Universal Design for Inclusivity
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Questions and Answers

What is a primary advantage of conducting face-to-face interviews?

  • Low costs
  • Quick data collection
  • Good control over respondent selection (correct)
  • Short questionnaire length

What is a disadvantage of using telephonic interviews?

  • Difficulty in controlling interruptions (correct)
  • High costs
  • Inability to clarify questions
  • Low response rate

Which issue is commonly faced with online questionnaires?

  • High costs for implementation
  • Unknown sampling size (correct)
  • Requires extensive training for facilitators
  • Long time required for data collection

What is a major benefit of online questionnaires mentioned in the content?

<p>Immediate data analysis (C)</p> Signup and view all the answers

Which of the following is considered a better way to ask about user experience in an app?

<p>What were your impressions of the on-boarding experience within the app? (C)</p> Signup and view all the answers

What is one reason why face-to-face interviews can motivate respondents more effectively?

<p>The complexity of questions can be managed (A)</p> Signup and view all the answers

Which method has the challenge of maintaining control over who responds to questions?

<p>Online Questionnaire (A)</p> Signup and view all the answers

What is a disadvantage of online questionnaires related to respondent accuracy?

<p>Hard to verify actual user responses (D)</p> Signup and view all the answers

What type of question allows respondents to provide answers in their own words without a fixed set of responses?

<p>Open-ended questions (B)</p> Signup and view all the answers

Which type of closed-ended question limits responses to either 'yes' or 'no'?

<p>Yes/No questions (A)</p> Signup and view all the answers

In a matrix question format, what is arranged along the top while questions are listed down the side?

<p>Response categories (A)</p> Signup and view all the answers

What is the primary purpose of conducting an interview according to the content?

<p>To probe respondents' attitudes and preferences (B)</p> Signup and view all the answers

What is a common disadvantage of a researcher asking questions while taking notes during an interview?

<p>Potential derailment of the interview (A)</p> Signup and view all the answers

Which part of the interview process involves introducing yourself and explaining the interview's goals?

<p>Introduction (C)</p> Signup and view all the answers

What type of closed-ended question presents several options for the respondent to choose from?

<p>Multiple choice questions (C)</p> Signup and view all the answers

What components should be included in the main body of an interview?

<p>Questions related to system functionality (B)</p> Signup and view all the answers

What is a key characteristic of universal design?

<p>It is meant to be used by anyone under any conditions. (A)</p> Signup and view all the answers

Which of the following is NOT a principle of applying universal design?

<p>Financial accessibility (A)</p> Signup and view all the answers

What does the 'Low Physical Effort' principle in universal design refer to?

<p>Users can operate the design comfortably with little fatigue. (D)</p> Signup and view all the answers

What is the first step in the UX design process?

<p>Understand the problem (C)</p> Signup and view all the answers

In UX research, what is the primary purpose of gathering user data?

<p>To better understand user needs and behaviors. (A)</p> Signup and view all the answers

Which type of survey question allows for a wide range of responses?

<p>Open-ended questions (A)</p> Signup and view all the answers

What is one function of multi-modal systems in design?

<p>They enhance accessibility through varied input channels. (A)</p> Signup and view all the answers

Which of the following best defines user interface design?

<p>The space where user interactions with machines occur. (C)</p> Signup and view all the answers

Flashcards

Universal Design

Designing systems usable by anyone under any conditions.

Multi-modal systems

Systems using multiple human input channels (speech, touch, handwriting, gestures).

Equitable Use

Design useful and marketable to people with diverse abilities.

Low Physical Effort

Design comfortably and efficiently used with minimum fatigue.

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Size and Space for Use

Providing sufficient space for users of various body sizes in use of a design.

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User Interface (UI)

Area of interaction between user and machine (computers, appliances, etc.).

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UX Design

Process solving user problems for easy goal achievement.

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User Research

Involves figuring out what users' needs and motivations are.

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Cascade Format

A question format where the next question depends on the answer to a previous one.

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Matrix Questions

Questions arranged in a grid format, with response options in columns.

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Closed-ended Questions

Questions with limited answer options, like yes/no, multiple choice, scales.

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Open-ended Questions

Questions that allow for free-form, detailed responses.

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Interview

A structured set of questions to gather user opinions and preferences.

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Interview Format

An interview's setup, including introduction, warm-up, and main body.

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Functional Questions

Questions about system features like memory, speed, security

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Survey

A questionnaire with a range of closed-ended and/or open-ended questions meant to gather opinions and views from a targeted group of users.

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Data Gathering Methods

Different ways to collect information from respondents, such as face-to-face interviews, phone calls, or online surveys.

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Face-to-Face Interview

Gathering information in person, allowing for detailed questions and respondent interaction.

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Telephonic Interview

Collecting data through phone calls, suitable for quick responses and controlled participant selection.

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Online Questionnaires

Gathering data using online forms, offering fast responses and cost-effectiveness.

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Bad Question Example

A question that assumes a positive experience or leads to biased answers.

