Understanding Classes and Objects

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Questions and Answers

Which of the following statements best describes the relationship between a class and an object?

  • A class is an instance of an object.
  • A class is a data type, while an object is a function.
  • An object is an instance of a class. (correct)
  • A class and an object are the same thing.

In a UML class diagram, how is the relationship between a subclass and its superclass represented?

  • An arrow pointing from the subclass to the superclass. (correct)
  • An arrow pointing from the superclass to the subclass.
  • A solid line connecting the two classes.
  • A dashed line connecting the two classes.

Which access modifier provides the most restrictive level of access to a class member?

  • public
  • private (correct)
  • protected
  • internal

What is the purpose of a void method?

<p>To not return any value. (B)</p> Signup and view all the answers

Which of the following elements is NOT part of a method header?

<p>Method body (B)</p> Signup and view all the answers

When a method is called and returns a value, what is best practice?

<p>Store the return value in a variable. (C)</p> Signup and view all the answers

Inside a method definition, what does the keyword this refer to?

<p>The object that is currently executing the method. (A)</p> Signup and view all the answers

What is the scope of a local variable?

<p>Accessible only within the method or block of code where it is declared. (C)</p> Signup and view all the answers

Which of the following best describes the difference between a parameter and an argument?

<p>A parameter is a variable declared in the method signature, while an argument is a value passed into the method. (C)</p> Signup and view all the answers

What is the primary purpose of an accessor method (getter)?

<p>To return the value of a private instance variable. (D)</p> Signup and view all the answers

What is the role of a mutator method (setter)?

<p>To change the value of a private instance variable. (A)</p> Signup and view all the answers

If a method being called from within the same class, what is necessary?

<p>receiving object does not need to specified (B)</p> Signup and view all the answers

What does the concept of 'information hiding' achieve in object-oriented programming?

<p>It prevents users from understanding how a method is implemented. (B)</p> Signup and view all the answers

What is the primary purpose of precondition comments?

<p>To specify the conditions that must be true before a method is called. (C)</p> Signup and view all the answers

What do postcondition comments primarily describe?

<p>The effects produced by a method call. (A)</p> Signup and view all the answers

In the context of object-oriented programming, what does encapsulation primarily achieve?

<p>It hides the complex details of a class if they are not necessary to understand how to use objects of the class. (B)</p> Signup and view all the answers

What does a class interface typically consist of?

<p>Headers of public methods and any public named constants. (A)</p> Signup and view all the answers

What does the implementation of a class typically consist of?

<p>Instance variables and method definitions. (D)</p> Signup and view all the answers

A class is considered well-encapsulated under which condition?

<p>When changes can be made to the implementation without altering the class interface. (A)</p> Signup and view all the answers

What is the specific purpose of a constructor?

<p>To initialize the instance variables of an object when it is created. (D)</p> Signup and view all the answers

What happens if no constructor is explicitly defined in a class?

<p>Java automatically defines a default constructor that initializes instance variables to their default values. (D)</p> Signup and view all the answers

What is method overloading?

<p>Defining multiple methods with the same name but different parameter lists. (B)</p> Signup and view all the answers

What is the primary benefit of using private helper methods within a class?

<p>They improve code organization and help perform tasks necessary only within the class. (D)</p> Signup and view all the answers

What distinguishes a static variable from an instance variable?

<p>Each object of the class has its own copy of an instance variable. (C)</p> Signup and view all the answers

Why should named constants be declared as static?

<p>Because there is no need for multiple copies of a constant value that will never change. (D)</p> Signup and view all the answers

How can you access a public static constant defined in a class from outside the class?

<p>By directly using the class name followed by the dot operator and the constant name. (D)</p> Signup and view all the answers

What is a key characteristic of a static method?

<p>It can be invoked without creating an object of the class. (B)</p> Signup and view all the answers

If another object of a class has been explicitly created, what type of members can a static method directly access within the same class?

<p>Only static variables and other static methods. (D)</p> Signup and view all the answers

What is the purpose of a wrapper class in Java?

<p>To convert primitive data types into objects. (D)</p> Signup and view all the answers

What is the practice of 'decomposition' in programming?

<p>Breaking down a complex task into smaller, more manageable subtasks. (B)</p> Signup and view all the answers

What is a 'stub' in the context of software testing?

