Understanding Forces and Motion

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Questions and Answers

A box is pushed across a floor with a force of 50 N over a distance of 5 meters. Calculate the work done.

  • 10 J
  • 55 J
  • 5 J
  • 250 J (correct)

An object moving at a constant velocity has a resultant force acting upon it.

False (B)

State the relationship between the force applied to a spring and its extension, assuming the spring is within its elastic limit.

directly proportional

The tendency of an object to resist changes in its state of motion is known as ______.

<p>inertia</p> Signup and view all the answers

Match each type of electromagnetic wave with its primary application:

<p>Radio waves = Communication Microwaves = Cooking X-rays = Medical imaging Infrared = Heating</p> Signup and view all the answers

What happens to the braking distance of a car when its speed doubles?

<p>It quadruples (C)</p> Signup and view all the answers

Total momentum is conserved in all collisions, regardless of whether the collision is elastic or inelastic.

<p>True (A)</p> Signup and view all the answers

Define pressure and give its standard unit.

<p>force per unit area, Pascal (Pa)</p> Signup and view all the answers

The gradient of a velocity-time graph represents the ______ of an object.

<p>acceleration</p> Signup and view all the answers

Match the following terms with their definitions related to waves:

<p>Amplitude = Maximum displacement from equilibrium Wavelength = Length of one complete wave Frequency = Number of waves passing a point per second Time Period = Time for one complete wave to pass</p> Signup and view all the answers

A gear with 20 teeth turns a gear with 60 teeth. If the smaller gear has a moment of 10 Nm applied to it, what is the moment on the larger gear, assuming no energy loss?

<p>30 Nm (C)</p> Signup and view all the answers

Longitudinal waves have oscillations that are perpendicular to the direction of energy transfer.

<p>False (B)</p> Signup and view all the answers

State the equation that relates wave speed, frequency, and wavelength.

<p>wave speed = frequency × wavelength</p> Signup and view all the answers

In the context of lenses, the distance from the center of the lens to the principal focus is called the ______.

<p>focal length</p> Signup and view all the answers

Match each description with the correct type of magnet:

<p>Permanent Magnet = Maintains a constant magnetic field due to aligned molecules Induced Magnet = Temporarily becomes magnetized when placed in a magnetic field Electromagnet = Creates a magnetic field when an electric current passes through it</p> Signup and view all the answers

According to Flemings left hand rule, what does the thumb, first finger and middle finger all all represent?

<p>Force, Magnetic Field, Current (B)</p> Signup and view all the answers

A step-up transformer increases the voltage and decreases the current.

<p>True (A)</p> Signup and view all the answers

According to newtons third law, what causes a balance to measure force.

<p>The force is always perpendicular to the field and current</p> Signup and view all the answers

The ______ is responsible for reversing the current every half turn within a motor, to ensure continous rotation

<p>split ring commutator</p> Signup and view all the answers

Match each type of satellite to it's orbit orientation

<p>Geostationary Satellites = Orbit in a circle Other satellites = Orbit elliptical at different speeds</p> Signup and view all the answers

Flashcards

Force

A push or pull on an object, categorized as contact (touching) or non-contact (e.g., magnetism, gravity).

Resultant Force

The net force on an object, found by adding individual force vectors (considering direction).

Balanced Forces

Forces with a resultant force of zero, resulting in no acceleration and constant velocity (Newton's first law).

Scalar Quantity

A quantity with magnitude only (e.g., speed, mass).

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Vector Quantity

A quantity with both magnitude and direction (e.g., velocity, force).

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Weight

The force on an object due to gravity: weight (N) = mass (kg) × gravitational field strength (g, N/kg).

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Work Done

Energy transferred by a force: work done (J) = force (N) × distance moved (m).

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Gravitational Potential Energy (GPE)

GPE (J) = mass (kg) × g (N/kg) × height (m).

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Hooke's Law

Force (F) = spring constant (k, N/m) × extension (e, m). Describes elastic deformation.

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Moment

A turning force, calculated as moment (Nm) = force (N) × perpendicular distance (m) from the pivot.

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Principle of Moments

For equilibrium, clockwise moments equal anticlockwise moments.

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Pressure

Concentration of force: pressure (Pa or N/m²) = force (N) / area (m²).

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Momentum

The measure of how hard it is to stop an object: momentum (kg m/s) = mass (kg) × velocity (m/s).

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Refraction

Change in direction when light moves from one medium to another due to a change in speed.

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Focal Length

The distance from the center of the lens to the principal focus.

