Valorant Strat Roulette Flashcards

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Questions and Answers

What must all players do after a player dies?

  • Stay silent
  • Give bottom frag a compliment (correct)
  • Sing a song
  • Use only knives

What must players do every time a player gets a kill?

  • Use their knife
  • Jump in excitement
  • Type thank you
  • Repeat a phrase chosen by the top frag (correct)

If a Sage player reaches a site, all players must sit on top of Sage's wall.

True (A)

What must the player who dies first do?

<p>Backseat coach all players for that round (B)</p> Signup and view all the answers

For the entire round, all players must use their knives.

<p>False (B)</p> Signup and view all the answers

If a player misses their first shot, they must use their knife for the rest of the round.

<p>True (A)</p> Signup and view all the answers

All players must spray before killing an enemy.

<p>True (A)</p> Signup and view all the answers

What is the role of the spike carrier?

<p>They are the default top frag and the only one who can move (A)</p> Signup and view all the answers

All players must sing happy birthday to the spike planter during the plant.

<p>True (A)</p> Signup and view all the answers

Communication must only be done in voice chat throughout the entire round.

<p>False (B)</p> Signup and view all the answers

Who chooses a song that all players must sing during the round?

<p>Bottom frag (B)</p> Signup and view all the answers

Players must type thank you after every kill.

<p>True (A)</p> Signup and view all the answers

If an ally is killed, players may switch back to their weapons immediately.

<p>False (B)</p> Signup and view all the answers

For an entire round, only one player can get kills while others must support them.

<p>True (A)</p> Signup and view all the answers

Players must leave the spike in spawn until the first kill.

<p>True (A)</p> Signup and view all the answers

What happens if a protected player dies?

<p>All players may only use their knife for the rest of the round (A)</p> Signup and view all the answers

All players must jump while shooting.

<p>True (A)</p> Signup and view all the answers

Players can only use the A and D keys to move.

<p>True (A)</p> Signup and view all the answers

For the entire round, all call outs must be made in voice chat.

<p>False (B)</p> Signup and view all the answers

What must players do after every kill?

<p>Type thank you (D)</p> Signup and view all the answers

Players must t-bag a teammate who has died before they can use their guns again.

<p>True (A)</p> Signup and view all the answers

After every kill, all teammates must spray before killing again.

<p>True (A)</p> Signup and view all the answers

If someone sprays, everyone must pull out their knife for 5 seconds.

<p>True (A)</p> Signup and view all the answers

What weapons can be used for an entire round?

<p>Pistol and utility (D)</p> Signup and view all the answers

In Haven, all players must take fall damage when defending.

<p>True (A)</p> Signup and view all the answers

Players must make animal noises every time they get a kill.

<p>True (A)</p> Signup and view all the answers

Who must choose a type of gun that everyone must use?

<p>Bottom frag (B)</p> Signup and view all the answers

After the first ally dies, players must stop everything on a red light command.

<p>True (A)</p> Signup and view all the answers

Players must only use the terms 'hotter' or 'colder' for call outs.

<p>True (A)</p> Signup and view all the answers

What does the first ally to die become?

<p>Simon (A)</p> Signup and view all the answers

Players must stand up straight for the entire round.

<p>False (B)</p> Signup and view all the answers

Players must walk backwards the entire round.

<p>True (A)</p> Signup and view all the answers

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Study Notes

Valorant Strat Roulette Flashcards Overview

  • Unique game mechanics introduce fun challenges for players after certain events.
  • Strategies often involve player interactions and pronounced behaviors that can influence game dynamics.

In-Game Challenges and Mechanics

  • Bottom frag must receive compliments after a player's death to boost morale.
  • Top frag selects a phrase for players to repeat upon achieving a kill, fostering teamwork.
  • Sage player requires everyone to sit on their wall after site arrival, strengthening player's positioning.
  • First player to die becomes the round's decision-maker, dictating actions for others.
  • Entire round must be played with knives alone if conditions are met, encouraging unconventional gameplay.

Player Behaviors and Communication

  • Missing the first shot mandates the use of knives for the remainder of the round.
  • Players required to spray before killing reinforce the importance of gunplay aesthetics.
  • Spike carrier designated as top frag; they must plant the spike while others wait in spawn.
  • Full communication via singing during plant enhances team bonding and adds a humorous element.
  • All players required to maintain specific communication styles, such as text chat only or limited terms for call outs, affecting strategy and clarity.

Game Dynamics and Player Interactions

  • If an ally is killed, all players switch to knives until an enemy is eliminated, intensifying the urgency of kills.
  • Cooperative gameplay enforced by allowing only a select player to get kills, while others support.
  • Players must leave the spike until a kill occurs to simulate a focus on combat.
  • Protective roles established, where one player is followed, and if they die, all switch to knives.

Restrictions and Gameplay Limitations

  • Players must move restrictively, such as jumping when shooting or using only certain keys, challenging traditional movement strategies.
  • Specific rounds limited to pistols, promoting resource management and alternative tactics.
  • Mandatory t-bagging or animal noises upon kills introduces humor and can affect player psychology.
  • Unique "Simon says" dynamics initiated by the first player to die creates additional layers of strategy.

Additional Fun Rules

  • Players must maintain crouched or reversed movement for the duration of a round, altering game flow and engagement.
  • Fun elements included, such as singing and calling out with playful terms, enhance the social aspect of gameplay.

Summary of Key Elements

  • Emphasizes creative, humorous interactions among players while challenging traditional gameplay strategies.
  • Enhances teamwork and camaraderie through enforced silly rules and shared objectives, offering a lighter gaming experience.

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