<p>A method implemented in a simplified form for testing other methods that call it. (A)</p> Signup and view all the answers

Flashcards

What is an object?

An instance of a class.

What is a class?

A blueprint that defines an object's variables and methods.

What is a UML class diagram?

A structural diagram representing a class, including inheritance, methods, and return types.

What is an instance variable?

A member of an instance of a class.

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What is a method?

A preset sequence of instructions that will be executed when called.

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What are access modifiers?

Keywords like 'private' or 'public' that determine the level of access to variables and methods.

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What is the null constant?

Neither an object nor a type, but rather an absent value representing 'nothing'.

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What is a void method?

A method that does not return any value.

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What information does a method header contain?

An access modifier, return type, method name, and parameter list.

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What is a method body?

Contains a sequence of statements to be executed when the method is called, surrounded by {}.

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In a method definition, what does the keyword "this" refer to?

The keyword 'this' refers to the object performing the action specified by the method.

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What is a local variable?

A variable defined within a method or block with a local scope, inaccessible outside of where it is declared.

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What is a parameter?

A variable passed into a method needed to perform its tasks.

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What is an argument?

Values passed into a method that must match its parameters.

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What is an accessor method/getter?

A method that accesses (gets) usually private values, hiding implementation details.

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What is a mutator method/setter?

A method to change the values of private values without directly doing so.

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What is information hiding?

Knowing what a method does, but not how it does it.

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What is a precondition comment for?

Specify what conditions must be true before a method is called.

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What is a postcondition comment for?

Specify the effects produced by a method call.

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What does encapsulation mean?

The details of a class are hidden if they are not necessary to understand how objects of a class are used.

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What does the implementation of a class consist of?

It consists of instance variables and method definitions.

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What is a constructor?

A special method called when the "new" keyword is used to create an object.

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What are private helper methods?

Also known as constructors, private helper methods are helpful for tasks only necessary within a class to provide clean code, and organization

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What is a static variable?

A variable shared by all objects of a class.

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What is decomposition?

The practice of breaking a task into subtasks, usually private methods.

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What is overloading?

When a method has the same name but different parameters or parameter types.

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What is an array, and what is an array element?

An object used to store multiple values in a single variable, where each value is an array element.

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What is a searching algorithm?

An algorithm that finds a specific item in an array (e.g., sequential search).

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What is an exception?

An abnormal condition that arises in a code sequence at runtime. They are used to handle errors using try-catch blocks or 'throw new Exception'.

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What is inheritance?

A process of defining general classes with specialized classes that inherit features and additional features.