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Convex lenses

Lenses that converge rays

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Concave lenses

Lenses that diverge rays

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Induced Magnets

Magnets whose particles align temporarily when in a magnetic field

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Motor Effect

The motor effect happens when a current carrying wire is in a magnetic field and a force is experienced. Calculated using F= Bill

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Electromagnetic Induction

A wire moving though a magnetic field will have an induced current in it. Called induced potential or Dynamo / Generator Effect, where you can turn the coil and induce potential.

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Study Notes

Forces

  • A force is a push or pull and can be either a contact force or a non-contact force.
  • Contact forces necessitate direct physical touching and include normal contact force, friction, air resistance, and tension.
  • Non-contact forces don't require direct touching, examples are magnetism and gravity.
  • Forces are represented by vectors with magnitude (size) and direction.
  • The resultant force is the net force on an object, found by adding individual force vectors, considering their directions.
  • Balanced forces result in a resultant force of zero, meaning zero acceleration and constant velocity (Newton's first law).
  • Scalar quantities have magnitude only, for example, speed.
  • Vector quantities have both magnitude and direction, for example, velocity.
  • Weight is the force due to gravity, calculated as mass (kg) × gravitational field strength (g, N/kg); on Earth, g ≈ 9.8 or 10 N/kg.
  • Lifting an object at a constant speed requires an upward force equal to its weight.
  • Work done (energy transferred) by a force: work done (J) = force (N) × distance moved (m).
  • Gravitational potential energy (GPE) gained: GPE (J) = mass (kg) × g (N/kg) × height (m).

Springs and Deformation

  • Forces can deform objects.
  • Hooke's Law: Force (F) = spring constant (k, N/m) × extension (e, m). Valid for elastic deformation where objects return to their original shape after the force is removed.
  • The spring constant indicates stiffness.
  • Force and extension are directly proportional during elastic deformation.
  • Direct proportionality is represented graphically by a straight line through the origin (0,0).
  • Energy stored in a spring: E = 0.5 × k × e².
  • Kinetic energy gained by an object released from a stretched spring is equal to the energy stored in the spring in an ideal system.

Moments

  • Moment: a turning force, calculated as moment (Nm) = force (N) × perpendicular distance (m) from the pivot.
  • The principle of moments: For equilibrium, clockwise moments equal anticlockwise moments about the same pivot.
  • Gears: Using a small gear to turn a larger gear increases the moment produced.

Pressure

  • Pressure is the concentration of a force: pressure (Pa or N/m²) = force (N) / area (m²).
  • Liquid pressure increases with depth: pressure (Pa) = height (m) × density (kg/m³) × g (N/kg). Density of water is 1000 kg/m³.
  • Gas pressure results from collisions of gas particles with surfaces.
  • Gas pressure can be increased by adding more gas particles, reducing volume, or raising the temperature.
  • Atmospheric pressure decreases with altitude because of lower air density.

Motion

  • Speed and velocity are measured in m/s, but velocity includes direction.
  • Speed/velocity = distance/displacement ÷ time.
  • A distance-time graph's gradient represents speed/velocity.
  • A velocity-time graph's gradient represents acceleration (m/s²).
  • Acceleration = change in velocity ÷ time.
  • Area under a velocity-time graph represents displacement; area below 0 m/s indicates negative displacement.
  • SUVAT equations link displacement (s), initial velocity (u), final velocity (v), acceleration (a), and time (t).
  • AQA provides one SUVAT equation that can be used to calculate motion.
  • To solve SUVAT problems, list known variables, identify the unknown variable, and choose the appropriate equation.
  • For falling objects, acceleration = g = 9.8 m/s².

Newton's Laws

  • Newton's First Law: An object's motion remains constant unless acted upon by a resultant force.
  • Inertia: Tendency of an object to resist changes in its motion.
  • Newton's Second Law: Force (N) = mass (kg) × acceleration (m/s²).
  • Newton's Third Law: For every action force, there is an equal and opposite reaction force acting on a different object.

Practical Investigations of Newton's Second Law

  • Use a trolley, track, pulley, and hanging masses to investigate the relationship between force and acceleration.
  • Transfer mass from the hanger to the trolley when investigating Newton's Second Law, because the force accelerates both objects.
  • Measure acceleration using light gates (photo gates).
  • Plotting force against acceleration yields a straight-line graph, where the gradient is the total mass.

Stopping Distance

  • Stopping distance = thinking distance + braking distance.
  • Thinking distance doubles when speed doubles.
  • Braking distance quadruples when speed doubles due to kinetic energy increasing by a factor of four (KE = 0.5mv²).
  • Thinking distance is affected by distractions, alcohol, and drugs.
  • Braking distance is affected by brakes, tires, road conditions, and weather.

