Average Speed = Total Distance / Total Time
- a = (v-u)/t
- v^2 = u^2 + 2as
- Kinetic Energy = (1/2)mv^2
Newton's First Law
- An object maintains constant velocity unless acted upon by a resultant force
- The velocity can change in either direction or speed
- If there is no resultant force then a stationary object will remain still and the object in motion will continue moving with same velocity
Inertia
- It is the objects tendency to stay at uniform velocity
Newton's Second Law
- The acceleration of an object is proportional to the resultant force acting on the object and inversely proportional to its mass
- Force equals mass x acceleration or F = ma
- The F is in newtons (N)
- The m is mass represented in kilograms (kg)
- The a is the acceleration and m/s^2
Inertial Mass
- This measures the the change in velocity of an object
- It is given by the formula inertial mass = force / acceleration
Newtons Third Law
- When two or more objects interact, they exert forces on each other
- These forces are both Equal and Opposite
- In Rocket Launches, the thrusts of the rockets equals the force of the gases exiting the rocket
- A book on a table means the weight of the object means the force of the table is equal
Stopping Distance
- The thinking distance before reacting equals "X" metres
- The braking distance while braking equals "Y" metres
Distance Equation
- stopping distance = thinking + braking distances
Distance and Speed
- Both are equally proportional for thinking and breaking Distance
- Thinking Distance factors are Speed, concentration and tiredness
- Influence of drugs/alcohol, concentration and tiredness are also factors
- Breaking Distance factors are road conditions, tires and breaks
- Weight is a key concern with the number of passengers
Time and Distance
Reaction Time
- Average Reaction Times vary from.2 to .9 seconds
Ruler Drop
- Ruler measures reaction times by dropping a ruler through the open hand
- Catching involves time or a force
- The time is defined as s = ut + 1/2 at^2 or more simply s= 1/2 at^2
Braking Considerations
- Braking causes work to happen
- Brakes are pressed with force, energy causes heat,
- Braking force needs momentum
- Increasing speed requires increasing braking force
- Greater force causes a greater acceleration
- This may cause overheated brakes
Equation for Momentum Equation
- momentum = mass * velocity and p * mv
Momentum Features
- Momentum is always conserved in either collision or explosion
- Must consider that Momentum is always conserved during any collision and the total momentum
Changes in Momentum
Newton’s Second Law
- Defined as Force = Mass/Time but simplified as F = (mv-mu) /t
Key Concepts
- Hard braking is a deceleration
- The large force can be dangerous
- The large force can cause injury
Seatbelts
- In the event of hard braking you will not keep moving, otherwise you'd fly
- You can strap in with stretching under large forces
- Increased travelling distance and time
- The reduced reduces the changing rate reducing force
Crumple Zones
- Cars need deformation for minor crash protection
- A softer car crashes and compacts using kinetic and potential energy
- The increases timer reduces impacts
Airbags
- Airbags can inflate in order to decrease inertia and whiplash from accidents
- Increased time reduces the neck's force and momentum from collisions
Summary
- Forces are vector quantities that cause changes in motion, while scalars only have magnitude. Gravity is a fundamental force affecting weight, calculated using mass and gravitational field strength. Newton's laws describe motion and interactions, impacting vehicle safety through stopping distances and safety features reducing forces in collisions
Studying That Suits You
Use AI to generate personalized quizzes and flashcards to suit your learning preferences.