Understanding Event-Driven Programming

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Event-Driven Programming is a programming paradigm where the flow of the program is determined by ______

events

Instead of following a sequential set of instructions, the program in Event-Driven Programming responds to ______ as they occur.

events

In a graphical user interface (GUI), clicking a button or typing on the keyboard are ______ that trigger specific actions in an event-driven program.

events

Most modern computer programs that people use have Graphical User Interfaces (GUIs) with icons on the screen and a mouse to control a pointer, all operated through ______.

events

An event occurs whenever an event listener detects an event trigger and responds by running a method called an ______ handler.

event

An event occurs whenever an event listener detects an event trigger and responds by running a method called an ______.

event handler

An event trigger can be almost any activity: such as: A mouse movement, touch screen, Someone pressing the enter key, Or something that is changing i.e. a bank account balance ______.

changing

When a printer wants data, an event ______ is activated.

handler

Events are an important part of programming, allowing the computer to respond to requests by a user: i.e. ______ and mouse.

keyboard

Events can be used for many other purposes, such as controlling burglar alarms, checking remote sensors, or checking for system events, like printers running out of ______.

paper

Learn about Event-Driven Programming, a programming paradigm where the flow of the program is determined by events like user actions or sensor outputs. Explore how it differs from sequential programming and understand its significance in software development.

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