Momentum

  • Momentum is a measure of how hard it is to stop an object: momentum (kg m/s) = mass (kg) × velocity (m/s); momentum is a vector quantity.
  • Total momentum is always conserved in a collision.
  • M1U1 + M2U2 = M1V1 + M2V2 (before = after), where M is mass and U/V are before/after velocities.
  • Pay attention to +/- signs for direction when calculating momentum.

Force and Momentum

  • Force = change in momentum ÷ time (rate of change of momentum).
  • Shorter time for momentum change results in greater force.
  • Safety features such as seat belts, airbags, and crumple zones increase the time over which momentum changes, reducing the force felt.

Waves

  • Waves transfer energy through oscillations or vibrations without transferring matter.
  • Longitudinal waves have oscillations parallel to energy transfer (e.g., sound waves, seismic P-waves).
  • Compressions (bunched particles) and rarefactions (spread particles) characterize longitudinal waves.
  • Transverse waves have oscillations perpendicular to energy transfer (e.g., water waves, seismic S-waves, EM waves).
  • Waveform: Graphical representation of a wave.
  • Displacement: How far particles have oscillated from their original position.

Wave Properties

  • Amplitude: Maximum displacement from the equilibrium position.
  • Wavelength (λ): Length of one complete wave (meters).
  • Time period (T): Time for one complete wave to pass a point (seconds).
  • Frequency (f): Number of waves passing a point per second (Hertz).
  • f = 1/T.
  • Wave equation: wave speed (m/s) = frequency (Hz) × wavelength (m).

Wave Experiments

  • A signal generator and ripple tank can be used to measure wave speed.
  • To measure wavelength, measure the distance between 10 peaks and divide by 10 to get the average wavelength.
  • Sound wave speed can be measured using a microphone connected to an oscilloscope to measure the time taken for reflected sounds.

Soundwaves

  • Sound waves cause the eardrum to vibrate, converting vibrations to a signal for the brain.
  • Human ear can hear frequencies between 20 Hz to 20 kHz.
  • Ultrasound frequencies are above 20 kHz.
  • Reflection and transmission occur when sound waves reach a boundary between two mediums.
  • Ultrasound scans in medicine use reflected waves to create images.
  • Sonar uses sound waves to map underwater environments.
  • Seismic P-waves (longitudinal) can travel through liquids, but S-waves (transverse) cannot, indicating that Earth has a molten core.

Reflection

  • Specular reflection: Reflection off a smooth surface like a mirror.
  • Angle of incidence = angle of reflection (measured from the normal).
  • Diffuse reflection: Scattering of light off a rough surface.

Electromagnetic Waves

  • EM waves transfer energy through space.
  • EM waves are produced when electrons lose energy.
  • The higher the frequency, the more energy the wave carries.
  • EM Spectrum order: Radio waves, microwaves, infrared, visible light, ultraviolet, X-rays, gamma rays.
  • Gamma rays are emitted by nuclei in nuclear processes.
  • EM waves are absorbed by electrons.
  • UV rays, X-rays, and gamma rays carry such high energy that they can ionize atoms, causing DNA mutations and cancer.

Uses of EM Waves

  • Communications
  • Cooking
  • Heating
  • Imaging
  • Medical treatments

Refraction

  • Refraction is the change in direction when light moves from one medium to another due to a change in speed.
  • Light slows down and bends towards the normal when moving from air to glass.
  • The angle of refraction is the angle between the refracted ray and the normal.
  • All angles are measured from the normal.

Lenses

  • Lenses are curved pieces of glass that refract light to either converge or diverge rays.
  • Convex lenses converge rays.
  • Concave lenses diverge rays.
  • The principal focus is where parallel rays converge after passing through a convex lens.
  • Focal length is the distance from the center of the lens to the principal focus.
  • Image formation can be found by drawing rays from the top of the object.
  • One ray goes straight through the center of the lens.
  • The second ray goes parallel to the axis and then through the principal focus.

Image Characteristics

  • Images formed by lenses can be diminished or magnified, and inverted or upright.
  • When the object is very close to a convex lens, rays do not meet, and the image cannot be projected. A virtual image is formed instead, which appears to meet behind the lens.
  • Virtual images can only be seen, not projected.
  • Magnification of a lens is the ratio of its image height to the object's height.

Color Perception

  • Color perception depends on the wavelengths of light absorbed or reflected by an object.
  • Chlorophyll absorbs red light and reflects green light, giving leaves their colour.
  • An object that looks blue reflects only blue light.

Black Body Radiation

  • A black body is an object that perfectly absorbs or emits all light wavelengths.