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Good Question Example

A question that prompts honest responses and avoids leading to specific answers.

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Interview Closure

Ending the interview professionally, signaling the end, such as turning off a recorder.

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Data Storage

How collected data is kept (e.g., in a database) to be analyzed later.

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Study Notes

Design

  • Design for special needs
  • Design for all / universal design

Universal Design

  • Universal design designs systems for use by anyone under any conditions.
  • It is important to remember the uniqueness of each person.

Application of Universal Design

  • Multi-modal systems using multiple input channels (different cultures, backgrounds, and languages).
    • Speech
    • Touch
    • Handwriting
    • Gestures are considered.

Designing for Diversity

  • Visual impairment: Graphical interfaces reduce accessibility for visually impaired users. Braille is an example.
  • Hearing impairment: Has little impact on standard interfaces. Captioning audio content improves accessibility.
  • Physical impairment: Users with physical disabilities vary in control and movement over their hands, affecting mouse control.
    • Eye gaze systems track eye movements.
    • Head-controlled keyboards are helpful.
    • Predictive systems, such as reactive keyboards, reduce typing requirements.
  • Older people: Email and instant messaging help in cases of limited mobility or speech difficulties.
  • Children: Information presented through graphics, sound, text, pen-based interfaces, or touch, is easier for children.

Equitable Use

  • The design is useful and marketable to people with diverse abilities. The image shows a design where everyone can use the emergency exit.

Low Physical Effort

  • Designing for low physical effort means the design can be comfortably used with minimum fatigue. The image shows doors designed for ease of use.

Size and Space

  • Appropriate size and space are provided for use, regardless of user's body size or posture. The images suggest examples include suitable container sizes, and elevator designs.

User Interface Design (UX/UI)

  • User interface is the space where interactions between a user and machines occur (e.g., computers, home appliances, mobile devices).

UX/UI Design Steps

  • Understand: Understand the problem and organizational objectives.
  • Research: Conduct user research, learn about users and user problems, use empathy maps and affinity mapping.
  • Analyze: Analyze user insights, create personas.
  • Sketch: Create paper representations of the solution.
  • Prototype: Create UI mockups, of solutions.
  • Test: Conduct user tests, iterate and refine.

Step 1: Understand

  • UX design solves problems so users can easily achieve their goals.
  • The first step is understanding the problem and organizational objectives.
  • This understanding guides user research.

Step 2: Research

  • User Experience (UX) research is essential in the design process, clarifying user needs.
  • It provides a clear picture of users and answers questions like "what users think and why they do what they do.”

Questionnaire Designing for a Survey

  • There are 4 different questionnaire types for surveys:
  • Cascade format
  • Matrix questions
  • Closed-ended questions
  • Open-ended questions

1- Cascade Format

  • A question is only answered if the respondent provided a specific previous answer.
  • Avoids questions that don't apply to the respondent.

2- Matrix Questions

  • Questions are placed one under another, forming a matrix with response categories along the top and questions down the side.

3- Closed-Ended Questions

  • Respondents' answers are limited to a fixed set of responses.
    • Yes/No questions (e.g., "Have you ever visited a dentist?")
    • Multiple-choice questions (e.g., rating scales from Excellent to Poor)
    • Scaled questions (e.g., rating the education quality)

4- Open-Ended Questions

  • Respondents reply in their own words, without constraints.
  • Example: "What is your opinion on questionnaires?" or "Can you tell me how happy you feel right now?"

Interviews

  • Interviews are a set of questions sent to users to understand their preferences and attitudes.

  • Surveys are often faster and cheaper to gather data in many cases.

  • The ideal interview includes two researchers and one user. The first researcher asks questions and the second takes notes. Video or audio recording can be helpful when additional support is not available.

  • Interview structure includes introduction, warm-up questions, main body questions, and closure.

  • Functional questions focus on system features.

  • Data-related questions focus on data storage and gathering.

Methods to Reach Respondents

  • Face-to-face interviews
  • Telephonic interviews
  • Online questionnaires/internet questions

Face-to-Face Interview

  • Merits: High response rates, control over respondent selection, flexible for longer questionnaires.
  • Demerits: High cost, time-consuming, interviewer training required.

Telephonic Interview

  • Merits: Good response rate, fast, control over respondent selection.
  • Demerits: Questions must be concise, restricts respondent selection.

Online Questionnaires

  • Advantages: Fast response times, no costs, easily stored in a database.
  • Disadvantages: Uncertain sampling size, potential for respondents responding more than once.

Example Questions (Banking App)

  • Example questions for evaluating banking app design. Good questions are designed to elicit honest feedback and avoid assumptions.

Outcome of Research Step

  • By the end of Step 2, researchers gather user insights, which need analysis to understand key user issues.

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Description

This quiz explores the principles of universal design, emphasizing the importance of creating systems accessible to everyone, regardless of their abilities. It covers applications of universal design in various modalities and the specific considerations for diverse needs such as visual, hearing, and physical impairments.

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