Understanding Tree Structures Quiz

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10 Questions

In a tree structure, what is the topmost node called?

Root node

How many parent nodes does each child node have in a tree, according to the provided information?

1

What does the model matrix of an object effectively store?

Current location, orientation, and scale of an object

In a scene graph, what does the model matrix store the transform of an object relative to?

Its parent object

What is the transform of an object relative to the root of the scene graph often called?

$ ext{World transformation}$

What does the Object3D class contain in a scene graph framework?

A matrix to store its transform data, a list of references to child objects, and a reference to a parent object

Which class represents the general shape and other vertex-related properties of each mesh in the scene graph framework?

Geometry

What does each instance of a mesh store for rendering different versions based on the same geometry and material data?

A transformation matrix and a reference to a vertex array object (VAO)

What does a Vertex Array Object (VAO) associate in the scene graph framework?

Vertex buffers to attribute variables specified by shaders stored in the material

What is the primary purpose of the Renderer class in the scene graph framework?

General initialization tasks and image rendering

Test your knowledge of tree structures with this quiz. Learn about nodes, parent-child relationships, root nodes, and more.

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