Magnetism

  • Permanent magnets have aligned molecules creating a magnetic field that can affect particles in other objects.
  • The ends of magnets are called North and South poles.
  • If free-floating, the poles align with Earth, similar to compasses.
  • Iron filings are a useful tool to see magnetic fields.
  • Magnetic field lines are complete loops and never touch.
  • Magnetic fields travel out of the North pole and into the South pole.

Induced Magnets

  • Induced magnets are metals whose particles align temporarily when placed within a magnetic field.
  • Iron can be induced with North and South poles by magnets.
  • Cobalt, nickel, and iron are magnetic elements, whereas aluminium and copper are not.
  • Opposite poles attract, and like poles repel each other.

Electromagnetism

  • A current flowing through a wire will produce its own magnetic field.
  • The right-hand rule helps determine the field direction around a current-carrying wire.
  • The motor effect occurs when a current-carrying wire is within a magnetic field, and a force is experienced.
  • Force felt is calculated using F= Bill, where B is the magnetic flux density in teslas, I is the current in amps and L is the length of the wire.

Fleming's Left-Hand Rule

  • Use your left hand, where the thumb is force, the first finger is the field, and the middle finger represents the current; each is positioned at 90 degrees to the others.
  • Force is always perpendicular to both the field and the current.
  • Measurement of the force can be completed using a balance due to Newton's third law (the reaction force).
  • A mass measurement on the balance determines the amount of force present.

Electric Motors

  • Electric motors use the motor effect, applying opposite forces on the ends of coils which results in turning.
  • The current must be reversed every half turn to prevent the object from stopping vertically.
  • A split-ring commutator is used to reverse the current every half turn in a DC motor.
  • Increased current, a stronger magnet, or more turns on the coil can all result in a faster motor.
  • Loudspeakers work due to a motor driving an speaker cone, creating sound waves in the air as it moves back and forth.

Electromagnetic Induction

  • (Triple only)
  • A wire moving through a magnetic field will have a current induced in it.
  • This can also be called induced potential.
  • The dynamo or generator effect occurs when a coil is turned in a magnetic field, thus inducing a potential.
  • Power stations work this way, using steam to turn a turbine that turns the coil.

Dynamos

  • To increase dynamo output, turn it faster, add more turns to the coil, or use a stronger magnet.
  • Induced current also produces its own magnetic field resisting the rotation.
  • Some dynamos are split in order to induce DC.
  • Loudspeakers are a back-and-forth motor, while microphones are a back-and-forth generator
  • A diaphragm moves back and forth around a magnet and induces a potential in the coil, creating a signal transmitted to the phone.

Transformers

  • Transformers change voltage.
  • Step-up transformers increase voltages before entering the grid to reduce energy loss during transmission.
  • Electric power = voltage * current.
  • In an ideal world, power input should equal power output.

Transformer Makeup

  • Primary and secondary coils are wrapped around a soft iron core.
  • The core has no electricity; it only facilitates magnetism.
  • Electric current creates a wirelessly transmitted magnetic field.
  • Transformers require AC, as a static magnetic field cannot create current.
  • NP/NS = VP/VS; this equation can also be flipped depending on which terms represent primary (P) versus secondary (S) aspects of the transformer.

Space

  • The solar system has a sun with 8 planets and an asteroid belt between Mars and Jupiter.
  • Our galaxy is called the Milky Way.
  • Stars form from dust and gas being attracted to each other through gravity, creating a nebula.
  • The pressure from nuclear fusion and gravity pulling inward balance each other, allowing stability in stars.

Star Death

  • At the end of a star's life, outward pressure forces the star to expand, creating a red giant (for smaller stars) or a red supergiant (for larger stars).
  • A star then collapses, creating a white dwarf, and eventually a black dwarf.
  • Large stars become red supergiants and go supernova when the nuclei fuse with extreme amounts of energy, releasing either a dense neutron star or a black hole
  • Outer layers move away, forming new nebula from which new stars can be made.

Satellites

  • Moons are natural satellites, while companies like Elon Musk's SpaceX create artificial satellites.
  • Geostationary satellites orbit in a circle and are used for GPS and communication.
  • Satellites are constantly accelerating towards Earth but do not crash because of their speed.
  • Centripetal force leads to circular motion.
  • Other satellites orbit elliptically at different speeds.
  • Light from distant objects exhibits a red shift, suggesting that they are moving away.

Big Bang Theory

  • Every direction has light that is red-shifted, suggesting galaxies are moving away from a central origin.
  • Cosmic Microwave Background Radiation (CMB) is afterglow in the microwave spectrum of the universe's initial energy release, cooled down over time.

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