Understanding Tree Structures Quiz
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Questions and Answers

In a tree structure, what is the topmost node called?

  • Root node (correct)
  • Successor node
  • Parent node
  • Child node
  • How many parent nodes does each child node have in a tree, according to the provided information?

  • 1 (correct)
  • Depends on the tree structure
  • 2
  • 0
  • What does the model matrix of an object effectively store?

  • Geometric shape of an object
  • Transformation history of all objects
  • Current location, orientation, and scale of an object (correct)
  • Color and texture information of an object
  • In a scene graph, what does the model matrix store the transform of an object relative to?

    <p>Its parent object</p> Signup and view all the answers

    What is the transform of an object relative to the root of the scene graph often called?

    <p>$ ext{World transformation}$</p> Signup and view all the answers

    What does the Object3D class contain in a scene graph framework?

    <p>A matrix to store its transform data, a list of references to child objects, and a reference to a parent object</p> Signup and view all the answers

    Which class represents the general shape and other vertex-related properties of each mesh in the scene graph framework?

    <p>Geometry</p> Signup and view all the answers

    What does each instance of a mesh store for rendering different versions based on the same geometry and material data?

    <p>A transformation matrix and a reference to a vertex array object (VAO)</p> Signup and view all the answers

    What does a Vertex Array Object (VAO) associate in the scene graph framework?

    <p>Vertex buffers to attribute variables specified by shaders stored in the material</p> Signup and view all the answers

    What is the primary purpose of the Renderer class in the scene graph framework?

    <p>General initialization tasks and image rendering</p> Signup and view all the answers

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