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Study Notes

  • An object is an instance of a class

Classes

  • A class is a blueprint that defines an object's variables and methods.
  • A UML class diagram is a structural diagram representing a class (or multiple), including inheritance, methods, and return types.
  • Subclasses in UML diagrams are depicted with an arrow pointing from the subclass to the superclass
  • Instance variables are members of a class instance.
  • Methods are preset instruction sequences executed when called.
  • Access modifiers, like "private" or "public," determine the level of access (scope); "private" is limited to the class, while "public" is accessible everywhere.
  • A null constant is neither an object nor a type, representing an absent value or "nothing."
  • A void method does not return a value.
  • A method header includes access modifiers, return type, method name, and a parameter list.
  • A method body contains the sequence of statements to be executed when the method is called, enclosed in { }.
  • Methods can be defined to return a value, which should be stored in a variable when the method is called.
  • In a method definition, "this" refers to the object performing the action specified by the method.
  • A local variable is defined within a method or block with local scope and is inaccessible outside its declaration.
  • A parameter is a variable passed into a method or constructor needed to perform its tasks.
  • An argument is a value passed into a method, matching its parameters.
  • Accessor methods or getters access private values, which hides implementation details and is an important practice in encapsulation.
  • Mutator methods or setters change the values of private values indirectly.
  • A method body can contain a call to another method.
  • If a called method is in the same class, the receiving object does not need specification, only if the call occurs outside the class scope.
  • Information hiding protects implementation details from the programmer who knows what a method does, but not how it does it.
  • Comments specify what a method does, such as precondition and postcondition comments.
  • Precondition comments define the conditions that must be true before a method is called.
  • Postcondition comments specify the effects produced by a method call.
  • Encapsulation hides unnecessary class details to simplify the understanding of objects and class usage.
  • A class interface consists of public method headers and any public named constants in the class.
  • The implementation of a class consists of instance variables and method definitions.
  • A class is well-encapsulated when changes can be made to the implementation without altering the class interface.
  • A constructor is a special method called when the "new" keyword is used.
  • A constructor with no arguments is called a default constructor.
  • Java defines default constructors that initialize private instance variables to default values if no constructor is defined.
  • Multiple constructors can be defined with different numbers or types of parameters; this is called overloading.
  • Constructors with parameters require arguments to be invoked.
  • Private helper methods are created for tasks only necessary within a class to aid in performing tasks and providing organization.
  • Each object of a class has its own copy of an instance variable.
  • A static variable is shared by all objects of a class.
  • Static variables are declared with the "static" keyword.
  • Named constants should be declared as static since there's no need for copies if a variable never changes.
  • To access a static constant or variable outside a class, it must be preceded by the class name and the ". " operator.
  • A static method can be invoked without creating an object. Static methods are declared with the "static" keyword.
  • Public static methods are accessed by class name and the ". " operator.
  • A static method can only access static variables and other static methods if another object of the class has been explicitly created.
  • Static methods can be used when creating subtasks in the main method, commonly used for test methods.
  • A main method can be added to a class to test it.
  • The Java Math class contains static methods for mathematical functions.
  • A wrapper class is capable of converting primitive variables to instance variables.
  • Decomposition is breaking a task into subtasks, usually via private methods.
  • Methods that test other methods are called drivers.
  • Bottom-up testing requires a method to be tested before any method that calls it.
  • A stub is a method implemented in a simplified form so that other methods that call it can be tested. Alternative to bottom-up testing.
  • Overloading occurs when a method has the same name but a different signature
  • A method signature is a combination of the method name and the parameter list.

Arrays

  • An array is an object used to store multiple values in a single variable.
  • An array element is a single value within an array.
  • An index of an array is an element's location number within an array, accessed by arr[index].
  • Arrays are declared using Base_Type[] Array_Name = new Base_Type[Length];.
  • "Length" is a final public instance variable that can also access the length of an array.
  • Arrays can be iterated through with a for-each loop or a regular for loop.
  • A method can return an array.
  • The = and == operators behave the same way with arrays as they do with other objects.
  • Methods can use arrays as parameters.
  • A selection sort algorithm is not the most efficient. The java.util package has a class called Arrays with a more efficient sort method.
  • Selection sort is a sorting algorithm that repeatedly finds the smallest unsorted item and swaps it with the first unsorted item.
  • The algorithm stops when only one unsorted item is left, guaranteed to be the largest item in the array.
  • A searching algorithm finds a specific item in an array.
  • Sequential search is a searching algorithm that looks through each item in an array in order.
  • A multidimensional array is an array of arrays.
  • An array with more than one index is always a multidimensional array.
  • Multidimensional arrays can be method parameters and return values.
  • A 2D array has two indexes, accessed by arr[rowIndex][columnIndex].
  • In 2D arrays, the first index represents rows, and the second index represents columns.
  • 2D arrays can be iterated through using nested for loops.
  • A ragged array is a 2D array where the rows have different lengths.

Inheritance, Interfaces, Abstract Classes, Exceptions, and Recursive Methods

  • Inheritance defines general classes along with specialized classes that inherit features of the general class and additional features.
  • Subclasses inherit all instance variables and public methods from the superclass, but not private methods.
  • The "super" keyword is necessary in the subclass, and must be the first statement in the subclass constructor: super();
  • Constructors cannot contain both "super" and "this" and super can also call a base class method that has not been overridden.
  • An interface consists of method headers and signatures and may have constant variables, but provides no definition for methods. The keyword "implements" is used in a class header.
  • An abstract class can provide both concrete methods and abstract methods (methods with no definition), declared by the keyword "abstract".
  • An exception is an abnormal condition that arises in a code sequence at run time, used to handle errors with a try-catch block or by throwing a new exception: throw new Exception.
  • A recursive method calls itself, consisting of a base case and a recursive case.
  • The base case is a defined execution, and the recursive case calls itself with a modified argument.
  • Examples of recursive methods: input validation, binary search, and merge sorts.

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